Escape from Terror City

Escape from Terror City

Review after completing hard mode.

I’m a renegade sector shill and usually like everything they put out, but I have a hard time recommending them to people. They tend to be interesting and fun design wise but lack the content and polish to justify their usually high prices. This is the first game from the dev that I think is worth the price asked even if you aren’t already a fan of the dev.

Very interesting take on cabal style shooters. Definitely leans more into the bullet hell aspect of games like Thunder Kid which is good IMO since the bosses of those games far outshined the platforming. For Escape from Terror City, the stage design is excellent in addition to the bosses due to the more focused bullet hell gameplay.

Real player with 4.9 hrs in game


Read More: Best Shoot 'Em Up Third-Person Shooter Games.


Hot Dam is this game fun!

It reminds me of contra or metal slug, but in a 3d world environment. Sure it may not have as much polish as a shoe from the 18th century, but there wasnt any glaring flaws. I had the camera clip in to a wall while playing when i got to close the the back wall of a certian part of a map, only ran in to it once, and when i did, i just moved fowards a little bit and i was back to seeing the whole game.

The level design is amazing, and what i mean by this is, every level has a choice for its path, theres a fork where you can choose where to go, you will get some unique mini boss’s then it will branch back with the other path before the final boss of the level.

Real player with 2.7 hrs in game

Escape from Terror City on Steam

Goinund

Goinund

This game has become one of my favorite games to date, to be completely honest with you. I hope so much the developer continues work on this game. It’s addictive, fast-paced, and rewarding once you finally get far enough to “become devil”. It’s worth playing.

Real player with 2.6 hrs in game


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boss game

Real player with 1.1 hrs in game

Goinund on Steam

Kill the Superweapon

Kill the Superweapon

Proper Video Review Here - https://www.youtube.com/watch?v=9XRHKc_Pshg

TL;DR - Kill the Superweapon is good, but only ideal if you’re up for some masochistic challenge. It’s one of those sorts of games that you rage-play the first time, then the second time is a breeze. Not for those looking for a relaxing challenge; you’re better off with the developer’s earlier game, Cold Vengeance. The game design here is incredibly unique (name five other 3D twin-stick shooter hybrids of Metal Gear Solid and Mega Man. I’ll wait), but the difficulty curve will severely test your patience. I recommend it, but only to those who know what they’re getting into.

Real player with 3.0 hrs in game


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I have trouble seeing as to why this has a 92% rating. I do understand that this is ment to be a very retro style game but your looking at about 2-3 hours of true game play for a low quality game that also is at a wopping 8$. I honestly don’t see this possibly being worth that extreme amount. The other issue is that the general difficulty comes from the robotic minibosses (accept for the levels where there arent any) in which all other enemies (accept for superweapons) have a tendency to become absolete. Finally, the only other good take away from this is the fact that i did not run into any major bugs with this game. But over all this game seems to simply be overpriced.

Real player with 2.3 hrs in game

Kill the Superweapon on Steam

2076 - Midway Multiverse

2076 - Midway Multiverse

I love this game!

Real player with 10.7 hrs in game

I loved 1976, but 2076 feels so much better than 1976. The Graphics are really great (a video cannot transport how good this looks in VR), and the Gameplay has so much R-Type vibes plus Hand-Interaction with the envirnoment that is only possible in VR. The Immersion Zones feel great too (switching from sidescrolling to a Cockpit-Perspective).At the moment of writing i am stuck at the endboss of level 2, the traffic kills me everytime. Maybe i have to practice more, or is it too much traffic? ;) As a guy in the 50s who grown up with the Oldschool Arcade Games this was a Nobrainer to me.. 10/10

Real player with 9.6 hrs in game

2076 - Midway Multiverse on Steam

FORZA POLPO!

FORZA POLPO!

I’ve been helping to beta test this and the experience has been an absolute blast, even in its early access state. Great replayability and the controls/mechanics have been well-tuned. It reminds me a lot of the PS1 Jumping Flash series from back in the day. Buying copies for all my friends and family members this season.

Go go Polpo!!!

Real player with 93.5 hrs in game

Forza Polpo is a delightful first-person platformer. Excellent controls and nuanced movement make the varied stages a blast to explore, encouraging you to scour every nook to improve your score. The world is dripping with charm and a striking visual flair making it instantly memorable, and the music is great. There are, of course, comparison to be made with Jumping Flash, but even in its early access state, the mechanics of Forza Polpo are far more refined, and it has enough ideas of its own to stand out as a unique and engaging game in its own right.

Real player with 25.8 hrs in game

FORZA POLPO! on Steam

FPS Tactics

FPS Tactics

Oh my gosh, I cannot believe this game exists

do not buy!!!

its so laggy stuff load as you walk up to it, there no instructions,

thing MOOOOS like a minecraft cow,

looks like a fps but not really you cannot shoot it dead, only can have one gun at a time cannot find ammo after you run out your out, even after you respond no new ammo,

you have to place the 4 agents so that they can defeat the monster you cannot,

and after that the game is over,

These are all the assets you could get from HB Unity 2 bundle,

Real player with 0.5 hrs in game

Bruh

Real player with 0.3 hrs in game

FPS Tactics on Steam

Ghost Knight: A Dark Tale

Ghost Knight: A Dark Tale

Brave The Dark Tale

Ghost Knight: A Dark Tale is a 2.5D action platformer, set in a toon dark fantasy world, where a mad king, in search for immortality, opens portals to a dark dimension. As Ghost Knight, a spirit bound to a suit of armour, you must traverse an epic land of Undead, Demons, Witches, and Beasts to stop the Mad King’s misled quest. Can you free the land of Lorentia from the Mad King?

Game Features

  • Test your reflexes with the dash move and a variety of spectral powers

  • Fight your way through Atmospheric and Spooky Levels filled with monsters, traps, and bosses ready to destroy you

  • Difficult but fair boss fights

  • Platforming

  • 2.5D Atmospheric Toony Art style

- Ghost Knight: A Dark Tale is a solo developer effort using Unreal Engine 4.

Ghost Knight: A Dark Tale on Steam

Phantom Beasts - Redemption

Phantom Beasts - Redemption

Phantom Beast is currently in development, and you can help us shape the game to make it reach its true potential. Join us on Discord, Twitter and Facebook today!

Phantom Beasts is a side-scrolling action game in 2.5D that mixes the fast-paced combat of the ‘shoot’em up’ genre with the emotion of training powerful creatures in a post-apocalyptic cyberpunk future.

You’ll take on the role of Hunter, a man who makes a living as a gun for hire in the streets of Saint Petersburg, Florida, in 2059. After his last job ended up being a complete mess, this ex law enforcer is compelled to confront a traumatic event from his past that has to do with the Phantom Beast phenomenon. There’s not a clear story about its origins, but most people think that these creatures are linked to the most recent nuclear disaster.

To fulfill his new mission, Hunter will dive into the most hellish neighborhoods of the city and face dangerous mutant gants and other Phantom Beasts trainers, as well as the corporate forces who will try to stop him from discovering the truth. Be ready to bash some heads with your gun and the help of your new feral companions!

Key features

  • Fight in fast-paced and intense gory gunplay battles

  • Get to cover! In your street scuffles, finding cover, hiding and gaining your enemies’ backs will be essential to survive

  • Train unique Phantom Beasts, each with their own special abilities, strengths and weaknesses. The stronger your bond with them, the more powerul skills you’ll have access to!

  • Gain experience and use it to unlock new upgrades in a skill tree with three branches: Hunter, Mercenary and Beast Connection

  • Discover the secrets behind the cyberpunk dystopia of St Petersburg in an intriguing, dark story, where scheming corporations pull all the strings

Trailer Music Credits:

Royalty Free Music from Bensound.

“Stealth Music” by Jake Embleton.

Phantom Beasts - Redemption on Steam

Ribby Rocket

Ribby Rocket

Ribby Rocket is a thrilling and story-rich action platformer about a frog with a will for revenge and a rocket launcher that shoots wherever it wants, but has unlimited ammo so it is what it is. The level design is inspired and memorable, I loved the landmarks such as the log. Each level had me on the edge of my seat and desperate to see what boss Aaron From had come up with next. I can tell he spent a lot of time testing and polishing this experience to be as tight and well executed as possible. In particular I loved the driving levels and the puzzles that involved using the pink jump pads. They were a breeze, but man were they fun.

Real player with 2.3 hrs in game

Ribby Rocket on Steam

Devastation 2 - Repatriation

Devastation 2 - Repatriation

Devastation 2 – Repatriation is a revolutionized 3D “Blast them to hell!” shoot ‘em up, arcade style game.

Devastation is back! And jacked with intense ACTION! Literally! The alien horde has returned, but how? To take over the intergalactic web? With alien malware technology called the Byterrians? Time to bust out the back up software and eradicate these suckers once and for all!

Absolutely obliterate everything! Take things to the next level with 6 different missiles and bombs, 11 different weapon combinations but wait there’s more! What did you say? Weapon mods and customizable boosters too? Just awesome! And just to top it off you can now customize your ship with 10 different color schemes!

Upgrade and repair your ships defenses, battle through in a new 3D revolutionized futuristic environments with 12 different dynamic levels. Annihilate over 20 different Byterrian types with Hyper Speed, blow apart large waves of enemies with single massive explosion and decimate over 10 different heavy bosses.

Devastate like never before! Kill your enemies as fast as possible, unlock in game achievements, earn a god-like multiplier and build an insane score!

Devastation 2 is unlike any other shoot’em Up!

4 Different difficulties

  • Trainee - Easiest mode for beginners, 3 continues, enemies move & shoot slower, low bullet velocity, power ups spawn very frequently.

  • Mayhem - Normal mode for balanced players, 2 continues, enemies move and shoot normally, power ups spawn frequently.

  • Chaos - Hard mode for competitive players, 1 continue, enemies move & shoot much more quickly, high bullet velocity, power ups spawn less frequently.

  • Nightmare - Very hard mode for skilled players, no continues, enemies move very fast, shoot very often, extreme bullet velocity, power ups spawn rarely.

4 Different game styles

  • Arcade - Play with normal settings [3 lives, shields] in a campaign of 12 levels each ending with a boss, upgrade inventory to build ships artillery & defenses.

  • Hardcore - Play with no shield [3 lives, no shield] in a campaign of 12 levels each ending with a boss, upgrade inventory to build ships artillery & defenses.

  • Survival - Play an exclusive endless survival mode, weapons unlock per wave, enemies are more difficult per wave & rank. Set custom settings before play.

  • One life - Play with no extra lives [0 lives, shield] in a campaign of 12 levels each ending with a boss, upgrade inventory to build ships artillery & defenses.

-Story Line-

Year 2020, 32 years later. We received a corrupted broadcast on our devices from an unknown entity which appeared from our collected data base on the aliens that we had annihilated to extinction years ago. The broadcast consisted of a garbled language we had to shift signal to understand. The message became clear: “You are one but we are many, We are not outside but we are inside. Your data now belongs to us!”.

Upon exiting the broad cast, our devices became infected with a worm virus, linking from server to sever. There was no doubt the aliens have full access to the worlds data base and infecting the intergalactic web.

A security program interface was built around the Horus ship. It was only accessible through the backup drives but the software needed a constant energy supply. The best way was to extract the power cores from the enemy structural data nucleus by destroying them. Enhancing the “new” digital Horus to be equipped with new weaponry, armor and enhancements by spending these cores revenant energy.

We sent the Horus into the intergalactic web and scouted through damaged back doors where the virus had travelled into, encountering the byterrian species that was expelled from the virus burrowing themselves into structural firewalls with ease. The aliens hard coded the byterrians to be extremely volatile. The only way to get to the leader was the complete annihilation of these digitized species.

The Horus vaporizes byterrians and grows more stronger but the byterrians are just as formidable. As long as power cores were gathered, their immense plan to inject a cybernetic virus on highest security data structure on the globe will be negated and the world is saved once again.

The plan? Send the entire species back into oblivion. Its time for repatriation!

Devastation 2 - Repatriation on Steam