Vampire Clans

Vampire Clans

https://store.steampowered.com/app/1473250/Cafe_Owner_Simulator_Prologue/

https://store.steampowered.com/app/1349300/Yakuza_Empire/

https://store.steampowered.com/app/1411740/

Become the most powerful vampire lord and lead your clan to take over Paris underground. Expand your base, collect blood and kill anybody you want.

As a vampire, you have to enslave people and drain their blood to keep alive your clan. Build prison and go hunting, fresh blood is the most important thing for vampires.

Vampires are super fast. Use this advantage in smooth, slow motion fights. Use magic, alchemy, weapons and special abilities to beat your enemies. Conquer other clans and enlist their members … or kill them, the choice is yours.

Train your vampires to create the best formation to fight against your enemies. Evolve from cave vampires to the most powerful vampire lords.


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Vampire Clans on Steam

Priest Simulator: Heavy Duty

Priest Simulator: Heavy Duty

Only played the game for a while and stopped when I finished the early access content. As a playable demo essentially, Priest Simulator: Heavy Duty is surprisingly a lot of fun.

The core concept- without going into too many details, is enjoyable. You play as a vulgar-Polish-vampire-priest that kills Shatanists with baseball bats, gun fists, and gravity gloves. You can even slow time by chugging beer.

So far. my favorite weapon in-game is the gravity glove. In function, it’s pretty much the Gravity Gun from Half-Life, but as a glove. Like the Gravity Gun, you can pick up select items from the environment and fling them at high speeds. Items flung do considerable damage to npcs, and when struck, makes them ragdoll with the blow. Another bonus is that when an npc is dead, you can pick up and throw their bodies around with the glove. Unlimited ammunition!

Real player with 4.1 hrs in game


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I liked the polish postal like humor, the absurdity of some mechanics and themes, the original presentation in the form of “documentary” with characters being interviewed. It is surprisingly fun to play. Even though it is called Priest simulator I wouldn’t really put it into the simulator bucket - instead its more like its own weird game with a story and sandbox-ish mechanics to play around without restricting you like most games do nowadays.

I think that priest sim can be a great game if some minor concerns get addressed and tweaks happen. It is sometimes unclear when my melee attack will hit and whats the range, during exorcism it is hard to navigate the house - especially drunk, some doors get stuck so you need to improvise - destroying all doors there seems like the best solution because opening them is a problem. I want to play around and see a lot cool weapons and other ways to obliterate enemies as well as more complicated enemies and bosses as content.

Real player with 3.5 hrs in game

Priest Simulator: Heavy Duty on Steam