Room 42
this game is really fun 10 out of 10 do recommend
– Real player with 7.8 hrs in game
Read More: Best RPGMaker Action Games.
Pretty good mystery/horror game. Consist of two main routes, each of them containing a part of the story necessary to understand what’s going on. I was expecting some grand finale, aka true ending 3rd route but sadly it doesnt have that.
Not that it matters too much, the game is perfectly fine and enjoyable as is.
– Real player with 4.7 hrs in game
Detective Failure
Might not be a looker but it’s a highly enjoyable game. I can’t say much not to spoil anything in this very short game (1 up to 2 hours) but it delivers. I enjoyed it and came to one of many possible endings.
– Real player with 3.4 hrs in game
Read More: Best RPGMaker Indie Games.
Pretty fun little murder mystery game, lots of hidden things to uncover
– Real player with 1.9 hrs in game
Eaten Alive
2¢ Review
| Game Name: | Eaten Alive |
| Original Release: | 20 Sept 2015 |
| My Overall Grade (#/10): | 4 |
| Demo: | No |
| Workshop: | No |
| Level Editor: | No |
| Captions: | No |
| Controller Support: | No |
| Multiplayer: | No |
– Real player with 4.4 hrs in game
Read More: Best RPGMaker Indie Games.
latest edit I posted this review on March 1st, and It’s July 16th. The only update has me being banned from the forum.
I got the game at launch back in September. It was in a really poor state, but I decided to give them a grace period on a review because they personally promised me and others that a big update was coming in a few weeks to a month or so, (these statements are as early as october)
biggest thing they promised was achievements, but also more content.
Dan, representative (and only employee?) of publisher, Back to Basics Gaming said, and I quote
– Real player with 4.2 hrs in game
Space Pilgrim Episode I: Alpha Centauri
Overview:
Space Pilgrim Episode I: Alpha Centauri is a casual point-and-click RPG set in a sci-fi universe where Captain Gail Pilgrim makes her livelihood transporting cargo and passengers aboard her father’s old starship. In predictable fashion, something goes awry when the ship is in space, and the adventure begins.
Graphics and Sound:
What are you expecting for a game that you get “awarded” coupons for on Steam for crafting badges? Alright, I won’t cut any corners this time! The graphics and sound are both comparable to the graphics and sound to games made in the fourth generation of consoles, which is good enough for me, since I find game graphics from that generation to be aesthetically pleasing, and this game’s graphics are no exception. There’s nothing in particular that I like about the graphics, but there’s nothing I would consider game-breaking about any of the graphics.
– Real player with 13.5 hrs in game
Notes:
2020 friendly!
Episode 1 is currently free! 20-08-2019 (still F2P in January, 2020.
Special thanks to Rogue Wolf for bringing this to my attention!
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Review is spoiler free!
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Very enjoyable in 2019.
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Have played this episode through roughly 5 times since its release in 2015.
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Do not press F12 to screenshot as it will cause your game to crash. :P
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If you want the game full screen you only need to right click the application on your desktop
bar and choose properties full screen.
– Real player with 10.6 hrs in game
Seven Mysteries: The Last Page
I recommend to people who like spooky puzzle games with a lot of story behind them.
I played the first game years ago and enjoyed it thoroughly. This experience was awesome, expanding so much on the original, adding a huge amount of depth to the characters, creating whole new parts and mechanics. The new dynamic effects were really cool too, the explosion and shattering glass wowed me.
I also really appreciate seeing strong friendships like this in games (romantic stories are far too numerous) and the
– Real player with 13.3 hrs in game
Seven Mysteries: The Last Page:
A remake of Seven Mysteries, a journey where there is no turning back for you .
If Dear Red is a game full of options and untold stories waiting for you to figure out, Seven Mysteries is a game focusing on story-telling, which transferes you to a world surrounded by
darkness and secrets that has yet to be unveiled.
Playing as students wandering around the school at the night to uncover what is the truth hidden behind all the tales of the senior students. What is waiting for you among all those horror? Who is the mastermind lurking in the shadow? Once you know, it’s already too late to step out.
– Real player with 9.6 hrs in game
冒险村传说(Tales of Legends)
crap game!
– Real player with 7.8 hrs in game
dope
– Real player with 7.4 hrs in game
Corpse Party: Book of Shadows
I’ve finally achieved 100% completion, so it’s time to give an honest no-spoiler review for Corpse Party: Book of Shadows.
This game was very different from its predecessor. Corpse Party: Book of Shadows plays like a visual novel with a point and click adventure style of game play. At first, it took some getting used to since the first game was an RPG Horror game, but thankfully it didn’t take too long. The more chapters I played and the more I explored within said chapters, the more I began to realize this game’s change in game play was likely done on purpose. After all, looking back on all of it, this style definitely better fit the narrative Makoto Kedouin (creator of Corpse Party) was trying to show this time around. Allow me to explain.
– Real player with 53.9 hrs in game
Okay so, a little backstory.
I’ve played Corpse Party as a general series since the Back to School edition came out a few years ago on the 3DS.
Read: Not that long.
However, I adore this series. I used the PSP version of this game, Book of Shadows, to help me practice my Japanese when I was in college. I know– weird flex, but okay. It was something I could get into, so I focused more on what I was reading. Perhaps because of that, BoS happens to be one of my favorite games in this series. I love the extra care taken with each level, the Darkening mechanic, and the backstory that kind of fills in some gaps from the original while also creating a new timeline of events that eventually proceed into the plot of Blood Drive, which comes after this one.
– Real player with 28.5 hrs in game
Space Pilgrim Academy: Year 1
Overview
Space Pilgrim Academy: Year 1 is the beginning of the second series of the Space Pilgrim Saga (fifth installment in the saga) which takes place eight years after the events of Space Pilgrim Episode IV: Sol. After a period of peace, Gail Pilgrim now lives the good life as an Ambassador of the Galactic Union and Chancellor of the Gail Pilgrim Space Academy who simply cannot overcome her adventuresome spirit as the game starts with Gail and the new crew of the starship Quicksilver investigating an attack on Latona Station in which the only survivor is a young girl named Maggie Dale whom Gail takes custody of until Maggie’s mother can be located. Continuing the Space Pilgrim Academy tradition of splitting time between Gail Pilgrim and somebody else, this time the adventure is divided between Gail and her personal quest to investigate the attack on Latona Station while trying to locate Maggie’s mother, and Maggie Dale as she attends classes and spends time between classes by socializing with fellow first year cadets.
– Real player with 41.7 hrs in game
Space Pilgrim Academy is a very nice adventure game cleverly using what the RPGMaker programming softwares have to offer.
It’s a sequel to the 4 chapters of the Space Pilgrim serie, though it’s enjoyable even without knowing those previous episodes.
Space Pilgrim Academy is truly faithful to Space Pilgrim spirit, as far as the storyline, humor and, to some extent, philosophical questioning are concerned.
For those who yet don’t know the background: the saga is futuristic. It depicts a sight of what’s left of humankind in the XXIIth century (if I recall, maybe later), in far away galaxies. There’s much about politics, some sorts of foreign affairs between factions, war and terrorism. From a certain point of view it’s very relevant and up-to-date with the world we’re living in (differently thinking people trying to share the same place.. some more peaceful than others, but all willing to gain power and rule over the others, hence leading to conflicts).
– Real player with 13.3 hrs in game
Madness Fantasy
This game needs far more attention, as it’s really interesting and funny. I got burned out on playing turn based RPGs, when I found this one and… Nothing will ever be the same anymore. In a good way.
It was made by a person who really cared about the project and it’s really well written and REALLY funny too! Especially since some people have hard time laughing at things (ahem…), this game never fails me… I meant those people. I even went and told some of the parts/jokes to others and they loved it too. So it’s not just me!
– Real player with 9.8 hrs in game
Played the game for about 2 hours. Here’s my thoughts.
Take RPG maker, drop GTA into it, add in some Earthbound-like vibes and potty humor and you get Madness Fantasy.
The game is pretty easy to get into and the developer made sure the interface was straight-forward. The story starts off a tad on the slow side, but you get the gist of it pretty quick and going along for the ride with our heroes(?) is entertaining.
Like I said, there’s potty humor. The kind revolving around poop and burps. But the way the game is, the humor fits. The story is a series of fetch-quest style events, each quest almost being a mini-game in of itself. The concept of your entire party being available and each character being switched out as the main for each quest is a nice touch. There is also a side-quest option to unlock extras if you want to get a more open-world feel and not just follow the story.
– Real player with 3.8 hrs in game
The Lost Art of Innkeeping
My plea for good indie adventures with peaceful exploration and point & click controls* has been heard!
This one combines exploration, combat-free quests, funny NPCs and a mysterious backstory with simulation/management mechanics to let you fix up and develop an Inn (as the name would suggest). There are no elaborate character studies or anything particularly “deep”, it’s all lighthearted and relaxing.
TL;DR: I’d say if you can stand RPG Maker aesthetics for one more game (and can’t be convinced of the even more underappreciated Looking Back ) then let it be this one.
– Real player with 21.4 hrs in game
It’s a great little RPG that doesn’t require combat or dungeon-crawling. Your choices matter in this game where you need to save a family manor. You can play in relaxed mode without time constraints or in the challenging mode where time is limited. It completely pulled me in and I had a great time playing it on a weekend when I downloaded it.
Even though I finished it, I came back to play it more because I like it so much! I almost didn’t buy it because I thought it would be boring, but it really pulled me in. It has a nice story and the atmosphere and music make it a relaxing experience. The only thing I didn’t like was that I wasn’t able to figure out how to leave the village to explore. I would really like to see this concept by the developer but maybe where you can go from town to town and help save struggling inns.
– Real player with 18.8 hrs in game