Drowned Helicopter
There was a flood in the city, the city is flooded, people have climbed on the roofs and are waiting for help. The helicopter that you will control must save all the people, the city is huge, and garbage is flying around and torrential rain does not allow you to relax.
Drowned Helicopter is a 2d side-scroller game in which the player controls a helicopter, rescuing residents from flooding, dodging tall buildings, flying debris, and escaping from a downpour, he must be able to survive to the end.
Read More: Best Side Scroller Arcade Games.
Survirus
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Survirus is a simple side-scrolling shooter with a virus motif.
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The eternal battle that gets harder as you move forward.
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Few types of enemy, few types of upgrade. So there is no need to think. Just go ahead and challenge your high score.
Temporality
A surprisingly affecting music video describing the memories of dying soldiers in the Great War. Though brief, perhaps a bit too repetitive, a few more scenes would have helped a great deal (you will see the same scenes several times, wait for the fade out and credits to reach the end). Interesting that the composer, Julie Buchanan also did the music for The Other Half. For more about the Great War, listen to Dan Carlin’s Blueprint for Armageddon.
– Real player with 0.5 hrs in game
Read More: Best Side Scroller 2D Games.
This is a heart wrenching game. Although simplistic in nature, it’s atmosphere really makes you feel for the soldiers and makes you want to rewind over and over in the hopes that the bullet just might miss them. There isn’t any dialogue or character names but you get a feeling that each and everyone of those soldiers has a story and a family that misses them. This reminds me so much of “All Quiet on the Western Front” (Great book and movie, you can get the movie on youtube for free) in which you have a group of friends join up and slowly die one by one. The cut scenes sort of build on the semi-story of your individual character and in a way make you connect with him. I had to rewind time and pause after the final bullet came, I sat there and contemplated what I’d just witnessed. I highly recommend this game.
– Real player with 0.3 hrs in game
Auto Mechanic
Poorly made asset flip.
– Real player with 0.1 hrs in game
Auto Mechanic is another GameMaker Studio asset flip from serial copy+paste infringers, GreatHopeStudio. All these guys do is rip off game templates and projects from the Yoyogames/GameMaker Studio store, change the name and a few cosmetic details, and try to scam people into paying for someone else’s work on Steam. They have run asset flip scams dozens of times, and this is no exception. It’s nothing but a cash grab.
This time they’ve ripped off a basic template for a 2D retro pixel action puzzle game where you must jump between various spinning wheels by choosing the right time to jump. GreatHopeStudio slapped a few badly done car themed assets onto the template. I’ve seen a number of games flipped from this Yoyogames tutorial/demo. Asset flips and other “Fake games” (as Valve calls them) are harmful to the industry, because they pollute the marketplace and reduce the visibility and exposure needed by genuine indie developers.
– Real player with 0.1 hrs in game
Bumballon
Join the cute Bumballon on this frantic adventure in a colorful world full of dangers! Fast, fun and very charismatic. Face various obstacles to save the Ballon’s kingdom and its beautiful Princess Moon.]
Characteristics
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Beautiful animated graphics.
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Explore 7 worlds with that taste of retro gaming nostalgia.
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Fun and challenging achievements!
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35 different levels and charismatic enemies.
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5 unlockable skins for the most powerful jewel explorers.
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Several mechanics.
Bumballon is a game for those who like challenges where many times each death is a lesson to overcome obstacles. Show your skills and become the fluffy hero of this journey. We’re counting on you!
Frog Hop
Frog Hop is simply a great platformer. It is accessible for newcomers and hardcore mode provides a challenge for even the most veteran of gamers.
The low-res art might throw some people off, but it is just an artistic decision, and the retro style goes well with this game. Nothing about this game is “low-effort”. Level design is great, with a number of hidden rooms and secret paths for the completionist to uncover. Music is catchy and fits the theme perfectly. Story is not needlessly complex and is conveyed beautifully without need for dialogue. Design-wise, Frog Hop is polished all the way around.
– Real player with 103.1 hrs in game
Such a great game, and after this most reccent update which added alot more achievements as well as tweaks to the charms characteristics. There are many levels and mechancis used throughout those levels and with the huge selection of gameplay changing charms to choose from, you can completely customize your play-style. Give it a try, you won’t regret it. This game oozes charm and there is no dought this was made with love :)
– Real player with 19.6 hrs in game
Monobot
A solid puzzleplatformer, even if it weers more towards precision platforming by the end. Which can feel unfair at times, as the controls can feel sluggish and not too responsive where precision is needed.
Nonetheless I had my fun with the game, it lasted me just over 13 hours.
I rate it as a solid 7/10.
– Real player with 13.4 hrs in game
Monobot is a charming physics side-scroller platformer developed by the small indie dev team of DreamSmith Studio, which tells the story of a little robot and its journey towards self-awareness.
You play as Mono - a “Modularized Orientative Non-weaponized Operator” robot that wakes up in the 24th century in a warehouse ruled by other machines. Initially, Mono can only pull or push cubes, climb ropes, open trapdoors and activate elevators. As the game progresses, each of his arms will be replaced by functional modules that will allow Mono to gain two new abilities. The first one is a mechanic similar to a grappling-hook, where Mono can attach himself for a few seconds to certain areas and is pulled towards them like a magnet, while the other one is a small-range teleport ability which allows him to switch places with a targeted cube. All of these mechanics will be heavily used throughout the whole game in solving puzzles of various difficulties or dodge the only type of enemy - a sentry robot - which requires you to move stealthily around it. Most of the puzzles are not extremely difficult to figure out, but since Monobot is a physics platformer, they often require a lot of precision, timing and control over your movements. Many of these puzzles also have a certain amount of iterations / steps, and failing one of them will have you start it from scratch again. The game has a very good autosave system, and these checkpoints are encountered often enough, but you will usually still need to replay the whole puzzle if you happen to fail a jump - which will occur quite often during your first playthrough. Monobot is a game in which you don’t really know what to expect next and in which you learn by failing and retrying.
– Real player with 12.6 hrs in game
Partless Ron
Information / Review English
Partless Ron is a 2D Side scrolling / Adventure developed by ImperiumGame.
https://steamcommunity.com/sharedfiles/filedetails/?id=2430093639
Gameplay / Story
The Story briefly told:
An Accident that changed Ron’s life. He can no longer Run or Jump and is in a wheelchair from one Day to the next. But Ron doesn’t give up, because his desire to make the impossible come true is so great that he suddenly woke up in a new World. A World where there are no limits and everything seems possible. Your Task is to kill Monsters and thereby improve / manufacture your Body with your Goal in mind to finally be able to Run / Jump again. There are different Places to discover and if you get stuck, it makes sense to first go somewhere else and later when you have made the appropriate improvement to return to remove the Obstacle. You also have to solve Puzzles in order to get ahead, to take your Goal one step further.
– Real player with 3.5 hrs in game
Fun little game, wish it was fleshed out a little more, because I really enjoy what’s here.
There’s a spot at the end of my video here I got stuck in and couldn’t get out, and there was no escape menu to restart or a suicide button or anything.
Also it would be helpful to explain the controls somewhere as well.
But, I like what’s here, please keep making stuff.
– Real player with 0.2 hrs in game
Project G
Project G is a side-scrolling shooter that casually recommends upgrading your current ship or just buying the next cheapest ship to progess through the levels better, collect more logs easier, and even gather more materials from a previous levels faster… Now, this may sound like a pitch to a mobile game concept or just what AAA wants to do nowadays, but you can buy crates of varying quality filled with random materials of different [rarity-]star levels with the in-game currency to upgrade your current ship to its maximum potential before moving on the better ship to upgrade…
– Real player with 13.5 hrs in game
This is a solid, pretty little shmup with nice beefy gun sounds and a hectic soundtrack.
I like that for once it’s not set in space. Here we’re underwater fighting fish-robots!… okay. Points for bucking the trends anyway.
One criticism is that the upgrade system was a little unintuitive at first, or at least it could have been explained better, but it is there and that’s great. Perform better on a mission and you get better loot to upgrade or buy entirely new subs with.
Recommend for any shmup fans.
– Real player with 5.0 hrs in game
Samurai Crawler
The samurai, who lost his master through the fault of the evil warriors of the night, went out on the path of revenge and vowed to take revenge on everyone. He goes to a huge underground estate, where night killers live and accepts a challenge from fate.
Samurai Crawler - A platformer with slasher elements, the player overcomes obstacles in intricate tower-type levels, killing his enemies and collecting gold coins, from level to level.
Features of the game:
- Visual Style