Frequent Flyer: A Long Distance Love Story

Frequent Flyer: A Long Distance Love Story

I’m a bit surprised by the negativity in the other reviews, especially when it goes to writing - I think this game presents a very fine and believable story, even if it has some issues endemic to NWG titles (like unnecessary, mundane descriptions and scenes that clog much of the first 20-30 minutes of the VN). It’s also particularly simple when it goes to the visual side of things and the voice acting feels a tiny bit off (especially for James, mostly because of the recording quality), but never to the point of being actually off-putting and considering what kind of plot it tries to communicate, I didn’t mind it being a bit clunky.

Real player with 8.6 hrs in game


Read More: Best Short Sexual Content Games.


Frequent Flier: A Long Distance Love Story is a short (about 2-3 hours) yuri visual novel. It’s a story about kinda complicated relationship. It’s never too easy but what was going on in this game made me rather curious. I have a number of yuri games in my steam library but…not my cup of tea at all. As this game is quite short I thought I could give it a try. And soon enough I realized I don’t mind. Love is love no matter the gender, the story was interesting to keep me going.

At the beginning we see that the game is based on a true story and it was very intriguing. There’s sexual content here but luckily for me no explicit art or detailed text description, so even I was ok with only general stuff. At first it was nice to read about MC, her feelings to that pretty girl, then things escalated quite unexpectedly… I was surprised, worried, annoyed but still intrigued. You know I finished the game minutes ago but I’m kinda frustrated. What was really going on? I expected the true ending route to show the other girl perspective or reveal the truth about everything but what was that? Is it open-ended? Should I think for myself? Is it obvious enough and it’s me who is not getting anything?

! Why was she even lying all the time? Aahhhh frustrated!

Real player with 6.8 hrs in game

Frequent Flyer: A Long Distance Love Story on Steam

The Girl on the Train

The Girl on the Train

(Got this game from Zaraki Snakenoman. You know how much I love yuri!~)

The title isn’t an innuendo that involves a guy…

The Girl on the Train is a yuri romance kinetic novel about a delinquent who plays hookie to play video games (some popular titles mentioned and one parody title mention…which makes things feel pretty weird) and picks fights…until she meets (and stalks) the titular “girl on the train”. After her stalking phase (which ordinary people would probably call the cops about), the delinquent actually softens up and becomes a likeable character (when she started as an easy to hate character). Of course, she still skips school and even considers becoming a camgirl to pay the bills.

Real player with 1.3 hrs in game


Read More: Best Short Sexual Content Games.


Mmm…so I stuck with the story, even when I realized that the game’s story was a bit bland and nothing really all that special. However, I don’t know if that time was well spent. I thought the conflict at school was extremely boring and it was taken care of in such a boring manner in the end, like almost an afterthought of remembering that there was a conflict at school to begin with. At least the graphics weren’t too bad, although the random chibi art seemed kinda weird and misplaced. The game is extremely short as well, even when reading the whole thing (I had some idle time in my play time as well, so that puts the whole story at less than an hour). But, I do give the story some leniency as it is quite short and not many people can tell a great story with few words. However, it could have been better and making it short is no excuse for a boring read.

Real player with 1.2 hrs in game

The Girl on the Train on Steam

how do you Do It?

how do you Do It?

After 300 hour of playing how do you do it. I have scientifically reached the conclusion that reproduction between the two dolls isn’t possible, due to the fact that they don’t have eggs or sperm XD

10/10 doing more research atm

600 Hour Review:

Slop Slop Slop ~ hmmmmmmm this is getting somewhere, there are slight moans which could be heard slightly from the background. I do not currently find this disturbing as i believe it is a sign of enjoyment from the act. In the future i believe the dolls might finally have a child! I’ll call the child Bob… maybe, only if the dolls' eggs were fertile ;)

Real player with 1555.2 hrs in game


Read More: Best Short Sexual Content Games.


Long story short: Sex jokes aside, this game does have some interesting ideas about the view of sex to adolescents. Although more of an art project than a game, it only takes a minute or two and is worth at least checking out, no matter what kinds of games you are into.

You can immediately tell how do you Do It? was made in a game jam. It barely has much content at all, and everything about it seems so child-like. And yet, that’s the message being conveyed; how a young girl privately learns about sex, dealing with the confusion and embarrassment of it all. While nothing amazing as a game, the experience is interesting and concise in a way that it’s worth checking out and even analysing if you have the time.

Real player with 0.3 hrs in game

how do you Do It? on Steam

Cibele

Cibele

“If you expect nothing from anybody, you’re never disappointed.” ― Sylvia Plath, The Bell Jar

There certainly is a lot to say about Cibele, good and bad with a cumulative total ending up being “the naivety of the superficial”. Cibele is so superficial, so excruciatingly ordinary and basic, yet so real in that manner; it ends up being naively beautiful. Wait a minute there, I will properly explain what I’m trying to say as the review progresses, I promise.

If we are to establish a definition, Cibele is the combination of a clicker game that serves as a placeholder for an MMORPG, and a collection of FMV scenes, telling the story of Nina and her online romance, Blake. The story is based on real life events, coming from internet personality, game designer and new generation punk poet Nina Freeman’s experience. The game retells Nina’s first love and sexual experience with a guy she meets in a MMORPG game, through some FMV scenes and a symbolic gameplay. We witness 3 separate scenes, observe ongoing events in Nina’s life through her computer desktop - mainly centering Blake/Ichi - and call it an artistic contemplation when it comes to an end in an hour.

Real player with 1.6 hrs in game

One of my favorite horror novels, Mark Danielewski’s House of Leaves, begins with an unforgettable dedication: “This is not for you.”

This game may not be for you.

However, if you spent your first years of college staying up until three in the morning chatting with online friends instead of going to parties, and if you have ever experienced friendship or love online, and especially if you have ever been a nineteen-year-old girl, this game is for you.

In Cibele you play as the MMO player Cibele (Nina in real life), an autobiographical version of the game developer herself, as she falls in love with another player, Ichi. Following in the tradition of other confessional genres, Nina Freeman uses her own old notebooks, fanart, chat logs, and, yes, lingerie-clad selfies to create a realistic history for her character. As a result, the haphazardly organized photographs, poem drafts, and archived personal websites on Nina’s laptop could easily have been taken, with only minor changes, from my own computer when I was a teenage girl.

Real player with 1.3 hrs in game

Cibele on Steam

An Un-epic story: The adventure of Enki and Tiny Freddie

An Un-epic story: The adventure of Enki and Tiny Freddie

Surprisingly good

Real player with 13.5 hrs in game

Kinetic fantasy VN + good graphics + interesting characters = An adventure with 2 girls and spicy ecchi scenes. About 2 hours long.

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Real player with 5.1 hrs in game

An Un-epic story: The adventure of Enki and Tiny Freddie on Steam

Plug & Play

Plug & Play

Each time I start a new play-through of P&P I feel as if I am going home. There’s this strange comfort I get from it that I rarely have found in other games. I won’t go into it to much now, but the music changes with each scene so perfectly, it fits the mellowness of the colourful art style very well. If I had to sum up Plug and Play in one sentence, that sentence would be “Plug and Play is an emotional, precious tale of romance and strict violence that has the potential to outdo both Life is Strange and Undertale.”

Real player with 6302.5 hrs in game

After completing it many months from the start, there are a few notes that come to mind when reviewing it. The first one is this: it is a beautiful story of both the highs and lows for the main protagonist and tackles the main issues that any person will experience in life. Second, as far as the notion of sorrow and pain goes, this story does effectively make you feel every heartbreaking moment that it has to offer. Lastly, despite being long, it draws real relationships and ties with each character you meet and ultimately have you going till the very end.

Real player with 12.7 hrs in game

Plug & Play on Steam

KARAKARA2

KARAKARA2

After the first volume, I thought this would be an easy review, but KARAKARA2 is plenty unique. It’s like the more I delve into it critically, the more unsure I am about how I feel about it. Let’s begin, shall we?

Starting off with the easy bits, KARAKARA2 looks and sounds exactly like the first. The backgrounds and existing characters are reused as they originally were, and the new additions fit in perfectly. There’s one or two new music tracks, but they’re just as standard as the rest, so I don’t even remember them honestly. Don’t expect any new features or anything you’ve not seen yet, aside from a fairly pointless chapter select (again, there’s only two chapters). On a surface level, there should be no real surprises.

Real player with 11.7 hrs in game

Ah, Karakara, the Nekopara all those not comfortable with sex slavery asked for. ;) Just like the first game, this one is a visually impressive, lovely slice-of-life story set in a weirdly-lighthearted post-apocalyptic setting. Also similarily to Nekopara, the second episode adds two new heroines that get incorporated into the protagonist’s harem.

Other than just lighthearted fun, there’s an overarching mystery plot with some apparently powerful forces being interested in the protagonist and this part is, in my opinion, less fun. The dramatic moments are pretty poorly-written and the cliffhanger ending arguably kills the relaxing climate I really enjoyed in these games. The gimmicks/backstories of the two new heroines also feel rather weak, making the whole thing arguably a lesser experience than the first episode. It’s still a nice short story, but if anyone expected this series to expand in some impressive manner will probably be disappointed.

Real player with 11.2 hrs in game

KARAKARA2 on Steam

Mojo: Hanako

Mojo: Hanako

A simple matching puzzle game with slightly increasing difficulty as you progress. The problem is that at any time there are only 3 possible moves, and sometimes only 1. At this point I have only played through the first level and I doubt that I will play any of the others, because of the complete lack of any sort of challenge. If all you are interested in is wasting an hour or two working you way through a monotonous game for the reward of a less than satisfactory final picture, be my guest. Otherwise RUN RUN for the hills, even at FTP on the first level this is a game to avoid.

Real player with 2.3 hrs in game

Mojo hanako is a action puzzle game, this is a game from the Mojo series, that is an amazing gravity control match 2 action puzzle game, there is two powerups for leveling up puzzle pieces, the multiply numbers and the skull piece, main objective is to eliminate the most amount of puzzle pieces before the grid gets full of numbers, every turn you get a new puzzle piece, but the skull piece if not used in bad puzzle pieces it can end up being a power down, another power down is the down puzzle piece, watch out for those they appear later on in the game and it decreses the numbers instead of making they go up, ok that is pretty much the game, its epic, loved every second I played, looking forward buying the expansion pack.

Real player with 2.3 hrs in game

Mojo: Hanako on Steam

XXZ

XXZ

I thought I had already written a review for this game..

Anyways, it starts quite bad. Xxz isn’t the most beautiful title one can think of, and it doesn’t explain nothing.

The game consists of a completely stupid match-3 basic grid and the rest yeah, it goes along the game hashtags: zombie, nudity, sexual content..

Needless to say, graphics are completely awful, not to talk about the soundtrack and effects.

For what concerns the actual gameplay, I had to refer to a great guide you can find here on Steam written by Maestro for a simple reason: the game doesn’t give you a proper tutorial, but rather uses some arrows thinking that you will get magically to know everything.

Real player with 14.8 hrs in game

“It’s necrophilia!!!” Who cares?!

Yeah…I said it. People complain that this game is about people who get hardons about dead or undead girls…big whoop. I have a frankengirl OC and she’s bae!

XXZ (made by the developer of DED and Bloody Walls) is a basic match-3 puzzle game that implements battle and strategy between your 3 units and enemy units, which is an interesting concept, but lacks on the execution. It has some nice eye candy and each level rewards you for completing your battle against these Zom-baes with some often lewd pics…except for a few times where you don’t get an image…which is rather disappointing.

Real player with 4.9 hrs in game

XXZ on Steam

Pink Gum

Pink Gum

Pink Gum is a very short journey through a life as told by chewing gum bubbles. I pondered how to sum this game up in a sentence, and I guess that’s the best I could do. Not great, really.

I think its one of those things that no matter what I might say, you could go, hmm, sounds interesting, but when you actually see it, it will make perfect sense. Which begs the question “Why am I even writing about it then?”

Because I think Pink Gum is well worth checking out. For the small amount of time and money you spend, you get a visually appealing, thought provoking experience. I’m also pretty sure that my opinion isn’t enough to persuade you, so here are some quotes about the game from famous people.

Real player with 1.1 hrs in game

Pink Gum is a short but powerful experience that tells us about birth, life and death from a unique point of view.

I really recommend this game to everyone.

Real player with 0.5 hrs in game

Pink Gum on Steam