Touch The Floor
Great little game
– Real player with 1.7 hrs in game
Read More: Best Short Clicker Games.
fun and challenging clicker game…can be used for aim training since it requires precision and speed!
idk if you can unlock a jump ability later in the game, imo would make it even more fun to play (even with limited number of jumps per wave/round)!
– Real player with 1.0 hrs in game
Space Station Sprint
Aside from the sliding that need to be adjusted in my opinion for more control for cancelling animation and turning while sliding (unless I am missing something) the game is lots of fun. The timer is always on your back so you need to make the best out of it using your utility, drops and shooting skills.
Let’s Play gameplay:
https://www.youtube.com/watch?v=uaADIGdbgOk
It also promote good replay value for obtaining collectibles and most importantly, permanent upgrades. This motivated me to go in again and again to make sure I get those as they are required if you want to survive higher difficulty levels as you progress.
– Real player with 1.5 hrs in game
Read More: Best Short Space Games.
I really like the aesthetic of this game!
But the gameplay mechanics, not so much.
The whole premise of the game is that you have to complete every level in a very tight time limit.
On the other hand, the game demands that you check carefully every every nook and cranny to find the hidden objectives and upgrades. And then to fumble with the use key to grab them. The enemies have too many healthpoints in a game where every seconds count. Running past them may seem the better option, except when you find them later all clustered in a door frame on your way back. Grenade and shockwave abilities feel like nothing, both in term of how little damage is dealt and how hardly visible they are. Then there’s the saber dwarf taking away half your hp on touch, without even having to play any hitting animation, making it quite undodgeable. Turrets everywhere, and even moving laser obstacle courses.
– Real player with 1.1 hrs in game
Sine Wave City
Lucky me gets to write the first review for Sine Wave City… sigh.
Sine Wave City is an abandoned early access 2D retro neon “arcade” game where instead of shooting the enemies, you form a sine wave at the bottom of the screen and you have to whack the bullets with the tops of your sine wave. Yeah, it’s not a fun concept.
The amusment from this game comes from an unintended source: It’s completely terrible, perhaps one of the worst “games” on Steam. Little in the way of actual game development took place, this was slapped together with the godawful GameMaker Studio construction kit. Using a bad quality construction kit results in bad quality games, as Sine Wave City demonstrates.
– Real player with 0.1 hrs in game
Read More: Best Short Early Access Games.
Motion Of The Heart
Good visual novel, but very short. This is a cautionary story about workaholic.
– Real player with 0.6 hrs in game
Completed this game 4 times for better endings lol.
Good story but really short
– Real player with 0.3 hrs in game
Super Multitasking
I played the original on XBLA and this version at conventions. It’s such a simple idea, I wish I had thought of it.
Think Wario Ware meets Alt+Tab, but where the minigames all feel like good ol Atari 2600 games. Very simple one button (or one control) games, but then you have to play two of them at once. Then three. Then four. Then you’re asked a math problem for absolutely no good reason.
Not content with just the arcade game, there are also challenges that have set criteria, as well as a robust practice mode that can help hone your skills for when you go on Twitch and want to show off how awesome you are at multitasking, only to then fail in the first 30 seconds and get all exasperated on camera, and then chat will make fun of you. Point out to chat that they’re not actually watching you, they’re really reading up on something else in another tab.
– Real player with 3.1 hrs in game
Super Multitasking takes the “micro” game concept and puts a brilliant twist on it, offering up multiple games all at the same time. What looks very easy becomes very hard as your brain is challenged to do multiple things all at once. Pressing the button in rhythm for tennis balls while you dodge spikes with the controller when– SUDDENLY MATH. It’s harder than it looks, but a whole lot of fun. The short average game length allows you to play in small bursts if that’s more your thing, and the game is rich with features such as built-in challenges, very deep customization, and the ability to play on keyboard or controller (the experience is different- try both). I definitley reccomend, and congratulate yyrGames on the release.
– Real player with 3.0 hrs in game
Zup! Z
🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉🆉
𝒁𝒖𝒑! 𝒁 𝒊𝒔 𝒂 𝒈𝒐𝒐𝒅 𝒑𝒖𝒛𝒛𝒍𝒆 𝒈𝒂𝒎𝒆 𝒘𝒊𝒕𝒉 𝒂 𝒇𝒐𝒄𝒖𝒔 𝒐𝒏 𝑺𝒕𝒆𝒂𝒎 𝒂𝒄𝒉𝒊𝒆𝒗𝒆𝒎𝒆𝒏𝒕𝒔
𝑾𝒆𝒍𝒍, 𝒕𝒉𝒆𝒓𝒆’𝒔 𝒏𝒐𝒕 𝒎𝒖𝒄𝒉 𝒕𝒐 𝒕𝒂𝒍𝒌 𝒂𝒃𝒐𝒖𝒕, 𝑰 𝒄𝒂𝒏 𝒐𝒏𝒍𝒚 𝒔𝒂𝒚 𝒕𝒉𝒂𝒕 𝒕𝒉𝒆 𝒈𝒂𝒎𝒆 𝒊𝒏 𝒈𝒆𝒏𝒆𝒓𝒂𝒍 𝒊𝒔 𝒄𝒐𝒐𝒍 𝒕𝒐 𝒑𝒍𝒂𝒚 𝒊𝒇 𝒚𝒐𝒖𝒓 𝒃𝒖𝒔𝒊𝒏𝒆𝒔𝒔 𝒊𝒔 𝒑𝒖𝒛𝒛𝒍𝒆𝒔, 𝒉𝒐𝒘𝒆𝒗𝒆𝒓 𝒎𝒐𝒔𝒕 𝒐𝒇 𝒕𝒉𝒆𝒔𝒆 𝒑𝒖𝒛𝒛𝒍𝒆𝒔 𝒂𝒓𝒆 𝒒𝒖𝒊𝒕𝒆 𝒆𝒂𝒔𝒚 𝒘𝒊𝒕𝒉 𝒕𝒉𝒆 𝒆𝒙𝒄𝒆𝒑𝒕𝒊𝒐𝒏 𝒐𝒇 𝒂 𝒇𝒆𝒘 𝒕𝒉𝒂𝒕 𝒚𝒐𝒖 𝒘𝒊𝒍𝒍 𝒃𝒓𝒆𝒂𝒌 𝒚𝒐𝒖𝒓 𝒉𝒆𝒂𝒅 𝒂 𝒍𝒊𝒕𝒕𝒍𝒆.
– Real player with 11.7 hrs in game
Tbh I bought this for the achievements so I could make a fancy Steam profile. The game is actually pretty good, though, for a little puzzler. It’s not too hard, but not so simple that it’s boring. Watching the little balls fly around is pretty entertaining. There are also some good YouTube guides out there that will help you complete all of the achievements, if you want to go that route. Either way it’s worth the ~$1.
7/10ish for the whole experience.
– Real player with 1.9 hrs in game
GraFi St.Patrick
Grafi St. Patrick is a reskinned version of its previous installments, which are aimed at the casual puzzle fan and/or achievement collector. The same 100 bubble letter achievements unlock for clearing its 50 stages, and it still clocks around an hour of game time. Because it’s still clean & presentable without any bugs, choosing recommended, but this review is actually mixed.
Since there are few changes, the following is largely copied from my previous reviews:
Pros
- Small footprint: 24MB
– Real player with 2.2 hrs in game
100% / 50min.
Typical Grafi, Timing is everything.
– Real player with 0.9 hrs in game
Unpossible
A pretty good amount of entertainment for the price. The gameplay is simple in concept but pretty addicting, like most endless reaction games. However, this simplicity makes the game’s shortcomings all the more apparent.
For those starting out, there’s no introduction, but from the discussions it seems the developer tried to incorporate as many possible control schemes for “left” and “right” as possible, so the game should be easy to get into. The mouse can also be used in the menu.
The biggest problem with the game is that the amount of time you have to react to obstacles (if you can see them coming at all) is highly dependent on the path and curvature of the running surface, which seems to be randomized on every play (primarily apparently in the daily levels, as the regular levels have the obstacles randomized as well). This is counter to the game’s claim that dying will always be your fault, because even when you know the course pretty well, you can still die because you couldn’t tell when and where the next obstacle was.
– Real player with 5.9 hrs in game
A pretty fun and nice-looking reflex game. It has 3 modes of difficulty: Simplicity, Futile, and Ultra, and every time you play, the stage is more or less random with obstacles placed in a different pattern. You do get some types of obstacles more common in one difficulty than another, but their placement and pattern often varies. Your goal is to last as long as you can.
For each difficulty level you also get a special daily stage. This stage only changes after every 24 hours, so if you’re not a fan of the randomness aspect, you can always play the daily stage and try to memorize your way through it.
– Real player with 5.9 hrs in game
WannaMine
Great and not difficult game, cool soundtrack, great for relaxing
– Real player with 7.6 hrs in game
Stars received: 1.4/10 _ Note: v.5 [0.0 to 1] = personal impressions
[0.5] Controls & Training & Help
[0.1] Menu & Settings
[0.2] Sound & Music
[0] Graphics
[0.1] Game Design
[0] Game Story
[0.1] Game Content
[0.4] Completion time (level/game)?
[0] is it Enjoyable & Fun?
[0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again)
[0] BONUS point: Multi-Player related
[0] BONUS point: Review for VR
[N] - if Registration is required with providing PII
Game description key-points: move a Ball from A to B in a maze
– Real player with 6.5 hrs in game
Elle
Elle - an addictive puzzle game stylized as an old Game Boy game. This simple yet captivating game will help you train your brain.
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Easy to understand the mechanics of the game.
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30 exciting levels.
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5 secret levels.
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Non-standard final of the game.