Touch The Floor
Great little game
– Real player with 1.7 hrs in game
Read More: Best Short Fast-Paced Games.
fun and challenging clicker game…can be used for aim training since it requires precision and speed!
idk if you can unlock a jump ability later in the game, imo would make it even more fun to play (even with limited number of jumps per wave/round)!
– Real player with 1.0 hrs in game
Athena, the rabbit - Jigsaw Puzzle
Such a cute, short game with an adorable bunny at the center. Picked it up for a whole 50 cents, but would have paid the $1.99 if I had to. Relaxing fun for anyone. That 576 pieces achievement can be done with any puzzle. Looking back on it, I would have chosen one that had more distinctive color changes. It is rather hard with one that has a lot of sameness throughout. But you do get to chose.
– Real player with 59.9 hrs in game
Read More: Best Short Minimalist Games.
Very cute game and cute rabbit! I was so involved in the riveting story shown via Instagram photos.
Unfortunately not any time keeping mechanics that would be helpful for a speedrun of this game. There was also no way to turn off the photo of the puzzle in the background because it kind of makes me feel like I’m cheating. Still, I wish/hope for an update or a sequel to Athena’s life.
Personally I muted the music for this game (it’s not atrocious, but there is no volume slider, and I just felt listening to Dedo on Dedo by Simply on repeat for hours was more fitting)
– Real player with 6.9 hrs in game
Software House Simulator
I have played this game for a couple hours only reaching level 126 but I absooutly loved every minutes i spent cliking
– Real player with 17.9 hrs in game
Contrary to what the Title indicates, this isn’t really a simulation, it’s rather an Idle Clicker Game.
Just a warning for everybody, who read the title.
Here is a Gameplay Video: ( If you wait some minutes, higher resolutions will be available)
Back to the game:
Its made with Unity, so you can go up to wqhd resolution, maybe even higher.
Music is… okay, it didn’t annoy me, but there seems to be only one Track.
You have to click a lot at beginning, less wehen you strat to invest in some upgrades.
– Real player with 0.4 hrs in game
Human-powered spacecraft
Not your average 1€/$ clicker game here just for its achievements.. =P
Well, one hour or two are definitely enough to get them all. And with ease, trust me.
All the achievements are in fact incremental and linked to your progression in the story, so basically everything isn’t missable apart from the least achieved one - basically, you’ll have just to “sync” the cat and rat icon on the lower left part of the screen, switching between rest (red) and work (green) - synchronizing the Schrödinger’s cat and mouse or whatever they are.
– Real player with 17.8 hrs in game
Most clicker games go ‘all-in’ on the trend started by cookie clicker; the experience starts out in a state of normality and entices the player onto a long marathon. This marathon entices the player to journey down a rabbit hole of ever more crazy things. Such overarching scenarios help maintain interest, but are very broad and impersonal. In contrast to this approach, Human powered spacecraft takes the clicker style game in the opposite direction with a much shorter format, and a more human and personal story. What it lacks in longevity it makes up for in narritive by telling an enjoyable little yarn. It takes a concept that is bordering on rediculous but somehow makes it work by following through on it thematically, tonally and narritively. For the price, I’d say it’s a successful experiment.
– Real player with 2.0 hrs in game
Little Gold Miner
Havent played for too much, but for the small amount of time, 12hrs, as of writting this, I think I can give it something here.
Honestly can’t complain or be against a 2-3$ price tag on a game you can just spend way too many hours on, clearly lol. The levels feel balanced, the way to unlock is good, and there seems to be a decent amount to the levels and difficulty. You can also go back and redo levels to get better scores.
The playing itself can get rough but its not overly hard, simplistic and fun! Reminds me alot of another game from years ago, ‘Pipe Dream’. Beat the timer, progress! Random pieces, make a path! The random mode may restart you to level 1 upon restart or time end, but its fun and theres no score in the way, think fast! If you plan ahead, putting pieces where a path could go does help with planning and beating timers.
– Real player with 13.7 hrs in game
Little Gold Miner is a fun little track laying game where you try and get a mine cart from the entrance to the exit with a time limit.
It is reminiscent of the old pipe type games on windows in what you need to do, but the graphics are good, the game is fun and I like Train based games and this one has that type of theme.
This game is worth playing, there are a couple of minor grammatical errors that you notice, but overall it is well done, fun and an enjoyable game.
Video
https://www.youtube.com/watch?v=n2S5aFwvgc4
– Real player with 7.6 hrs in game
Oik
Finished the game in about 40 minutes of casual gameplay.
Some levels are too easy, some are too hard and some are too luck dependent (or I couldn’t be bothered to look for a beter solution).
The music is relaxing and very fitting for this game.
Achievements are waaay too many. I can’t understad why there are 3 for every level: “Level XXX”, “Open level XXX”, “Complete level XXX”. Also there are 3 for finishing the game, which are basically the same as “Complete last level”.
It’s not worth the 0,99€ I paid for the game. It offers too little for that price. A correct price for this game would be around 0,70€ I think.
– Real player with 4.0 hrs in game
Oik is an interesting game that is trying to ride on the coattails of the Zup! series.
Although not the exact same game, Oik has some similarities, you need to get a piece onto a platform by destroying other pieces. I actually found a few levels that were significantly more difficult than anything Zup! ever threw at me. Level design is nice with no real bugs or issues with physics.
Overall, the game is fun for those on the completionist/achievement hunting trail. It’s just different enough from Zup! to make it not seem like a carbon copy. Not a whole lot of time to be spent on this game, probably under half an hour for most gamers, less if you’re used to Zup!
– Real player with 3.2 hrs in game
Higgs Boson: Timed Puzzle
Nice puzzle. This game will require a lot of agility from the player, which makes it more fun and challenging.
– Real player with 3.6 hrs in game
A nice puzzle game. It’s harder than the previous “challenging puzzle”. If you’ve played the others I really recommend this one as well.
– Real player with 1.6 hrs in game
Mini Moves: Among Stars
A short but entertaining casual game in which astronaut figures have to be moved to the correctly coloured flags in a limited number of moves. The 40 levels increased in difficulty (including certain paths only usable by a particular astronaut) so that it was very satisfying to work out the solutions to the later levels. Unfortunately the achievements system appears to have broken recently; this was a little disappointing but didn’t spoil my overall enjoyment of the game.
– Real player with 3.9 hrs in game
Great game! The progression of the levels is good and challenging. I love games with this atmosphere. Recommended!
– Real player with 2.1 hrs in game
Oik 2
Oik 2 is a fantastic sequel to what was a great little puzzle game inspired by the Zup! series. This offering contains over 60 levels, 365 achievements, Steam trading cards and some degree of challenge in the hour or so it takes to complete.
Like Zup! the aim is to land a specific block in a zone by interacting with other blocks - instead of exploding them as you do in that game to create a physical chain; here you are required to interact with several blocks, balls and ramps; some of which require perfect timing to land the blue block in the landing area. Most puzzles can be solved through simple trial and error but others can be far more complex that you really appreciate the level design at times.
– Real player with 3.0 hrs in game
Oik is very similar to the Zup games. It is very easy to get 100% (good for achievement hunters or those who like 100%ing games). You can follow guides on steam if you have any problems with any levels, completing it would take a few minutes (I have many hours in the Oik games because I wanted the steam cards). There were a few bugs and issues, but easy to go around.
10/10 I definitely recommend this game to anyone that is level 10 on steam or higher.
Oik 2 is my favorite because there are more achievements and they look better. Zup Oik tho
– Real player with 2.6 hrs in game
XANARTHRAXIA
Overall:
Funny indie game with nice retro graphic and sound.
Game process:
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You need to pick a glyph with similar picture that showed to you
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There are time limit to choose the right glyph.
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Every level time limit become smaller.
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If you choose right glyph - you hit monsters, if not - monsters hit you.
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Sometimes you get a level-up and boost some of your skills (HP, Attack, etc)
You can beat the game for 1 - 2 hours.
After you beat the game - you can play Hardcore mode.
That’s all!
– Real player with 2.6 hrs in game
I picked up this game because I was drawn to the art, which is terrific, and the simple gameplay. The gameplay turns out to be even simpler than I thought, but it’s strangely compelling and surprisingly addictive. Most will find it way too simple, but if you spend time with it, you appreciate the subtle intensity and challenge.
You’re simply clicking on the symbol presented above, but there’s really more to it than that. It’s not about reflexes and skill, it’s about maintaining focus. The length of your run depends on how long you can remain focused. So in that way it’s quite challenging to go for long runs. Even though it demands concentration, you kind of get into a trance-like groove with it. Again, oddly addictive.
– Real player with 2.1 hrs in game