Sigma Impact
It is actually a very nice game, once you get into it. Provides very fun gameplay with a beautiful soundtrack, and I like the fact that it has local co-op to make the game more fun and a bit easier with the extra help. The game has a lot of potential to improve and add new things in further updates. I would personally recommend a third player local co-op option, and I think some other people would too. Thou I do understand that it would have to squeeze the players health and weapon stamina bars, making them very small. Hopefully there is an alternative solution to this problem. My second suggestion is just to add some new enemies, and maybe a weapon too. But all in all, so far this has been an extremely fun game for me and my friends to play together, and I hope that there will be updates very soon:)
– Real player with 42.0 hrs in game
Read More: Best Roguelite PvP Games.
This game is very fun and hard to master but once you get the hang of it. The game somehow becomes even more challenging as you try to beat the it under 10 minutes I would recommend this to anyone who enjoys a casual play-through. I’m looking forwards to further development in the future.
Also…
Hehe mace go boom boom.
– Real player with 30.9 hrs in game
Load Roll Die
Exciting and strategic dice combat!!! Its lots of fun discovering all the different ways you can combine different dice faces to create a unique battle plan. The dice and plentiful cardboard landscapes feel really physical and its satisfying rolling a bunch of dice at once and watching them pile up! Dice go brrrrrrrrrrrrr!
– Real player with 7.4 hrs in game
Read More: Best Roguelite Strategy Games.
I was given this game for free a few days before the official launch, so my 2-ish hours are solely based on that build. No, I was not given compensation for playing the game and my review is unbiased.
Load Roll Die is a Roguelite Dicebuilder game, in which you move your little blob character through various randomized maps, fighting enemies and bosses, collecting different types of dice and powers for each die. It’s a very challenging game, but in a way I don’t think it really should be. Being a game revolving around dice, it’s reliance on RNG is almost absolute, with an almost healthy amount of strategy involved, given that you can create some interesting and powerful builds if you have the right powers and the correct dice, but it’s always a gamble to see what you loot from enemies, find in chests and buy from shops, which items are sometimes overly expensive for the small amount of currency you get overall. Enemies get from easy to hard really quickly as well, each one having their own specific builds that sometimes are perfected to do something specific, such as replicating dice, dealing a lot of poison damage, destroying a bunch of your own dice, etc, most of which are extremely reliable and non-RNG dependant, contrary to your shabby builds at those levels. Some other issues lie in QoL stuff, such as some powers being confusing to understand from their descriptions being vague or poorly explained, and how at the start of the game you can start off without any dice on accident, making you unable to advance.
– Real player with 2.2 hrs in game
REM Cycles
Fun game with awesome sound track
– Real player with 9.5 hrs in game
Read More: Best Roguelite Tactical RPG Games.
This game has so much character! The action feels quick and intuitive and the music is soo cool. I’m excited to try all the characters I haven’t gotten to yet, so far exploding cats is a personal favorite
– Real player with 5.9 hrs in game
Gunnhildr
Awesome game, plays sorta like a scifi Binding of Isaac, really cool, high difficulty curve at the start.
Unique about this game - Weapons have infinite ammo, but can overheat, in order to reduce heat you need to jump and dash, sort of a “Move or Die” type mechanic which keeps things fast paced. Really awesome Idea, and something that makes it stand out amongst other games of the genre.
– Real player with 5.3 hrs in game
Although marketed as a story driven game, what first excited me about Gunnhildr was when I read it was a first-person shooter rogue-lite, something I’d never seen executed well but certainly something I’d love to see executed well. Unfortunately, Gunnhildr doesn’t quite deliver… yet.
Story
Where Gunnhildr does deliver is the story, which is no surprise when the game is marketed as a “narrative shooter”. The story is arguable the most polished part of the game, there is a lot of interesting lore to unravel about Norse gods and the world of Gunnhildr. However, it’s how the game tells the story that is an issue. It is a complete overload of information. The number one rule of story telling is “show don’t tell”, Gunnhildr shows nothing and tells a lot.
– Real player with 3.6 hrs in game
DOOR:Inner Child
Knock-knock* is literally what defines a game with the name DOOR. At least it was what I thought in the beginning, but my mindset changed. Now when someone knocks at my door… I remember the amazing things that I could see.
I could have a cleeeeeean experience with my old and good NVIDIA Geforce GTX 1660 Ti. I couldn’t even have an fps' fall… so a well-optimized game can be awaited. About hardware, my experience with the mouse and keyboard wasn’t bad, but I think that the controller will give a cleaner experience.
– Real player with 4.5 hrs in game
Where do I start. The game first hits you with beautiful visuals and music. I was actually super excited when I found out about this game but was afraid i over hyped myself. It as lived up to my expectations. I just streamed the game on twitch and used the game in a sense as a way to talk about life and mental health. The puzzles seem easy at first but do get more difficult. I still cannot get over the sense of depth in such a simple concept. beautiful. I cannot wait for it to be continued. Please let this game be continued.
– Real player with 3.0 hrs in game
Bloody Rally Show: Prologue
Bloody Rally Show is my game of the year for 2020. It has everything I want in a racing game, from violence to an endless array of tracks to meaningful progression. It has become my favorite racing game of all time, so I implore you to try out this free version, and I hope you fall in love with it as I have.
– Real player with 8.6 hrs in game
One of the most satisfying drift mechanics I have ever experienced. Great variety of cars, each with an unique feel. Super fun daily randomly generated tracks. Super squashy pedestrians. Most stressful gaming experience ever if I lose a car and have to play as a pedestrian instead.
And all of this… For free. Man!
– Real player with 6.8 hrs in game
KaveXplorer
- The game is good for its wide variety of play styles. The way that skill upgrades are randomized makes each run unique. + Some shrines can change how you play completely. + Nice graphic design. - The black guy skill hitbox is bullshit. - Switching skills is a bit hard. - No music. Overall it’s good, the dev said those bad point will be improved in the Full Release, hope what he said is true.
– Real player with 1.1 hrs in game
I want to first off thank the developer for the free evaluation key provided to me. I also want to express that no keys have ever influenced my review or score in even the smallest way. The last Steam key provided from a developer made my MISS series and a 10% score… Just sayin'
KaveXplorer is a game that will likely appeal to fans of the Binding of Isaac crowd. People who enjoy rogue like games, bullet hell games, and action RPGs are also likely to enjoy this game. It’s very well coded, and is very challenging to play as well, like most rogue-like games are!
– Real player with 0.7 hrs in game
SYNTHETIK 2
Is this game fun? Early game is frustrating. The upgrade system is overhauled. Don’t expect synthetik 1. Think of it as a knock off. similar mechanics, and familiar look, but new game. Items work different, upgrades you stack up till you hit a keosk and then upgrade all you want. Cost varies based on rarity. I think.
Are upgrades new? yeah. Same as before? kinda, similar. Same goes with guns, and items.
Now the bad.
-The AI wayfinding/pathmaking is broken. The AI is stupid.
– Real player with 20.4 hrs in game
To summarize my thoughts, try the game if the following applies to you:
•You’ve never played Synthetik
•You didn’t like the first Synthetik for minor or unfixed reasons.
•You like fresh experiences.
•You enjoy a good game, regardless of genre or predefined categorization made by the masses.
•You enjoy a thumping, lively soundtrack with plenty of room for quiet time.
•You enjoy great audible feedback, and the virtual, kinetic feedback associated with fantastic audio design.
•You enjoy science fiction.
– Real player with 15.5 hrs in game
The Mole Men
The Mole Men is a very addictive 2D action game up to 4 players and you should buy it !
Here’s why :
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The rogue lite aspect of the game gives the player many possibilities, as there are many equipments and skills available for the character. There are also many differents missions like rescuing a NPC or finding and destroying computer servers. Some of the missions unlock new classes to the character that change the way they will be played. The replay value is great !
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Its gameplay needs practice first but when mastered, it gives the player the feeling of accomplishment as they will kill group of enemies without taking damage and will successfully avoid lava by using the rope. With this fast-paced gameplay, it has great tools to be a speedrun potential game.
– Real player with 29.0 hrs in game
I love the sound design since I’m “old”, the gameplay is something I didn’t know I was craving since broforce, keep kicking ass Devs, this is a gem!
– Real player with 11.2 hrs in game
CreatorCrate
This game has incredible movement with a super fun momentum based physics system and I absolutely love it. It has been incredibly satisfying to improve at this game and experiment with all the various items and techniques as well as game modes. The base game is not overly difficult so it’s fairly easy to get in to and there are quite a few compelling alternate game modes.
I give this game a huge recommend and I believe it deserves way more attention than what it has gotten. If you are into movement games, roguelites or platformers of any kind creatorcrate highly worth checking out.
– Real player with 16.0 hrs in game
Tons of fun! Its a creative platforming game with a fairly open world to play in with a fun storyline so far!
– Real player with 13.9 hrs in game