Lost Scavenger

Lost Scavenger

How long could you survive in a parallel universe where the Mist dictates its rules? Would you be able to find the way to your homeworld, or will you adapt to live under the Mist domain? Fight for resources, get together with other survivors and discover the secrets of this world. This is your story.

Lost scavenger is a hardcore game about surviving in an open world that is overrun by the Mist. You play as an ordinary guy from our world that has fallen into an anomaly and found himself in a world that has been haunted by the Mist for the last 30 years. How far could you make it in a dying world in which every step may be your last? Would you be able to find the way to your homeworld, or will you adapt to live under the Mist domain? Fight for resources, get together with other survivors and discover the secrets of this world. This is your story.


  • Unique world. The postapocalyptic world shrouded in impenetrable Mist. Small anclaves of survivours are scattered around what has left of the world. Do you have what it takes to find your path through all this?

  • Active pause. It triggers after your every action so you can thoroughly read your surroundings, make assessions and plan your further actions.

  • One life only. Your characters live only once. If they die, they die. Game over. And yet, it is a cruel world you’re going into, and nobody says that you can’t expose your companions and sacrifice them in battle to save your own life!

  • No grind. No character leveling, no skill trees, no EXP whatsoever. Instead, you have to learn to play better, use your strengths and compensate your weaknesses. Git gud!

  • Randomly generated world. Different biomes, weather conditions, anclaves and quests make every playthrough unique.

  • Immersive simulation. The narration is dynamic and depends on your world generation settings and actions that you perform in that world. Every playthrough is a new story. And it is not necessary to follow the storyline: you can just wander around the world to try yourself!

  • Virtues and flaws. Choose what you’re good at and what you’re not every time you start the new game. Unlock new traits during your adventure. New traits will give you the access to new abilities and dialogue options!

  • The vast crafting system that lets you experiment or craft unique items from recipes that may be found throughout the world.

  • Battles with a wide range of tactical techniques.

  • Realistic damage. Creatures have a complex damage system, including locational damage, bleeding, painkillers, infections and aggravation.

  • Realistic metabolism: fatigue, hunger, dehydration, hypothermia, diseases, intoxication.

  • Mutations: characters affected by the Mist might get their limbs or organs mutated, which will grand them unpredictable effects.

  • Realistic inventory. A complex item management system with both weight and volume limits forces players to carry only what is most necessary to character’s survival.

  • Hexagonal map. Travel through ruins, hills, forests and plains on a hexagonal map. Direct visibility, altitude and daylight affect the viewing distance.

  • Settlements: meet other survivors in their enclaves. They may provide food, rest and medical care. If you have something to give in return.

  • Scouting: use your gear to explore your surroundings.

  • Stealth tactics: search hiding places, use camouflage and ambush your enemy.

  • Hunting: hunt wildfowl for food and fur, or hunt down big ones for rare ingredients.

  • Use your lockpicking skills to open stashes with precious loot.

  • Foraging. Search for edible plants and water sources, and use special skills to determine what is safe to consume.

  • World inhabitants AI. Everything on the map lives its own life. Creatures wander around, gather resources, hunt each other or gather into packs to higher their chances to survive, which means a great danger to the player.

  • Dynamic weather: daytime cycle, temperature, precipitation - and all of that depends on a season. For now, you always start in the middle of the autumn, and if you’re strong enough, you will be able to live until winter.

Read More: Best Sandbox Survival Games.

Lost Scavenger on Steam

Nuclear Drifter

Nuclear Drifter

I enjoy post-apocalyptic games and found Nuclear Drifter a fantastic “old school” game. The game play and controls are simple and easy to learn - point and click. The graphics and animation are pretty good especially for an old school designed game. The background music is rather relaxing. I usually turn off background music; but, left the game running, even when I was not playing, for my own background sound. The back story and general story line could use a bit of work, I was a bit surprised to have the game suddenly stopping with a cliffhanger message about future updates leaving two unfinished quests. Overall, I found Nuclear Drifter enjoyable, relaxing to play, and I am looking forward to the update so I can finish those quests.

Real player with 9.9 hrs in game

Read More: Best Sandbox Pixel Graphics Games.

SAVE THE GAME BEFORE YOU ENGAGE IN A FIGHT WHERE YOU MIGHT LOSE. When you nail the art of remembering to save the game, the gameplay is fun and the music is cool

Real player with 8.7 hrs in game

Nuclear Drifter on Steam

Dungeon Crusher Kiritan

Dungeon Crusher Kiritan

Cute little puzzle game with unique presentation.

Combat/movement is not exactly turn-based and more like tile-based - you move at the same time as your enemy 1 tile at a time and have to figure out when you will be in advantage to strike first.

Levels are handcrafted and not procedurally generated which is a big plus in my opinion.

There is also a level builder so looking forward to cool community-made maps.

Can recommend, especially with the launch discount.

Real player with 15.9 hrs in game

Read More: Best Sandbox Pixel Graphics Games.

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Tohoku Kiritan is a VOICEROID character popular in Japan. VOICEROID is a type of text to speech software widely used in the Japanese Let’s Play scene. The Japanese way of doing things dictates that if you can substitute something with a cute anime girl you definitely should and it makes anything automatically better. Instead of using a webcam to record their faces most Japanese let’s players prefer to use anime characters as avatars and if they don’t possess cute girl voices, then the VOICEROID package provides an easy solution for both needs. The characters can serve as narrators or commentators to the provided gameplay thus putting more focus on the let’s player’s script writing ability rather than personal charisma, while also boosting creativity and providing greater freedom. As an added bonus most VOICEROID characters double as singing software on the VOCALOID or UTAU platform and therefore come with an already established fan base in the music scene. Of course this approach to let’s plays and streaming is largely unknown outside of Japan because of the language barrier. It’s also the reason why you may have stumbled on this game’s page without knowing what it’s about.

Real player with 3.5 hrs in game

Dungeon Crusher Kiritan on Steam

Back Alley Inn

Back Alley Inn

Would definately call this a game with a lot of fun ideas mixed into it. The tutorial is both relaxed and not information overload, and even if you accidentally skip a tutorial, you can probably work out whats going on (hint: dont skip the adventure one like I accidentally did!). Developer is currently responsive and it seems will be making changes so even though the game is pretty solid, with a few small non-gameplay breaking quirks, I anticipate very good things for this game soon.

Real player with 22.8 hrs in game

The game is buggy and missing tooltips. The gameplay is extremely RNG heavy and unbalanced making the game unplayable without giving you a clue what you might be doing wrong or how to fix it.

The game appears to give you a massive amount of space to build in but the vast majority of that space actually can’t be built on.

  1. First of all, the energy system is very annoying. You have to wait for energy for everything and the fast forward doesn’t work. This makes trying to figure out the extremely poorly documented features an exercise in frustration because the buildings aren’t expensive but require energy which discourages exploration.

Real player with 6.8 hrs in game

Back Alley Inn on Steam

Battle Brothers

Battle Brothers

I’m a very picky guy and feel bored playing most of the popular games. This is the single one filling the niche. Absolutely love it. Warning: it’s too addictive; I spent almost 1000 hours of in-game time in six months, more than 6 hours a day on average.

Real player with 1055.1 hrs in game

Oh Battle Brothers what can I say about you? A hidden gem from 3 years ago, only saw it recently such was the lack of advertisement for it and was truly surprised. Didn’t think games like this were made anymore. This is a medieval low fantasy mercenary management game. Oof what a mouthful. It’s a game where you explore the world map in real time and fight battles in turn based combat xcom style and just like xcom it can seriously mess you up at any time. It’s a game of stacking the odds in your favor while mitigating the adversaries odds as much as possible.

Real player with 481.6 hrs in game

Battle Brothers on Steam

Rite of Life

Rite of Life

Rite of Life is a life-sim RPG being developed for PC, Mac and Linux. It is heavily inspired by games such as Harvest Moon, Pokémon, Dark Cloud and Monster Hunter. It features a player-driven open world where you start with a small encampment. Through exploring, battling and gathering resources you can turn your home into a prospering town.

Key Features

  • Player-Driven Open World - Progression throughout the game is defined by you. Whether you want to focus on developing your home, helping the villagers become masters of their craft, levelling up your character so that you can take on anything or exploring the vast world of Rite of Life. You set your own objectives.

  • Influence The Economy of Your Home - Bring materials back to your village and watch as your home develops from a small encampment into a prospering town.

  • Level Up Villagers - Bring relevant materials back to your home to help the villagers train in their specialised craft. As they improve, more will unlock in their shops.

  • The Spectrum System - A unique levelling up system inspired from Final Fantasy X’s Sphere Grid. Allows you to level up your character how you want to in order to suit your playing style.

  • Innovative Town Editor Mode - Customise the look and feel of your home with an in-game editor mode. Also complete unique quests only possible using the town editor.

  • Interior Editor Mode - Decorate your house with numerous items you find, craft or buy.

  • Seasons, Dynamic Weather and Day & Night Cycles - Fully immerse yourself in the world of Rite of Life. Encounter different enemies, explore secret areas and experience new things as the seasons, variety of weather and time of day alter the world and how you can explore it.

  • Unique Turn-Based Combat - A tried and tested turn-based combat system that allows you to choose how to attack your enemy, exploiting their weaknesses. Watch as the season, weather and time of day affect the strength and behaviour of the enemy you’re fighting. Is the enemy more feral at night? Are they weakened in the snow? Can’t they handle the summer heat? Discover when best to hunt certain enemies. Also includes a huge selection of skills, attack animations and fully animated boss battles!

  • And Much More! - Full Controller Support, Steam Achievements, Steam Trading Cards, Available on PC, Mac and Linux!

Rite of Life on Steam

The Lost King of Avallon

The Lost King of Avallon

9/10. Get this gem you’ll love it.

The game:

Basically you play however you like at your own pace. The world is different every single playthrough so super replayability. Very relaxing to wind up after days work.

The combat:

  1. The combat is simple and can be really challenging, tho the devs implemented difficulty setting in option.

  2. Sometimes you got matched with really OP monsters, so better get that flee button ready.

  3. Be extra careful with monsters that can dot you with either fire or poison because the dot will persist after combat and most of the time will kill.

Real player with 69.6 hrs in game

Beautiful atmospheric rpg with a tabletop style of play where you can choose different classes to play such as a knight,paladin,hunter and others which have yet to be released in the early access version. They come with different skills and it pays to hire companions in cities who will make a major difference between exploring a dungeon full of nightmarish horrors and lowlife hooligans or having to turn around due to not having a character who can pick locks to open doors/treasure chests.

On one mission i survived much better with my companions compared to previous missions where i either went at it alone or with companions which do not fare too well in combat such as peasants. If you protect them well even a peasant can level up to be a mighty hero and ally in your group especially when gearing them up with all the cool gear one finds in dungeons.

Real player with 7.1 hrs in game

The Lost King of Avallon on Steam

Sink Again

Sink Again

If you want light-weight pirate-y fare with a primitive economic model coupled with a bunch of turn-based mini dungeon crawls and disconnected scenarios that have you starting from scratch after each mission, then this game is for you!

If you’re not looking for all that, you might still get your money’s worth out of the game. I’ve only completed a few of the scenarios and yet there is enough meat here that I’ve got over 20 hours in, and the rewards for each scenario are interesting enough that I want to see what the next batch will add to my arsenal.

Real player with 52.6 hrs in game

Nice little game. Not very complicated as turn-based / strategy game, and it tends toward grinding, but it manages to keep me busy and interested. Also, the silly slapstick jokes make me smile. If you ever wanted to play as a gorilla bashing pirates with an anchor…

The game comes with a good number of “scenarios”. Start a scenario, you get a (very) small ship and 2000 gp, and a selection of 3 to 5 pirates to hire in the nearby tavern. First hire is free, and is usually the one you pick as the captain of your crew - at start, anyway, you can change your captain later.

Real player with 39.0 hrs in game

Sink Again on Steam



A nice strategy game that builds up good momentum once you get past the starting obstacles. I’m 11 hours into the game. I really liked taking on the larger enemy factions, the enemy generals look pretty sick in-game, and are usually stacked. The battles with these larger factions usually encompass multiple generals taking part, which is pretty wild, but if your playing on multiplayer it can slow down your pc.

I did run into a few bugs, none of the bugs were game breaking and the game is still in early access so I gave it a pass. I do wish the sieges had more gameplay elements, it seems a little too easily once I take out their generals or sneak around them. Other than a few factions, many of the other clans are not really proactive are pretty much docile on the map unless your at war with them. Hopefully the developers can improve performance and get a little bit more ambitious on the action.

Real player with 22.3 hrs in game

Really cool historical characters, Fun battles and in depth diplomacy actions. You can create a new faction and start position as well as a avatar which is fun for starting a new game. Lots of potential, with room to grow. I would like to see some aspects improved upon and some mechanics streamlined. For an early access game there is much to be hopeful for and I can’t wait for more updates.

Real player with 14.8 hrs in game




Balrum, a game with a great deal of potential, squandered with bad design decisions. To give you an idea of what I mean, think of a 2D MMO similar to Albion, now keep the lackluster combat, and remove the group up mechanics, and interesting skill trees. You will find that this game suffers from the most heinous of video game crimes imaginable. It is boring. It is very boring. And getting through this game is a test of patience and endurance, increased by it’s fairly unforgiving difficulty.

I have tried to be fair. I have tried 3 times to complete the game’s long and epic quest, and truth be told, the narrative is interesting, and full of good twists and turns. If not for the narrative I would have given up on the first try, but the very core aspects of the game are problematic from the beginning, and no matter how much I forgave, and looked for the silver lining, I always found something else that just drove me up another wall.

Real player with 98.7 hrs in game

Something about this game has me seriously hooked. When I’m not playing, I’m usually wishing I was playing. Balrum just scratches an itch for me and is the perfect game for what I want to play right now. A lot of the game isn’t particularly intuitive, but once you’re able to accept some of the rough edges in the UI, it usually plays well.

Balrum’s got a pretty sedate pace, which is a little odd for a game with Hunger, Thirst, and Tiredness meters. But even though the survival mechanics are reasonably well implemented, they simply aren’t strict enough to be problematic once you’re clear of the early game. This isn’t Nethack: as long as you pay a bit of attention and plan slightly ahead, you probably won’t have “starving” be your most common death. Since farming and cooking are important mechanics, it’s not especially hard to keep yourself going. The game is perfectly happy to let you spend some time dawdling. In a bit of a twist, it’s usually your character that pretends they’re in a hurry (“I’ll go do that right away!") and the other characters are much less urgent about the things they ask you to do.

Real player with 81.0 hrs in game

Balrum on Steam