FINAL FANTASY IV

FINAL FANTASY IV

Brings back memories, played this over and over when I was a kid.

Absolutely love the new soundtrack!

Real player with 48.2 hrs in game


Read More: Best RPG Party-Based RPG Games.


I finally killed Zemus.

also epic game

Real player with 35.8 hrs in game

FINAL FANTASY IV on Steam

FINAL FANTASY II

FINAL FANTASY II

I’ve always loved FF2. I realize most people do not. But I’ve probably replayed it more than any of the others, honestly, due to how freely you can customize your party. It’s just so fun and satisfying to increase your strengths in any manner you wish, and this remaster makes that experience better than ever.

I hope I don’t get in trouble for this, but FF2 was the game that got me interested in emulation back when I was younger and perhaps not so scrupulous. This was before the game had seen an official English translation (in Origins). I had just gotten into computers and the Internet, and I loved Final Fantasy (the original, that is). I still have a printout of Zach Keene’s FF1 walkthrough (dated July 1996, if memory serves; printed March 2000/2001) in a stack of notebooks right on my dresser. It was on the early fansite Mysidia.com (Nintendotaku) that I saw a link to Final Fantasy Fever, and on that website I discovered what was then called “FF2j”. It all just sounded so cool, this game like my beloved FF1, that had never been released outside Japan. I just had to play it, and embarked on a frustrating journey to find the means to do so. Long story short, I was deeply engrossed from start to finish… sadomasochistic HP training, canceling hundreds of magic commands, and all.

Real player with 85.9 hrs in game


Read More: Best RPG Party-Based RPG Games.


The definitive version of a stillborn mess of a game.

If you’re reading this, I’m sure by now you’re seen review upon review calling out the terrible experimental leveling and progression system in the game. But how is the rest of the game? Can’t you just read a guide, figure out how to navigate the leveling system and then enjoy the game from there? Well, I’m here to tell you, the answer is NO.

I’m going to talk about the REST of the game that I rarely see mentioned. Outside of the leveling system, the game is pretty bad all-around, here’s a few of its most egregious faults.

Real player with 35.8 hrs in game

FINAL FANTASY II on Steam

Battle for Esturia

Battle for Esturia

I’m really mixed on this one, I hate to say. Personally, I love the look/feel/style, but there’s a few things that hold it back for my personal tastes.

First off, I can’t stand the “all your units go” and “all the enemies go” style of “tactical” game. It’s just a bunch of back and forth dogpiling and removes the potential for so many mechanics.

I also was surprised to see only 6 or so classes, each of which only has 5 or so skills. The game doesn’t have any controller support, which isn’t a big deal (but would flow nicely for the style of the game), and is weirdly lacking in full screen.. alt-enter doesn’t work either, you just get the options of “small window” and “big window.”

Real player with 15.2 hrs in game


Read More: Best RPG Open World Games.


An 80’s style, retro RPG which seems to be influenced mainly by Ultima games, maybe with a sprinkle of Zelda as well in terms of dungeons (usually has a boss blocked by a special key). It is a party based RPG with turn based battles that take place directly on the map. Like most Ultima’s, you start with one character and all others are found during game play and are set classes. The game is open world, although the world is smaller than most RPG’s. Unlike Ultima, the dungeons are also the same 2d, looking straight down view. The controls are very simple, point and click for movement or using skills, etc with no keyboard needed (never tried controller so not sure if it supports that).

Real player with 12.7 hrs in game

Battle for Esturia on Steam

Bloom: The Forest Burns

Bloom: The Forest Burns

For now I am not going to recommend it, if you cant control the game properly why bother playing it at all. If the controls are fixed and the keybinds saving fixed then I will change it to recommending a YES!

THE BAD…!!

1. Absolutely confused if this is a demo of Bloom: Memories and this is just a chapter part of the full game, so basically a demo, OR it is a full game.. giving the game two different titles does nothing but confuse people.

2. Absolutely terrible controls on controller, and nearly as confusing and bad on mouse & keyboard.

Real player with 1.2 hrs in game

This is gorgeous. Been looking for a game like this for a long time: it’s like Lands of Lore meets Zelda!

Huge congrats to the 3-person team, and looking forward to “Bloom: Memories”!

Real player with 1.0 hrs in game

Bloom: The Forest Burns on Steam

Castle: Daybreak

Castle: Daybreak

It’s fun to play!

Real player with 11.4 hrs in game

The map is enormous and empty.

Enemies spawn randomly and march in lock step at you.

It is still in alpha which is way too early to be putting on to Steam.

The dev needs to focus on making a smaller game or starting with a smaller area.

Some of the sword effects are cool and the enemies look cool, even if they are incredibly boring to fight.

https://youtu.be/yIcPMWDUFVg

Real player with 0.3 hrs in game

Castle: Daybreak on Steam

CHILDHOOD GONE: SHADOWED WAND

CHILDHOOD GONE: SHADOWED WAND

Pretty good game. As soon as you start, it reminds you of an old gameboy RPG. The atmosphere reminds of old school Lavender Town from Pokemon, except with the creep factor dialed up. I recommend this to anyone interested in some eerie old school gameplay.

Real player with 0.5 hrs in game

CHILDHOOD GONE: SHADOWED WAND on Steam

Death Walk

Death Walk

The world has changed …

welcome in 2030, humans revolted against governments after a global pandemic. we survive between the infested and the new society. surviving is what matters. other things can matter.

the survivor in you…

you are free to go where you want when you want the city is yours or almost …

Death Walk, mix of sandbox and RPG. no one is holding your hand. the explorable open from the start. no tutorial, no benchmark for the missions.

missions are not compulsory, but can help you during your survival

a story in the sandbox? yes there is a background story free for you to discover.

Survival in death walk: eat and drink without the basis of survival, at night and cold. but day and night the danger lurks.

Will you be a true survivor soon you’ll be squeezing it…

Main Features

  • An Open World

  • A story embedded in the sandbox

  • Full compatible with xbox controller and keyboard + mouse

Death Walk on Steam

Hero’s Spirit

Hero’s Spirit

This game is wonderful and completely infuriating. If you really enjoy games with layers upon layers of things to discover….well Hero’s Spirit definitely has that. The start is a very good typical hero’s journey with a big fight at the end with the Big Bad…..and you might think you’ve fully beaten the game at that point but….. Every time you think you’ve found everything…there’s more to find. I’ve actually started going “It’s Hero’s Spirit. It’s never finished.” in the Hero’s Spirit Discord as my personal tagline for the game because even though the game is complete….I know we haven’t found all of the game content yet. And frankly…I kind of don’t know if we ever will.

Real player with 122.7 hrs in game

Hero’s Spirit is a collection-focused retro exploration game experience. It hearkens back to the old Legend of Zelda, where you could opt to poke and prod all around for hidden things, or rely on a friend or guide to help speed things along. I recommend taking lots of notes.

I’ve obsessively trawled across the world in the beta version, its music now burnt into my brain, and I can say it has been a wonderful callback to simpler times in gaming while still being grand in its own way. There may be a bit too many things hidden a bit too well, making a blind 100% run very tedious. But, if you are like me, this might just be your natural habitat.

Real player with 65.8 hrs in game

Hero's Spirit on Steam

Ingredienta

Ingredienta

Alchemy

Create potions using completly original, logic-based alchemy system. Mix ingredients to achieve (un)wanted reactions. Calculate required aligments and discover new magical effects. Follow recipes or find new ones. Transform elixirs into mixtures and draughts. Master the Art of Alchemy!

Adventure

After ages-long sleep, enter world of Ingredienta as next reincarnation of Great Alchemist. Explore randomly-generated fantasy lands to gather various ingredients. Overcome obstacles using your handcrafted potions. Fight with powerful foes and find hidden secrets. Experiment in in sand-box envoirament. Make wolves fly. Start your great adventure now!

Ingredienta on Steam

Ironseed 25th Anniversary Edition

Ironseed 25th Anniversary Edition

Ah Ironseed. A hidden gem of the 90’s. I played this one 25 years ago. A 1MB file hidden among 600 others on a CD. This remake is quite faithful the the original, though the difficulty has now been notably reduced. I haven’t played enough to know if all of the old systems are here, but what I see so far has been quite impressive.

If you are tired of all the “newer” games that put graphics over gameplay, give this one a go.

Real player with 49.2 hrs in game

its like the dos version back in 1994! it was revlotary for its time! if you liked playing the dos vserion this verion is even better when you get used to it! while it might have some bugs in this version its still true to its dos version! but a bit more easy compared to it! if you lked the dos vseron then this vseron of iron seed is even better! i give it an 8/10 to 10/10 becuse of good it is! if you buy this game it will help the deveopers to make an even better remake or seqal of this game!

Real player with 36.5 hrs in game

Ironseed 25th Anniversary Edition on Steam