Freedom Physics
Small but has a lot going on! I can see this being really fun once more of a building community develops. Decent amount of content at the moment and the graphics give it a 2000’s flash game nostalgia. I really really like the hoverboard missions!
– Real player with 1.4 hrs in game
Read More: Best Sandbox 2D Games.
Not a bad game to pass the time,needs improvements but it is still better then super miner adventures to be honest
You should give the game a chance
– Real player with 0.1 hrs in game
Stream Skate
this game changed my life for the better
– Real player with 0.8 hrs in game
Read More: Best Sandbox Action Games.
As others have said: It’s extremely glitchy, the controls are cumbersome a lot of times, and I ended up flying through walls more often than skating on them.
The premise of the game is really intriguing, and I would like to see this game in a more complete state, but as of right now it is virtually unplayable, unless you enjoy breaking games.
An example of glitches, besides flying through walls: You can die in the pause menu, you can manipulate your dead character in the pause menu, you can die while still paused after dying while manipulating your character in the pause menu. You can fly through floors that are solid on the top surface but not on the bottom surface.
– Real player with 0.5 hrs in game
Bunny Flush
Our game is an endless platform game.
Your only goal is to get as high as you can and earn the highest score.
Pay attention to the symbol shown to you before the game starts.
Don’t jump onto the platform have that symbol.
It is the hardest of all platform games. It wouldn’t be wrong to say HardSouls.
If you don’t trust your reflexes, stay away from this game.
Because after you start playing the game, you will be defeated dozens of times.
Rise in the Leaderboards!
And don’t look down!
Read More: Best Sandbox Adventure Games.
Mini Crafty
This game is very basic but has a lot of potential. There are definitely a few bugs, and for how short the game is it does feel strange to have to sit there and wait for the right materials to spawn before you can progress. It is also infuriating when you die to a swarm of enemies and have to restart the entire game. I think the crafting and inventory system is interesting but there is only a few crafting recipes, and I have yet to figure out the purpose of the minions. The audio and screenshake left me with a headache and there is no menu that I have seen to tweak any game settings. I would love to recommend this game but in its current state I cannot say I would spend more than a couple of dollars on it.
– Real player with 2.1 hrs in game
At first, I have no idea about what the game want me to do. After I unlock 3 maps and die 3 times, I still have no idea. Why don’t you set save points ?
– Real player with 1.9 hrs in game
Pocket Wheels
Pocket Wheels isn’t just a racing game, it’s an objective-based 3D platformer. Take a seat in a toy car with special abilities and explore a house full of different themed rooms filled with objectives, race tracks and collectibles!
Use your jump ability to complete various objectives or extend your wings to get off the track and explore the different rooms.
For a small car, everyday objects can be a great challenge. What obstacles will you find in the kitchen or in the bathroom?
As a solo developer I’m reliant on your feedback, so I’m very open about the development. I share regular updates about new things that I’m working on. So if you are interested in following the progress you can follow me on Twitter, join the Discord or read my devlog on Patreon.
X Archetype
Buy Mega Man Legacy Collection
Update: Scroll to the bottom beyond the TL;DR for dev scumminess
I have played great games. I’ve played good games. I’ve played okay games. I’ve played bad games. Then, I’ve played this.
The developer gave two copies of this game out for free in Flyff’s Lykan server chat (2004 KMMORPG) and I decided to check it out, just because. This is why I’m marking this as a free gift. He also said he was banned from said MMO some time previously.
This is a game clearly inspired by the Mega Man franchise and appropriately steals two sound effects from those games.
– Real player with 2.3 hrs in game
Blaster Shooter GunGuy!
I really wanted to like this game, but in its current state, I cannot recommend it. I wrote some suggestions for the dev a month and a half ago since he appears to be active in the community discussions, but he has not addressed them despite responding to the posts above and below mine.
What’s sad is there is quite a bit of content here that most people will never see because the game is unfair with regard to taking damage. There is no delay between taking multiple hits, so falling in spikes will literally kill your three hearts in about 1 second. The lack of proper controller support is also a complete turn-off. You shouldn’t need a third-party tool when the Unity engine supports controllers already.
– Real player with 6.7 hrs in game
Blaster Shooter GunGuy likes to pretend that it’s a precision platformer yet the character movement has been implemented very poorly. There is no variable jump height, no wall jumping, and with how the game has been programmed it’s also possible for jumping to become unresponsive when near a ledge. Considering how many small platforms there are, and how many projectiles you must dodge, it’s absolutely hell to play.
The GUI is a mess, most in-game text is distorted and nearly unreadable. Controllers are supported but the keybinding graphics will not change to support this. Many buttons do not conform to what actions I’d expect them to make.
– Real player with 5.8 hrs in game
Dungless 2
In general, a good 2D platformer with interesting game mechanics
– Real player with 4.3 hrs in game
A very big plus of the game is that the world is generated in a new way every time. The game is quite addictive, it’s a pity that you can’t change the volume, you can only turn it on or off. The game itself is difficult, I could only reach level 3. In general, you can play, only dear enough, according to the rules.
– Real player with 2.8 hrs in game
Ginger: Beyond the Crystal
I spent a lot of time with this game and played it thoroughly, but I just can’t recommend it…the things I disliked about the game outweigh the things I did like about the game, which sucks because I had this on my Wishlist for a long time.
What I loved about the game was that it was how obvious the team who worked on the game loved it. After leaving the (bland) hub worlds each of the 15 levels are vibrant and distinct. I also really enjoyed the different costumes you unlock as the game progresses and the special ability that each one of them has.
– Real player with 18.3 hrs in game
Ginger: Beyond the Crystal was a fun game, I did enjoy it while i played it but there were a few things that stop me from giveing the thumbs up.
1. There is a bugged achievement, you can get it buy NOT buying every accessory before getting all the in-level ones.
2. The game has a few bugs, these bugs were in no way game breaking however.
3. There is a lot of unnecessary stuff, ALL of the quests given were one of 3, Race, kill monsters, collect items. the fall damage was 100% uneeded and felt like it was really holding me back as you dont need to fall but 10 feet to instantly DIE
– Real player with 15.4 hrs in game
Kill Them With Cuteness
Awesome for a first game for a single dev! Great level design definitely makes me nostalgic for platformers of the early 2000’s (Crash Bandicoot, Jak & Daxter, Spyro, etc.). The voice actors deserve an award for their contributions.
Would absolutely recommend for anyone with an hour to kill. Now all that’s left to do is wait for the GOTY edition to drop.
– Real player with 0.6 hrs in game
Bought this game thinking it might be a bit of novel fun. What I was presented with was a buggy, incompetent and unfinished mess. Asking any money for this is robbery, not even worth $4.50. Aiming mechanic is beyond broken, objective unclear, enemies look shit. BAD!
– Real player with 0.2 hrs in game