Shadow Killer
This game was pretty good. The mechanics worked and the levels were good too. There is a lot to keep track of in the player, dagger, and enemies. Sometimes the dagger would start in a direction that would instantly hit the player and there were some UI issues but I still think the game is pretty good.
– Real player with 0.1 hrs in game
Read More: Best Roguevania 2D Games.
Rogue Legacy
I first played Rogue Legacy at a friend’s place, trading off the controller at each death. It wasn’t much, but it got me instantly hooked on how fun it was. So hooked, that I downloaded Steam, bought the game for the full $15, and bought a $30 wired Xbox 360 controller… and I don’t even have any Xboxes. All this for this one game… and it was worth it.
Rogue Legacy plays like Castlevania and Super Ghouls N Ghosts. You move, jump, attack, and use a secondary weapon. The uniqueness comes into play when you die, which you will… a lot. Once you die, you will be brought to a selection of three heirs to play as next. Each one has a random character class, secondary weapon, and set of traits. Classes determine certain stats and abilities. Secondary weapons, or spells as they are called, use up MP. That’s all pretty basic stuff. But the traits are very interesting. Some traits are helpful, like a speed increase. Others are harmful, like giving your attacks no enemy knockback. And some are just… well… neutral things… like making everything black and white. Your heirs have a chance of having two, one, or none of the traits at random. With all the random factors, you have to really get lucky… or pick the lesser of three evils. Is getting your prefered class worth the traits? Are the spells to your liking? It also makes you think about the next area… skills.
– Real player with 318.3 hrs in game
Read More: Best Roguevania Platformer Games.
For context I played exclusively with a keyboard: Space to jump, ESDF for movement, W for right dash, R for left dash, J to attack, K for spells and I for class abilities. imo this is the best setup for non-controller players.
Rogue Legacy is Really Hard
My first life, I played as Sir Lee in the year 730 AD, and got through about 2 rooms before dying to a spinning picture frame. But ashes to ashes, dust to dust, and another life for the castle, and another, and another…
Each time I learned a little more about how to deal with enemies:
– Real player with 64.9 hrs in game
Dungeon Warriors
“Dungeon Warriors” is a barrage shooting game, he will grow with your continuous exploration. In randomly generated levels, you can collect precious loot, discover hidden secrets, challenge enemies of various difficulty, and Chat with cute businessmen and shopkeepers and buy powerful items to gain an advantage. Here, the only thing you have to do is to grow stronger and survive.
#### we are sorry to tell you guys that we descide to delay our game because we still need time to modfiy and improve our game. Of course, We promise not later than September. thanks for all you guys love our game.
At this develop stage the game is not very complete, See the following sections for existing functions
Game monster
1. Red zombie: move randomly, accelerate after finding a character
2. Green zombies: move randomly, speed up after finding characters, random attack power
3. Skeletons with guns: randomly launch 1-3 bullets at the character
4. Skeletons holding swords: randomly launch 1-3 swords at the characters
5. Skeleton Bomb Monster: Randomly launch 1-3 bombs at the character
6. Blue standing pile: launch bullets in all directions
7. Golden Bird: The bullet rotates as the character moves
8. King Kong Robot: Explore by you
Game highlights
1. Weather system
2. Lighting system
3. Random weapons
4. Random map
5. Random monster
6. Random attribute bonus
7. Permanently save and upgrade skills or attributes after each level challenge is successful
8. Monster pathfinding function
Read More: Best Roguevania Action Games.
Xenon Valkyrie
I got Ending C (a bad one) and, after 22 hours, that’s good enough for me. I had originally thought I could put this in my “cleared” pile much sooner, but it turned out to be a bigger hurdle than I’d anticipated. And while I do genuinely enjoy the presentation and the tunes are great, the gameplay loop itself is not particularly varied or engaging. Luck also plays an annoyingly large role in determining a good run, as while you can use a VERY slowly accumulated currency to unlock powerful new weapons, it’s entirely up to chance whether those weapons will randomly turn up in a chest during a run. You might just find the same weapon you have equipped! There are also enemies who can catch you off-guard and ruin a run quickly, such as a jumping skull that explodes when it touches you, or a robot that fires explosive bullets that might send his body flying right into you.
– Real player with 21.8 hrs in game
UPDATE! The dev has been listening to player feedback, and has pretty much fixed, repaired, optimized almost everythign we asked for!
Better sword attack range?
check
Hp in the levels themselves?
check
cheaper shops?
check.
And hes’s not done, this game is shaping up to be very very VERY good now.
check the review date for negative reviews, they mjight not be aware this dev is a hard worker!@
I was eagerly anticipating this game, at it’s current state. it’s alright. But I feel it needs a few things to make it really good and fun to play as well.
– Real player with 10.8 hrs in game
DurDanto
Set in a beautiful pixel art environment, DurDanto is a story of a fallen city & the birth of 3 elemental sorceries named “Jolt”, “Flame” & “Frost”! The ones that managed to control them started to attack & loot from people to thrive in the ruined city. A young boy named Zubok has his own “Arcane” sorcery & wants to eradicate these elemental sorceries so that the ones controlling them become powerless to rule!
You play as Zubok & make your way to the different areas of the city uncovering secrets & eliminate your enemies on your way. Your trusty Sword, a Bow & special skills will help you along the way to achieve your goal!
So what’s in DurDanto?
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Beautiful Pixel Art environments with some good retro musics.
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4 different sorcery modes available each having their own unique ability & skills.
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Pixel art enemies each with their own unique skillsets & variations.
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MetroidVania themed gameplay & level design with World Map feature.
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Use Elemental Abilities to unlock your paths, escape traps & solve puzzles.
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Unlock skills by defeating enemies.
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Mana based spells that give fatal blows to your enemies.
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Roguelike styled dungeon areas where rooms are randomized at each play session.
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Unique bosses that’ll test your wits!
SHIRO
“Boot Successful."
Awoken by a quake of unknown origin, a lone android opens her eyes in the depths of a top-secret laboratory. Why is it so empty? Why are these doors… locked? The silence is… deafening.
SH1-R0 follows a rogue android through the story of her two-sided conflict caused by the mistakes of an eons-dead alien race, and the ambitions of humans that are on the verge of repeating them.
As a highly advanced combat android, string together earth-shaking combos to crush waves of enemies while you explore labyrinthine high-security facilities all over Earth… and from beyond the stars.
Your combat abilities are unimpeded by the length of your weapon. Pick your fighting style and bring enemies down to your own turf or take the fight to them!
Unlock advanced movement abilities to reach new areas, and blaze through familiar ones with blinding speed. Dash, climb, crawl, and wall-jump, your exploration arsenal is fully-loaded.
Explore mazelike laboratories, high-tech military posts, and ocean-borne floating utopias with sprawling pathways, doors, and puzzles. The map doesn’t tell the full story!
Features:
High-Speed Combat – Take on entire battalions of enemy soldiers and alien defense mechanica with lightning-fast movement abilities and fluid combat abilities. Frame-perfect controls offer simple-to-learn, difficult-to-master combat that is satisfying to both genre-newcomers and veterans alike. Find your playstyle amongst a variety of weapons and combos!
Hand-Crafted Pixel Art World – From desolated laboratories to alien military space stations, every pixel of the environment is hand-crafted to bring SH1-R0’s immersive storyline to life.
Full Orchestral Original Soundtrack – The entirely original soundtrack brings the epic proportions of SH1-R0’s story full-circle, bringing a new level of immersion to the environment and action.
Highly-Developed Character Cast – Meet a broad cast of characters both friend and foe, and sometimes in between. Keep your wits about you, not everyone has you in their best interests.
An Amazing Wizard
Gameplay
What do you get when you combine a roguelite with metroidvania? A RogueVania!
Explore procedurally generated levels with over 250 Artifacts, more than 100 Spells and dozens of Magic Weapons to unlock and use. After every death you’ll respawn in one of the four nature-inspired magicial worlds.
Story
A bad Necromancer has placed you in his Magic Realm. Because of that few Magic Hands started to follow you. They are able to cast powerful spells. Find items to make them stronger and free yourself!
Key Features:
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Procedurally generated world - Explore a unique world every time you play.
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5 Nonlinear Levels - Only 5 levels? Yes, but each time you die you’ll respawn in one of the four nature-inspired worlds and face other enemies based on current biome.
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Few Difficulty Levels - Every time you kill the end boss, you’ll gain possibility to change the difficulty level and face stronger foes.
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Many Bosses - After every level you’ll have to face a merciless boss.
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Action RogueVania - This means permanent deaths where you lose every item you’ve found, but there are some permanent upgrades available.
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A lot of Secrets and Mysteries to discover - No spoilers!
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250+ Unique Artifacts - Every artifact has it’s special use. A lot of them change your Basic Spell behaviour or add special abilities. Literally countless combinations.
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100+ Spells - Cast Fire Balls or Tornados, Summon Creatures, Slow Time, Create Gravity Zones and many, many more…
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Dozens of Magic Weapons - Use one of many Magic Weapons to help you survive!
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Dozens of Upgrades - Upgrade your starting items or statistics. Add more elements to the world, increase your chance for finding better items and many more!
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Hours of fun - This one depends on your skill. Something about 30-60 hours or even more.
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Multiple Save slots
Demon Strikes Back
This is what I’m looking for after Wizard of Legends and Dreamscraper!
Fun rouge-like map, amazing combat, cool relics, virtually beautiful scenery.
Worth buying!
– Real player with 26.3 hrs in game
It’s a little buggy, but none of it is game breaking. It’s a little grindy, but possible without the grind. It’s a little game, but the ambition behind making something decent paid off.
Every enemy in the game has a clear weakness and moment to attack. Your roll is how you avoid damage, and the attacks are mostly well telegraphed. You can play as a ranged character or a melee character. I prefer the melee personally, but ranged is playable.
All in all, the game passes the time in a fun way, and that’s pretty much all you can ask from a video game.
– Real player with 3.7 hrs in game
Patch Quest
THE GAME
Patch Quest is an amzing Roguevania that, as the name suggests, combines gameplay from the metroidvania and the roguelite genre. This is resembled by the overworld map being fixed, with shortcuts to unlock all around the world (and the world is pretty big, trust me) but the actual things that are on the map are random each time you start a run (monster encounters and terrain, basically). I adore this aspect as it allows for really fun and varied gameplay while still keeping some of the things that make the metroidvania games great. The game also has its roots in The Binding of Isaac and Enter the Gungeon, which is very noticable if you’ve played them before jumping into Patch Quest.
– Real player with 140.0 hrs in game
9.5/10
Absolute Gem. I picked it up a few day ago and I keep playing it almost every night with my wife. We both love it.
Pros:
- Your ride determines your skills and the fruits are your bullets.
! You can catch up to 5 pets that can let you ride on, or help you in fight.
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It is so easy to pick up as what you have to do is just dodge, shot, occasional catch and use your skills.
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There is a good and simple story.
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The graphic is excellent. The pets and the backpack are so cute.
– Real player with 13.2 hrs in game
Vagante
After a whole 1000 hours of playing this game, I think it’s time that I should write my thoughts about it. I’m gonna be listing some strengths and weaknesses of this game and the severity is determined by the amount of +’s or -’s, up to 3. I’ll state a solution for any problem I have if I can think of one. Also, spoiler warning. If you don’t want to get spoiled, just skip to the bottom of this review.
+++Nearly limitless replayability. I’ve managed to stick with this game for 1000 hours because it keeps putting me in unique scenarios, despite the level generation variety not being great. Not only are there a lot of builds but the gear is so random that you’ll be getting very different stat spreads and equipment perks to use at various points in the game.
– Real player with 1053.4 hrs in game
This is a beautiful little game. It’s deceptively simple but almost impossible to master, and with enough complexity that it has extraordinary replayability. The different character classes are all unique with their own starting equipment, stats, and abilities, which allows for a wide variety of play styles. Want to run around all the enemies and attack from a distance? Be an acrobatic rogue and roll, jump, and climb around to your hearts content. Want to just brute force melee everything? Be a berserker wildling and solve all of your problems with fists. Finding a method that works for you is important because the game can be mind numbingly difficult.
– Real player with 717.2 hrs in game