Battle Mages

Battle Mages

I’ve spent many many hours into this game before it was even on steam.

Here’s what you need to know about the game before you get it :

  • The tutorial is very poor.That’s why I’ve dropped some instructions below.The game is difficult and that’s one of it’s charms.Difficult but not frustratingly-impossible to beat.All you gotta do is upgrade and preserve your forces as best as you can.

  • This is one of those games that begs for a remastered edition. It’s a one-of-a-kind RPG+RTS experience. You get to play as a mage (well .. the spiritual projection of his body sort of).You earn experience and gold throughout the campaign,which you use to upgrade your skills and your army. There’s a pretty large variety of spells you can cast to protect / buff your forces or weaken / damage your enemies.

Real player with 28.9 hrs in game


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This game is good, but barely. Middle of the pack, really. Is a RTS with just a little RPG on it. As usual, there’s a villian and you’re the nice guy. The campaign is about 20 hours long to finish. There are several spells and different units. You are a wizard and you can select among 4 classes. So, there’s some replayability is you care to play them all. The graphics are old, but in a charming old-fashioned way.

Now, there are some bugs. The music never worked right for me, it just disappears after one song everytime you start playing. Several dialogues are lost too, but at least you won’t miss anything cause there are titles. The annoying bug is that units tend to get stuck anywhere. So you have to move your units back to the dumb soldier in order to release him from the invisible obstacle. Is not game breaking, but you need patience to endure that all the time.

Real player with 22.6 hrs in game

Battle Mages on Steam

Vampire: The Masquerade - Bloodlines

Vampire: The Masquerade - Bloodlines

When someone mention this game, SOMEONE will install it. That lucky person is none other than me. How about the game you ask; and the answer is simple. It’s really, really bad. This game is made on source engine, which is undoubtedly one of the best and maybe the best engine at 2000’s. Half-Life 2 made on this engine. And Portal. And Team Fortress 2. You get the idea, if you are going to make a game with a gun - this engine is the golden choice.

But somehow and somewhat, Troika games blew it. The one and only purpose of this engine, which is developing first-person shooter game, and they really blew it all over. Just pick a gun and shoot something. It’s notoriously bad. When you minimize the game, the alpha layers of textures will be gone and all you left with black squares. It doesn’t have widescreen support. It doesn’t support higher resolutions. This game aged so bad that it stinks like a rotten cheese.

Real player with 107.3 hrs in game


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Следующая игра в нашей сегодняшней передаче заставит вас испытать такой ужас, который никто из ваших одноклассников никогда еще не испытывал! Вампиры, оборотни, вурдалаки, бандиты и просто полицейские - вот небольшой список нечисти, с которой вам предстоит столкнуться клык к клыку, нос к носу, кровь за кровь!

По несчастному стечению абстоятельств, вы становитесь представителем одного из вампирских кланов. Какого? Решать только вам. Ваш выбор будет напрямую влиять на дальнейшую судьбу персонажа, его повадки и положение в обществе, как вампирском, так и человеческом. Не забывайте, где находитесь, и следите за манерами, дабы не нарушить священный маскарад! Кормитесь только тайком или в специально отведенных местах, иначе не сдобровать! Пытаясь выжить в этом жестоком обществе старайтесь не забывать, кто вы есть, осторожно выбирая себе союзников.

Real player with 94.1 hrs in game

Vampire: The Masquerade - Bloodlines on Steam

Little Big Adventure

Little Big Adventure

An absolute classic adventure/platformer game, not the sort that you see get made anymore.

I really loved it many years ago and still a great game to this day.

Originally it was released on steam with just the newest version but after lots of feedback the classic version was added.

Both versions are good but play out differently, The enhanced edition is a little more simplified but also easier to control (moving around and attacking).

It’s worth checking both out and playing through them.

It’s a little unfortunate that you can’t unlock achievements on the original (Dos) version, so if you want them you have to play the enhanced edition.

Real player with 82.3 hrs in game


Read More: Best RPG Retro Games.


Edit: Thank you for listening to us DotEmu! This review has been revised due to post-release changes to alleviate some of my and others concerns.

It’s fantastic to finally see the original Little Big Adventure on Steam! The “Enhanced Edition” now available on Steam contains a port of the mobile version along with the original emulated in DosBox. I really recommend getting this version not due to the mobile port, but rather due to the original bundled herein.

If you have never heard of this games series before and do not intend on playing the mobile port there isn’t much more to say; stop reading now and get this gem! You won’t regret it.

Real player with 29.0 hrs in game

Little Big Adventure on Steam

Omikron: The Nomad Soul

Omikron: The Nomad Soul

Omikron: The Nomad Soul has a very in-depth plot and constantly tries to break the fourth wall (whether it works or not) in order to convince you that your soul has been trapped inside the world of Omikron and that your soul and very existence outside the game is at stake in regards to the antagonist, the demon known as Astaroth. The characters you interact with in the main story are fleshed out in their own rights, some more than others. The player is able to interact with certain people at certain parts of the game and depending on what you say will determine what the character will reply with.

Real player with 71.5 hrs in game

English Version

(Sorry, nie będzie polskiej wersji, nie mieści się. Chciałem umieścić w komentarzach ale jest limit 1000 znaków)

Omikron: The Nomad Soul is the first game of the Quantic Dream studio. It might as well be considered three games in one. For the major part of the gameplay it remains a TPP adventure game relying on the usual stuff: talking with NPCs and using items. Occasionally it switches to FPP shooter or hand to hand 1 on 1 brawler kind of similar to early instalments of the Tekken or Virtua Fighter series. It is worth mentioning that all of these are made pretty solid and none of them feels like it was forced into the gameplay without a reason (well, maybe with the exception of swimming, but it occurs 2 or 3 times in the entire game, which is acceptable).

Real player with 21.4 hrs in game

Omikron: The Nomad Soul on Steam

Deus Ex: Game of the Year Edition

Deus Ex: Game of the Year Edition

The narrative of this game is absolutely frightening. When I first played it some years ago, I was blown away by the attention to detail and twists and turns of the story. When I replayed it more recently, I instead felt that I was looking out my bedroom window, as though the writers had seen the future. I don’t know where Warren Spector is hiding his time machine, but I’d love to have a chat with him about it.

As for the game itself: if you’re willing to deal with some truly awful gunplay and some questionable controls, this is easily one of the greatest games ever made. It’s extremely difficult for me to describe the amazing feeling that comes from playing a good immersive sim; being able to hack specific ATM accounts because you read someone’s personal notes, reading newspaper articles that describe and flesh out the world just like a good book, the choices you have when it comes to conversations and interactions with both main characters and side characters; it all feels so real. I’ve truly never felt anything like it. I realize how cheesy that sounds, but I simply don’t have the talent for putting into words how incredible this game is underneath the dated exterior.

Real player with 37.9 hrs in game

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Real player with 36.6 hrs in game

Deus Ex: Game of the Year Edition on Steam

Monster Capture King

Monster Capture King

This is basically “Monster-Catching Game: Abridged.” It has all of the feeling of a normal-sized monster game, but packed in a 2-4 hour package

That being said, the graphics are rough and the gameplay isn’t any kind of deep. It’s a simple game to its core- but I was sad when it ended, so I guess that says all I really need to say about it in terms of recommendation.

Real player with 14.5 hrs in game

It’s your standard RPG Maker game in terms of combat. So it’s very bland and boring in that regard. I find the art at times charming, at least for the monsters. I mean there’s a bunny on a scooter with a magic wand, what’s not to love there? But some are ugly as sin, like that weird ogre looking thing seen in screenshots.

But beyond that, frequently, the visuals are an abuse toward your eyesight. Some doors are hard to even see, the floor tiles in some areas are just so ugly and blinding, and they hide NPCs in them. NPCs who are also really ugly to look at. There’s just not a lot to work with to justify recommending it.

Real player with 3.1 hrs in game

Monster Capture King on Steam

Wasteland Remastered

Wasteland Remastered

Originally released in 1988, Wasteland is a pioneering game that established the post-apocalypse genre for computer RPGs. Its success led to the creation of its spiritual successor, the Fallout series. Over the years, Wasteland became a cult classic. This remastered version brings the original Wasteland with updated graphics and audio, plus some quality of life improvements to the current generation of players.

This is a faithful remaster, not a remake. It preserves all the quirks and even some of the bugs (like super loot bags) from the original. Whereas the original game made you reference a “paragraph books” with real and fake paragraphs, which is where the plot is, plus doubling as a primitive anti-piracy measure, the Remastered includes cut scenes and voice-overs by a narrator. All “paragraphs” are now voiced and the paragraph book has become your journal. Another improvement is the auto-recording of found passwords so you don’t have to write them down yourself.

Real player with 208.1 hrs in game

I did not play the original Wasteland back in 1988, so this was my first experience with the original. I was playing video games in the 1980s and do enjoy similar games (e.g. the SSI Gold Box games, the Bard’s Tale trilogy), so I am not put off by older games. However, as this game has been remastered, I do feel that it is fair to hold some aspects of the game to modern standards, in particular: the graphics, sound, UI and mechanics.

First off, the game does do a good job of updating the graphics and sound. If you are just looking for the original Wasteland with better graphics and sound, then they did a good job with it. The graphics look clean and crisp while still maintaining the vibrancy and style of the original graphics. If I do have one complaint about the graphics, it would be the reused graphics for the monsters. It was okay in 1988, but for a remastered game a bunny and a rat should not be using the same graphic. The game does not have such a huge number of enemies that unique graphics for each monster would have been prohibitive.

Real player with 53.4 hrs in game

Wasteland Remastered on Steam

System Shock 2

System Shock 2

The cult classic sci-fi horror FPS-RPG has returned.

System Shock 2 is an interesting game to review in 2014. When it first came out in 1999, it was met with a lot of praise from the gaming press, winning over a dozen awards, including several “Game of the Year” titles, and since then it has appeared on several “Greatest Games of All Time” lists. However despite the praise, not many people actually bought and played it.

It feels like System Shock 2 has been granted a second chance though. The success Irrational Games has had with BioShock and BioShock: Infinite has interested people enough to want to check out System Shock 2, which was the first game Irrational created. This is great news, because while you might not expect it, I feel that System Shock 2 is the best of all the “Shock” games. It makes you realize that for all of the steps forward we have taken in terms of technology, in a lot of ways modern gameplay has taken a few steps backwards.

Real player with 161.0 hrs in game

System Shock 2 is a first-person science-fiction exploration-based action-adventure horror game with RPG mechanics developed by Irrational Games and Looking Glass Studios using the Dark Engine. Taking place after the first System Shock, the player-character awakes aboard the “Von Braun”, an empty starship devastated by a biological mass commanding an egregoric hive mind.

Whereas System Shock 1’s intimidating, obscure control scheme and sheer age would unappealingly cling to it as the years went on, its sequel’s reputation is of a kinder, more accessible game for modern audiences. System Shock 2 is often played as a standalone title, which its story and presentation gracefully allows, and historically this is often viewed as the preferable option. Yet in a number of significant ways, System Shock 2 can be as esoteric and uninviting as its predecessor. The start of the campaign, for instance, is marked by a pronounced learning curve, albeit mitigated by a tutorial, and there’s an unflattering chunkiness to the visuals, intensified by jerky, stretchy 3D animations. Oftentimes the presentation requires the player to mentally fill in the gaps themselves, projecting detail and significance where there is none. Much of the gameplay’s mechanics are abstrusely informed to the player, requiring uncomfortable guesswork or guide-consulting. Before even beginning the adventure, for instance, the player is forced to choose between multiple progressive tiers of precious skill points before knowing any details about what they do. In-game, multi-part objectives are often dumped onto the player all at once and out of order, creating an alienating sense of halted progression. This isn’t to say the comparison to System Shock 1 is unfounded. On multiple levels, System Shock 2 actively strives to be more inviting, understandable and instructive than its precursor. In other ways, the sheer gap of time and innovation between the two titles solidifies it as having more modern sensibilities. Unmissable tools exist to helpfully identify collected items, and there’s no shortage of exposition to elucidate details of the environment. An objectives tracker mercifully updates itself, keeping the player up-to-date on what they still need to do. The music and sound design are of a standard which is more refined, effective and deliberate than the first game’s implementation of the same, and the progression of the story is more carefully directed than would be achieved in any first-person action games from the prior title’s era. And it goes without saying that the control scheme supports mouselook for aiming and shooting, aiming generally to put the player’s attention on the gameworld itself, rather than the HUD.

Real player with 69.3 hrs in game

System Shock 2 on Steam

Have a N.I.C.E day!

Have a N.I.C.E day!

Good, but a flawed version

This likely is the only legal way to get a copy of this game that plays nice with modern systems. It’s worth noting however that it misses the music and doesn’t upscale very well. I experienced some flickering and misplaced “hitboxes” in the wacky menus.

If you can live with that and just want to revisit this classic arcade racer then go ahead, it’s still good fun for an afternoon of nostalgia.

P.S.: Played through Wine on Linux, so displayed playtime isn’t accurate.

Real player with 0.3 hrs in game

Have a N.I.C.E day! on Steam

The Elder Scrolls III: Morrowind® Game of the Year Edition

The Elder Scrolls III: Morrowind® Game of the Year Edition

I think that this is a really well made game. I’ve enjoyed the freedom and atmosphere that the game gives you, the unique setting was really cool, and I felt that the choices that you make in this game have more of a impact than later Elder Scrolls games. There are some problems though, mainly with the fact that there is no way to manually fast travel on your own (without using Mark/Recall or having to pay for it at specific areas in the game), and slow run speed. There was also a bit too many fetch quests in my opinion, but theses problems are small and minor when in comparison to the wealth of great things that the game does well. Highly recommend it!

Real player with 160.8 hrs in game

A true no frills adventure game. I cannot highly recommend it enough. A few points to follow though -

  1. Download mods. Please do not play this without them and expect a great experience. Don’t turn yourself away from the game right away. It’s nearly 20 years old at this point, the game could use all the help it can get.

  2. Take it easy. There’s no wrong way to play. There are certainly “sub-optimal” builds for your character, but that’s the fun of the game. You want to swing a big ass mace and cast spells in light armor? Go for it.

Real player with 138.4 hrs in game

The Elder Scrolls III: Morrowind® Game of the Year Edition on Steam