World for Two

World for Two

the game is absolutely beautifull, the audio and the video. if you care about lore this is something for you for sure. 10/10

Real player with 8.0 hrs in game


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8/10 - Great value for money if bought & overall a very pleasant, relaxing experience.

This game was truly an enjoyable time. I’ve not completed the game fully but I have gathered the main aspect and the majority of what I needed to do. If I’m guessing, you’ll get about 6-8 hours of gameplay overall before “finishing” this game.

You’re using DNA to create lifeforms and reviving the world, essentially. It’s a very cute, relaxing indie game and the soundtracks are A.M.A.Z.I.N.G! Absolutely over the moon.

Real player with 6.9 hrs in game

World for Two on Steam

Mortal Blitz

Mortal Blitz

I recommend it!

…Is what I might say if this were priced at $10. Unfortunately, this is another great example of a good game at a bad price. There’s just not enough content here. You have few enemy types, few gun types, and 5 stages. It does well with what it has and is fun for the first couple playthroughs, but gets old fast. There’s a few reasons for why this is, but let me just lay out one little design decision I can not for the life of me comprehend whatsoever.

UNLOCKS ARE NOT TIED TO THE ACTUAL CORE GAME. AT ALL.

Real player with 9.0 hrs in game


Read More: Best Sci-fi FPS Games.


disappointing at first that you can’t move around.

But it’s basically a cover shooter where with progression through each level.

Graphics are great.

Enemies look great. Lots of weapons and stuff to pick up off the floor.

When you do the Telekenisis kill it ranks your kill and I think you use the points to upgrade your weapons.

Intense action. I ran into my wall once.

It’s a keeper.

Update: The game is pretty short. Can be finished in less than an hour…but like any good arcade game it’s meant to be mastered..and it gets pretty hard.

Real player with 4.4 hrs in game

Mortal Blitz on Steam

Motor Assailant: Prologue

Motor Assailant: Prologue

The game looks great, but the timer is a bit too tight, and the first boss is way too hard. Loved the intro movies!

Real player with 1.5 hrs in game


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It’s alright

Real player with 1.1 hrs in game

Motor Assailant: Prologue on Steam

Take Control

Take Control

Welcome to the future! The golden age of genetic engineering!

After many years of human DNA research, the head of Change The Future Corporation offered the world transgenic implants that pushed the boundaries of human capabilities.

Telekinesis, pyrokinesis, X-ray vision from the comic book pages have become reality.

New abilities shook up the order of things. The army is expecting perfect soldiers. Companies are issuing an ultimatum for their employees to be modified.

Anyone with enough money can purchase an implant that will give them a “superpower” from the constantly expanding list.

Scientific progress leads to an increase in unemployment and the discontent of ordinary people who refuse the implants. Modified criminals are appearing all over the world.

The police cannot control all the “superheroes”. However, the research of genes and the expansion of the list of abilities do not stop.

Change The Future Corporation makes a statement about creating its own security unit that would protect the interests of the company from the most aggressive opponents of modification.

Soon after a new security detachment takes on the responsibility of detecting and neutralizing criminals with superpowers. Its name is DNM (Detachment for Neutralization of the Modified).

You are an operative of Change The Future Corporation, who received an experimental ability to control other people’s consciousness after voluntarily undergoing genetic modification.

You arrive at the corporation’s training ground to pass the obstacle course to fully master the new modification.

Take Control is a single-player action game with puzzle elements. You take on the role of a DNM operative with the ability to control the minds of others.

Features of the game:

Your mind is your main weapon! When the ability is activated, time will stop, and you will switch to the tactical mode.

Study the situation and the environment, come up with a solution for a specific problem, capture your enemy’s mind and force them to execute your plan.

After exiting the tactical mode, the clock will start again, and you will find out whether the actions you chose will let you achieve success.

Use your ability to neutralize enemies!

Or to solve various tasks.

The World of the Future! Over the course of your playthrough you will get to experience an amazing world where the boundaries of the human body have been erased.

Use the environment! Fire-extinguishers, switches, terminals. You are surrounded by objects that can help you win.

Improve yourself! You can’t change your ability but you can improve it!

Take Control on Steam

State of Mind

State of Mind

Daedalic Entertainment is a German company aimed at production and distribution of Video Games; it’s specialized in point and click traditional graphic adventures with hand-made illustrations relying heavily on puzzles. Daedalic has always paid a lot of attention to the narrative side, although within a traditional and somewhat dated gameplay; its productions are generally characterized by a low budget that manifests itself with graphics and animations not at the state of the art. Nevertheless, the specialized critics have always appreciated the quality of hand illustrations and stories and how the latters are integrated with the point and click mechanics. I refer you to the Wikipedia page to see the numerous Daedalic productions.

Real player with 19.6 hrs in game

There is a funny thing about me and reviews - I enjoy writing them a lot, but when it comes to reading others opinions on the game, it can be a problem for me. I caught myself on a thought, that sometimes what I see in the reviews, especially when it comes to influent magazines and websites, can make me feel like “wtf did I just read?” and it drives me crazy. Like, sometimes, people can see a comparison between two completely different games just because it has a little bit of similarity in a game’s idea and plot, but in general, it’s freaking opposite products, which will never stay on the same line.

Real player with 19.5 hrs in game

State of Mind on Steam

Binary Domain

Binary Domain

Binary Domain was yet another part of a (free) bundle given away by SEGA, featuring mediocre games mainly. When I started playing it, I was expecting an average shooter (the reviews didn’t provide much clue). What I got was an absolutely positive surprise in all aspects. But I’m not explaining this fact that I liked this game so much with the element of surprise: I wish every overhyped AAA game could provide as much fun as Binary Domain did. It has everything a good game needs: a thrilling story, excellent characters and funny (!) dialogues, choices & consequences and of course great combat with fluid controls. This is one of those games that would require a sequel, but apparently won’t get one, since the game never received the proper amount of praise and appreciation it should have deserved.

Real player with 105.3 hrs in game

Binary Domain is a Third-Person-Shooter with a cover system set in the future after catastrophic events led the world to some major changes.

In 2080, due to climate changes, the world faced the large flood ever existed, and in search for cheap, reliable labor, the humanity turned to robots, in hope for a better future. To lead this revolution is Bergen, a US-based company, responsible for manufacturing robots for all over the world. But Bergen is not the only one in the business. Amada, a Japanse company, sued Bergen for stealing their technology. Bergen won, much because of its influence… They do manufacture over 90% of world robots, and this made the USA more powerful than ever!

Real player with 48.8 hrs in game

Binary Domain on Steam

Deus Ex: Invisible War

Deus Ex: Invisible War

Consolized Deus Ex in virtually every aspect

Back when Deus Ex came out, PC games had a reputation for being more complex than their Console bretheren. PC titles tended to be more complex, have a ton of hotkeys that just couldn’t be fit onto a controller, and were larger in just about every way owing to the same factors that make PC’s technologically superior to consoles to this day. More RAM, more HD space, better graphical capabilities, etc etc etc.

Well into the 2000’s this reality was still prevalent, and no game better encapsulates this contrast and mentality turned reality than Deus Ex: Invisible War-a title made with consoles in mind first and foremost.

Real player with 48.3 hrs in game

Deus Ex Invisible War is the Sequel to the extremely good Deus Ex which was released in the year 2000, Invisible War was released in 2003 for the Xbox Original and PC, just like Deus Ex it is a Cyber Punk RPG, set 20 years after the Original Deus Ex the world is still recovering from “The Collapse” basically a 2nd great depression when JC Denton destroyed Area 51, apparently he also Merged with Helios and the Illuminati took over? its a bit confusing, you play as Alex D, a Male or Female student enrolled in the Tarsus Academy who escapes an attack on the School done by The Order, after escaping Tarsus you decide who to trust, who to side with and generally what to do, you only know that Tarsus was secretly watching you and The Order were actually “Trying” to save you and the other Students.

Real player with 32.6 hrs in game

Deus Ex: Invisible War on Steam

Event-D

Event-D

This was a fantastic Sci-Fi visual novel that I have enjoyed spending my time reading. I love mystery themed visual novels and this one had plenty of unanswered thought-provoking mysteries that really makes you think. I am really looking forward to the mysteries being solved if there is ever a sequel. I find it sad when stories end with cliffhangers that could last forever because the game didn’t attract enough people. More people need to spread the word about this hidden gem. If you want a Sci-Fi visual novel and are tired of the anime/manga art style ones, I recommend this!

Real player with 41.5 hrs in game

Interesting dialogues between the characters, and their place in this alternate future. The future of robotics and artificial life’s acceptance as autonomous beings is an interesting thought in itself. The storyline itself is easy enough for most people to grasp; no understanding of astronomy or robotics required!

Very straightforward story telling. Wastes no time with much extraneous dialogue. Easy to put on “Auto” and just coast along. Sometimes if you read the monitor screens ingame, there are strange Latin phrases. I have not had the chance to decipher much of them, but it would be cool to feature a part of the game that translates them!

Real player with 18.6 hrs in game

Event-D on Steam

Deus Ex: Human Revolution - Director’s Cut

Deus Ex: Human Revolution - Director’s Cut

A personal favorite.

Definitely a more accessible game than its predecessors, but retains the beautiful pseudoscience that made the first one so fun. Once again you play as an augmented super-agent. Once again you can pacifist run the game, and once again you can choose to interpret that as a challenge to knock every enemy unconscious and stuff them into an air vent. The game is notionally a “shooter” and there are a lot of guns, but the game clearly wants you to play as a stealth ninja.

Real player with 99.5 hrs in game

Deus Ex: Human Revolution is an immersive stealth/action adventure game, where you’re a detective in a Cyberpunk setting. And that’s all I want to tell you about the plot of this game, because Deus Ex has one of the most interesting game plots I’ve had the pleasure of playing. Gunplay and stealth are basic, but the verity of options to tackle infiltration is what makes the game interesting to play. Character models and animations aren’t the best, and the controls are wack, but you can rebind the controls so its kind of a non issue. Overall I really enjoyed my time with Deus Ex: Human Revolution, I’m excited to see what the sequel & prequel have to offer. 8/10 Great Title

Real player with 71.6 hrs in game

Deus Ex: Human Revolution - Director's Cut on Steam

Immortal Defense

Immortal Defense

Some of you have probably been waiting for this game to pop up. I considered about where to put it for a little while before eventually deciding to have it be at the very end. That’s because, in my opinion, Immortal Defense is the best tower defense on Steam at the moment.

The peaceful planet Dukis finds itself under attack by the evil Bavakh empire, a war-faring race of red, devilish aliens. Their armadas are vast, and with no notable army of their own Dukis is no match. However, they have one trick up their sleeve: Subject K, who has volunteered to be a Path Defender, a process that involves separating his soul from his body and sending it up into space. It’s unclear whether K represents one of his names, or whether he’s the eleventh person they’ve tried this with. Once up there, K gains the ability to see the Bavakh’s ships as they move through Pathspace (basically hyperspace), and the power to attack and destroy them before they reach their destination.

Real player with 89.3 hrs in game

Whether you’re new or old to tower defense games, Immortal Defense is a good buy. With tons of unique mechanics but still holding together what makes a good tower defense a good tower defense, and on top of that all a great story considering it’s a game where you’re shooting geometrical shapes flying on a line… Immortal Defense is amazing for what it is.

In Immortal Defense, you play as a Pathspace Defender whose goal is to defend your home planet by literally becoming a god and shooting invisible hellbeams from another plane of existence at people who are invading you. You do this by what else- placing towers! While the story and gameplay get more complicated than that (and bring all sorts of delightful twists and turns), that is the basic premise to the game.

Real player with 39.4 hrs in game

Immortal Defense on Steam