Brobot
Brobot is a single player platform game. Its main character; Brobot, is a small robot. He must traverse a myriad of worlds and ultimately reach the mythical Dynamo Core to restore order to his home world.
Brobot allows the player to manipulate the direction of gravity to traverse various worlds and overcome obstacles, creating interesting and unique challenges that encourage fast-paced play while the player uncovers the truth of their purpose in the multiverse.
The level editor that this game is built with will be released post initial launch.
Read More: Best Side Scroller Collectathon Games.
Marble Run 2D
EDIT:
This game has resulted in hours of enjoyment for me and my lil' one and I would say is easily worth the money. The developer listens and that cannot be overlooked in the slightest.
– Real player with 52.7 hrs in game
Read More: Best Side Scroller FPS Games.
This is a great game for the creative type or any and there is a lot of potential now there are soem problems but i think it is awesome and need more popularity.
– Real player with 16.4 hrs in game
Penguin Climbing
absolutely fantastic, great graphics, great gameplay, imo it just needs more maps, that’s all. great game!
– Real player with 4.3 hrs in game
Read More: Best Side Scroller Arcade Games.
hardcore gaming, the controls are hard to master, very difficult game, can compare with dark souls, the skills required to play this game are near impossible. 10/10 from me
– Real player with 0.8 hrs in game
Rad Rodgers - Radical Edition
STORY: 8/10
Rad Rodgers is at heart an early 90’s platformer made with today’s technology, taking influence from a slew of games, including Apogee classics such as Cosmo’s Cosmic Adventure and Commander Keen, and the Amiga classic Ruff’n’Tumble. It centers around the titular character, a young boy named Rad Rodgers (voiced by Hunter Pratt) who one evening after a lengthy session is sent to bed by his mother and immideately afterwards is sucked into his TV and finds not only is his game console Dusty (voiced by Jon St. Jon) alive, but he also has a pretty dirty sense of humor. The game quickly establishes its somewhat adult tone, similar to Conker’s Bad Fur Day. And it makes it obvious that this game isn’t marketed so much to kids as it’s marketed to the people who grew up with these kinds of platformers and are more than old enough to handle foul language. The game does ship with a censor option though to bleep out the dirty words in case you want to spare your kids the worst of it.
– Real player with 50.0 hrs in game
For the full review, click HERE
Story
Rad is a young boy, from what looks like the year 1991, who goes to sleep and and is magically sucked into his TV to play video games levels with his trusty talking console, Dusty. This arm swinging console is strapped to his back a la Doc Octopus as the two of them are off to save a video game world. There is an intro scene at the beginning and a quick mention of an Elder Tree not returning Dusty’s calls in the First World. That’s the extent of the story and there is no game world explanation other than a mention of a volcano. You won’t get any more story or history about this world until you beat the final boss. I feel it’s a shame because the world is gorgeous. The graphics remind me of the enchanting world created by the Trine trilogy, except with no puzzles. So, if you expect a storyline here, there is almost nothing at all.
– Real player with 20.8 hrs in game
The Light of the Darkness
THE LIGHT OF THE DARKNESS is a Metroidvania game inspired by the beloved classics. Explore the Lands of Oblivion, a cursed place between the worlds of Light and Darkness. Play as the first and unique hybrid, a creature of both worlds, yet bound to neither. Survive the hatred of the Pales and the Darks. Delve into a world filled with rich storytelling and an intriguing, original history.
Setting
“Ophelos: the world of Light, Zigardth: the world of Darkness and the Lands of Oblivion."
Long ago, a world divided between Light and Darkness emerged. Pales and Darks blinked into existence. Despite their world split in two by a cataclysmic event, it did not take long for the two societies to discover each other. War followed, fueled by the prejudice between them.
In a dark pit in a cursed land, a strange creature rises from a pile of corpses with no memories or knowledge about himself or the world around him. He is the first and only of his kind; a hybrid, with essences of Light and Dark. As soon he appears, the Pales and the Darks reject him for his nature, forcing him to face alone the dangers of those lands.
Follow this hybrid’s journey through the madness of war. Discover with him the strange nature of the world and its inhabitants. Help him on his journey to unite two clashing cultures, and learn the intriguing truth of his origin.
Caracteristics
- Episodic Metroidvania: Elaborate level design that encourages exploration and evolution of skills in an engaging manner.
- Essence Absorption: Absorb essences from other beings, allowing the player to gain strength, abilities. Discover a diverse combination of elements, natures, and personas that can be merged into a multitude of spell variants.
- Equipment, weapons, and more!: Access an arsenal of equipment and weapons, each with their own attributes, abilities and attack patterns.
- Immersive visuals: Cutting-edge 3D graphics with a dark, realistic style, different environments, and dynamic lighting. Encounter beautifully detailed models and environments with a fine tuned, intuitive interface.
- An epic tale: Immerse yourself in The Lands of Oblivion and unearth a mysterious world of mystical elements. Learn the rich history of the Pales and the Darks and what has led to their violent conflict. Play as the amnesic hybrid and collect clues and memories through flashbacks. Discover his mysterious past and what awaits him in his legendary saga.
UpWakeNing
Amazing game! Very challenging, but a combination of world exploration and wanting to beat the game kept me going! Can highly recommend!
The game is also a good candidate for speed running. I would suggest implementing a reset function! :)
– Real player with 53.3 hrs in game
An absolute blast in the “I can’t tell if this feeling is joy or righteous fury” type of way. It’s incredibly fun, incredibly difficult, and incredibly satisfying once you finally overcome the obstacles in your way. I can’t recommend it enough if you’re a fan of rage games or platformers.
– Real player with 7.6 hrs in game
eia
This game is an extremely beautiful 2D platformer where your character never stops running. All of the levels feel very tightly designed and fun, a lot of them getting very challenging. There’s a neat time slowing mechanic where you can better time your jumps by whenever you hold down a button (I think left trigger on a controller) the game will slow down until you stop holding the button. This is a really neat idea, I enjoy using the time slowing mechanic to better execute the harder jumps. I’ll be honest, I’m not a huge fan of your character not being able to stop running, it just isn’t really my type of thing in a game, but I won’t deny the quality of this game. I’m about a quarter of the way through this game, it’s pretty short, but that’s probably a good thing considering how simple the concept is. I would recommend this game if it seems interesting to you :3
– Real player with 0.6 hrs in game
Hot Tin Roof: The Cat That Wore A Fedora
Why did I buy this game? I’m not even trying to hate, I’m genuinely quite confused why I bought this, it must have been about four years ago that I decided to. Maybe it was because it was on sale or something, maybe I liked the trailer. Which is pretty amateur as I can now see, but for some reason I decided to buy the bundle thing, with the soundtracks and Jones on Fire. Why did I do that? This is such a flawed game it’s painful to think why I ever finished it even once. At it’s best It’s got this kind of unique feel that allows you to see past some (but never all) of the flaws; at it’s worst it’s absolutely unbearable. Okay there are some good things, some of the characters are pretty cool, Franky is a nice companion, the music is good (not something I’d ever listen to outside of the game though, which makes the purchase of the soundtrack even more baffling to me), and some of the platforming and gun mechanics are cool. But it’s nowhere near enough to make up for all the problems.
– Real player with 25.4 hrs in game
I enjoy quirky games that have a sense of humour and aren’t overly-complicated. And I enjoy mysteries. I enjoyed these aspects of the game, and I do recommend it, but there are some caveats.
The concept of the different ammunition in the game is a great one, and makes the game simple, provides many possibilities for problem solving, and is kinda cool. But the way it was implemented drove me bonkers. When in a room and needing to use different ammunitions, sometimes the puzzle would require three or four of a particular type, then you would have to switch out to a different one (or two), do something with them, and then switch back. Granted, I’m sure in hindsight that I could have streamlined that and analyzed the problem and come up with a more efficient ammunition usage, but who wants to do that? Swapping out the ammunition is such an annoying mechanic, it would be much easier to put in some sort of ammo configuration and swap to it with a button or hotkey.
– Real player with 19.4 hrs in game
Lost Twins 2
Lost Twins 2 is an incredibly cute puzzle adventure that will challenge, entertain and maybe even inspire you. Guide Abi and Ben on their journey to find a way back home across a whimsical polygonal playground crafted with an enormous amount of care. Is the mystical Fenghuang leading them home or steering them down a rabbit hole?
Inspired by Miyazaki, the art style merges soft, painterly backgrounds with simplified, memorable characters and fluid animations. Each frame is crafted meticulously with pride - specific lighting techniques, thoughtful composition, and immense attention to detail mean that every single moment you’ll spend playing Lost Twins 2 will be a feast for the eyes. The original musical score is atmospheric, soothing, and thematic to complement the art style.
The puzzles in Lost Twins 2 are painstakingly designed, with elegant solutions that make you feel, momentarily, like a genius. They are hard enough to present a challenge but logical enough that you’ll be able to solve them within a few attempts. There is a joy to be discovered in every level in Lost Twins 2.
A signature sliding puzzle mechanic forms the core complemented by mechanics such as pressure switches, water gates, breakable domes, lifts, elevators, and more to ensure that the pace of the game never falters. There’s no repetition in the puzzles, each new puzzle will feel interesting and unique.
The goal is to delight both children and adults with a gameplay experience that is based on discovery, tinkering, and exploration–not on conflict and threat. There are no timers, no enemies, no deaths, not even any dialogues to read - just a poetic, visually breathtaking world full of puzzles challenging your wits. A cerebral and pleasant experience for everyone, never frustrating without proper reward, never dull or monotonous.
Overheat
Cool game. Once you learn a few shortcuts and get faster and faster, it’s really fun. Sometimes a bit frustrating when you fall down right before the goal, but that’s part of the fun ;)
– Real player with 28.0 hrs in game
Neat little Platformer that has Rage potential!
– Real player with 0.9 hrs in game