Swarm Queen
So, I discovered the free version of this game on Armor Games/Kongregate, but Adobe Flash is garbage and I wanted a better experience, and I wanted to support the indie developer, so I bought the game here and am beating it again! Very fun, a little crude and simplistic, but it has complexity and challenging difficulty in its own way. Would definitely recommend!
Swarm Queen’s gameplay is pretty straight-forward (though actually quite nuanced); you play, well… a swarm queen! And other swarm queens typically don’t take kindly to you - so you try to murder each other for survival and space. Spawn harvesters, develop eggs, hatch creatures, spew acid, even grow more organs, and take down your enemies… before they can take down you. Each level has its gimmick, and it may take a few tries to figure out how to get through it….. and then you can try it on hard mode :D
– Real player with 27.6 hrs in game
Read More: Best RTS Difficult Games.
a simple, easy to learn game that is simultaneously challenging. each level is different to the last and consistently requires you to change up your strategy prior and during battle as the enemy adapts in accordance to how you play. this can lead to some pretty lengthy and intense tug of wars that you don’t find very often in other games. although it’s pretty lacking in content once you finish the main levels, there’s some bonus levels that are fun to play, as well as upgrades to give yourself an advantage in battle. definitely recommend for those looking for a good strategy game.
– Real player with 24.9 hrs in game
Smelogs Playground
Smelogs Playground is a Free-to-Play Real-Time Strategy game with charming aesthetics and a simple but effective gameplay mechanism.
Take over the playful and rocky Smelogs to compete against each other for fun and honor!
Technology Tree
A unique simple but clever technology tree. Where Up and Downgrading units and buildings at the right time is key. Units can morph into buildings and buildings into units. And can so change quickly from one Technology branch to another which allows you to out smart and maneuver your opponents.
While Upgrading restored the Smelogs health back to full health no matter if building or unit Downgrading will keep the health % but recoup some of your investment.
Besides the simple Tech Tree Smelogs Playground has all the RTS genre essentials you would expect from a great RTS game.
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Base Building
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Combat
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Fog of War
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Resource Management
World / Setting
Colorful and approachable art style in a mystical Aztec world.
High focus on readability ideal for genre newcomers and competitive play.
Initial Base Editor
The Initial Base Editor gives you strategic depth right from the start of the match. And allows you to accelerate your strategy before the match even starts.
Map Generator
The Map Generator generates randomly a new map at the start of each match. The map is symmetrical to ensure competitive integrity.
This will test your ability to adapt to the surroundings every match anew.
Themed Events
We have planned to release new theme-based content in a regular cycle featuring a Limited Time Gamemode with new unique mechanics.
Navigation and Controls
Smelogs Playground has the genre typical mouse and keyboard controls. With some quality of life improvement which allows you to easier control and manage your units and resources.
Read More: Best RTS Action RTS Games.
Bahamut2-dragon’s bride
童年回憶
玩得非常過癮
感謝作者用心的製作
也從中感受到滿滿的父愛
有一點好奇想問
螟魂砲應該是魔法 但卻不是用雙重施法?
這一點想再麻煩作者確認一下 感恩~~
– Real player with 93.1 hrs in game
Read More: Best RTS RPG Games.
Poop Plague in Fairyland
Fairyland has been cursed with a terrible poop plague. Poop crystals need to be removed. They turn dead to poop. Fortunately healing mushrooms grow out of poop.
You will be sent in a ghost form. Enemies can not see or attack you. Scout the area with help of a little fairy to plan your attack. Guide your units to enemies and then send your Dwarf to remove crystals. Use crystal shards to attack enemies. They will come looking for you. Use shards to take them out one by one. Use the terrain to your advantage but watch out for areas, that have no exit. Enjoy 20 various units with melee, ranged and area attacks.
Once you reach the walled city in the final level, you still can keep on playing and improving forever on two leader boards:
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One leader board is for total team health after you completed the levels.
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Another leader board is for time needed to complete levels.
What are you waiting for? Play the free demo now!
Support small indie experimental projects, if you want to see more interesting, experimental games. Remember to leave a review or a comment in community. It can help a lot to improve the game. Try our other games! All our games have free demos:
https://store.steampowered.com/search/?developer=Babooshka%20Bytes
Ruin or Victory
Ruin or Victory is a modern take on the classic RTS genre with added detail, continuity, and strategic depth while remaining accessible and well-paced.
Game modes at release
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A free-build mode with no opponent and optional tutorial hints. A complete user manual will be accessible in game while paused.
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A scenario mode against an AI opponent that starts with a base and launches increasingly challenging attacks against the player. Both the map and AI preset will be randomized each game, and difficulty, game length, and other settings will be available.
Features at release
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Random map generation with different terrain, resources, and starting positions each game. Create your own custom map configuration files to control most parameters of map generation.
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An AI that does not cheat, but uses all the same mechanics that the player does. The AI will make decisions based only on what it has spotted.
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An extensive, branching technology tree with new items, buildings, and abstract benefits. Some paths are exclusive to others and offer both advantages and disadvantages that define your strategy and playstyle. The tree starts in the stone age and ends at the early medieval age.
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An organic population growth system that uses real-time food consumption, death due to starvation, and overcrowding factors. You will have to balance your population’s growth, food production, and military size.
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Skills for your peasants that are gained from their actions and significantly improve their efficiency. Various crafters make high quality items and are a strategic target, while skilled warriors take time to train but are dangerous in battle.
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Rally system that allows you to set gather points for peasants and warriors separately and summon them as needed. Collect your idle peasants or rally your troops to their posts with any number of points that you place.
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Domesticated animals that serve as more efficient farm and transport workers and enable the use of cavalry, but require food and training. Animals can be captured when their previous owners abandon them.
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Continuity of resources and items presents a new strategy of logistics. All resources gathered and items made are physically present in the game world.
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Resources must be moved to buildings for construction, can be taken out of the building by disassembling, and are lost when the building burns. Workshops that make items must have resources delivered, and the items must be moved and stored in armories.
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Buildings and other constructs, such as siege equipment, require humans to operate, and can be captured if abandoned. Buildings captured from the enemy can be looted, burned, or used like your own buildings.
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Warriors are equipped with custom sets of equipment that you design. Create armored archers or light spearmen to fend of cavalry. Every piece of a warrior’s equipment will impact their speed and combat abilities. Carried items and resources are dropped on death, allowing the victor to loot the battlefield.
All of this detail is scaled to the strategic level. There are no inventory screens or per item management. Stored items and resources, warrior equipment, and item upgrades are managed in any quantity with a few button clicks. Peasants automatically find necessary items and buildings for pickup and drop-off, carrying out their tasks with an individual AI.
Selected humans, animals, and constructs are automatically categorized and sorted, allowing you to select by type, skill, or equipment quickly. An order queuing system allows you to chain orders and display them in the game world.
A clear user interface with customization options, intuitive hotkey navigation, and unlimited map zoom with scalable icons, is presented with original, stylized artwork and font.
Features that will be added after release
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Multiplayer, including cooperative play in all singleplayer modes, as well as PvP on any random map.
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A skirmish gamemode in which the AI starts and builds up like the player.
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Rivers and lakes that divide the map as well as island maps on the open ocean. Gather fish and fight the enemy with warships crewed by your warriors in ranged and boarding engagements.
This list is not exhaustive; support and additional features will continue after release.
Sadness Of Valor
History
Commander on board the Global Support Orbital Station (GSOS-3) capable of intervening quickly on a part of the planet, ensuring the sustainability of humanity.
Nothing ever goes as planned.
Face the chaotic desert left by the planet and discover the mysteries of its history.
Your Goals
Build your base, establish your defense or attack, manage your base and its resources to seek the best improvements.
Possibilities
Take Part In Humanitarian Aid In A Campaign.
Compete against the AI or your friends in a personalized match.
Participate in matchmaking to earn unit skins
Characteristics
This game bases its gameplay on the management and positioning of units. The scarce resources force the player to find a way to fight effectively. Fire can be dodged to land on enemy or allied units, friendly fire is dangerous.
Features
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A Real Time Strategy (rts) Game
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Shots are not determined in advance, they can miss their target.
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A multitude of improvements to counter all eventualities
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Personalized games between friends or against the AI
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Matchmaking games to earn stripes and obtain skins
Slav Dangerous
I must be honest ! The game aesthetics are impressive as well as the background music! I belive this game has lots of potential!
I am really curious to know how this game will evolve from now on!
– Real player with 1.1 hrs in game
It has pretty cool game mechanics. It’s not just mindless brawling of your gang members, you can strategize tactically how they will fight in a brawl. There are different types of fighters with different skill sets too. Finding out which combination to use to win a brawl is quite enjoyable. Looking forward to more updates!
– Real player with 0.6 hrs in game
Tank Guards
“Tank Guards” is a tank as the theme of the strategic defense class to develop the game. Terrible enemies will invade your base, you have to upgrade your base, arm your tanks, and take advantage of the terrain, with friends to defend against their crazy attack.
★ Unique custom mode
You can customize everything in the game, maps, graphics, music, experience different fun
★ Rich topographic maps
There are not only rich official maps, but also a random map mode, which allows you to customize the occurrence probability of items and obstacles, giving you a different strategy experience every time you play.
Waronoi
Very fun, innovative and challenging strategy game
– Real player with 6.5 hrs in game
A very nice wargame that pulls off interesting mechanics quite well.
– Real player with 5.3 hrs in game
Glory
This game is really fun to play, especially the multiplayer, hope the Devs keep updating it!!
– Real player with 0.2 hrs in game