Across the Galaxy: Stellar Dominator
Latest Review:
I’ve been playing the game on the easier difficulty and it has been fun.
I really like the art between battles. The art in battles is kind of good too.
The gameplay improved with the last update and I’m not dying instantly now.
I think what the game needs more is to be more polished in general. It’s a pretty cool concept and the execution is not bad, but needs more polishing.
I hope the devs can keep improving it, because I think the game is something special.
For now I give it a 3.5 of 5 stars.
– Real player with 2.2 hrs in game
https://www.youtube.com/watch?v=KTjArVlDixk –-just a quick look at the game for anyone who is curious NOT A REVIEW yet.
– Real player with 0.8 hrs in game
Danger Zombies
A game that seems to have severe memory leaks that impacted my PC long after the game was closed. The game also brought my gaming desktop PC with an intel i7 10700 @ 3.4 Ghz, GeForce RTX 2060 SUPER, and 16 GB of DDR4 dual channel RAM to its knees! I averaged about 5 to 10 fps and got as low a 1 fps trying to play this BS asset trash.
https://www.youtube.com/watch?v=nvbSWhROn48
The developer purchased an asset map on the Unity asset store, purchased a player model and built in controls, and also bought a single zombie asset and loaded the asset map with about 3,000 of the zombie assets and then hit export on Unity. Uploaded it to Steam with the name “Danger Zombies”. He didn’t even bother making a proper settings page, with no sound options at all, and a drop down of empty resolution choices!
– Real player with 0.2 hrs in game
Read More: Best Shoot 'Em Up Action-Adventure Games.
Alien Hallway 2
For a indie game. This was well done. I am exactly waiting to see if their will be a alien hallway 3 in the future unless their already is one. But this game was fantastically made. The only I hate about this game is some of the units descriptions. For the defender when upgrading thier shields. Is it shield lenght? or Shield strength? or how many times you can use the shield? Also Idk about the last unit you get but I have to wait to unlcok him. The game is very easy at the beginning but gets very diffecult the more you play. It is a grind/upgrade to win game. But if you been to madmax games, addicting games, or even most addiciting games I think it was called when you were a kid in middle and played other games like this one like for starters enigmata stellar war, is just like this game, but a whole lot better, cause their is a bunch of stuff to do in it, a bunch of bosses, a bunch of new uints/new upgraded units to see, same graphics but a tad bit better, and both are a upgrade/grind to win type game. But both enigmata stellar war and alien hallway 2 are very good in it’s own way. Like I said before, “I am hoping to see a alien hallway 3” unless you already made it, than I would like to see a alien hallway 4. Keep up the good work and maybe next time when you make 3 or 4 add a more detailed description about the units upgrade? It was just only one I know of you missed up on. p.s I Recommend this game. It’s cheap, fun, and addiciting. I wouldn’t be surprised if this game made it to madmax games or most addicting games websites. Like age of wars. They need to make a new version of age of empires.
– Real player with 38.6 hrs in game
Read More: Best Shoot 'Em Up Aliens Games.
Updated 3rd times on Nov.10, after beating the game for another 5 hours further:
After 20+hrs of gameplay I still have to say this game require some aggressive balance work.
The visual is pretty good, new alien models look nice, but what most Sigma franchaise players expect is AS3 not this tower defence style thing.
Leaving that alone, about the game:
1. Troopers, their required stars to unlock/crystals to purchase, their combat capabilities, are unbalanced in general.
Some levels are proven impossible to go through linearly. You simply can’t choose easy difficulty and beat all of them till the end. You HAVE to go back beat earlier levels on higher difficulty till you get all the money and stars to unlock better troopers. This makes it a total slog fest.
– Real player with 31.8 hrs in game
Excubitor
Excubitor is the debut game from Tesseract Interactive and is published by Kasedo Games. For those of you who may not know, Kasedo Games is the digital first division of Kalypso Media who are famous for among other things their fantastic Tropico franchise. Among their other titles are Imperium Romanum Gold Edition, Skydrift, Crookz – The Big Heist and many more. Therefore, before I even had an opportunity to sit down and play the game I had reason to be quietly confident that I would be presented with a potentially great new indie title.
– Real player with 144.5 hrs in game
Excubitor is a pretty good tower defence and shoot em up
however the game can freeze up and crash if it does occur change resolution and hope for the best
the graphics are pretty good it get,s a 9.5
the controls are spot on it gets a 9.5
rocommend if the game does crash change resolution Iam not 100 per cent sure if it the game or computer
thar chashes the game
– Real player with 9.3 hrs in game
RoboPhobik
Good game even if I don’t really like the music.
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The game was fun
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It got hard
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Then I decided to slow down and learn the strategies
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Could continue and game got even better
– Real player with 23.7 hrs in game
Review updated to better reflect the developer’s efforts
RoboPhobik is a decidedly basic overhead shooter with a sprinkling of features found in other genres. You play as one of several characters as you traverse a city populated by robots to rescue other humans and defeat the big boss PAL 9000. While interesting in concept, the execution is not the best and some features are rather basic. I think the best comparison is to certain games from the rogue-lite genre, specifically the indie game Dungeons of Dredmor or like Azure Dreams from the PS1, though this game does not feature the typical feature of losing all–or nearly all–progress when you die.
– Real player with 19.6 hrs in game
Toaster Defense - Tower Defense + Platformer
Toaster Defense is a fast-paced TOWER DEFENSE game mixed with shoot ‘em up PLATFORMER mechanics.
Like in traditional tower defense games, you will be able build turrets to aid in your defenses. Toaster Defense stands out from the rest of tower defense games by letting the player actively contribute in being a defender through platforming mechanics. No more building and watching your turrets do all the work! YOU will be able to smash enemies and protect the toaster!
Players who enjoy tower defense or platformer games will LOVE this game!
You have one goal in this game! PROTECT THE TOASTER! No matter what it takes – no matter the costs – defend the toaster with your life! Even if that means giving your hearts to her!
Play as Evan, the toaster oven, and protect the cutest toaster to ever exist! Oh yeah, she’s also your girlfriend, so don’t let her die, ok?
Choose from different turrets to aid in defending the toaster! Shoot, slow, or smash enemies with different appliance themed turrets. When the enemy forces become too strong, upgrade in retaliation! Strategize in building your defenses and find the deadliest combination to crush your foes!
Fire toast from your belly as you run and gun down those pesky enemies. When your belly is empty, charge through them with a deadly dash attack! Or if you want to go old-school, jump on your enemies to crush them to smithereens! This is also a platformer for goodness sake!
Customize your Toaster Oven with fun hats and skins! The more you play, the more you can unlock! Collect ‘em all!
Zombie Gunship Survival
ZGS is
FREE - Free to download + free to play. You can buy premium weapons if you choose, or wait to find them in game.
FUN - If you liked “Death From Above” in COD:MW, you will love ZGS. Protect you troops and base with a wide range of interchangeable weapons. When you land, use gathered resources for upgrades of your base, weapons and troops to better fight an array of different zombie types.
FRIENDLY - No PvP! Like it or not, you can go offline for an hour or a year and your base and resources will be untouched when you return.
– Real player with 129.0 hrs in game
YAY, finally i can ditch my phone…to play this on steam…BUT ( I am just playing because I can shoot freaking Heavy cannons, Missles, Rockets , Snipe, Cut through Zeds with Minigun for funzies )
The… pros?
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I liked the “Info box " on controls tho, they are helpful
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Well, if this will never had any achievements, at least I don’t need to charge my phone 50x a day just to play this game
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Shooting zeds feels good, the effect sfx of weapon are good in this game
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Tons of “Handmaded” map
– Real player with 53.8 hrs in game
Gun Bots
Grid TD + custom towers + skills = Challenging TD with a lot of parts to customize towers. Plant vs Zombie style play. Level up and collect credits for upgrades to advance to harder levels and mobs.
Follow our curator for similar games
https://store.steampowered.com/curator/35180752-3-point-play/
– Real player with 3.3 hrs in game
Battle Ranch: Pigs vs Plants
I do not know many games that tried to emulate and challenge the original master of the line tower defence, Plants vs. Zombies (PvZ). Battle Ranch takes the same basic principle and, frankly, merely does it again. They should have at least made the turrets something else than fruits. Still, there are some differences for its own merit.
Every level throws a bunch of different zomb… uh, I mean freaking boar vikings at the ranch and you have to defend it by planting defensive turrets. There are both fast-loading pea shooters and burst turrets with longer reload-times, turrets with slowing capabilities, debuffers and outright defensive plants that block enemy movement or projectiles from hitting your plants. There are single-use items like bear traps and different area-attack bombs all the way to the slowly replenishing banana missile silo. Mobs sometimes drop special single-use items as well. Defences are no real innovation in tower defence but adequate enough.
– Real player with 95.3 hrs in game
Riddled with bugs.
1. Game crashes every hour to exception errors
2. natural disaster-department attacks still produce sound effects, even when muted
3. game scene during loading sometimes doesn’t skip when mouse clicks
4. World 5 trophy unlocked with perfect stars didn’t unlock with all 10 golden stars. Granted, I killed the final boss before harvesting 99 pineapples, but the game still shows a gold star unlock for the game because the level auto-ended. Where’s my achieve?
The game is short. Don’t buy my game time. That’s all spent farming for gold for animal expansions. That’s just for fun, by the way. I can’t see how spending 200,000 gold on doubling my cow space would ever see a return. ROIs are rediculous in this game.
– Real player with 91.6 hrs in game
final m00n - Defender of the Cubes
Fulfilled my every expectation and surpassed literary everything I have ever dreamed of about a modern 21st Century “take” on the bygone 1980 classic Williams Defender. final m00n pushes the boundaries set by Defender and breaks the mould with many refreshing new ideas, perspectives and aesthetics bringing to the fray both something different and something very unique.
This review is kept simple, with no game play spoilers (it is best for you to discover these for yourself) and just my appraisal. The game is graphically astounding and the overall presentation polished as the most precious of stones, the diamond and likewise is well worth the asking price. The music is original, retro and yet futuristic at the same time and fits in perfectly with each m00n. Wow. There is also an electronic lady who pops up on occasion to inform the player of new threats of ship status which in my opinion adds more depth to the game. There are many many more things for you to discover so in conclusion:t his is what games are about; finding something intriguing during the earliest stages (Steam Greenlight) of development, the agonising wait and finally the wait ends and the game is released. I am not disappointed in any manner. Defender will always be my favourite arcade game of all time and final m00n is a dream come true for those myself and others who love pure retro game with seriously souped up graphics and a magnificent soundtrack. 9.5 out of 10 - pretty much near perfect retro gaming heaven. A very special THANK YOU goes to the developer Frank Gallinsky who has put his heart and soul into this project for bringing to the market a unique and visually stunning shoot ‘em up that plays like a dream and makes you come back for “one more go” on a continuous basis. final m00n Defender of the Cubes will remain indefinitely on my sold state drive.
– Real player with 18.1 hrs in game
This game is more than an old school REMAKE.
It’s an respectful homage to Eugene Jarvis and Larry DeMar, the developers of Williams Defender (1981), and also to Dave Theurer and Rob Fulop, who developed Missile Command for Atari in 1980.
final m00n takes up the topic of bidirectional horizontal scrollers and transforms it with countless innovations and incredible richness of detail, as well as a dark end-time mood; into a game that is undeniably a gem in this genre.
The soundtrack is so fitting and is undoubtedly a million years ahead of any other game soundtrack.
– Real player with 8.0 hrs in game