Fossilfuel
Changed the review to positive, the dev fixed a lot of the issues I mentioned.
Like yeah the AI is still basic, its a bit asset reliant (the zombies used for the corpses for example) and it could still use a bit of optimization on some sections but it’s a single dev and I absolutely didn’t know he was working alone when I made my review.
The only thing that really annoy me rn is that if you shoot a dinosaur in the head from behind, the hit will not register as a headshot, so you will have to shoot him another time from the front to kill him and that’s pretty risky.
– Real player with 32.3 hrs in game
Read More: Best Shooter Dinosaurs Games.
this game is a very amazing dino shooting/horror game because of the whole inventory system and the way the dinosaurs die but there is one fault, when you go to the last stand area with the other survivors you have two choices: fight alongside with them against the endless amount of raptors and die or blow a hole in the wall so everyone can escape with a C4. i chose option 2 but when i detonated the C4 there was no hole in the wall at all and there was not a single scratch on it it was still in perfect condition and no matter what the wall can take 4 C4’s and still stay in one piece so i restarted the game and got back to where i was and when i detonated the C4 it still stood in one piece so can you please fix that? it would help me so much in the game if you do that. but other than the whole C4 not doing any damage to the wall thing i would definitely recommend this to other players.
– Real player with 26.8 hrs in game
Alien Flex
Alien Flex starts out hard as heck in the tutorial level, but scales down in difficulty once you learn how to approach fights. The first sequence of levels took me over 30 mins to complete.
Game has its flaws, but persevering through them makes winning all that much more satisfying.
Kill the guards, steal the drugs, and boogie.
– Real player with 1.0 hrs in game
Read More: Best Shooter Action-Adventure Games.
Safe Not Safe
Ever wondered how stealth games of the future will look like?
This is how. Safe Not Safe reinvigorates the genre in several fundamental ways.
Meaningful exploration
Every mission is a completely new procedurally generated level. Explore freely and find your own way to the goal without a pre-designed solution.
Worthy Opponent
Powerful AI controls the whole base and commands robotic security. The AI is adapting to your actions and builds smarter and stronger defences on the fly.
Real Challenge
Rogue-lite elements are challenging but fair. No saves during the missions – success depends only on your plan and the way you combine your skills and gear.
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Read More: Best Shooter Immersive Sim Games.
ArcRunner
ArcRunner is a beautiful Cyberpunk-styled action rogue-lite set in the far future on board a huge space station where the controlling AI has gone insane, and its up to you to traverse the Arc to find and destroy it.
You start each run as a newly-cloned human, and using credits earned in each level augment and replace your body using robotic and cybernetic enhancements until you’re more machine than human.
The game features frantic 3-rd person action, a randomised weapon and augment system with almost unlimited possible builds, huge bosses to fight and 2-player online co-op.
Cyber Utopia
While I appreciate the effort of bringing back the old school FPS vibe à la Wolfenstein 3D and Blake Stone, I simply cannot recommend Cyber Utopia due to some technical issues and design flaws.
POSITIVES
1. Original spriteworks
2. Cartoony and cyberpunk vibe
3. Low price
NEGATIVES
1. No fullscreen option
2. 512x384 window
3. Stiff movement mechanics
4. Confusing level design
5. Unbalanced difficulty
Overall, Cyber Utopia adds up to the long list of disappointing sprite based FPS that have been released on Steam in the last 6 months, including Merger 3D, Castle Werewolf 3D, Western FPS and Nano Project.
– Real player with 1.5 hrs in game
After dealing with the shitty controls i managed to get to state 4 or 5, just to realize that the remaining part of the game were just tunnels with random monsters to kill no labrint or anything at all.
Just 5 more stages that were just staright line walking killing random shit
Once completing this i get what appears to be a strating “cutscene” wich is basically a chat between 2 people, only 2 messages tho. It says things that makes no sense unless i guess they want us to read a comic or ask wtf is going in in the forum. Whatever it is it feels like the game was just starting because they said something about someone is looking for someone else. But nope, press any key and you go back to main menu, end of the “shareware” i guess?
– Real player with 0.9 hrs in game
Hard Reset Extended Edition
achievements
achievements are okay, even tho some of them are a bit grindy. however, what should be mentioned - the difficulty. 100%ing requires you to beat the game on the hardest difficulty without dying (no checkpoints), which is brutal and may give the nightmares for non-FPS players. but, overly, achievements are fair. tough but fair
– Real player with 69.9 hrs in game
Hard Reset is a game that very clearly sets out to evoke the more generic and traditional FPS style of yesteryear with the visuals aesthetic of a more modern game. It does that pretty well and it’s a fun and enjoyable game, but it fails in a few areas that are somewhat glaring, and it does have it’s problems. If you’re about to stop reading this review because I’m not going to be 100% positive about this review, well, that’s your perrogative, but I’m not saying it’s by any means a bad game. It’s a good game, bordering on great, but it has some foilbes that hold it back from true excellence.
– Real player with 39.0 hrs in game
Memory Lost
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The current demo build is the alpha version 0.6.1
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Memory Lost - is an action shooter, the battles in which are built around the mechanics of mind capturing and moving into the enemy’s body. First-aid kits were not delivered, there is only one clip in the weapon - change the bodies to survive!
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New body - new gameplay. There are dozens of archetypes of opponents in the game, each with its own unique characteristics and skills that affect the outcome of the battle.
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Relocation is the basis of survival. If you don’t want to run around in a half - dead state, look for a healthy body! Are the weapons out of ammo? Move into the enemy with full ammunition!
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Copy enemies' memories! Capturing consciousness is impossible without capturing memories. With each new migration, the Neural Network, the main character of Memory Lost, will collect more and more material to form himself into an independent personality, after which he will process the knowledge gained and reap the fruits of his actions at the Mind-Map hub location.
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Karma in a top-down shooter? The neural network is also formed due to interaction with the surrounding world. Kill for the common good or for mercy, regardless of the consequences - and get one of three possible endings.
Warning: A very small percentage of people may experience seizures while viewing certain images, such as flashing lights or patterns that may be present in video games.
Metrocide
Oh man, I really like the concept of the game. Because of that, I also really want to recommend it. Unfortunately I can’t; the average player would rip their own arm off and beat their monitor to pieces.
First off, the good:
-Cool gameplay idea
-Cool setting
-GTA 1/2 style overhead view
-Lots of variety in contracts
The bad:
-Terrible, terrible AI
-The controls kind of suck
-Starting weapon is extremely shitty
-Lots of bugs
-Lots of crashes
-The AI’s so bad it deserves another spot
-The last zone the player unlocks isn’t very fun
– Real player with 16.1 hrs in game
Metrocide is an interesting, yet simple to learn game set in a dystopian world with plenty of flavour to it. The player takes on the role of a contract killer who needs to earn money to skip town. To do so, as his or her job title implies, they take contracts to end the lives of their targets without being shot by cops, vigilantes, gang members, paranoid targets or their bodygaurds. While at this, they will need to hide the bodies to prevent the police from increasing the priority coverage of the zone they are in and they will need to kill without leaving witnesses - Or risk being hunted by police drones which eliminate criminals without any remorse or trial. This leaves oppertunities, however. Should you pull out your gun and show it to a paranoid target, the target may open fire at you first. Vigilantes will do the dirty work for you, and citizens will give your target’s description to the police instead of yours. Then when they all ran, nobody will be around to identify you as the killer when you shoot back.
– Real player with 12.6 hrs in game
Neon Shadow
The twin of quake 3 arena.
The another best arena shooter ever for mobile i play it countless hour!!!! in IOS in Botmatchs with offer infinite replay value like well-known arena shooter like Quake 3 arena Unreal tornament.It pc version with well optimized graphic and better control.Becuase both campaign and botmatchs it avialable offline too!!!!! so this enjoyed anywhere anytime as much as i want as long as battery is charged(Moblie version or play in laptop) Caution!!! don’t play while charging it may explode your mobile phone or tablet :)
– Real player with 9.9 hrs in game
I love this game.
I recieved a free key to review this game, but that didn’t affect my judgment at all. Neon Shadow is just a great game. I would have gladly paid for this experiance. The review below is a snippet of the review I wrote on my website. You can find the link to the reivew below:
http://nardio.net/2016/08/30/neon-shadow-review/
First off. I know some PC gamers are going to hate this game just because it got it’s start on “mobile” but Neon Shadow is a great game. Period. If you want to ignore Neon Shadow just because of it’s origins you’re a moron.
– Real player with 4.1 hrs in game
Speedy Gun Savage
I’ve only played through the first boss so this is basically just a review of the beginning of the game. It has a couple issues, main one being it does’t work correctly on Quest 2 via Virtual Desktop wireless link but it does work fine with the Link cable. Smaller issue is that you have to rewatch the boss arena intro video every time you die against the boss (suggest moving the checkpoint to just after the video) Edit: They made cutscenes skippable :)
Overall had quite a bit of fun with this so far and will be playing more soon :)
– Real player with 87.3 hrs in game
‘Speedy Gun Savage’ hasn’t stolen its name once you realize that speed and timing are important in this game.
At first you may notice a slight disappointment as the movement options have very limited locomotion based movement,
but you will soon forget this disappointment once you realize that ‘speedy gun savage’ has been referenced as well to the enemies and this presents a tough challenge.
Instead of free locomotion or teleport movement you will automatically move forward and once you stop there will be enemies.
– Real player with 2.5 hrs in game