DESYNC

DESYNC

Note: Havent beaten the game yet at all. this is an overview.

I could describe this game as something like the first shadow warrior reboot (Singleplayer Arena FPS)+ something like Devil May Cry (Character action). The first because you go from room to room shooting enemies and dodging them through a dash move (shift) and circlestrafing. The second because of a focus on varying up attacks to score and rank higher in the leaderboards.

It’s nothing like the original doom which is full of corridors and hitscan enemies causing you to need to use your enviorment as cover and full of exploration and secrets to uncover. More like the Doom Reboot, you’ll be going from wide open arena to wide open arena truly dodging enemies with just melee and projectile attacks, with weapons that are also only projectiles. You’ll need situational awareness and prediction skills to not suddenly get caught off guard by the various enemy types off screen. A big difference is that there’s much more of a focus on enviormental kills compared to any other fps I’ve played.

Real player with 29.7 hrs in game


Read More: Best Shooter FPS Games.


Contrary to what all the reviews about this game said (style over substance, only the music being worth -I got the OSTs oh yep-, that it was unfairly hard and frustrating, with a lot of questionable mechanics, etc., etc.), I found it to actually be pretty good and challenging! Yes, you are going to DIE. A LOT. Like a b!tch. The first boss is going to make you cry out in frustration until you realize melee attacks can be dashed with some slight invincibility frames.

Truth to be told it’s clear this game has been patched out a lot since its original release in 2017, showing some commendable care and dedication from the devs. The graphical effects and glitches aren’t as noticeable as the things I saw in old videos now, everything plays smooth and silky and each enemy tends to have its distinct movement and attack patterns. The melee ones are a bit on the unpredictable side due to how fast they are so you can see them telegraphing attacks like you would in a third person action game (say, most Platinum games) and, indeed, that’s what this game reminded me of. A Platinum game in FPS form with a layer of REZ (not just Tron, people, jeez, learn to digital world) type of ambience full of geometrical figures and odd techno-babble akin to invading a system.

Real player with 13.7 hrs in game

DESYNC on Steam

Zen Vs Gravity

Zen Vs Gravity

Zen Vs Gravity

This is a poetic shooter .. test your skills and create epic music thru your gameplay.

You have a RailGun, a band and a full choir at your disposition.

Each cubes makes a sound or a voice when destroyed .. Can you shoot them all ?

With style and musicality ?

Can you survive across 20 procedural levels that never play the same ?

Can you get a 5 stars rating and show the galactic council that you are one of the best shooter in the galaxy ?

Get Galactic rewards, solve Galactic riddle, get sucked into another dimension and fight for your life !

No loading screens guaranteed !

Are you ready to create your first Galactic Opera ?

The Game is on !!


Read More: Best Shooter Music Games.


Zen Vs Gravity on Steam

Children of the Eclipse

Children of the Eclipse

Children of the Eclipse is a traditional 2-player retro shooter at heart, wrapped in next-gen graphics, set in a unique far future utopian sci-fi world teeming with life.

Pilot and Flexbucket are a pair of Synthesizers on Planet O-2, where societies are built on scientific research, not on wealth or the strength of an army. Their job is to collect scientific theories and synthesize new ones in the Fringe Zone, a border zone of utopian civilization. Usually, it’s a pretty easy-going job of hanging around with interesting people, having parties and fending off wildlife and a few Nasty Boys with non-lethal stun guns, but things quickly take a more serious turn when an advanced Flex-unit goes missing…

Hardcore 2 player retro shooter at heart

Taking inspiration from classics old and new, while adding some spice of its own, Children of the Eclipse’s core gameplay is the definition of easy to play, hard to master. Although the game has an immersive action-adventure storyline, the gameplay is never interrupted with cut-scenes or walls of text.

1- and 2-player game modes

Flexbot’s AI core can take over the controls when your friends are not around.

Rich world populated by unforgettable characters

Planet O-2 is full of life, both familiar and strange. Get ready to accept side quests from singing rocks, party with mercenary DJs and fight with stem cell researchers in mind control suits.

Destructible environment

We know you like destroying stuff. The levels in Children of the Eclipse feature loads of destructible elements, with objects fracturing in real-time, adding to the mayhem.

Awesome soundtrack

A lengthy electro/jazz/ambient/prog rock soundtrack by amazing artists like IO//IO, Neon Ghost, Kuicka, Sirius Error! and others.

Asymmetrical gameplay

The two main characters have unique weapon systems and unlockable special features that keep the gameplay interesting and constantly evolving.


Read More: Best Shooter Co-op Games.


Children of the Eclipse on Steam

dsync

dsync

Great value brand REZ

Real player with 0.8 hrs in game

Needs more reviews. Needs more players. Needs more attention.

Comparisons to Rez are fair, but I think this is pretty unique on its own. This is a serious review, and I don’t do number ratings because I find them boring, it boils everything down into black and white determinations of what’s good and what isn’t. I don’t have much playtime in this, but after just a couple of minutes I wanted to write this review.

This is excellent

Again, comparisons to Rez are fair. This is obviously a love letter to that sort of thing, but I think it has an even stronger aesthetic and gameplay feel to what you would experience playing a mid-90’s virtual reality cyberpunk game. The aesthetics are very strong and the music is excellent without being too in-your-face. There isn’t anything I don’t like about this so far.

Real player with 0.6 hrs in game

dsync on Steam

Stereo Aereo

Stereo Aereo

Stereo Aereo is a Guitar Hero ripoff where you control a car that has to skip between lanes of traffic (making it appear more like an endless runner), which somehow is how the developers think music is made.

It’s not very expensive and it plays okay (although the menu is almost impossible to navigate if you own a HOTAS or racing wheel because the devs didn’t bother testing the game on PC). The problem is that it’s just not as good as Guitar Hero, or any other music/rhythm game. So just play one of those if that’s your thing.

Real player with 35.3 hrs in game

So if you’re into games like guitar hero or rock band then you will more than likely enjoy this, it’s just a lot smaller.

It’s not an amazing masterpiece but it’s a simple easy to play indie arcade game, it challenges your reaction skills and puts your rage meter to the test, but it is fun with a cool 80s soundtrack that keeps you rocking.

Graphics

No problems graphics wise, the cutscenes are cartoony and the gameplay looks great and all blend in nicely together to give it that retro space look from the 80s

Real player with 9.8 hrs in game

Stereo Aereo on Steam

Viper

Viper

Note before We begin: While I may not have much on the PC Version of the game I have owned the original PS1 Version of the game since it’s release and will be referring mostly to the PS1 Version for this review

In addition at the time of this writing there is a bug causing the game to crash on the 2nd level without entering the password for it. The developers have confirmed this is being fixed.

Viper…This could be one of the most obscure games in the Playstation’s Library.

If I could summarize Viper I would say it is Star Fox mixed with a Shoot ‘em up. You play as Eddie Crane piloting his craft The Viper as he strikes out against aliens who have covertly invaded Earth…Thats it, Thats the story

Real player with 0.2 hrs in game

So this was an interesting, didn’t expect to see it here of all places and hopefully you’ll find this review helpful:

  1. This is a PS1 game:

I’m not saying this is a port of a PS1 game, this is literally a rip of the disc being run through a PS1 emulator, specifically PCSX-Reloaded, you’d think this would be a negative and it kind of is, but it’s actually very convenient, the build of PCSX-R they use doesn’t have a lot of features and I found it fairly lacking, but hey, you can easily use any other emulator if you want, the game files are right there in the folder! I used Duckstation, which is why it looks like I haven’t played the game for more than a few minutes on steam, it allowed me to upscale the game, run it smoothly and I even used a widescreen hack because why not, it’s super simple to do and I highly recommend it because that’s the fun of PC gaming. That said, I do wish the product page was upfront about it, much of GOG’s runs on Dosbox, emulation is legit, no need to hide it.

Real player with 0.1 hrs in game

Viper on Steam

DOOM

DOOM

DOOM (2016) is a first person shooter developed by Bethesda and ID Software, meant to pay homage to the original series of Doom games from the 90s, which it does so incredibly well.

Gameplay

The gameplay in this game is incredibly fluid, all the guns have impact too them. That with the amazing enemy variety and fantastic soundtract by Mick Gordon all together make the gameplay feel extremely fun! The atmosphere of both the UAC and Hell are spectacular.

The game introduces a new mechanic called “Glory Kills” basically demons that are staggered can be killed in spectacular fashion, that as well as the challenges, collectibles and secrets through out the levels will have you searching all over for the hidden levels from the original DOOM, this and the large amount of levels combined leads up to atleast 11-14 hours of gameplay. The levels in DOOM are great in the fact that most of them aren’t linear, unlike most FPS games.

Real player with 99.4 hrs in game

I’m Too Young To Die

Early concept arts from 2012 showed areas such as a museum, a library and the streets; all indicated this would be the remake of Hell On Earth. It all made sense considering Doom 3 was the remake of the very first episode. Then there was silence till 2015 when - during the summertime - Bethesda showcased the gameplay of the 4th episode. It was great: gory, fast-paced, had great graphics as well as numerous executions.

Hurt Me Plenty

Story-wise we are back where Doom 3 began. On Mars all hell breaks loose after an experiment conducted by UAC employees goes horribly wrong. But did it really go wrong or the aim was to unleash these foul beasts on mankind? It is our job to put a stop to all this and find all the answers. Interestingly, there is no “zero” level now which showed the base in its peaceful state back in Doom 3. We are thrown right in the middle of it; in fact, our protagonist wakes up from a long sleep only to find himself in shackles. He breaks free, kills a couple of zombies, picks up a pistol then his dark green marine armour soon after and proceeds to the nearest exit.

Real player with 70.0 hrs in game

DOOM on Steam

DYSTORIA

DYSTORIA

This is a hard frustrating game, where I had to replay each level several times. I finally got through the first system (7 levels). As I exited the last level, the game crashed. After verifying integrity of game cache, I opened the game to find out I had lost not 1 but 2 levels. Since I played 6 hours, according to steam, and I played 5 levels, (according to the game) you can figure out how frustrating it was to lose 2 levels. I replayed the 2 levels, upgraded my ship, and got ready for the next system, only to have the game crash on me again. Now I am back on level 5 in the first system. Oh wait, no I’m not, because I uninstalled the game and it will take me a while, if ever to try it again. I did like the game, a lot, frustrating as it was to get through each level. However, the reason I kept playing was in the hope of moving on in the game and just maybe finishing it. (I’m sure all other gamers feel the same way). There is no replay value to 5 levels that I know the secrets and techniques to, and if I cant go on in the game past there, no reason to play it.

Real player with 34.6 hrs in game

When I first saw this game I admit I was initially a little cynical given the over-abundance of Outrun/retro style of gaming. Don’t get me wrong, I love a great synth soundtrack pulsating over eye-popping retro visuals as much as the next guy, but it is starting to go the way of zombies. That’s why I was so pleased to find that the game itself is not only fun, but fairly innovative utilizing an otherwise under-explored genre.

Set in the eighties (when else?) you’re an arcade fanatic beamed up to fight for aliens thanks to your joystick prowess. So far, so ‘The Last Starfighter’. But yeah, let’s be honest and state outright none of that really matters. Once you’re in the game itself you’re hit with a six-axis Tron style grid based environment to navigate your ship around, shooting bad guys, collecting power-ups and orbs, and moving on to the next stage. Throughout the game you can also upgrade and buy new ships, which you manage through collecting neutrons and ship parts. Basically it’s all pretty straightforward and easy to get in to.

Real player with 12.3 hrs in game

DYSTORIA on Steam

KAMUI

KAMUI

KAMUI is the third and final chapter in “The Tale of Alltynex”, and also the oldest game in the series, just bought from the 2017 Steam Summer Sales and fell in love with it. Here some pros and cons for the game:

The pros:

  • The story is simple and dark, takes place after the events of RefleX.

  • The graphic looks really old (as a 1999 pc game) but notstagic. Yeah, pixels in HD.

  • Very well-level designs (although just 5 stages) with high and low altitude environment.

  • Like the 2 previous installments, the soundtracks are top-notch.

Real player with 41.5 hrs in game

Kamui is a vertical shooter that was made by Siter Skain in 1999 for Windows.

Well, I actually didn’t know any of that until I got this game a few days ago. I had never heard of Kamui before, being a fan of shmups that is rather out of the loop on the world’s favorite shooters.

The ship that the player pilots from start to finish in this game is, if I’m correct, a Kamui fighter: a powerful machine controlled by the daughter of the game’s antagonist. The story of Kamui remains very simple throughout, with the game’s beginning scene and ending credits being the only points of plot. I don’t believe story is usually focused on much when it comes to shooters, but I do wish the plot was at least a bit more fleshed out.

Real player with 30.9 hrs in game

KAMUI on Steam

My Friend Pedro

My Friend Pedro

A BANANA that talks you into killing people the “John Wick” style

Story

🔸A full-fledged story is obviously not a focus in shoot ‘em up games. However, there is a simple one here. An unnamed silent man wakes up inside a butcher shop, instructed by a floating banana that appears out of thin air to kill the owner since he’s an arms dealer. The next second your character is a man with a bounty on his head and now he can’t stop ‘til he gets to the bottom of it. I can’t get further into the story since the plot is tied to the ending in a way that any attempt to explain more might spoil that little piece of the story it tells.

Real player with 31.6 hrs in game

A story about friendship, discovering your true self, and overcoming difficulties in life by using a lot of violence.

My Friend Pedro is a shoot ‘em up video game developed by DeadToast Entertainment and published by Devolver Digital. Game is based on an Adobe Flash game named MFP: My Friend Pedro that was released by Adult Swim Games back in 2014.

Story

You play as silent, masked protagonist with no name, who wakes up in a basement of a butcher shop with no memories of why and how he got here. Luckily your friend, a banana named Pedro, informs you people who control this shop are evil and instructs you to kill them, starting a killing spree in which you will look for answers about yourself and about scenario you ended up in.

Real player with 17.9 hrs in game

My Friend Pedro on Steam