BADA Space Station
Badass aims to bring short bursts of intense action by pitting you and your pals in an Arena against hordes of different enemies. The players will need to navigate through the different Arena Segments, killing all enemies that are sent against them and survive in order to win.
This is a co-op focused game. Gather your friends, stay close and coordinate in order to survive. At launch, there will be four available characters to choose from, all different and with unique playstyles.
All Characters share a similar control scheme. However, their Core Attacks, Weaponry, and Skills vary. This will have players make several choices on how they want their character to play out. Character progression is set by earning promotions and each new skill might open a whole new playstyle that you maybe had not yet considered. Do not get cocky though, the waves are randomized and you will not know what exactly comes next. So choose your skills and character wisely.
THE BRUTE
What happens when you combine Chewbacca and Conan the Barbarian? A furry brutality happens. Revel in the guts of your enemies as the first to enter the action and the last to leave. Use your gigantic Gun-Sword and either dismember or shoot your weakling enemies. Brawns is not the only thing this character has, from Explosive Rounds to Inspiring Brutality, this character has much more than meets the eye.
THE PUPPETEER
Like going fast? Like dodging bullets like nobody’s business? Like transforming your hand into a boomerang and throwing it around dismembering your unfortunate enemies? Then the Puppeteer is for you. Damage per second is her thing, and she does not shy away from playing dirty by becoming a blob that makes her invisible to her enemies. She can also fuse with other friends or foes, giving advantages or disadvantages to them.
THE SCARLET MAGNET
If you like tanking all the damage and if you like humiliating your enemies by using your Gravity Gun, then the Scarlet Magnet is for you. The best crowd control abilities will be at your disposal and on top of that you can use your Gravity Gun to traverse or manipulate the environment. You don’t like where our level designer has put the explosive barrels? Just pick them up and throw them at the poor souls in front of you.
DR. SCRAP
He might not look like it, but he is the smartest of the bunch. So smart that he modified his office chair into a machine of death. His Melee Attacks are nothing to boast about, but he does not need them. He is all about pure firepower and gadgets. All kinds of machinations can pop out of his chair, from Healing Turrets to Explosive Spiders, and if the worst happens, he can simply pick up his chair pieces and carry on with the fight.
BUT WAIT-
Why all this aggression? Why the violence? Can’t we all live peacefully?
**ABSOLUTELY NOT.**The premise is simple:
In this far far away galaxy a very odd Event happened a long time ago. The sun stopped emitting the usual rays that… you know… suns do. Instead, it started emitting pure badass hormones. As a result, every living thing in this galaxy became super pissed and macho, creating chaos that lasted ages. But the Big Four Companies did not like the chaos, as it decreased sales. Yes, capitalism existed - even before the Event - and no matter what the money needs to flow.
MEET YOUR SPONSORS
They created the BADA Space Station and started having their employees fight in the Arenas in order to promote their products to their now bloodlusted customers. Simple advertisements did not cut it anymore. On the other hand, advertisements from the most badass creatures in the galaxy were priceless. You would only buy something from someone stronger than you. And that’s where you come in.
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Choose your Character.
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Fight with your friends against countless enemies.
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Promote the Sponsor Products during the battle.
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Earn their Influence for a wide variety of Bonuses.
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Level Up.
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Unlock up to 20 Skills.
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Gather randomly generated Loot.
Read More: Best Sci-fi Combat Games.
BFF or Die
A nice cooperative puzzle game.
CRASHES when trying to use Remote Play Together. This is too bad. I really wanted to try it out with some help from my far-flung friends.
The initial levels of the game are different based on the number of players. If you want to teach friends how to play, I recommend playing the first 7, or so, levels in TWO PLAYER mode. The early levels of other modes might fail to teach important aspects (like how to get out of the flashlight booth).
This could be a nice title for some “Games Night” cooperative frustration, err I mean fun.
– Real player with 7.3 hrs in game
Read More: Best Sci-fi Procedural Generation Games.
The game is like a physical puzzle game but with action elements to it. And if you play multiplayer, the extra dimension of needing to figure out what each player needs to do and when to complete the level. It can get crazy hectic and tense, especially when your teammates mess up or something unexpected happens. But it never feels unfair or too punishing. Plus you always get time to plan at the start of each level / puzzle.
My only criticism is some of the menu options don’t work with keyboard, but nothing that stops you playing the game.
– Real player with 3.5 hrs in game
Beyond Critical
Overview:
Beyond Critical is a sci-fi versus game where players use unique abilities to battle for control over a super massive black hole.
In this game, exploding is the goal, not the end. Players in combat will choose to either grow until they explode or to sacrifice their mass for kinetic projectiles. Players must bend space-time itself in order to win in this unique and chaotic brawler!
Features:
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2 or 4 player versus game play.
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Play as a team or in a free-for-all.
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4 unique ability classes.
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6 different color options for customization and team selection.
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Supports Steam Remote Play Together to battle friends across the globe.
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Beautiful visual effects are complimented by reactive sound design.
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Full controller support and haptic feedback.
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Seamless looping sound track with progressive stages.
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Special ultra-wide monitor support that increases the play space.
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Optimized for high refresh rate gaming.
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Customizable arena configurations for varied gameplay and settings.
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Supports reactive RGB lighting on the PS4 DualShock 4 Controller.
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Can support a single keyboard and mouse pair with up to three extra controllers.
Ability Classes:
Photon
Lots and lots of lasers…Play as Photon and fire massive laser beams that stun enemies right in their tracks.
Electron
Control time itself…Play as Electron and slow down time for your adversaries and take the lead.
Neutrino
Speed is underrated…Play as Neutrino and fuel high reaction speeds with the ability to teleport in a flash.
Gravitron
No obstacle is too big…Play as Gravitron and push every opponent around with massive bursts of gravitational energy.
Details:
Players will battle for control over a super massive black hole. The goal is to stay on the central black hole to collect mass from it while strategically denying opponents access to it. Players must keep opponents at a distance just long enough to reach critical mass and explode, scoring a point for their team. Players have to be careful while in combat, as firing kinetic projectiles sacrifices large quantities of mass in return for larger projectiles. Reaching critical mass is the only way to score, so players should keep an eye out for micro-black holes that will give them a quick boost. The player or team with the most points at the end of the match is declared the winner.
Developer Note: “This was my first release game and senior seminar project. I spent a little over 16 months working on this title in my free time after class and work. All future content will be added to the game as free DLC. Thank you for all of your support. I hope you enjoy playing Beyond Critical with your friends!"
Additional Notice: Beyond Critical has no influence over the connectivity and quality of the Remote Play Together streaming service. We advise that the host be using a wired connection with at least a 15Mbps upload speed or higher to provide a good experience using the Steam service.
Warning: This is a Co-Op only game and is best played with controllers. There is no single player mode. Only one keyboard and mouse combo is possible at a time, if chosen over full controllers.
Read More: Best Sci-fi Split Screen Games.
Destroy All Humans! 2 - Reprobed
Crypto is back with a license to probe. The alien invader returns, groovier than ever. Experience the swinging ‘60s in all its chemical-induced glory and take revenge on the KGB for blowing up your mothership. You’ll have to form alliances with members of the very species you came to enslave.
Key Features:
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Show those hippies who’s boss using classic weapons and new technology like the Meteor Shower
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Explore 1960’s Mother Earth and unload your trusty saucer all over her fictional cities
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Defend a much larger, much more open world from those who seek to undermine your mission
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Hoover up humans from different countries and grind them up into DNA cocktails to upgrade your skills
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Invite a friend over for a twosome and enjoy the full story in local 2-player split screen co-op
Inversion™
A suprisingly good game. Some critics have dismissed Inversion as a Gears of War rip-off, and while it does have some obvious similarities I found that I enjoyed Inversion far more!
The story starts like a typical invasion story, but it actually has some crazy twists and becomes pretty interesting. I found myself compelled to keep playing to find out who the mysterious bad guys were and where they came from, and the answer did not disappoint. The game has colourful environments rather than being all grey or brown, and there is an impressive amount of attention to detail in the level design. The two heroes are much more likeable than the guys in GOW; they are tough guys but they are not cartoonish macho thugs, they are horrified by what is going on around them. I especially liked the player’s partner Leo, who is very crass and vulgar but actually quite smart and the one who tries to figure out what is really going on. It also helps that in singleplayer your partner has excellent AI and is always a help rather than a hiderence.
– Real player with 124.1 hrs in game
Wanna run on walls and upside down, shooting aliens invaders in search for a missing doughter? Here is your chance.
This is an underestimated game for sure. Dont get why it got slammed in the reviews. One reason is that it might have been broken. In the main menu you can see it´s version 5 point something. Patched many times since release in other words. The coop worked for me without a hitch. Im in sweden and my partner lives in the US. Pretty much as far apart as 2 humans can be on this earth. =)
– Real player with 38.9 hrs in game
The Red Solstice
I’ll skip the stuff about it beeing 8 player coop and sooo on and start talking about the stuff that might not be mentioned as often in short reviews:
The game offers multiple difficulties.. however the base difficulty is intended to be rather challenging for Players.
Which is definitly a good thing since it’s all about improving your own skill and after many defeats rewarding yourself with your very first win… somewhat darksouls-esque..
Classes:
So far there’s a total of 8 classes and depending on what the player wishes to accomplish every class has one or more distinctive roles.(Tank, Healer, DmgDealer,Scout….)
– Real player with 2514.4 hrs in game
I played this game when it first came out and I immediately fell in love with it.
It’s a slick tactical shooter. With hordes of alien zombies trying to kill you. Meanwhile your team of husky voiced men attempt to complete your objectives.
Again it’s a great game. I stopped playing it for some time and decided to get back into it and immediately fell back in love.
Great set of classes
Assault-great all rounder very good beginner class. he’s great with light weapons and rifles and he even smokes a cigar. Do you want to live forever?
– Real player with 1210.3 hrs in game
Aliens: Fireteam Elite
Fun and well designed cooperative games have been hard to come by for me as of late. I’ve tried sinking my teeth into a few of them over the years, only to be disappointed by shoddy mechanics and plodding gameplay. But then out of nowhere… two of them that were created in the 3rd person perspective eventually shot out of the dark and surprised me. Those two games coincidentally were 3-player arranged coop games titled Remnant: From the Ashes and now of course Aliens: Fireteam Elite.
– Real player with 127.0 hrs in game
Rating: 4/10
Mediocre game with lots of bugs.
Game is pretty much “dead” with only 592 current players (941 24-hr peak). Finding a match at medium to higher difficulties is nearly impossible.
The game itself is interesting, but you can’t rely on matchmaking. Inviting friends is pretty much needed.
It can get boring quickly with only 4 maps (with 4 small parts each) that are available to play.
The game hub seems so lazily made it is almost pointless and could more or less be replaced with a menu.
– Real player with 84.1 hrs in game
CO-OP : Decrypted
TL;DR: Amazing platformer with great potential and capable devs, playing co-op recommended.
The game is available in the Indie Gala Friday Special Bundle 16 at the time of writing (for another 14 days) and I would strongly recommend buying it.
According to the FAQ in the game hub only two people are working on this game which makes the game so much more impressive. Graphics are great, the gameplay fun and the puzzles interesting and somewhat reminiscent of Portal 2, just, you know, without portals. If you’re an avid fan of the genre you will not have too much problems with most of the puzzles but still some are fairly challenging. If you have opportunity to play the game in co-op use it, it’s implemented well and a lot more fun than singleplayer.
– Real player with 14.0 hrs in game
Fun little puzzle platformer with great artwork! You’re commanding two robots with complementing abilities through some kind of futuristic facility. One robot can collect energy from the environment, the other can use that energy to blow stuff up. One can carry and stack boxes to help its heavier companion reach higher platforms.
The puzzles are all fairly straight-forward, and the required platforming skills are pretty moderate. Both won’t give a practiced player much of a challenge. Even the optional collectible orbs are usually so obvious that I didn’t miss a single one on my first play-through. I wish there would have been some more difficult levels. There are plenty of game elements that could have been used to design some fiendish puzzles.
– Real player with 7.1 hrs in game
Eximius: Seize the Frontline
In late 2017 I came across a RTS-FPS hybrid genre, it has been sometime since an actual development of a video game in this genre and pretty rare too. I soon found out who the team behind who design and craft out this game. I wanted to helped out and so I did as a volunteer community testers in the early days of EXIMIUS.
I loved C&C Renegade and this game was like the missing puzzle in C&C Renegade where it was suppose to have RTS-FPS hybrid. It was heavily inspired by Battlezone II and the cancelled video game called “Tiberium”. I myself was also a modder , knows that making a video game or a mod is require a lot of resource & manpower. With constant Q&A and R&D is not easy
– Real player with 3209.1 hrs in game
Explaining the game
Eximius is an asymmetrical 5v5 team-oriented game that combines both the FPS and RTS genres. Unlike most hybrid games that are simply either an FPS with RTS elements or visa versa, Eximius implements both genres equally and in their entirety.
The RTS side of the game implements all of the features of a traditional RTS game like base building, training units, researching upgrades, using unit and commander based abilities along with map and resource control. There are 3 resource types the commander utilises: Credits, Energy and Supplies. Credits are your standard general purpose currency, they’re used for most things and can only be gained through resource nodes on the map. Energy is the more advanced resource used for upgrades and higher tier units, this can be obtained through resource nodes and commander built power plants. Credits are needed for the use of abilities and some unit upgrades, they can only be obtained through resource nodes. Much like Company of Heroes you can reinforce resource points by setting up, depending on faction, an armoury/mule near the point, this will increase the resource income of that node and make it so the node cannot be captured while the armoury/mule is reinforcing it. Both factions within the game are divided into 3 sub-factions similar to the likes of C&C3 and C&C Generals: Zero Hour. Each sub-faction has unique abilities, units, unit variants and research which allows for a considerable amount of options for the commander. These options are only further expanded by the unique interactions between each unit/ability and the players on the ground.
– Real player with 665.6 hrs in game
Greed: Black Border
Alright straight off the bat Greed might not be all that much, that mainly because it just isn’t. It has three standard RPG character classes, it only has three worlds divided into three parts. Normally I don’t like just three classes, but this is in a sci-fi setting so I’ll let it slide.
First time playing I didn’t think that much of it, it was slow and tedious, yet I kept playing for some reason. After spending a few hours in the game I got used to the slow pacing and sporadic enemies, turned out I was actually having fun.
– Real player with 108.6 hrs in game
Greed BlacK Border is getting much better and more interesting after the first 3-4 maps-levels, when you meet the Trader and finally you get off the spaceship on the planet surface. That is my personal opinion.
In general, the game is a Diablo-style with ranged-space-weapons, as you can see from various internet sources. It has a slower pace than the manster-mob-madness of diablo, thus being a bit ‘slower’ on action. It also incloudes a few of simple wriddles.
The first impression of the game is its worst enemy:
– Real player with 24.4 hrs in game