Loot Grind Simulator

Loot Grind Simulator

Another “simulator”…let’s look at it!

Loot Grind Simulator is another idle/casual game with clicker aspects. Your goal is to complete quests you sign up for and get loot out of them and your ultimate goal is to get all achievements…and to reach the top stat of Unique quality items while completing all of your collections.

The scope of this project is very small and you don’t even see what your quests are. You click the quest contracts and they activate timers until they are marked completed, thus giving you randomized loot based on the level of the quest, the speed of the quest, and the expected quality of the item reward…which isn’t guaranteed. Personally, I just opted to choose random quests and autoclick various areas. You can randomize quest rewards, but you’re probably better off just taking what you get the first time as that’ll probably be much faster with less effort.

Real player with 5.4 hrs in game


Read More: Best Short Collectathon Games.


Overall a good experiment in game making for the developer. I hope to see more from them as they improve.

Pros:

Not a micro transaction in sight.

Clean UI interaction.

Cons:

Assets are common fodder.

Progression is boring and linear.

Personally I have no issue with the use of store assets, as when creating games alone, it’s better to be able to focus on the mechanics sides of things. That being said, the mechanics are too simple to generate extended interest. As I said in the beginning, I hope to see more from the developer in their future endeavors.

Real player with 3.3 hrs in game

Loot Grind Simulator on Steam

FarSky

FarSky

*** Fun game that is NOT worth the full price of $15 USD ***

*** ABANDONED EARLY ACCESS GAME ***

Now that I have those disclamers out of the way…This game is a watered down (pun intended) version of Minecraft that takes place under the ocean. The object is to survive below water and reconstruct your submarine to get yourself back to the surface.

This game does offer a sandbox version to it, which has its limit of replayability. You can play this game in 3 modes, adventurer, which is how everyone starts off (allows death and respawning). Survival mode where you have just one life and submarine pieces are harder to locate and sandbox mode which in some part requires you have played a few games in the first 2 modes to be able to play sandbox mode.

Real player with 196.9 hrs in game


Read More: Best Short First-Person Games.


After playing SUBNAUTICA for a few hours, I thought I would take another look at FARSKY (again). There are some immediate differences when you if you played SUBNAUTICA first. The simple graphics hit you first - however, for me, that is not a bad thing. It had more of a “minecraft” feel to it, complete with the occasional BGM (something that SUBNAUTICA does not have), and a few of the sound effects of collecting resource and to me has that MC underwater feel.

Again, not a bad thing. The game has a very simple plot (unlike the complex story of SUBNAUTICA), find and fix your sub and get back to the surface to be recued. But don’t let any of this “simple” design fool you. It has the provervial poison of PACMAN “.. I can do it next time” - as your air runs out, or sharks and baracuda’s chase constantly chase you around in their attemp to make a decent meal out of you. And to make matters worse, if you go to far and die, your stuff falls there as well, to be picked up when you revive. If you want to attempt that “spot” again.

Real player with 32.0 hrs in game

FarSky on Steam

Who is He: Let Me Out

Who is He: Let Me Out

One night Alvin woke up from a nightmare and found his mother missing. All the doors are locked, and he didn’t know what happened. However, He gets help from his little sister to get out of the house and search for his missing mother. He finally realized that not only his mother but all the villagers were also missing. And things got even stranger when ghosts appeared out of nowhere.

  • Explore

    Explore Indonesia’s ancient village in the 60s while immersed in a gloomy atmosphere.

  • Feel

    Feel the murky essence of this whimsical tale through a semi-realistic cartoon art style.

  • Play as Alvin’s spider pet & Control your pet spider to solve puzzles

    You can’t go to small spaces, but your pet spider can. Control your pet spider to solve mysteries and riddles.

  • Brew potions to exorcist demons

    Defeat demons by brewing potions according to the guidebook.

  • Communicate with your little sister

    She is summoned to assist in the seek for clues by your whistle & She sometimes knows things you don’t, ask her for a clue.

  • Outsmart the enemies

    Strange demons are willing to hunt wherever, evading bone monsters with keen eyesight, and deceiving a grumpy lady ghost enveloped in a melancholy environment.


Read More: Best Short Horror Games.


Who is He: Let Me Out on Steam

Lighton: Duo

Lighton: Duo

You thought Lighton was tough, well Duo is even tougher and that is evident by the percentage of people who finished this game, a whopping 5.1 % :)) . I don’t mind a hard puzzler but I had to take screenshots of few levels just to see what I did wrong. The new addition to this game is that now you can pull certain objects and have to watch out for metal objects that will electrocute you if the electricity is turned on. If this sounds complicated to you then I can say only one thing…yes it is and I love it. In this one you can undo 8 or 9 moves and I would like to thank the dev for that because without this feature I would not beaten this game :)

Real player with 41.0 hrs in game

Lighton Duo employs simple mechanics in a series of puzzles which nevertheless manage to be frustratingly challenging. The puzzles in this game range from simple to quite complicated. I liked very much.

Real player with 3.3 hrs in game

Lighton: Duo on Steam

Lighton

Lighton

Now here is one of my fav things and that is finding cheap puzzlers that are better then most of the expensive ones .

This game is a really good sokoban game with a twist.Now here is a fun fact,only 8 % of players completed this game so most of the reviews saying that this is a casual puzzler are not telling you the truth.The game starts at level 30 in my opinion and these levels are more or less very complicated.You can rewind only 1 move so that will test your patience and you will have to plan your moves.The twist in this game is that you have to connect the pieces so the light bulbs are on and I found this twist very refreshing in a sokoban game. A real hidden gem.

Real player with 15.7 hrs in game

Really nice game. It is indeed difficult, but I never felt stuck on the levels. The music is nice and I liked the puzzle dynamic. The only thing that was introduced a bit too fast, was how to solve the puzzles with multiple light bulbs. The first few levels where you needed to do that, I looked up what the end result should be, because I couldn’t think of it myself.

Real player with 11.0 hrs in game

Lighton on Steam

Unto The End

Unto The End

I want to start of by saying that I have now beat this game 3 times. This game is truly a 9/10 for me as a standalone game. Does this mean this game is perfect? No. Does it mean it’s for everyone? No.

First: the not so good of this game. Initially, the combat in the game feels clunky. It’s quite difficult to learn early on, and the first play through can be VERY frustrating at times. Once the combat is learned well, it feels very satisfying though, but it never gets easier. There are no tutorials in game except for the “sparing area” which can be accessed from any fire. Though this helps with the basics, I wish there were a few more advanced techniques gone over. Another con for the game is the apparent random damage amount a player takes from enemies. It feels like sometimes you’re really hardy, and other times you’re a piece of over ripe fruit. Initially this can be frustrating, and apparently illogical, but after DM’ing 2TON about this in the game, I was told that damage variance comes from the current position of vulnerability the character is in. For example: if you are rolling when you are hit, you take 2 or 3 times the damage than if you are in a guarded position. As a design decision, I think that this makes sense for the type of game this is, but I would like to have maybe seen at least a mention of this in the “sparing area”. Last con for this game is that in some areas visibility of the character is frustratingly difficult where you need to interact with something because of placement of a rock or something.

Real player with 29.6 hrs in game

Death is inevitable

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Unto The End (UTE) is a cinematic platformer that like several other indies rakes in uniqueness and originality. The main focus is the challenging combat that has excellent nuance. It doesn’t have much of a setup nor does it try and hold your hand at all. I should also address the storyline or rather, lack thereof. All that is shown is a Father leaves his family to presumably go on a hunting expedition. Of course, it isn’t long before he gets into trouble and players must aid him through an unrelenting frozen wasteland to return to his home.

Real player with 13.6 hrs in game

Unto The End on Steam

Tukoni

Tukoni

A really short and a fun game to play! Easily playable within 10-15 mins; I took time to play as I left the game open and was busy some other work XD But, a really fun game to play! It’s free so don’t miss out on this game! Initially I was getting a little bugged as I felt it really really slooow… I mean some parts where the character walks is like, trying to itch your left ear with your right feet… but since it’s a very short game so yep You’ll enjoy it! Also loved the visuals! Took me back to my kindergarten days…!

Real player with 1.7 hrs in game

I really enjoyed this little game and as it is free at the moment so I would highly recommend giving it a try. Though it may be over quick, I still enjoyed the pleasant journey the game had to offer. It is a peaceful, foraging, puzzle, point and click game with the potential to offer a whole story/adventure. I loved the aesthetics of the art style and environment created and the characters were very cute. I hope the devs add more levels, story and puzzles to this game.

Hope you enjoy it too :)

Real player with 1.1 hrs in game

Tukoni on Steam

Arcanbreak

Arcanbreak

It is a point and click adventure the characters can be moved with ‘w-a-s-d’ and then there is mouse to point and click. The experience could have been better if there was an option to press a key when the character is near the object to know about the object.

Real player with 3.4 hrs in game

It’s a strange feeling, being first to review a Steam title.

Arcanbreak is a fantastical thriller and adventure game about abuse of power. It’s a short adventure that’ll take about 1-2 hours of your time to fully complete.

PROS:

  • The atmosphere is dreary. The dark lighting and ominous music provokes the sense that something dark is brewing in town, and that’s one motivator to keep on the case.

  • The character designs are nice enough. There’s a Kingdom Hearts meets Bloodborne aesthetic here, which I’m all for.

    ! Comrade Alexandria is a hardened fighter. Little movements, like the way characters will bob their heads around every here and then as a lookout, are nice touches. The banter takes a dark, but quirky approach, and it’s nice to read. Arun and Quila make neat protagonists.

Real player with 2.8 hrs in game

Arcanbreak on Steam