Terrorarium

Terrorarium

After just over a whole month of developing levels for the Murder Garden Contest, it’s time for my review of Terrorarium.

TLDR:

Terrorarium is a fun and creative game with an interesting concept and encourages community participation. The developers are always active in the Terrorarium Discord server and always take suggestions by listening to their fans (Which is rare these days). Plus, You can make awesome levels for your friends and others to play and murder them with ferocious plants! What’s not to like? Since its in early access, it’s likely to be cheaper now than when it releases, so pick it up and try it!

Real player with 95.4 hrs in game


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7/28/20 UPDATE: The game is out now with new levels and new features, so here is my current day review!

The game can be broken down in to three major parts: The main story, the community made levels, and the level maker.

★ The Main Story plot itself is fine. You get to understand the character you play as and the the little pikmin-esque creatures you play with, etc., etc… It certainly adds to the game, but what really matters (in my opinion) are the levels themselves. There are 26 levels ranging from very easy to very hard, some of which are designed extremely well! Some of them however aren’t. I’d say around 85% of the levels are satisfactory, while the other 15% just aren’t either aesthetically pleasing or the puzzle/mechanics are a bit wonky.

Real player with 35.0 hrs in game

Terrorarium on Steam

Ginger: Beyond the Crystal

Ginger: Beyond the Crystal

I spent a lot of time with this game and played it thoroughly, but I just can’t recommend it…the things I disliked about the game outweigh the things I did like about the game, which sucks because I had this on my Wishlist for a long time.

What I loved about the game was that it was how obvious the team who worked on the game loved it. After leaving the (bland) hub worlds each of the 15 levels are vibrant and distinct. I also really enjoyed the different costumes you unlock as the game progresses and the special ability that each one of them has.

Real player with 18.3 hrs in game


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Ginger: Beyond the Crystal was a fun game, I did enjoy it while i played it but there were a few things that stop me from giveing the thumbs up.

1. There is a bugged achievement, you can get it buy NOT buying every accessory before getting all the in-level ones.

2. The game has a few bugs, these bugs were in no way game breaking however.

3. There is a lot of unnecessary stuff, ALL of the quests given were one of 3, Race, kill monsters, collect items. the fall damage was 100% uneeded and felt like it was really holding me back as you dont need to fall but 10 feet to instantly DIE

Real player with 15.4 hrs in game

Ginger: Beyond the Crystal on Steam

Kick it, Bunny!

Kick it, Bunny!

The first impression upon entering this game is that of being on vacation, beautiful beaches, fine sand, deck chairs for sunbathing, green lawns with flowers, and crystal clear waters.

Everything is well reproduced in a cartoon style full of details and marked colors, even the sound of the water when you swim is pleasant; everything is accompanied by nice music that makes the environment more sparkling.

PLAYABILITY

The aim of the game is to reassemble figures using square blocks of stone, of various shapes, at your disposal you will only have your bunny paws, you cannot lift them and carry them in your arms, so you will have to kick to move them, with your foot left push them with the right turn them.

Real player with 22.0 hrs in game


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The game is pretty cute and the multiplayer option is a big plus. The puzzles can be kind of hard though, still, it’s a fun casual game!

Real player with 11.1 hrs in game

Kick it, Bunny! on Steam

Code Lab(代码实验室)

Code Lab(代码实验室)

Play a beginner programmer!

You can program the car to do all kinds of things.

The way of programming is very simple, just need to set a variety of built-in instructions provided by the game; however, as long as they are arranged intelligently, their combination can play a lot of unexpected effects!

Even if you are a novice, you can also manually set a fixed program to bypass the maze and reach the end!

When your program ability has improved, you can make the program more intelligent, so that they are not just mechanical execution of the program, but will be flexible simple intelligence!

Code Lab(代码实验室) on Steam

RISING BONEvR

RISING BONEvR

The game focuses on physical interaction with the world, and how dynamic everything in it. Most of the tasks can be solved in different ways. E.g: to pass the closed door, you can find a key, or destroy the padlock, or break the window nearby, or find the underpass

Each circle of hell is a level where you need to climb as high as possible at any cost. Haron will take you to next level. If desired, you can find funny or creepy secrets, part of story, or collectible items

–——————-

RISING BONEvR on Steam

Eggineer

Eggineer

This is sad that this game was released before it was ready, it has so much potential. I wish I had noticed the demo before I bought the game, that is my fault. There is no instructions and for the life of me I cannot figure out the controls, I have looked for a full hour how to delete a piece placed in the wrong location without deleting the entire ship. The camera controls are all over the place, no way to rotate a swivel piece when installing on your ship. If the game was the thrust to be up it will be up, no way to change it. I cannot find any info on the game or a developers web site. Steam should not allow games that are no where near ready to be released. Hopefully there will be some instructions posted somewhere and a update or two, but I feel that I wasted my money…..

Real player with 1.7 hrs in game

Eggineer on Steam

Electrify

Electrify

This game is still in earliest of access, but doesn’t say so - Version 0.1 when you boot it up.

Essentially broken - experienced many crashes.

It’s very unstable, crashing when saving components.

The interface is very difficult to use and poorly explained.

Moving/deleting components clunky of fails often

Bugs where circuits gave wrong answer or moved inputs and outputs.

Stores circuits as truth tables in json - so you can’t edit previous components you’ve made. And very slow to save components with more than 8-10 inputs or outputs, and then makes megabyte sized text files.

Real player with 1.2 hrs in game

Stratup screen says: “ALPHA VERSION, EVERYTHING IS SUBJECT TO CHANGE”

Where is it written on the store page it’s an alpha??

Could be fine/interesting, but, unfortunately, it’s really an alpha, it’s very unpolished

Real player with 0.6 hrs in game

Electrify on Steam

Halver

Halver

Halver — is an abstract adventure about a rectangle in the blueprint world. The main character can jump and shoot other blocks to divide them into two equal parts

Key features

  • Unique gaming experience

    The set of familiar and new mechanics will give a memorable feelings. Emotions that haven’t been yet

  • Space for creativity

    Ability to combine a variety of game objects allows you to invent original puzzle solutions

  • Own visual style

    Interactive animations and measuring lines form a strict blueprint atmosphere. Light effects and emitted particles bring saturation and vivid contrast

  • Carefully created levels

    Each of the 60 levels in the game is an art object, a story conveyed through a shape

  • Ambient music accompaniment

    Meditative soundtrack free from disturbing motifs, relaxes and facilitates immersion

Halver on Steam

My Diggy Dog 2

My Diggy Dog 2

Fun Game

Real player with 9.6 hrs in game

Nice chill and fun puzzle game, although gets much harder later on, if you think its too easy or for kids at the start carry on through!

Real player with 8.6 hrs in game

My Diggy Dog 2 on Steam

Restitched

Restitched

This product is in development and subject to change.

A 2.5D puzzle-platformer featuring a robust level editor, expansive character customization, an engaging story mode, and a charming crafty aesthetic. Restitched follows the story of a brave, adventurous teddy bear named Stuffy on a journey to find their roots. Along the way, Stuffy must ‘restitch’ a community unraveled by corporate greed and tyranny while discovering new friends, new foes, and new locations.

Construction Mode

With an in-game level editor called ‘Construction Mode’, you can build your own platforming adventures for Stuffy to take part in! Browse community creations via the Steam Workshop, or publish your own levels. Construction Mode is also a great sandbox playground!

Stuffy’s Wardrobe

Stuffy is not only cute but also stylish. With an assortment of in-game cosmetic items to collect and use, your very own Stuffy can be what you make them! Dress Stuffy from head-to-toe with a variety of cosmetic items across multiple categories.

The Adventure

Embark on an adventure with your new plush companion as you venture through new themes, meet new friends, and encounter new obstacles. This platforming adventure sees Stuffy searching for answers while reconnecting a torn community along the way. Could it all be connected? Will Stuffy find their owner?

Created by the Community, for the Community

Restitched is a labor of love from like-minded UGC enthusiasts, aspiring developers, creative students, and more. This game is a love letter to our own favorite UGC experiences from the past, and we hope to inspire future creatives in the same way we’ve been inspired to make Restitched!

Restitched on Steam