DRAG

DRAG

| Disclaimer: Game received for free for winning at a demo competition |

Pros:

+++ One of the best handling models i have experienced in a driving game. It is not necessarily realistic, it is one of a kind and it feels great to drive. It is also balanced well between keyboard, controller and a driving wheel.

++ Challenge mode, where you race against yourself in a time trial and acquire trophies. The difficulty is well balanced even for a skilled driver, unexperienced players may need some practice to acquire trophies.

Real player with 159.2 hrs in game


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Amazing game!

Challenging but very rewarding driving physics that take a while to learn but that just makes the satisfaction of nailing a corner even greater.

Game runs smoothly and looks great, I’ve been playing on DualShock4 and the game feels responsive and vibration feels pretty good. Haven’t encountered any glitches yet either! Only a few cars and tracks right now but hey that’s early access, there’s more on the way. Had a quick stab at multiplayer and had some fun races, the 3 minute qualifying format is really fun. Nice to see a functioning track vote system too.

Real player with 13.4 hrs in game

DRAG on Steam

Motor Assailant

Motor Assailant

Fast driving, regular updates, recommended.

Real player with 11.3 hrs in game


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Interesting combination of racing (you have to reach the end of the level before time runs out) and shoot ‘em up, although neither part is really prominent. You will rarely lose a level because of a timer if you just don’t stop moving forward, and the fighting part of the game only becomes interesting on bosses (which are quite different from the main game and could be really challenging sometimes).

Could be fun for speedrunning, most of the time I’ve played it I was trying to optimize my time on certain levels that I liked the most. But don’t think about it as a racing simulator. When you try to go fast your car feels more like a rocket ship, so maybe this game will fit wonky physics simulator lovers more than racing lovers.

Real player with 9.8 hrs in game

Motor Assailant on Steam

Rise: Race The Future

Rise: Race The Future

HELLO! I have been waiting what feels my entire life to write this review and i cannot wait.

So about a year ago i found this game and i fell in love. It has so many things i like about it. For starters its a racing game that just feels really good. I dont like games that make me feel like im driving in a straight line all the time. This game has excellent level design. And the way the cars feel is unheard of. The steering feels so touchy when u first play it but once u get the hang of it its perfect. I really enjoy all the play i get with my controller while driving. I can get fancy with my stick movement, my gas and brake, and the handbrake is amazing. Some games the handbrake dosent feel right but here it has alot of respect from me.

Real player with 34.7 hrs in game


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System and Setup:

Windows 10 64bit

Intel Core i9 10900K

NVIDIA GeForce RTX 2080 SUPER

LG 27inch 1440p 144hz monitor 27GN850-B

Oculus Quest 1

The game ran with max settings at 1440p, 144fps on the monitor without any notable issues. No complaints about VR either.

Opinion:

  • The near-future car designs are nice.

  • VR mode works well, even if there’s no proper cockpit view. A hood cam is the best you’ll get.

  • Despite the store page not pointing it out, it does support cloud saves.

  • No Achievements/Trophies

Real player with 13.2 hrs in game

Rise: Race The Future on Steam

Motor Assailant: Prologue

Motor Assailant: Prologue

The game looks great, but the timer is a bit too tight, and the first boss is way too hard. Loved the intro movies!

Real player with 1.5 hrs in game

It’s alright

Real player with 1.1 hrs in game

Motor Assailant: Prologue on Steam

MiniTracks

MiniTracks

It’s a fun game. The problem is, it freezes very often. Also, I’ve made it to the third map and the last ramp often times has you dropping out of the map completely.

Real player with 11.4 hrs in game

Impressive for just a solo Dev!

Great fun with a group of mates! & The VR is a very cool feature and gives a cool perspective of looking over the tracks!

Great work

Real player with 6.5 hrs in game

MiniTracks on Steam

Auto Age: Standoff

Auto Age: Standoff

A ton more fun than I was expecting.

Full disclosure, I am an indie dev living near where Phantom Compass is located, so I knew about the game and was given a free copy. Very surprised at how fluid and smooth and most of all FUN the cars are to drive. I absolutely love the way the little cars handle. It has that perfect “arcady, videogamey” vibe, where teh cars aren’t striving to feel realistic, they are striving for teh best player experiance possible, which I personally think is teh best way to go about this type of locomotion based game. They really did a great job tweaking the cars, and probably my favrit part about teh game is drifting around and boosting into teh air, feels so slick.

Real player with 119.0 hrs in game

This is not a combat-racing game. vehicular brawling, varied classes/styles and weaponry, arenas, aesthetic; this is a car combat game - Auto Age is this in essence, and it’s not too shabby.

In my opinion, the last proper car-combat game was Twisted Metal for the PS3 released back in 2012, and when there are far too few games released apart from the Twisted Metal franchise that fit the bill for being considered part of the car-combat (sub)genre, and to date, as an indie title, Auto Age: Standoff covers the bases to officially be a part of the lineup and not be cringeworthy in 2018.

Real player with 61.8 hrs in game

Auto Age: Standoff on Steam