Teodoro and the Evil Machines
WHAT IS TEODORO AND THE EVIL MACHINES?
It is an action shoot-em-up, shmup “or schump” type game but with a visual style, history and difficulty adapted for kids with these features:
EASY MODE: Any inexperienced player will be able to finish the game and learn all his mechanics well, allowing him to improve by removing frustration.
MULTIPLAYER COOPERATIVE GAME : Two players can share the same game at the same time, helping each other.
History
TEODORO’s home lived in peace, tranquility and harmony in a perfect balance using the magic and vital energy that emanated from that land.
But one day a door opened from which some very aggressive monsters emerged with horrendous machines that destroyed everything. They installed gadgets to take the vital energy of everything that lived to feed their machines of war and to go to other worlds to continue with their pillages.
TEODORO returned from his adventure and saw all that: “Help us Teodoro” said the sages, “You are the only one who can save the universe from these monsters”.
But TEODORO needs your help! Do you dare to try it?
Game modes
EASY MODE: Designed 100% for inexperienced players to remove frustration and allow training reflexes and abilities.
MIDDLE MODE: Access to all screens in the game on a slightly more difficult difficulty than the simplest mode.
HARD MODE: For more experienced players designed as a more difficult challenge.
Cooperative play
TEODORO AND THE EVIL MACHINES allows you to play in simultaneous multiplayer cooperative mode with another friendly character: GOMINOLO.
Types of gameplay
Phases of the horizontal and vertical type with changes in gameplay:
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Exploration
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Enemy bases
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Bonus
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Escape from enemy bases
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Dodging stage or birds approaching at high speed
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Collection of magic and vital energy
Read More: Best Shoot 'Em Up Fantasy Games.
Kooring VR Wonderland : Heart Castle Crush
Experienced on the Oculus Quest 2
You can view my review & gameplay here: https://youtu.be/cN2YOcRuNzA
This is a collection of 6 mini-games that is targeted for small children. The mini-games are bright, colorful, & very simple. Kids may enjoy this, but I doubt any adult would. There’s also a central hub area where you can select the mini-games and also point & click on certain objects to see them react.
Game is running on the Unity Engine. On my RTX 3080, I was getting a steady 90 frames per second. I did not experience any serious issues or bugs. Unfortunately, there were no settings available. There is also no locomotion (other than swing-arm locomotion in one of the mini-games. All the action happens 180 degrees in front of you.
– Real player with 0.5 hrs in game
Read More: Best Shoot 'Em Up VR Games.
Kooring VR Wonderland:Mecadino’s Attack
Fun and cute, but I must say contents of game is bit lacking. I hope the dev adds more stages as DLC: I would like to buy it!
– Real player with 1.4 hrs in game
Read More: Best Shoot 'Em Up VR Games.
I prefer casual games, so when I saw the screenshot of ‘Kooring Wonderland VR’ I thought it would suit my taste and downloaded it. I liked the protagonist character, but the rabbit-like guys who appeared as monsters were so cute that I had a lot of fun while playing the game. The games surprisingly had a good hit satisfaction, and the overall operation was intuitive, so there is no burden in enjoying the games with children. There is a lot of possibility for a sequel, so if it becomes a series, I think I will be able to enjoy the games again.
– Real player with 1.4 hrs in game
Crop Dusta
Crop Dusta is a fast-paced Puzzle Action game. You control the crop duster by maneuvering it to spray crops and bugs while dodging buildings, trees, and animals. Please the farmers by spraying crops to pass to the next field. Spray those bugs before they eat the crops! Do you have what it takes to be an Ace Crop Dusta pilot?
Chicken Invaders Universe
Pros:
-Free
-Bringing back nostalgia
-Boredom killer
-Addictive and fun
-Creative waves
-Many galaxies to explore and missions to play
-Not pay to win
-Easy ways of getting many keys (Game currency) without getting bored
Cons:
-V.I.P exclusive items
-Friend limit (Therefore you may increase it by buying V.I.P by 10)
-No mobile support
-Almost NO new music (All battle themes are from older games)
Therefore it is in Early Access so those statements may change. But I 100% recommend it as a boredom killer, fun and very epic.
– Real player with 194.0 hrs in game
Chicken Invaders Universe expands on the formula of the previous games and is filled with thousands of randomly-generated missions that you can spend hours upon hours on. The difficulty varies depending on the mission, and some of them can get especially challenging (sometimes even unfair), even for experienced players.
A large part of game mechanics was reworked for the better in this game. Skills now make the missions harder by increasing the difficulty %, spawning harder enemies and making the projectiles faster. All of the weapons from the previous games were reworked, so that they are all worth using.
– Real player with 54.5 hrs in game
Gryphon Knight Epic: Definitive Edition
Gryphon Knight Epic: Definitive Edition:
After having defeated the enormous dragon that destroyed the all the crops and the army of the kingdom of Valiantskies, and of course, having saved the Princess, the leader of a group of eight heroes, Sir Oliver, fell deeply in love with the Princess as they stared into each other’s eyes for the first time. In the meantime, the other party members were already at the defeated Dragon’s Lair, taking possession of his gold, and most importantly, of seven powerful magic weapons! By the time Sir Oliver arrived at the Lair, there was plenty of gold for him to scoop away, along with an amulet, but no more special weapons. Years have passed, and Sir Oliver is now married to the Princess and has a child, but life is now kind of boring, his only outing being with his amazing Gryphon Aquila to gather food for supper. Until one day . . . he comes face to face with his own spectre, which is his total opposite and swears to destroy him, all thanks the Amulet he found years prior in the Dragon’s Lair.
*– [Real player with 14.2 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*
Classic arcade shoot 'em up (shmup) with polished pixel graphics, metroidvania-lite depth, upgrade systems, and a clear megaman influence; rock paper scissors style weapon acquisition between bosses – minus the punishing difficulty.
It's a breath of fresh air in an otherwise saturated roguewhatever/massive metroidvania market. Don't get me wrong, I enjoy a lot of roguelite/likes and love metroidvanias, but sometimes you just want a burger, not a six course meal. The game is still challenging; you'll probably die at least a few times even if you're a bullet-hell junky (which this game also is not).
*– [Real player with 9.9 hrs in game](http://steamcommunity.com/profiles/76561198002563765)*
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![Round 99](https://cdn.cloudflare.steamstatic.com/steam/apps/1443810/header.jpg "")
## Round 99
very good very good 5 star
*– [Real player with 1.5 hrs in game](http://steamcommunity.com/profiles/76561198362016323)*
overall a great game, but sometimes buggy and broken, love the art style. edit for game awards lol
*– [Real player with 0.7 hrs in game](http://steamcommunity.com/profiles/76561199014337818)*
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![Sky Racket](https://cdn.cloudflare.steamstatic.com/steam/apps/994500/header.jpg "")
## Sky Racket
Firstly, I must say that this game took me by surprise! At first glance, the game seemed to me your usual retro indie game with simple and basic gameplay features. While it's true that the gameplay is rather simple, it's still so very addictive! The more I played the more I was hooked.
The levels of this game are well thought/designed and always makes you yearn for more. Each new level has somehow new gimmicks or enemies and the extra challenges you can do in each level (like completing a level without getting hit, do a certain number of combos or special challenges like evade the spores of a certain enemy, etc) is a joy to complete.
*– [Real player with 26.2 hrs in game](http://steamcommunity.com/profiles/76561198103747571)*
Let me start this review by saying that few games have the charm that Sky Racket does.
This is a game that truly incorporates both the developers' love for their work, and their absolute attention to detail!
Sky Racket has an amazing aesthetic combo of great "retro-like" pixel art and one of the best soundtracks you will hear in 2019\. Each level feels really polished and challenging. There are lots of genius puns and easter eggs all over. And above all, it has an incredibly fun and smooth gameplay!
*– [Real player with 14.3 hrs in game](http://steamcommunity.com/profiles/76561198045700133)*
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![Pressure Overdrive](https://cdn.cloudflare.steamstatic.com/steam/apps/425240/header.jpg "")
## Pressure Overdrive
Love the Game!
Pros:
1) Artwork/graphics
2) Replay of levels (I enjoy the replayabilty and improving my gold haul)
3) Various combinations to upgrade your buggy & 3-levels per upgrade.
4) Smooth game-play
5) Achivements are not impossible (nor luck based).
FAVORITE POWER-UP: Love Bug.
- Honorable mention: double Damage
Cons:
1) In Keyboard/mouse-mode the keyboard controls are very responsive. You need to get used to maneuvering the buggy.
2) Cursor: Can't change the cursor color or shape
3) Power-up: The drops type (rapid fire, double damage, unstopable, Love Bug, etc) seem to be random (but maybe I don't know how to get the drop to be what I want)
*– [Real player with 24.5 hrs in game](http://steamcommunity.com/profiles/76561198039353230)*
Note: This review is sort of a comparison to first Pressure game.
I expected this to be a continuation of the story, however this seems to be a remake (so far, all the cut-scenes are the same)
Game is significally more complex. Different upgrades to different things. Before you could simply upgrade the Buggy, max weapons and rampage through levels. This game makes sure you undertand what you need in which levels, as different slots do different things and the gameplay can vary a lot depending how you upgrade your buggy.
*– [Real player with 5.8 hrs in game](http://steamcommunity.com/profiles/76561198071045735)*
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![QP Shooting - Dangerous!!](https://cdn.cloudflare.steamstatic.com/steam/apps/316600/header.jpg "")
## QP Shooting - Dangerous!!
In most of the Shoot'Em Up & Bullet Hell games, they are fun to play, delivers good intense bosses moments and frustrations that sometimes enrages you like never before (that depends though). Such elements are well expected in this genre and that's what make the games nice, if it is. And for that, QP Shooting - Dangerous!! is one of those games in that genre that delivered quite nicely, in a way. Let's check it out.
**The Gameplay**
In this kind of game, there's nothing much to expect, except shooting enemies at sight. It is very straightforward and pretty simple to play. You shoot, evade the incoming bullets and defeat all the bosses until to the end. Of course, the simplicity depends on how hard the game is, in which in this case, is the opposite. One might think playing the Easy difficulty would be fine, but it's just as unexpectedly hard. And don't think about the Super Difficulty (the Ultra Hard mode) as it's insane. Then again, since this is a Bullet Hell game too, so it's understandable. Moving on, the interesting features in this game are there are the different formations and modes. This is nice because it has so formations and modes to choose from, thus, making you wonder which is the one that fits you best. So, even for just a stage, you can replay it with many different formations and modes. However, unlike most generic games, it has no continue and once all the lives are depleted, that's it, game over. You can't continue and that makes it very super frustrating, especially if you're going for certain achievements and ended up dead in final boss stage. Bummer! Speaking of achievements, there are a few easy to get while some are insanely hard to achieve. It kind of makes you wonder, what were the developer thinking to make such an achievements that could enrages you to the level you've never imagine could. Hard game. Plus, it only has 5 stages so it's kind of short for a shoot'em up game. In fact, it's kind of rare too.
*– [Real player with 28.8 hrs in game](http://steamcommunity.com/profiles/76561198242167836)*
Despite how simple this game looks, it's a shockingly deep and polished bullet hell smup. While, if your a fan of the genre, you're probably not going to encounter many _completely original_ mechanics, what you will find is a large range of ways to approach a familiar formula. Unlike many bullet hell games, where defensive play is essential, in this the majority of bullets are produced by low health minions, and since bullets are transformed into points on death, aggressive strategies are shockingly valid. The game also allows you to customize your bullet patterns (although most need to be unlocked) and switch between three of them on the fly (either with a direct bind and/or with cycling if your prefer). While most are fairly simple, some are complex and can be affected by the direction of your movement, your location when you switched to them or the use of slow move (the essential bullet hell feature reduces your speed and displays your hit dot for precise dodging).
*– [Real player with 19.6 hrs in game](http://steamcommunity.com/profiles/76561198018971732)*
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