Airplane shooting spree
Leo pilots the fighter to highlight the enemy’s encirclement. You can shoot the plane or effectively avoid the opposite plane by moving the mouse left and right. You can move back and forth to get more supplies to help break through
There are three types of supply
Red: single shot becomes double shot. If you break through in time, it becomes three shot
Gray: you can summon one aid to attack and destroy the enemy in full screen, but it will not change in a limited time breakthrough
Read More: Best Shoot 'Em Up Platformer Games.
Moose Life
Introduction
Moose Life is an arcade shooter using Llamasoft’s voxel game engine inspired by 80s arcade game Juno First. Looking at gameplay of the original you can see the resemblance but also how much Llamasoft added to make this an instant classic with unique game mechanics.
Gameplay
If you’re familiar with Jeff Minter and the games he designs you would not be surprised your player character is a moose. You fly through a space corridor and you have to battle an array of enemies wave after wave. You can move on the floor or flip around to move upside down from the ceiling. Similar to in Juno First where there’s a sphere with a person inside to rescue in Moose Life each level but the last has a sphere containing 10 sheep for you to rescue. Like in Goat Up the sheep you rescue follow you in a string which you can use to sweep at enemies and they add a valuable bonus to your score at the wave’s ends.
– Real player with 45.5 hrs in game
Read More: Best Shoot 'Em Up Psychedelic Games.
Possibly the most Llamasoft game ever. Billions of particles. All the colours. Hundreds of sheep. Terrible moose jokes. Mindbending visual effects. And at Moose Life’s core is rock-solid old-skool shooting action that reels you in gently before smacking you down hard with new lessons learned.
Normal mode gives you extra lives and the Llamasoft-standard Restart Best option so you can pick up your game wherever you want and build up a massive high score, Pure mode gives you nine lives and the challenge of getting as far as you can in one go, and if that all feels like hard work then there’s Freeride mode that just lets you enjoy the ride without worrying about lives or high scores.
– Real player with 16.3 hrs in game
Mandala
Mandala in the eastern languages means circle and they are geometric shapes inspired by nature and the world surrounding us. They unfurl from a center and spread out towards the edges, in the direction of infinity. Drawing and coloring a mandala has been a meditative activity since a long time. It lets one explore themselves through an interesting choice of shades which represent a creative stimulation.
Mandala brings forth this experience in a videogame.
Game experience
The game’s rhythm is not hectic, but it requires concentration and reflexes nonetheless: the mandala shoots slow and numerous bullets which move in a rotating fashion. The complex patterns are hard to predict and feel hypnotic. The colors and the music help creating a strong sense of immersion, aided by a steady gameplay rhythm.
Customization
The mandala’s customization is essential: you can choose between various drawings, styles, brushes, tones, themes and music that influence both gameplay and aesthetics. Each game is unique and Mandala gives you total creative freedom.
A linking story
Thin, yet enduring threads link every mandala to each other… like true friendship. Discover the story of Camilla through the pages of a diary; unveil her story by completing all the mandalas in the book.
The editor and social media
When you complete a mandala, it is possible to view your score and be rewarded with various marks, depending on how well you played. There is also an editor in which you can customize the output of your game, export the image in .png format and share it both on social media and online leaderboards.
Main features
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Immersive, hypnotic gameplay
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8 mandalas to color with a pastel-styled book
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32 colors and 8 brushes to unleash your creativity
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In-game editor for sharing your inspiration on social media
Read More: Best Shoot 'Em Up Psychedelic Games.
Deranged Park Rangers
Free to play massively multiplayer online Shoot ‘Em Up with instant play.
Kill sapsuckers in an over-the-top blood and guts filled manner.
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Simply click the instant action button and you’ll be killing sapsuckers with potentially hundreds of other people already playing.
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Note:
After the SGF summer contest I realized that I’m a dinosaur, over 900 demos. .. the window of time for me to make a sustainable living from indie game development has closed.
I’m going to return to driving a semi-truck.
If lightning strikes and people give a hoot, I will finish the game.
PowBall Renaissance
Welcome to PowBall Renaissance
This isn’t your classic Breakout game or Arkanoid, however, given that is has open endless possibilities of making your own levels, refusing to purchase upgraded ammunition for your weaponry and adjusting levels to that, you can pretty much play this game in any form or shape you want. Classic, Retro, Modern, or PowBall style.
Make no mistake this game comes with over 300+ levels, including those from PowBall Deluxe, the original game for DOS/Windows.
Good news, game runs perfectly smooth, higher resolution support, and even 4K if you are into that. Level Editor that lets you comprise your own set of master levels with gimmicks of your choice using what the game engine has provided. Perhaps the game may require a Workshop functionality so players can share their own level sets for others to play as a bonus (that is entirely up to steam if I am not mistaken).
– Real player with 27.5 hrs in game
Another clone of arkanoid, but the one which tries a new approach to the genre rather than copying its sucess.
I played the original way back since its original release in 1996 and loved it right away, because it innovated the concept. And this remake is brilliant. Also, it is quite stable since it runs very well on my Toshiba laptop and hasn’t crashed not even once.
Even though I prefer the original, do not miss the chance to try this version. It is simply something you need to try before dismissing it as another Arkanoid rip-off. The concept is the same, the gameplay, is quite different. Go take a ride with it.
– Real player with 18.9 hrs in game
Corona Kombat
–-{Graphics}—
☐ You forget what reality is
☐ Beautiful
☐ Good
☑ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
—{Gameplay}—
☐ Very good
☐ Good
☑ It‘s just gameplay
☐ Mehh
☐ Watch paint dry instead
☐ Just don’t
—{Audio}—
☐ Eargasm
☐ Very good
☑ Good
☐ Not too bad
☐ Bad
☐ I’m now deaf
—{Audience}—
☐ Kids
☐ Teens
☐ Adults
☑ All
—{PC Requirements}—
☐ Check if you can run paint
☐ Potato
☑ Decent
☐ Fast
☐ Rich boi
☐ Ask NASA if they have a spare computer
—{Difficulity}—
☐ Just press ‘W’
– Real player with 0.3 hrs in game
‘Corona Kombat is an endless running shooter in which you will be choosing one of two modes and taking down the coronavirus before it overruns your body. You don’t need me to tell you that this is little more than a cash-grab, but at its heart is a fun little game that is played by simple head movement (no controller needed) meaning you could always play this with a DK2 as well. For £3.99 it’s probably a little overpriced, but it looks OK I guess and it’s maybe worth a look if you just want a simple shooter to mess around it.
– Real player with 0.3 hrs in game
LTO Arcade
Much better than expected
– Real player with 11.9 hrs in game
Fun little time waster.
– Real player with 0.6 hrs in game
Razerwire:Nanowars
Razerwire: Nanowars is a retro (80’s) action-arcade game that progression addicts are certain to love. The game reminds me of the games that I would play for countless hours as a child. It is the result of a lunchtime, 30-minute a day, project developed by a dev who works on much larger projects. That makes this a bit of a passion project that has been programmed with love…. and that love shines through.
A Genuinely Pro-Gamer Developer
When Razerwire: Nanowars went on sale the developer posted the deal to Reddit’s r/Gamedeals and disclosed that the game was a part of an OtakuMaker bundle just as they went bankrupt. Unfortunately, he did not receive the ten thousand keys that he submitted back nor did he ever get paid for them. Other developers from the bundle who also never got paid had the keys revoked. However, knowing that legitimate purchases were made before the bundle was pulled, decided against revoking the keys. This resulted in a loss of hundreds of dollars from the loss of keys nor did he receive payment from OtakuMaker from the legitimate buyers.
– Real player with 11.8 hrs in game
This one caught me by surprise.
I got it as a title in a trade, but it seems like it might be bundle filler also, because I have a ton of extra keys for it. Know what, though? It is totally worth the price of the game in full. If I had known how much fun I was going to have with this, I would’ve bought it.
I went into this blind.
If you can’t tell by looking at my account, I have a ton of games. Most of my indie game choices are random. I see something, install it, and see how I feel about it. I’m very pleasantly surprised!
– Real player with 6.6 hrs in game
Salt and Sails
You are steering a “free” pirate ship. You need to use a cannon to knock out anything close, yes, anything, including small fish and bees. I didn’t expect that the little bee could threaten this big ship, I was so naive. And I believe the best Gunner of the 17th century couldn’t hit bees and fish with cannon. Whether I am too young or the game is too stupid is a serious question. But my 3-year-old nephew told me that he thought the game was boring. So I have the answer in my heart.
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– Real player with 0.3 hrs in game
wonShot
If you like to blast enemy ships with a giant laser in a small casual game with pixel graphics and dark humor, then you will spend several hours in this game.
For fans of the genre.
P.S.
LIST OF SPACE GAMES
The largest and most structured list of space games you can see here:
- Curator of games about space in Steam: https://store.steampowered.com/curator/37277628-Space-Experience/
Reviews on all space games.
A huge number of lists and categories.
The most complete information both among those games that have already been released and among the new products.
– Real player with 34.2 hrs in game
Very casual arcade-style action game with a light puzzle element. Each level is a sky full of enemies, take as many down as possible with one shot from your laser under time pressure.
Graphics - pixel style, simple but cool. Well-detailed ships. Smooth special effects. Good use of color and design overall.
Sound - amazing. music changes depending on how good your shot is. Memorable sound design overall, will stick with me.
Controls - too simple to critique. Some controller support which works well enough but it probably functions best overall with a mouse. FWIW i cranked my DPI way up because the laser aims very slowly. Not sure if it made a difference. The controls are simple but the overall experience of doing the thing you do (being the death star, basically) is exciting and has good feedback.
– Real player with 7.0 hrs in game