Doug Flutie’s Maximum Football 2020

Doug Flutie’s Maximum Football 2020

I like this game, I really do. However, I do have some complaints.

  1. The kicking game is not well thought out.

  2. Whoever said this game is based on physics is way off base. I don’t know how many times my guy gets caught and tackled from behind and yet I can’t catch up to a guy. OR when I have a clear path to the QB by both LB he some is able to step out of the way and run the ball passed both guys and then he is able to find a hole and get passed my linemen for a gain of 10 or more yards. So that doesn’t make sense, especially when when I do a running play and I try to sidestep or speed burst and automatically get tackled.

Real player with 384.5 hrs in game

Read More: Best Sandbox 3D Games.

It really hard to recommend this as rough as it is. It’s kind of hard to call it a football game as rough as it is.

Smoothing & Polish there is none.

Everything is extremely abrupt and rough. The animations the transitions. The menus. Nothing is polished nothing feels finished and nothing feels complete. Getting a TD feels like whiplash as it jump cuts to an endzone dance, at break neck speed. They should of spent less time on endzone dances and more time on collision boxes.Which is seems like they did. Instant replay’s are a button press option given at random by the game. So if you want to watch that move or hit again. FORGET IT. Much less saving them. They’ve not yet offered me a replay on a play I actually wanted to see. Individual player stats are also given at random by the game. And only your teams basic stats and run pass breakdown are given in game.

Real player with 33.6 hrs in game

Doug Flutie's Maximum Football 2020 on Steam

Dragon Drop: Tabletop Multi-tool

Dragon Drop: Tabletop Multi-tool

It’s a solid product. Could definitely use a variety update, but it works perfectly as intended and is very visually appealing

Real player with 18.2 hrs in game

Read More: Best Sandbox Tabletop Games.

For what it is, I would recommend this item. Everything is basic, but if you wanna run a game on a budget this is probably your better option. Only issues so far is that items are all tied to mouse click. So if you want to select something you are gonna move it as well. Only other thing is if you accidently make more maps, you can’t delete them. At least from what I have tried.

Real player with 12.3 hrs in game

Dragon Drop: Tabletop Multi-tool on Steam

Emergency Call 112 – The Fire Fighting Simulation 2

Emergency Call 112 – The Fire Fighting Simulation 2



GTX 1660



☐ You forget what reality is

☐ Beautiful

☐ Good

☑ Decent

☐ Bad

☐ Don‘t look too long at it

☐ Made with MS Paint

// !! This is with all graphics settings maxed out. The game gets a degree worse every step down from max texture settings. !! Graphics are fine, nothing to write home about. Identical models are repeated throughout in a small space, greenery has no texture and the sausages are grey. The rubber flooring develops a DDPAT pattern at night when the reflections bounce off it. Vehicle Interiors are generally fine although resolution has been lost due to optimisation, just dont scroll in and you’ll barely notice it although in the LF24 the interior is just messed up. Exteriors can be fixed with workshop skins although out of the box, they are forgivable. Not many cars on the roads, none drive by the fire station probably so that AI collisions or detrimental interactions dont happen during a callout. If you turn up your ped count, the traffic mimics more of a small town rather than a large city like Mulheim and same can be said with car traffic. Variety for both cars and characters are rather limited as for the latter, full characters are generated rather than pieced together randomly and the former, there just isnt enough colours to make it liveable. //

Real player with 78.5 hrs in game

Read More: Best Sandbox Multiplayer Games.

I am someone who enjoys firefighting games a lot so I really want to like this game, here is my review of it:

This game should not have been released in this state. However I do think it is playable.

Bugs, there are a lot of them, from mirrors that completely obliterate performance to non functioning equipment (all essential equipment works).

Content, there seems to be very little. From what I have been able to translate (more on that later) they planned on releasing more calls/incidents in the days/weeks after release.

Real player with 27.0 hrs in game

Emergency Call 112 – The Fire Fighting Simulation 2 on Steam