Aggressors: Ancient Rome
This review is actually a Thank you letter to the developer for making this game.
For unbiased reviews skip this one.
I think it was 25 years ago that most of my school holiday time was used to do what I really like. Gaming. But I did not had my first PC yet, so gaming was spending one day in the city to collect all kind of painting materials and paperboards to create the ultimate game myself.
The Civilization boardgame, HeroQuest boardgame and some rare tabletop games I owned served as an example. But mine had a bigger boards, more options, more counters and features, more of everything actually.
– Real player with 562.4 hrs in game
Read More: Best Rome Historical Games.
Aggressors - Ancient Rome
This obscure historical game is turn based strategy / tactics to dominate the world starting in 280 BC by default, but adustable from 1000 BC to 500 AD. It is single player and is my personal choice for game of the year. I have played it for over 480 hours in the past 60 days. It is published by Slitherine and available through them, on Steam and GOG.
Where I am coming from
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I am the curator of Strategic Win https://store.steampowered.com/curator/9074928/ and have reviewed 142 games there in the past 2 years. I bought this game from Matrix games.
– Real player with 521.5 hrs in game
Formata
Good in concept, failure by over-extension in practice.
Units disobey orders.
AI archers are master snipers while your own units couldn’t hit the broadside of an ocean from the edge of the shore, player-controlled archery has something that doesn’t even make logical sense, as it’s not a thing in actual archery unless you are exceptionally new to it, or don’t have the proper training, being sway, which, unless somehow each historical army had conscripts for all of their archers, or minimal training quality, which Persia in particular wouldn’t, would not occur in EVERY archer on the field, regardless of level, or lack of movement.
– Real player with 49.6 hrs in game
Read More: Best Rome Simulation Games.
This game has so much potential, but right now it is almost unplayable. Watch a few YouTube videos before you buy. Here are a few easy changes that would make it bearable to play again in case the dev stumbles upon this. Please feel free to add to this comment any issues you are experiencing.
Here is a haphazard OL of the many problems with this game:
1. Lack of updates:
-The creator of this game is seemingly busy working on another title (haven’t played it, but i’ve seen gameplay… looks like essentially the same game, but the graphics seem less appealing to me). If your new game works even a little better than Formata, you should consider giving access to players who purchased this one thinking you would finish it. Or at least consider making a few changes to either game. Many of your players likely bought this in good faith, thinking you would make improvements over time. Players that bought Formata also aren’t likely to spend the money on such a similar game anyways, so I would wager it would go a long way for promoting your new game and enlarging your player base. I’m not just trying to hound you for a copy too. Even after seeing gameplay of the other game I still prefer Formata in it’s broken state to the new one merely due to the feel of the game.
– Real player with 31.8 hrs in game
Field of Glory: Empires
Field of Glory:Empires is a good game and a great one when paired with Field of Glory II. I’ve owned the latter for over a year and have enjoyed it but it is spectacular now that stakes are involved. The purchase of this game is worth it just for the improvements to FoG2 as it really captures the ebb and flow of tactical battles during this era better than any game I’ve ever owned (including the Total War which IMO only becomes better for gunpowder era battles).
I could gush about FoG2 but this review is about the base Empires game and my feelings there are a little mixed. My initial impression was overwhelmingly positive but I wanted to play an entire game before fixing my opinion and I’ve found issues there the further you go into the game.
– Real player with 630.8 hrs in game
Read More: Best Rome Grand Strategy Games.
I’ve edited this review to become a response to the most upvoted negative review because that review does not permit comments. That review was written by @Saber_6 and can be found here:
https://steamcommunity.com/profiles/76561198006747725/recommended/1011390/
Random Selected Objectives: They aren’t random. They seem to instead be based off of a combination of geographic proximity, historical conquests, and ethnic/government type affiliation. For example, when I played as Syracuse the objectives were first the rest of sicily, then tarentum, then epirus and massalia, and finally they extended to much of the hellenic world, with the result that you create a Hellenic Mediterranean city state league. When I played as the Picts the objectives were the rest of what is now scotland, and then expanded into the greater celtic areas in northern ireland and Brittany, and then out to the rest of britain and ireland, and then into coastal northern Europe. As Carthage I got objectives to secure southern and easter spain, sicily, sardinia, corsica, southern italy, etc…you get the point. They aren’t random at all. Random would be like if Hibernia was given an objective in India or something like that. Can you tell us what nations with what objectives you are referring to?
– Real player with 533.5 hrs in game
Last Day of Rome
A promising game, but so much bugs after only a couple of hours ! This game is clearly not finished and broken. I would really like to play this game, but at that point, it’s more a pain than a game. Too bad.
Here are some. There are probably more:
- the biggest bug : manual battles! I had to Alt+F4 so many times because it seems to freeze if I move the mouse too fast over an unit while some are fighting (not sure about that). Or when I’m attacked and have defense buildings, the game freeze after the IA made his attack. Really painfull. This is one of the major bugs to my point of view.
– Real player with 17.6 hrs in game
New game in my library - Last Day of Rome
This is a military-economic strategy about ancient Rome since the 2nd century AD.
In short: we take command of a people within the borders of Rome. We will have to use both tactics and strategy, and
diplomacy. Therefore, it is possible to gain respect among their own people and, for example, to raid or launch a campaign against the 1st Reich xD
Actually, the system is nothing new, we control any country in Europe, we build buildings and
infrastructure in their regions, that is, we focus on the development of our army through the study of new technologies.
– Real player with 10.1 hrs in game
Legion Gold
Really cool - suits me down to the ground. I had never played this (or even really heard about it back when it was released) so it was a new experience entirely.
Battles are simple - you give your troops a placement, a formation and advance/hold orders. When battle begins, you have no direct control over your units, in what the manual describes as an accurate depiction of a large-scale battle where commanders could not adequately give orders in the heat of the fray. When setting up your regiments, however, you do have to take into account the terrain your soldiers will be fighting on, and it’s necessary to refer to the included manual on this.
– Real player with 37.1 hrs in game
If you like this type of game, it is still fun to play.
Yes 8 hours is not much as yet. However i have played SPARTAN on retail version many hundreds of hours.
LEGION is what I expected it to be, similar to SPARTAN in gameplay, interface, and visuals. I has less depth than SPARTAN, as the latter has a more elaborate diplomacy, more and different types of resources, a trade option and a tech tree.
Buy it on sale though, scenarios are limited and there is no grand campaign feature to conquer the ancient world.
– Real player with 20.4 hrs in game
Imperium BCE
Be a leader of one of the greatest civilizations in the world. Bring glory to Rome, in our upcoming title, Imperium BCE.
Would you expand Rome’s borders through war? Or would you use spies to sabotage other kingdoms, divide tribes? In Imperium BCE, you can use many different strategies, to bring about the inevitable Roman dominion.
Surrounded by so many different kingdoms, cultures and leaders, you will need to maintain balance and spread your influence slowly, so as not to alarm your neighbors. Your spies will have to work in secret, act on your orders, to strengthen your culture and religion, making your enemies weaker. Your diplomats might work on improving relations with other kingdoms or might provide you with valid justification for war.
Events
Being in control of a sprawling empire comes at a cost. Unexpected things happen. Events take place which are outside of the control of even the most powerful people. In Imperium BCE, there are events that can hold you back or propel you forward.
An unforeseen rain might ruin the crops. This can lead to food shortages, citizen dissatisfaction, anger with the Gods for letting it happen, or maybe anger with you, for not doing enough for your people. Will you find a way to appease them?
Will you follow the advice of your priests, and have rituals conducted, to celebrate your Gods, at a great cost of the coin, in order to make your citizens happy?
Your choices could have dire consequences. Thread carefully.
Spies
Weaken your enemies. Soften the battlefield. Some of your greatest assets in Imperium BCE will be your spies.
Well trained to operate in secret, your spies will sabotage, assassinate, and do whatever it takes to make Roman take-over easier. Give your spies time and resources, and they will steal essential supplies, spread your culture far and wide, and even disperse diseases, which can devastate entire populations.
Just hope that they never get caught…
War
Train some of the mighties warriors that ever walked the Earth.
Bring your enemies to their knees with advanced battle strategies, reward your soldiers with land, besiege cities, and expand your territory. Attack when your enemies are vulnerable, be able to defend your citizens against anyone who dares to make a move against you. Fight sea battles and maintain control of the sea.
When the dust settles, Rome should have prevailed!
Diplomacy
Win hearts and minds, improve relations, give gifts. Hide your true intentions.
Your diplomats will repair the damage in reputation, caused by your conquests. A good diplomat will make an agitated king feel at ease as if the Roman invasion is not just around the corner. When the time is right, they will provoke and insult, leading kings and their people, into your well-prepared trap.
Wars can be prevented or set in motion by a crafty diplomat. Use them well.
Building
Provide your architects with the resources needed to build the unimaginable!
Develop your cities, turn villages into towns, have your citizens witness Rome growing beyond their wildest imagining. Build structures that will stand the test of time. Different buildings will provide you with different benefits but will take time to construct. Plan your expansion carefully.
Your enemies will be envious of your achievements!
Discoveries
Encourage bright minds to work on inventions, for the benefit of all.
With more than 50 technological discoveries available to research, or even steal from other kingdoms, gain the upper hand and crush your enemies. As some discoveries can take years to be put into use, you will have to choose carefully which discovery to pour limited resources into.
Have patience. Good things take time.
Laws
Legislation was of great importance to the Roman public.
Choose between different governing political systems, and enact laws that will help shape your society. Organize your people, bring about needed changes, make improvements for your citizens, and reap the benefits of well-structured communities with clear rules and responsibilities.
Watch Rome prosper before your eyes!
Gallic Wars: Battle Simulator
Gallic Wars: Battle Simulator:
Let's say that Vercingetorix did manage to unite all tribes in Gaul, which is now France and Belgium. And make his way up to Rome, defeating Caesar and his Roman legions. After all, what did the Romans gave us, apart from conquering Europe, North Africa and the Middle East? People would say, Pizza! Well, pizza was originally a modest type of food in Ancient Egypt and Greece before hitting the strips of Rome. And pasta actually comes from China back in 3000 BC. However, they did invent some pretty amazing things, such as underfloor heating, concrete and the calendar. And of course, the Romans were really good at conquering and slaving. Here is your chance to change history by playing the Gallic Wars: Battle Simulator!
*– [Real player with 3.7 hrs in game](http://steamcommunity.com/profiles/76561198003030375)*
Only one campaign and no other game types!
I ran through the campaign in less than an hour. It has virtually no replay value.
If it had more game types and different troops, it could actually be great.
*– [Real player with 3.1 hrs in game](http://steamcommunity.com/profiles/76561199014374187)*
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![Paper Shakespeare: Cthulhu Coriolanus](https://cdn.cloudflare.steamstatic.com/steam/apps/1082760/header.jpg "")
## Paper Shakespeare: Cthulhu Coriolanus
#### BECOME A LEGEND.
General Caius "Coriolanus" Martius is one of Rome's most feared warriors. So, you know, as this is a war story, that's gonna have a happy ending. As a war story in Shakespeare Times™, it will 100% have a happier ending than any other happy ending.
Yes, that's sarcasm.
Enemies are around every corner. Old vendettas lurk in every shadow. War is never over. Navigate Caius through this poorly-drawn (boy, that joke is really overused by now) visual novel of battle, betrayal, and choices that you have to make every so often that may or may not throw the story in a new direction. A direction that Shakespeare never intended. Scary, right? Total Death of the Author right here.
Navigate a weird lil' adventure game of war and more war, and sometimes politics. The politics of - wait for it:
**Modern Warfare**.
* As Caius, the choices you make in how exactly to respond to certain situations may open up other paths down the road
This is totally not a parody or a satire of anything.
**50% of all sales go towards the Wounded Warrior Project and Feast of Crispian.**
#### About the Wounded Warrior Project
Wounded Warrior Project is a charity and veterans service organization that offers a variety of programs, services and events for wounded veterans of the military.
#### About Feast of Crispian
Feast Of Crispian is a non-profit organization that brings professional actors and veterans together to strengthen the emotional resources they need to overcome trauma and reintegration issues.
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