Aimi

Aimi

My full play through with edit: (all endings thanks to the creator) and secret room+secret video here:

https://youtu.be/q21lG6Hjaaw

A pretty well made story about mental health it’s well written there’s not a ton of grammar/spelling mistakes which usually plague most RPG Maker games I’ve played so that’s a huge plus. The game does a great job of executing the narrative that some things you can’t come back from in a dark serious tone. Definitely enjoyed playing through it and all the best to the creator in his future games!

Real player with 7.6 hrs in game


Read More: Best RPGMaker Story Rich Games.


If anyone wants to watch my playthrough of the game, here is the links to it! I’ve got it split into 3 :D

https://youtu.be/4qX1yfhOGAA (Part 1)

https://youtu.be/djD9_w8s4JM (Part 2, ending 2/4)

https://youtu.be/ja4MnQnZpM4 (Part 3, all remaining endings and the secret!)

I absolutely adored this game, even after re-playing it numerous times (Cause I didn’t make enough save files originally lol) And I wanted all of the endings. It was such a masterpiece, especially for a free game. To be honest, I would have paid to play this game.

Real player with 5.3 hrs in game

Aimi on Steam

Death and Progress

Death and Progress

I really liked this game. The only thing is the bit with the conveyrbelt could glich out the contols, she was walking without moving her legs at one point when she got off. Otherwise pretty good game. Not too deep story wise but defenly fun gameplay, and I really liked the mechanics of how they incorpated the deaths.

Real player with 11.4 hrs in game


Read More: Best RPGMaker Exploration Games.


A short game worth the money.

Overall a really nice 2D Game. Only thing I would criticise are the 1-2 parts in the game where you need to avoid enemies or deal with them in a certain way but the controls aren’t that tight. This can be a bit annoying at first but never the less a really nice game with a pretty story and some not too difficult riddles.

Real player with 3.5 hrs in game

Death and Progress on Steam

Meandering Fiend

Meandering Fiend

Each maze you enter will have you scratching your head on which direction to go. Every maze has hidden objects to collect, or you can just find the exit and go to the next one. There are small Easter eggs hidden throughout the levels.

Use the WASD, a controller, or mouse clicks to navigate the different mazes

Future updates will include bigger mazes with puzzle elements to solve with more achievements.


Read More: Best RPGMaker Indie Games.


Meandering Fiend on Steam

Crimson Ranch

Crimson Ranch

The atmosphere is really effective, you feel claustrophobic even in the open areas, I was alert the whole time.

The art and music (specially the music) highly complement the experience.

I liked the puzzles too, nothing was unnecessarily complicated :)

I got the characters mixed up all the time and I’ll have to replay it to get the full story but that’s on me.

Real player with 20.3 hrs in game

The story was short, and very nice.

Best I could expect from 2D graphics, all this dev’s games have the same style.

Sometimes it is hard to figure out what you’re supposed to do, but nothing a bit of spamming the interact button can’t fix.

Lots and lots of dead animals.

Very good game for three dollars.

Real player with 4.0 hrs in game

Crimson Ranch on Steam

Puzzle Sages

Puzzle Sages

games still a bit buggy the green level for easy/medium/hard are unbeatable. Same for the hard mode far right level. And then theres the 4 button room on hard. While theortically beatable, yeah fuck no.

Real player with 1.6 hrs in game

worst 100 rs i’ve ever spent……lol

Real player with 0.8 hrs in game

Puzzle Sages on Steam

Tales of Nebezem: Elemental Link

It was really neat how the dev used RPGMaker to make a game that is absolutely nothing like most RPGs. It was very easy to get attached to the world (maybe I should follow Megami too?). I really enjoyed the little side plots, and it took me 3 playthroughs to get all the uniduality tokens. Between this and the Kongregate shorts, it has a great story and I look forward to seeing if the dev will do anything more with it. The only complaint I have was the romance was kind of weird. Personal feelings aside, there wasn’t a lot of development with either of the couples and it just kind of happened.

Real player with 13.2 hrs in game

Spoiler-free review (for would-be buyers): Good game, if you have played the Tales of Nebezem flash games you will definitely enjoy this one, the gameplay is very similar especially to Gnomish Plot if that helps you decide.

Spoiler-with review (for the developer): I have played and enjoyed all the flash ToN games, and with that experience, I say: this one’s pretty good too. Some things I wasn’t a fan of, like how the wind and earth duo doesn’t do much for most of the plot, many of the sidequests weren’t very clear about, well, being sidequests that could be done, and we never get any closure for the fire cultists (sure, they probably just got to worship Pyros after the bridge was opened, but it sounded like they were planning their own thing) or the Pyromilite invasion. Besides, the game felt very short, which would have made me think it wasn’t worth the money I paid for it (even though I bought it on sale lol) but considering all the content from the flash games was completely free, I’d say you deserve more money.

Real player with 9.3 hrs in game

Tales of Nebezem: Elemental Link on Steam

Last Dream: World Unknown

Last Dream: World Unknown

Last Dream: World Unknown is an ambitious game. It is a sequel to Last Dream, a game that if it were released on the Super Nintendo, would have been as highly regarded as Final Fantasy VI or Chrono Trigger, in my humble opinion.

One thing that stood out to me is the balance. There are 6 difficulty levels, from very easy to legendary, and they are extremely well balanced. Since you can import your characters from Last Dream, or have the option of starting a new high level party, balance is extremely important. I wouldn’t have expected a sequel to be so challenging and the level progression to work so smoothly, but it does.

Real player with 138.8 hrs in game

Even better than the original.

Last Dream was “classic fantastic” because it recaptured all the best RPG elements of my youth.

Last Dream - World Unknown elevates this loving attention to NES/SNES/N64 detail into an even more refined experience.

Tons of content and a 919-page guide!

The characters are more vibrant, the dungeons are more clever, the battles are more challenging, and the music is more attuned to the wonderfully varied settings within World Unknown. Players of Last Dream will recognize that the devs' talents have deepened considerably. I won’t spoil it here, but multiple surprising new experiences await in just the first few hours, and after downloading the 919-page Strategy Guide, I can see that there are more surprises still!

Real player with 78.2 hrs in game

Last Dream: World Unknown on Steam

Valiantia

Valiantia

‘Valiantia’ is a role-playing game. Solve the puzzles.

Altis, a female knight, and you, Leonale as her confidant, were ordered to do missions. You can help her ease the problems, making the decision, or make them more complicated. Her fate depends on you.

Multiple endings. Depend on your choices, your actions, and random events.

Features

  • Jokes, love comedy, drama

  • Teasing Altis (like cooking fried worms and give it to her)

  • swim and drowning

  • drunk

  • cooking, swimming

  • boxing

  • blood and gore

  • solve puzzles or make them more complicated

  • sneaking and assassinate

  • Each enemy has a unique style.

  • random equipment

  • upgrade equipment

  • random event

  • choices and multiple ending

  • creative cutscenes

  • playtime 6 up to 20+ h

control

The game can be played with a keyboard or a controller.

[X] = Cancel, Menu

[Z] = inspect (become a soldier)

[Shift] = run (become a soldier)

Valiantia on Steam

Dead Dreams

Dead Dreams

This is more of a neutral review.

Interesting game, seems like it has some good ideas and promise, though I personally found it difficult to keep track of all the details of what was going on. Like I got a vague idea of the story… Apparently there are 3 endings but I’m not motivated enough to check them out.

Real player with 7.6 hrs in game

Listen, if you play this game. Play it for an hour or two, and stop. Just stop. The game starts uniquely frightening–despite the exaggerated loud noises everywhere–I’ll give them that they have excellent disturbing imagery and characters you would see in your nightmares.

Beyond that, I absolutely hate the story, yet I know nothing about it. I played this game fully, read aloud all of the dialogue–despite the frequent misspellings and “it is damn”. But I can’t figure out what happened in this story. And if I wanted to go back and try to figure it out, I can’t. Why? Because one of the three endings I got cleared my saves. All of them. Correction, if I load the one save it has left for me, it’s the credits. You will beg for the credits the entire last hour of the game hoping “oh god, is it over yet?” I just don’t know what this story is. Outside the horror elements, it reminds me of a fantasy a 13 year old would write after playing Silent Hill and watching the Matrix.

Real player with 6.3 hrs in game

Dead Dreams on Steam

Fausts Alptraum

Fausts Alptraum

I don’t even know where to start.

I super enjoyed this game from the start to the end.

The characters, the graphics, the sountrack, the story, the designs, the art…

Absolutely everything is amazing from this game.

I just want more from this universe.

Edit, 07/14/2020:

I revisited this game.

It doesn’t fails in draggin you in quickly. I’m truly amazed by the story it tells, it really sticks with you. Gosh I really want to praise it non-stop.

You feel this connection with the characters, even though you’ve never seen them, you feel like they really were here once, like they still are.

Real player with 39.8 hrs in game

What first attracted me to Fausts Alptraum was the visually appealing crayon world full of bright colour that immediately reminded me of Laika’s motion adaptation of Neil Gaiman’s Coraline. The cut-scenes reminiscent of a dark world that would look at home in a Tim Burton screenplay.

The gameplay graphics are the normal RPGmaker yet they still evoke a creepy mystery by adding subtle changes within the rooms as different actions are completed leaving an eerie haunted feeling early on in the game.

Real player with 16.4 hrs in game

Fausts Alptraum on Steam