Praetorians - HD Remaster
First of all, congratulations on creating a HD remaster, looks fantastic!
Now the bitter part
The game could use something new after 17 years. A new pack of maps? Additional campaign maps? Announcer for War Chariots?
In many ways old moded version does thing better, new races and that.
Game also lacks siege maps, it’s a shame to see that not implemented yet.
Also you could’ve added a slider for the amount of units you can command.
The game wont last long if it doesn’t get mod support, that is for sure, we all know community is sometimes the best source of content and I’m certain that making this game mod friendly will make it even more successful.
– Real player with 90.8 hrs in game
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Introduction
Years ago, the real-time strategy games consumed my time a lot, as I at least tried the vast majority of them. Praetorians, from 2003, was no exception, but it did not rank up among my favourites, so I was curious to see how I will enjoy this remastered version. Well, I got bored with the game during the first hours, but I still tried to find a way to like Praetorians. And while the second half of the campaign got my hopes up, it still was not enough for me to recommend this game.
– Real player with 33.4 hrs in game
A Legionary’s Life
Now at first glance you might write this game off. You would be wrong to do so. This feels like the first time defending was actually useful in a game. Combat has stance and fatigue to keep track of. Should your enemy lose their stance while attacking you you can then mount a counter-attack and take advantage of the situation. Fighting a tough enemy? Defend until they drain their fatigue. Fighting the rank and file? Go on the offensive and try to kill as many as you can. Missed your neck attack leading to stance loss? You better go defensive while trying to recover your stance or else the enemy might land their own attack on your neck or even land a feint further lowering your stance. Fighting multiple enemies at once? You better maintain a balanced attitude while fighting as if you go full offensive attitude and miss your opponents might capitalize on your loss of stance. Fighting consists of attacks and soft spot attacks targeting specific body parts where the enemy’s armour is weakest. Feints, shield maneuvers, recovery (restores stance) and respite (restores fatigue) also consist of what you use while fighting. There might not be breathtaking 3D graphics that require the best computer to play but when your see that hp bar deplete you will feel terror after sinking so much time into your character.
– Real player with 138.9 hrs in game
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I’ve binged this one since I got it on sale, and if you are going to buy it that is the time. The game is fun, simple, and easy to quickly grasp. But, it is pitched to not give the AI cheats and that is a fairly blatant lie that will make you want to pull your hair out and frisbee your laptop across the room.
The Good:
-Very accessible
-Interesting (albeit short) story with some small branches en route to the end
-Simple battle mechanics
-Cool concept, decently executed
-Decent music
You get to play as a manipular Roman legionary, so anyone coming into this and wondering why their “highly trained Roman soldier” can’t beat some dirt farming Carthaginian is just not paying attention to the context of the game. Because guess what? You’re a dirt farming Roman when you start!
– Real player with 55.7 hrs in game
Legion Gold
Really cool - suits me down to the ground. I had never played this (or even really heard about it back when it was released) so it was a new experience entirely.
Battles are simple - you give your troops a placement, a formation and advance/hold orders. When battle begins, you have no direct control over your units, in what the manual describes as an accurate depiction of a large-scale battle where commanders could not adequately give orders in the heat of the fray. When setting up your regiments, however, you do have to take into account the terrain your soldiers will be fighting on, and it’s necessary to refer to the included manual on this.
– Real player with 37.1 hrs in game
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If you like this type of game, it is still fun to play.
Yes 8 hours is not much as yet. However i have played SPARTAN on retail version many hundreds of hours.
LEGION is what I expected it to be, similar to SPARTAN in gameplay, interface, and visuals. I has less depth than SPARTAN, as the latter has a more elaborate diplomacy, more and different types of resources, a trade option and a tech tree.
Buy it on sale though, scenarios are limited and there is no grand campaign feature to conquer the ancient world.
– Real player with 20.4 hrs in game
The Age of Decadence
–-{Graphics}—
☐ You forget what reality is
☐ Beautiful
☐ Good
☑ Decent
☐ Bad
☐ Don‘t look too long at it
☐ MS-DOS
The game portrays an aesthetic I have a massive soft spot for - Post-apocalyptic colonial Roman Empire. The environment art is well polished and beautiful, and the art style is self-consistent and immersive. I really feel like I’m somewhere in Carthage. The cities feel appropriate for their size – Maadoran feels like a dirty, bustling metropolis down on its luck. The design of the armours and weapons are all era-appropriate, with proper, real-life names (e.g. Lorica Segmentata).
– Real player with 391.5 hrs in game
In brief: AoD ditches many of the genre long established staples to focus on the roleplaying, and this it does amazingly well; there really is nothing quite like it out there. The EA version is very much playable (there are less bugs than in many releases). The combat, which has been much the focus of attention due to its difficulty, is not awesome, but it gets the job done and it is optional.
***Since for some reason Steam has decided to implement a character limit to user reviews (what’s up with that Gabe?), you can read my whole review here: http://steamcommunity.com/app/230070/discussions/0/666827315713399977/ , but below is a very long extract:
– Real player with 214.3 hrs in game