Ash of Legends
I’ve played some of the beta builds and I’ve enjoyed what I’ve played. They have done a lot of work since they’ve released their first(?) demo and the game is polishing up nicely. They have improved upon pretty much every aspect.
The devs seem to be very accepting of criticism and seem to be working hard to release an excellent VR game.
If a tower-defense fps hybrid with grappling hooks sounds like your type of game, then this game might be for you. Keep in mind that they are still working on the game, however.
– Real player with 2.8 hrs in game
Read More: Best Shooter First-Person Games.
It is a super fun game with a lot of potential.
The developer is responsive to feedback and does a great job communicating progress.
I wish this game all the best.
– Real player with 1.0 hrs in game
Empires Mod
Best FPS game I have played. Dynamic gameplay, huge player limit and skilled community make up for a constant hail of bullets and neverending fun as a simple soldier, who needs to teamwork if he wants to live another minute. The strategic aspect is not my favourite (I’m really bad at strategy games) but gives you a lot of fun too when your forces listen to you and you guide them to victory.
Devs are close to the people, the community is loving albeit harsh at times, the more professional part of the community is like a big family (there is hate but they still love each other).
– Real player with 3453.5 hrs in game
Read More: Best Shooter FPS Games.
If you wanna get yelled at for not understanding the game from the first minute you play this.
If you wanna get abused by old farts for not reviving them.
If you have a fetish for verbal abuse.
If you like getting your ass kicked the first 72 hours you play this game.
If you dont mind getting overwhelmed by the complexity of this game.
If you have nothing better to do on saturday evenings.
This is your game.
A blend of RTS/FPS/Shittalking/flaming/abuse.
The most noob unfriendly community you will ever meet.
– Real player with 2083.3 hrs in game
Set for the Battle
This game combines two game operations: real-time strategy and shooting. You can get money by occupying resource areas like normal real-time strategy games before producing units to fight. At the same time, by pressing the E key, you can directly operate the soldier, the vehicles, and even the fighters to shoot the enemy. You’re both a commander and a soldier. It is totally up to you to win the war by good tactics or superb marksmanship.
A strange army of robots occupied one of our oil production base overseas, and they are gradually occupying the nearby areas. We have no idea about the one behind the them and their strategic purpose. But in any case, commander, we need you attack them immediately, please don’t let the situation beyond control.
Real-time Strategy
In this game, you can select the combat unit through the mouse, and then operate the selected unit for attack, movement, occupation and other operations. The money needed by the production unit can be obtained by occupying the resource point. After eliminating the enemy, the final victory can be achieved by occupying the enemy base.
Shooting Operations
When only one unit is selected, press the E key to operate the unit separately. You can use a variety of different weapons to shoot enemies, but also can operate tanks, anti-aircraft missile vehicles, robots, fighter and other vehicles. Each unit has a unique weapon and attack mode, giving you a different operational experience.
Flight Operations
The game contains a variety of air combat units, you can operate a variety of air combat units to fight. Fighters can use airborne gun and missile to attack enemy air unit, attacker can use airborne gun and rocket to attack ground target, bombers can drop bombs to destory enemies.
Read More: Best Shooter Third-Person Shooter Games.
Alien Hallway 2
For a indie game. This was well done. I am exactly waiting to see if their will be a alien hallway 3 in the future unless their already is one. But this game was fantastically made. The only I hate about this game is some of the units descriptions. For the defender when upgrading thier shields. Is it shield lenght? or Shield strength? or how many times you can use the shield? Also Idk about the last unit you get but I have to wait to unlcok him. The game is very easy at the beginning but gets very diffecult the more you play. It is a grind/upgrade to win game. But if you been to madmax games, addicting games, or even most addiciting games I think it was called when you were a kid in middle and played other games like this one like for starters enigmata stellar war, is just like this game, but a whole lot better, cause their is a bunch of stuff to do in it, a bunch of bosses, a bunch of new uints/new upgraded units to see, same graphics but a tad bit better, and both are a upgrade/grind to win type game. But both enigmata stellar war and alien hallway 2 are very good in it’s own way. Like I said before, “I am hoping to see a alien hallway 3” unless you already made it, than I would like to see a alien hallway 4. Keep up the good work and maybe next time when you make 3 or 4 add a more detailed description about the units upgrade? It was just only one I know of you missed up on. p.s I Recommend this game. It’s cheap, fun, and addiciting. I wouldn’t be surprised if this game made it to madmax games or most addicting games websites. Like age of wars. They need to make a new version of age of empires.
– Real player with 38.6 hrs in game
Updated 3rd times on Nov.10, after beating the game for another 5 hours further:
After 20+hrs of gameplay I still have to say this game require some aggressive balance work.
The visual is pretty good, new alien models look nice, but what most Sigma franchaise players expect is AS3 not this tower defence style thing.
Leaving that alone, about the game:
1. Troopers, their required stars to unlock/crystals to purchase, their combat capabilities, are unbalanced in general.
Some levels are proven impossible to go through linearly. You simply can’t choose easy difficulty and beat all of them till the end. You HAVE to go back beat earlier levels on higher difficulty till you get all the money and stars to unlock better troopers. This makes it a total slog fest.
– Real player with 31.8 hrs in game
Armed to the Gears
Armed to the Gears:
It all started with the discovery of the Neutronium base element from a deep excavation in 2029, somewhere near a place named Main City. Neutrium turns out to be a powerful new energy that can be used to power batteries and equipment for hundreds of years. This type of energy is always useful for military purposes, and the countries that have access to the Neutrium start a race to develop the ultimate automated warfare unit. The citizens of the world take to the streets to raise their concerns, but the world turns to chaos, leading to the rise of three terrible factions. The worst of the three, the Ministry, wins the race and now controls the world with these ultimate machines of war. That is, until a rebellion of hackers plans to use the machines against the Ministry. It’s going to be Armed to the Gears!
*– [Real player with 8.9 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*
Don't get me wrong with this review, I DID have fun… but there are several things wrong with this game. That being said... i only had like 5.5 hrs ACTUAL time played on campaign..... watched a movie with the wife and went to get more beer while the game was still running. (New Predator movie rocks btw). This game does not suck. I know it is in alpha. I want to like this game more, byt they have a lot of work to do
_Upgrading is confusing at first.. I feel it should be seperated from the turret menu_
*– [Real player with 8.0 hrs in game](http://steamcommunity.com/profiles/76561197995840361)*
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![Earthbreakers](https://cdn.cloudflare.steamstatic.com/steam/apps/1188870/header.jpg "")
## Earthbreakers
Earthbreakers is a team-based PvP multiplayer game which combines the most enjoyable elements of FPS and RTS! You and your team battle for territory and harvest rare resources, while building and customizing your team’s base. Choose an infantry combat class, defend your base and supply lines, construct and pilot powerful military vehicles, and ultimately annihilate the enemy's HQ!
![](https://cdn.cloudflare.steamstatic.com/steam/apps/1188870/extras/Earthbreakers_BuildYourBaseHeader.jpg?t=1620071474)
Earthbreakers uses a team purchase system to build an RTS-style base. Each building unlocks new infantry classes, vehicles or upgrades depending on the structure built. Do you build a factory to unlock new, more powerful vehicles, or do you build walls to aid in base defense? The choice is yours! Bases consist of six primary buildings, wall defenses and a selection of defensive turrets.
![](https://cdn.cloudflare.steamstatic.com/steam/apps/1188870/extras/Earthbreakers_GatherYourResources.jpg?t=1620071474)
The resource, Vilothyte, is the lifeblood of a base; you use it to purchase new structures, higher ranking infantry classes and vehicles. Resources are collected by a harvester and returned to a refinery. Protect those harvesters to ensure success!
![](https://cdn.cloudflare.steamstatic.com/steam/apps/1188870/extras/Earthbreakers_ChooseYourWeapons.jpg?t=1620071474)
The world of Earthbreakers is a harsh place that requires guts…and a big gun! Multiple infantry classes are available, each with their own strengths and weaknesses. Higher ranking classes must be (just like an RTS) unlocked by building one or more structures. Play as a Soldier to fight on the front lines! Play as a Technician to repair vehicles and keep your fellow teammates alive! Or play as a Firefly to burn enemies from a distance!
![](https://cdn.cloudflare.steamstatic.com/steam/apps/1188870/extras/Earthbreakers_DriveInStyle02.jpg?t=1620071474)
A good soldier can be even better when driving a tank. Multiple vehicles add the firepower needed to destroy base structures. Drive the Pulse Tank to destroy enemy harvesters and turrets! Use the Atlas APC to get your troops to the battlefield unscathed. Or pilot the Tiamat Artillery system and lay waste from a distance!
![](https://cdn.cloudflare.steamstatic.com/steam/apps/1188870/extras/Earthbreakers_WelcomeToEarth01.jpg?t=1620071474)
Earthbreakers race to collect Vilothyte wherever it is exposed! The game locations will be varied and present new obstacles. Each map will include two full base layouts, capturable locations, natural hazards, sniping positions and unique elements that can help or hinder your battle plans.
**The Story**
The year was 2045\. In a time of global unrest, riots and civil war, scientists discover a new form of matter, Vilothyte, that can be used both to create any element or used directly as a power source. Considered a cure for the Earth's resource crisis, a system of satellites was placed in orbit which would scan for the materials needed to create the material and fire conversion bombs. Designated the “Earthbreaker Project”, It was said to be safe and would never target populated or endangered areas.
The first test was highly successful, creating enough Vilothyte to power the eastern seaboard of the USA for a week. The system was placed into full operation. It seemed the world was saved…until the hacker group Devolve removed the safeguards!
It is now 2060\. The Earthbreaker system has slowed, but the orbital bombardment never completely stops. Most of the countries of the Earth have devolved into groups of city-states. Each sends out Earthbreaker teams to collect material whenever a bomb strike occurs. Combat over the bomb craters is fierce and never ending!
**Content Summary**
* Earthbreakers includes two full factions, each of which contains:
-12 FPS infantry classes ranging from grunt soldiers to elite heroes.
-11 Structures, 9 of which teams must coordinate to build.
-6 drivable vehicles (plus a harvester) including light speedy units to tanks.
* Targetable satellite superweapons
* Multiple location maps to fight over.
* Support for player-run servers.
* Support for up to 32 players per team (team size is map-dependent).
* Support for solo play with bots (“practice mode”)
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![Inheritors2078](https://cdn.cloudflare.steamstatic.com/steam/apps/1417320/header.jpg "")
## Inheritors2078
This is a wonderful game! I’ll go over three separate categories that stood out for me, then give a final synopsis. Thanks for checking it out!
Graphics - 9/10 - The graphics are actually pretty fantastic! I run it on a 4K monitor, and it looks great. I didn’t experience any graphical bugs, but I did notice a slight drop in quality for the background and the sky. It seems like a ton of emphasis - rightly so - was towards actual in game characters and actions (explosions, movement, etc). Take note of Total War, for example. Their backgrounds and skies are fantastic. Once that is fixed up, and a larger variety of maps are supplied, it will be great.
*– [Real player with 12.9 hrs in game](http://steamcommunity.com/profiles/76561198313049972)*
An interesting RTS/TD hybrid - run around panels that control a drone used to control your buildings and units that you can control to go FPS. Takes getting used to, but works surprisingly well!
https://youtu.be/N137U8BO3XU
*– [Real player with 5.2 hrs in game](http://steamcommunity.com/profiles/76561198121398682)*
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![Disintegration](https://cdn.cloudflare.steamstatic.com/steam/apps/536280/header.jpg "")
## Disintegration
**_This is an excerpt of my much more detailed review and analysis, [that you can find here](https://zapzockt.de/en/disintegration-review-test-ps4-xbox-pc//) (EN & DE) and also as Video below._
##### | [Visit and maybe follow my curator page, to get more detailed reviews](https://store.steampowered.com/curator/31498557/) |
Explanation upfront:
This game is hard to judge, it has a lot of ups and downs, but I think the thumbs up is a little bigger, so I gave it a recommendation. But please read the Review, and maybe look for a lower price.**
*– [Real player with 23.3 hrs in game](http://steamcommunity.com/profiles/76561198055271780)*
Hybridising genres excites me. Taking even the basic gameplay loops of two long-established genres and mashing them up can at least make something somewhat interesting – at least for a little while. Disintegration treads this long neglected (and possibly a little treacherous) path by incorporating RTS-style unit management into a (somewhat) fast-paced first-person.
Set in the distant (but not too distant) future, Disintegration is about a world where humans can choose to have their grey matter ‘integrated’ into a robot armature, allowing a temporary new life as inorganic robo-beings - Only it’s not all sunshine and rainbows, as it appears a group of integrated/robotic deadshits known as the Rayonne have decided that full-scale robotification should be essential and irreversible across the entire human race, squarely working to stomp out any pockets of resistance (Human and Integrated alike).
*– [Real player with 16.9 hrs in game](http://steamcommunity.com/profiles/76561197998601988)*
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![SPECIAL FORCE DOUBLE TAKE](https://cdn.cloudflare.steamstatic.com/steam/apps/1588540/header.jpg "")
## SPECIAL FORCE DOUBLE TAKE
Survival justifies any means! As one of the special agents in the world of [SPECIAL FORCE DOUBLE TAKE], you should do everything to survive among 10 opponents. Your every action must be based on your survival tactics. Will you become a wise survivor or a bloodthirsty predator? Will you play as a team or solo? How will you hunt threatening monsters to acquire lethal weapons and useful utilities? There is no answer; survival is the only answer.
**Key Features**
Survive or Kill
There are countless ways to be the last one in [SPECIAL FORCE DOUBLE TAKE]. If you are a defensive survivor, you should be well-prepared by hunting monsters and collecting utilities and weapons. If you are a relentless assassinator, get your gun ready, kill innocent victims, and take their items to get stronger.
Players are Not the Only Enemies
Elf archers disguise in a bush to blow your brains out, and your bullets do not work against those golems. How will you take weapons or utilities from them? You always have to take a risk to be stronger.
Guns and Knives Are Too Old to Kill Wisely
The era of guns and steel is over. Beautiful and highly advanced weapons are waiting for you. Locate enemies with high-powered LADAR and send smart drones to kill them by just pressing a single button. Even if someone finds you and tries to get closer, don’t worry; landmines will welcome them.
_WELCOME TO THE WORLD OF [SPECIAL FORCE DOUBLE TAKE]._
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![Battlezone: Combat Commander](https://cdn.cloudflare.steamstatic.com/steam/apps/624970/header.jpg "")
## Battlezone: Combat Commander
As the lead artist on this project and life long lover of Battlezone 2 (The first real 3d game i played) I wouldn't have worked on it as hard as I have if i wasn't going to recommend it, which of course I do.
I worked as faithfully as i could to restore and enhance the battlezone 2 i played and loved, despite initial criticism, much work has commenced to further enhance the battlezone: combat commander experience visually, I knew I had to step the bar up as one of the key elements of BZCC was it's beautiful graphics and rich, unique worlds in which the war for biometal was raged back in 1999.
*– [Real player with 2435.4 hrs in game](http://steamcommunity.com/profiles/76561198065617075)*
I served as a tester for this game, so I'm going to be as impartial as possible.
I enjoy the game overall, but there were some items removed that I wish weren't.
There is also plenty room for improvement.
In case someone doesn't care to read through the bullet points.
For under $20, I would recommend the game.
The following isn't a comprehensive list, but is a list of items that I could think of at this moment.
Things I liked
* Shadows have been fixed when compared to 1.3 and older versions of Battlezone II. Shadows never looked correct.
*– [Real player with 733.6 hrs in game](http://steamcommunity.com/profiles/76561197961031859)*
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