Burrow
Burrow is an ever-expanding sandbox style game where you can explore, create, and share small levels (called… burrows)
Creation is a core concept of Burrow, all of the level creation tools are packaged with the game and are designed with simplicity in mind. Hundreds of props, simple terrain deformation tools, and built-in LUA scripting makes designing your own worlds a breeze.
VR and Desktop players are both welcome! Oh yeah, and we’ve got multiplayer too! Cross platform play is supported. You can play alone, or with your friends, no matter if they’re on VR or Desktop.
Read More: Best Sandbox Character Customization Games.
End War RTS 2
Compared with the first generation, End War RTS 2 transforms from 2D to 3D, which is a classic real-time strategy
End War RTS 2 is a story inspired by modern science fiction. It is mainly based on the fact that human beings started the world war in order to fight for survival resources, and the launching of nuclear bombs has become the killing means of various countries.
In the world of End War RTS 2, it is constructed by seven camps of the United States, France, Britain, Germany, Russia, Cuba and Libya. Each country’s power weapon units are different, and the U.S. space carrier, Russian missile submarine and other characteristics
Read More: Best Sandbox War Games.
End War RTS
Very well done game,this game is better then most of the new rts games i have been able to find out there,not bad at all keep up the good work. I still dream of a future were RTS games become popular again,and i support any game that has the feel of what a true rts is all about.
– Real player with 7.0 hrs in game
Read More: Best Sandbox Pixel Graphics Games.
while many rts games no longer use the c&c style which is a classic time, the game still needs more content like a lot more since currently it is bare bones.
– Real player with 0.5 hrs in game
Niffelheim
Niffelheim Review
Niffelheim offers you a different but very addictive adventure, and that is not all!
Some key points that this game offers:
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Stunning visuals and animations.
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In depth crafting system.
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A little bit of everything, some RPG, some Strategy, some Mining and a whole lot more.
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Indie Gem 5/5
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Very addictive play.
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Co-op and Multiplayer options available.
Gameplay & Controls:
The game has full controller support. However, if you prefer to stick to the trusty keyboard and mouse, fret not the game plays beautifully with either. The mouse can be used to complete a whole bunch of actions, which can get confusing or just limit the effects. By effects I mean, we get to hunt, forage, chop trees and mine, there are buttons for each of these actions. You do have the options to remap keys to your liking.
– Real player with 671.4 hrs in game
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WHAT THIS GAME ISN’T: a regular action 2D “hack and slash” game.
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WHAT THIS GAME IS: a resource gathering & crafting survival game. (gather, hunt, eat, mine & craft to further kill bosses and defend your self from hordes)
The violence in the game is secondary, is a very chill game with its dangers enough to make it very fun!. It is very addictive due its rewardness .
However tha combat system isn’t that obvious. (You have to manually block and hit; thankfully you can play with a controller which I found funner. The combat is simple and fun enough for the experience it offers. I combat is so much easier and fast with controller)
– Real player with 89.8 hrs in game
Farming Simulator 22
Warning! Fanboy (and proud of it) review ahead.
This being the 5th version of Farming Simulator I have played; it’s pretty safe to say that I am a fan of it. There is no doubt. I will start by saying that this is literally the same game as FS19. As it is, FS17-15-13. A common complaint from some people for reasons that I do not understand. What makes our favorite games, our favorite game? If they turned it into a tractor demolision derby; would it be the same game we love now? While that does sound fun; it is not what we all originally bought the game for. We buy (and then rebuy) these games because there is something about them that we like. Why has the GTA Franchise been so wildly popular all of these years? For the reason I pointed out above. Standard Psychology aside…
– Real player with 108.4 hrs in game
(Summary at bottom)
NOT a reskinned FS19. I have about 650 hours on FS19 and I can most certainly say this is much better in many ways, and many things have been completely overhauled.
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Sounds have had a major overhaul, makes the game feel more realistic and immersive.
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More placeables than ever, including sheds with working doors, refuel stations (diesel, methane, and electric), seed & fert tanks, etc. Fences too, great addon, easy to use.
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Many many new brands, and more tire brand options. Also license plates for equipment and vehicles.
– Real player with 79.3 hrs in game
Garry’s Mod
2,000 Hours don’t come out of a watch. It comes out of your life. Was the 2k hours worth it? Yes indeed. For a game like gmod to be amazing for such a low price your wondering is it good or bad? Its both 100% depending on the gamemode you play. Do i suggest it? I don’t know does time come out of a watch?
+Rep
1,000 Hours later still finding the game interesting, Ive met wonderful people, bad people, and the ones to love and adore. From my 3k Hours this game is top Notch. Not Notch as in minecraft but, yeah. TOP NOTCH
– Real player with 4472.3 hrs in game
Is not a game. It is a physics toy and sandbox style tool.
In Gmod, you can reluctantly do whatever you want to. You can: build things such as:
cars, buildings, bunkers, airships , boats , or whatever you can think up.
*Use weapons from other valve games, as well as add-on weapons created by other people.
Play with physics, kill NPCs with literally anything, drive a world of vehicles, paint, destroy stuff, spawn props, spawn ragdolls to pose and beat up, make a machinima for use on YouTube or other video websites, listen to music, and MUCH MUCH more.
– Real player with 4265.5 hrs in game
Human: Fall Flat
Great puzzle-exploration game to play with friends. Monthly updates along with Steam Workshop to bring hundreds of different and challenging levels.
– Real player with 165.7 hrs in game
its very fun, if youre new to it, play with a friend. the controls are almost too smooth though, but i guess thats just to make it more floppy. id say only get it when its on sale though.
– Real player with 97.4 hrs in game
Main Assembly
If you have a creative drive or artistic eye, this game is great for allowing you to express yourself through your builds. The controls are a little wonky to start with and the building “flow” seems un-intuative at first. But it doesn’t take long to figure out how things work. If you have any experience with 3d animation or model building, this is definately in that “wheelhouse”. This feels more like working with clay, than sticking blocks together. There’s a decent amount of additional add-on pieces like hinges and servos, as well as pistons and specialized tools like the suction cup or drill head. The physics in-game are decent as well. Although, to me, the atmosphere feels thin. When taking off in a flyer, it feels more like your breaking the surface friction, than pushing yourself through the air resistance.
– Real player with 74.1 hrs in game
Poorly designed and poorly made. Does not feel like a 1.0 game. Most controls can’t be rebound, and the input system is super buggy. Most controls can’t be bound to controller. The vehicle chase camera is awful, requiring constant hands on the controls just to see where you’re going, and like most badly designed things in this game, it’s not adjustable. It’s especially heinous in the space parts of the game, where you can end up upside down relative to the camera, which is just stupid. The game has very few options. There isn’t even a “reset options to default” button, so if you break something, which is very likely, you’re SOL. Multiplayer is a disaster, with horrible lag and desync making any kind of interaction or collision impossible. The challenges mode where you unlock parts and cosmetics is half interesting and half miserable. I ended up getting an automatic collectible grabber bot from the workshop because the sandbox levels with 45 stars were such a chore.
– Real player with 40.8 hrs in game
Biomes: Survival Era
biomes: Survival Era
is a top-down, sandbox, solo or 4-player-coop, open-world crafting survival game.
The first version will appear as a regular survival adventure in a map based on the biomes of North America.
You will fight against animals and also flee from them, as well as harvest plants and mine rocks in order to use their raw materials in the manufacture of new weapons, tools and clothing. Either alone or with your friends you can build houses and explore the wilderness.
Features
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survival mechanics like hunger and thirst
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Crafting of items and equipment
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Hunting animals and harvesting plants
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Different biomes with their native animal and plant species
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Character creation
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New human character (last screenshot)
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Day-Night-Cycle
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Speed of players and animals based on the slope of the terrain
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Grid-based building system with which you can easily connect buildings with one another
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Two camera modes, static with a vertical view and dynamic with a 60-degree angle and obstacle detection
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Leaves of Trees between character and camera are hidden so that your character always remains visible
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Show and hide roofs in buildings
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Multi-floor building system
Pre Release
As long as the game has not yet been released, videos will be published on my Youtube-Channel .
You can also join my Discord-Server to stay up to date, sometimes I am also looking for people to test new functions. Of course, you can also talk to like-minded people there and make new friends who might want to play with you.
Idea behind this game
The idea behind this game is that animals and plants only appear in their native biomes before humans have messed everything up, including species that have been extinct and exclusive, introduced new species by humans.
ATTENTION
This game was and is being developed by a single person.
Camping Simulator: The Squad
I’ve only played the Classic Forest so far and content wasn’t that bad, but in it’s current build it is short on content. But hell, that $5 early access experience met my minimal needs for that price. Now, will the Dev’s stay on top of the development of the game or will they just take what monies they get and run, we’ll see., Took a bit to figure out how all of the cooking stuff worked but towards the end of the content I figured out the Mocha Pot was pretty OP, just add wood to the fire to extend it’s cook time. It was only the Chopped Wood I couldn’t figure out a usage for. Deciding on your load out for the backpack at the start is an nice concept for a survival game but once you play it a few times you learn whats not needed in the load out as the game will provide those items for you as loot found in the game. Overall I’ll give it a 6 out of 10 at this time in it’s current development state.
– Real player with 7.8 hrs in game
Pretty fun game when in good company! While the content is still quite bare-bones and the game play is not the most complex, it definitely scratches the itch of being able to spend time with your pals in a relaxed manner on an online server. It is what it is and it does it well- a camping simulator with the squad! Would recommend this to individuals who just want to have a chill game session with their gang and catch up with each other over chat; i would say playing over discord is a fun must.
Game time right now is about 2 hours or so while following the tutorial (Having the ability to turn this off and free range the world would be a nice addition) but I am sure the Devs have more coming and I am really excited about what else they have in store for us.
– Real player with 2.6 hrs in game