Neverwinter Nights: Enhanced Edition

Neverwinter Nights: Enhanced Edition

Can’t express enough, nor can I make this a full review as it would take far too long, how amazing this game is. Still survives more than 18 years after launch through the Enhanced Edition and I’ve been playing since that launch. Roleplaying online for over 15 years, as well. It continues to get amazing improvements as it goes along, and I’m excited to see how much more it can bring.

Real player with 7840.3 hrs in game


Read More: Best RPG Fantasy Games.


You know what you could be playing instead of a MMO?

Neverwinter Nights: Enhanced Edition.

Real player with 965.0 hrs in game

Neverwinter Nights: Enhanced Edition on Steam

Baldur’s Gate: Enhanced Edition

Baldur’s Gate: Enhanced Edition

Baldur’s Gate is truly a masterpiece. Despite it’s beauty, tactical depth and great story, the game does not take itself too seriously. This cannot be said of many other leading RPG titles, which I soon begin to find rather corny. If you like RPGs and have not played Baldur’s Gate, then this is an absolute must, you do not even need to waste your time reading this review but of course you are welcome to. If you have played the original BG and are curious about Beamdog’s boob job, I share with you my opinion.

Real player with 425.6 hrs in game


Read More: Best RPG Fantasy Games.


Classics are often thought to be timeless for future generations to enjoy, but the same cannot be said for Baldur’s Gate—and it’s not because CRPGs are uncommon. To go blind into BG in 2016 is practically impossible because how modern expectations are at odds with the brutal accessibility of ’90s computer games.

Baldur’s Gate, simply put, is an sarcophagus; it is a coffin of a bygone time of design philosophies and of late ’90s player expectations, immersed in the counter-culture of D&D and of fantasy-fiction that is written in its code like hieroglyphics to modern eyes. The game’s reverence is both a nostalgic call-back as well as an appreciation of BG’s systems as a traditional role-playing experience.

Real player with 203.9 hrs in game

Baldur's Gate: Enhanced Edition on Steam

Baldur’s Gate II: Enhanced Edition

Baldur’s Gate II: Enhanced Edition

This is Baldur’s Gate 2. You wouldn’t need something else to say.

But 2.0 update came out.

It did bring some improvements with it. Some spells and abilities were tweaked, a new class was added, some bugs fixed. Changes were made into a save system - now there are 4 slots for quicksaves. Cloudsaves and achievements were enabled. Off-hand weapons became equippable with launchers and two-handers, preventing constant jumping into inventory. Further zooming is enabled. That’s a good thing.

Some of the graphics was changed. Outlines were added for sprites, for instance. This gave the game a cartoonish look, turning them off replaced thick lines with thin ones thus retaining cartoon style.

Real player with 325.8 hrs in game


Read More: Best RPG Fantasy Games.


Baldur’s Gate II is the best role-playing game ever made.

It is everything that so-called RPGs of more recent times have forgotten: not defined by skill trees, vapid dialogue, time-wasting errands or how big the world is, but by its unparalleled depth, insane replay value through class variety and actual choice and consequence throughout the world.

“Ah, the child of Bhaal has awoken."

Awakening to a cold cell deep beneath the city of Athkatla, far to the south in the nation of Amn, you find yourself in over your head once again. It seems that no matter where the Bhaalspawn goes, fate and the latent power in your blood has a way of catching up in the end. After escaping, your path is set to figure out just what brought you into contact with this “Irenicus” you keep hearing whispers of… and what exactly the powers that be have in store for you.

Real player with 225.9 hrs in game

Baldur's Gate II: Enhanced Edition on Steam

Dungeons and Dragons: Daggerdale

Dungeons and Dragons: Daggerdale

Finished it years ago and neglected to review it - like most games in my account. Not as bad as some say, in my opinion, but probably not the best either. Lower your expectations (if you ignored the negative ratings) and you might actually have som fun. Strange minor bugs once in awhile but nothing gamebreaking that I know of or experienced personally. No major technical issues either. I actually liked Daggerdale, despite its shortcomings, and I still do. My biggest complaint would be the fact that you cannot remap your keys without some tweaking in the ini or through the use of software such as autohotkey. Very annoying even though I got it to work in the end.

Real player with 51.8 hrs in game

To start things off I will say that most of my hours playing this game was on the xbox 360.

And I have beaten it a few time on the 360.

STORY:The STORY is simple but not bad.

GAMEPLAY:The gameplay is a hack and slah type but has other types of sords and bows to chose from.

:::

:::NOTE If you are buying the game(PC version) for the brand and nothing els then dont bother because,there are a few hoops to jump through to get the game working right.

What do I mean?

The PC port is awful and shet and the devs have long forgotten about it BUT there is hope.

Real player with 48.1 hrs in game

Dungeons and Dragons: Daggerdale on Steam

Fantasy Grounds Unity

Fantasy Grounds Unity

The Skinny:

Easily one of the best programs on my computer and just keeps improving itself. More detailed below.

The Thick of thing:

I began looking for an online resource to start playing Pathfinder remotely, as I only knew a handful of people who played and they lived all over the place. I started with Roll20 and stayed there for a year. During my tenor there I had to keep restarting things on every new game I made. I could not use the same assets without bringing them in again to the new map, and eventually started paying subscription to gain abilities to automate and utilize the feature that made life easier. Content creators were great (independent artists and such) but I began to realize the subscription model was going to make me pay more than any other game I owned. So I started looking at ‘competitors’ which I learned there were many.

Real player with 794.0 hrs in game

Fantasy Grounds Unity (FGU) is a special case. It has a lot of downsides; however, FGU is the only product that provides flexibility, official support, automation, and most importantly regional currency support.

On the bright side; FGU runs on the local machine. The GM can use whatever maps and props he likes. It is also possible to make modules and share them. I can make an entire adventure including images and tokens and just send the file to a fellow GM or move characters between campaigns. I can run 50000 different campaigns and the best of it, once I purchased FGU, it is mine to keep. The official support is also great. You just buy the system once and it is yours. Most of the settings are updated with new features. If you are following a rather popular system, there are tons of adventures and if you are a DIY person you can make your adventures. The FGU also comes with 11 RPG systems and starter info for the most popular syste. Unofficial support is also plenty, there are a lot of unofficial RPG system files out there. You can also port or make your own system. With FGU, the sky is the limit.

Real player with 549.5 hrs in game

Fantasy Grounds Unity on Steam

Mystery at Morgoth

Mystery at Morgoth

Mystery at Morgoth is set on the world of Qaedon, a thousand years before the Great Cataclysm and is the follow-up to The Curse of Feldar Vale . Known as the Age of Chaos, humans, greenskins, and all manner of monsters fight to survive these troubled times.

The peoples of Morgoth are living in fear of the shadowy organization known as The Cabal. But who controls them, who are their leaders? Nobody wants to find out as unpleasant things happen to those who are too inquisitive.

Build a party of 4-6 characters to adventure in Morgoth, to seek fame and fortune, or more likely find just enough coin to put food on the plate. Mystery at Morgoth delivers old-school gaming with hand-drawn 2D graphics throughout.

If you completed The Curse of Feldar Vale import your party to continue the adventure or solve the mystery stand-alone with a new party of your choice.

Unravel the Mystery at Morgoth and export your party to the next adventure - The Dark Tower (in development, coming Late 2022).

  • Hours of gameplay with multiple locations to visit and numerous quests to undertake.

  • Build your party from traditional D&D races (Human, Elf, Dwarf, Half-Elf, or Halfling).

  • Use your Warriors to batter the enemy, your Rogues to sneak up unseen, or your Clerics to Turn the Undead.

  • Get power and magic with your Battlemages or pure magic with your combat-weak Mages.

  • Recruit single or multi-class units like the Warrior/Rogue.

  • Tactical turn-based encounters on square grids where every decision counts.

  • Adventure in overland locations, explore buildings, or battle in dark dungeons.

  • Keep your party supplied (hungry heroes do not fight as efficiently as well-fed ones!).

  • Hundreds of items for your party to find.

  • Dozens of spells for your Battlemages, Clerics, and Mages to blast the enemy or help your party.

  • Fill your coffers with Qaedi (the global currency) by looting your enemies.

  • Permanent death for units unless you can afford Resurrection!!

  • Dozens of options to customize gameplay.

  • Optional advanced rules to change the way you play.

  • Customize each member of your party as they level up through combat experience.

  • Dozens of attributes for each unit covering their physical quality, abilities, movement, protection, and combat modifiers.

  • Equip your units with all manner of goodies using a variable inventory with up to 23 slots per unit.

  • Build spellbooks for your spellcasters from three Schools of Magic - Arcane, Divine, and Planar.

  • Battle dozens of foes, many of them based on original D&D creatures.

  • Deal with Traps both mechanical and magical.

  • Detailed In-Game Player Guides (Item Directory, Spell Compendium).

  • Help System for every spell, item, and ability.

  • Customizable Tooltip System.

  • …and so much more!

New rules/improvements from The Curse of Feldar Vale:

  • New rule: Advanced Flyers - flying units can ascend and attack from afar or descend into melee.

  • New rule: Chance of Critical Hit - do extra damage by striking a vital area of the enemy.

  • New rule: Combat Accuracy - sometimes fighting units are just going to miss!

  • New rule: Static Encounters - improved AI gang-rushes if turned off.

  • High definition maps throughout.

  • Interactable containers (cupboards, chests, etc.)

  • Items with Abilities (Necklace of Missiles, Brooch of Healing, etc.)

  • Improved AI spellcasting and combat (with new Veteran AI personality).

Mystery at Morgoth on Steam

Solasta: Crown of the Magister

Solasta: Crown of the Magister

I was waiting for the full release to finish the campaign, now I am reminded why I stopped buying early access games.

It’s a good game/story with terrible voice acting.

Someone decided that the game was done when it isn’t. It went to release without all the basic classes and races in the Players Handbook for Dungeon and Dragons 5e. This is the starting book for the game and now are charging $10 for additional classes while still not completing the base components for this game.

It is still missing Bard, Warlock, and Monk classes. I am sure there is a plan to charge for those like they are charging for Druid and Barbarian which should be included, so add more money for those. The game is also missing Half-Orc, Gnome, Tiefling, and Dragonborn. Who knows how much those additional classes will cost.

Real player with 59.8 hrs in game

Hidden Rpg Gem !

Played alot of these Rpg’s,started with Baldurs Gate Years ago.

Nowadays we have Pathfinder,Bg3 and Stuff and they are good,but for my Taste way too much.Especially Pathfinder with that Kingdom Stuff.

I also like Games that have a decent Story but its not the Focus for me.

And i prefer Rpgs that dont overthrow you with annoying Premade Chars and their always similiar Personal Char Questlines that ends with just looking for the best answers in Dialogue.

So compared with Old Games,i always choose Icewind Dale over Baldurs Gate 1 and 2.

Real player with 54.7 hrs in game

Solasta: Crown of the Magister on Steam

Tales from Candlekeep: Tomb of Annihilation

Tales from Candlekeep: Tomb of Annihilation

Short version:

Pros:

  • Colorful graphics

  • Decent ideas

Cons:

  • Repetitive enemies and locations

  • Too random

  • Unbalanced

  • Grindy

  • Questionable DLC practices

  • Feels like a mobile game

“Long” version:

Tales from Candlekeep: Tomb of Annihilation is a turn-based dungeon-crawler that takes place in the Dungeons & Dragons universe.

You control a group of heroes with different abilities and you must complete quests and side objectives to upgrade your gear and get to the final level.

https://steamcommunity.com/sharedfiles/filedetails/?id=2377348053

Real player with 30.4 hrs in game

Tales from Candlekeep: Tomb of Annihilation is a boardgame-inspired title in which a group of brave adventurers seek to end a terrible curse plaguing the Forgotten Realms. Traverse the jungles of Chult to find the source of deathly magic unleashed upon the living and the dead, yadda yadda.

Writing two introductory sentences about a fantasy-themed game shouldn’t be difficult in theory, but here we are, struck by reality where the curse of Dungeons & Dragons video games persists - majority of them are very lackluster for what is supposed to be one of the greatest and most known tabletop franchises, and Tales from Candlekeep is no different.

Real player with 25.0 hrs in game

Tales from Candlekeep: Tomb of Annihilation on Steam

TRPG Workshop

TRPG Workshop

Driven by their intense zeal for making an easier-to-use and more user-friendly online TRPG platform providing players more freedom, these veteran gamers develop TRPG Workshop. It is deemed as a comprehensive TRPG auxiliary platform that gives players a great degree of freedom. This means that TRPG Workshop almost contains all the functions needed for TRPG games and renders a visible and simple solution.

  • Interactive Visualnovel-like gameplay brings more engaging game experience

  • Act as GM, Player or Spectator

The GM and Players in a single room have different abilities and rights including visible methods to throw a dice or switch the background – all for your convenience!

  • Check visible profiles in game anytime

  • In-game map editor

Share maps via Steam Workshop or other ways. On a map, there exists the Fog of War blocking your vision, little Tokens representing your characters, and even different accidents that may take place to change the world.

  • Replay your game when it ends!

Every game in TRPGWORKSHOP will be recorded. Any choice you have made and any throwing of dice will remain unchanged. Logs are replayable and shareable.

Rulebooks are supported. Share them with friends or on Steam Workshop!

  • Share and re-create

Steam Workshop will be fully available for TRPG Workshop. Backgrounds, character illustrations, map, map resources, scenario mods and even rulebooks or character cards are all free to customize and share on Steam Workshop at will.

Powerful resource manager is also supported for TRPG Workshop. Just one click to sort out your creations as easy as blowing off dust.

  • Future

Apart from various built-in resource packages for the platform, we are engaging in developing many convenient functions including QuickNote, voice-to-text log or even illustration production and facial capture for Live2D visual characters.

TRPG Workshop on Steam

Baldur’s Gate 3

Baldur’s Gate 3

Recommended only if you are willing to accept that it is not complete and is still yet a while away from being done. Very similar to Larian’s previous two games but with just enough tweaks to make it feel fresh and closer to DnD ruleset. Some say it may as well have been called DOS3. While true, it’s also not a bad thing. Those games IMO are responsible for the resurgence of the old-school CRPG genre. Personally, this is my dream game. Huge fan of the originals and huge fans of the DOS games. Actually had the out-loud thought back in 2014…“what if Baldur’s Gate made a comeback and these Larian dudes were the ones to do it?” Wish granted. People will nitpick and complain, but I’m beyond impressed with what I’ve seen so far. The RTWP argument has been done to death and if you want to cry about it, go play Pillars of Eternity. It’s so close a copy to the old Infinity engine games that it honestly got stale and lost its nostalgia shine real fast. I would have been disappointed if a new game bearing the BG name turned out to be the same stuff I played to death 20 something years ago. The scope of what Larian is going for here is extremely ambitious and I’m 110% rooting for them to pull it off. With all of the possible dialogue options and minor little attentions to detail, its like a real tabletop in that everyone who plays will be working through the same “module” but everyone is going to experience that story differently depending on the player or groups decisions. Obviously, proper tabletop DnD cant be played solo, but just like the original Baldurs Gate games, this is/will be the best possible way for a solo player without and IRL group to play with to experience its universe.

Real player with 198.7 hrs in game

This is a pretty amazing game the best DnD based game I have ever played it is very good. There is still a lot of development needed would not recommend this game if you do not have a high performance PC with an SSD they definitely still need to do some work on the performance. When the game leaves early access it will be well worth it I can assure you. For right now once you get bored of the waiting for new content check out what the modding community has done there has been some really great player content.

Real player with 114.3 hrs in game

Baldur's Gate 3 on Steam