Lucid Steam
This game is currently a bit rough around the edges, but with a bit of polishing could end up really great!
Right now though, it could use more tooltips to help people understand what’s going on and what effects what.
– Real player with 1.0 hrs in game
Read More: Best Roguelite Exploration Games.
Not Another Dungeon?!
I have played this game for quite some time now, and it had me hooked for a good time, the gameplay loop is fun, i really like the easier quests to contrast the harder achviements, i have been working on getting all achivements for a while now, but i sadly don’t have that much time anymore to try and get them all, but i can usually get a run or two in occasionally. It’s a nice break. If there is one thing i’d complain about is that one achivement that i don’t have is a bit of a grind but it’s not that bad when you can consistantly get to the top. All in all it’s a fun game, i recommend this game to people who like Roguelite Card games. Looking forward for updates in the future.
– Real player with 18.1 hrs in game
Read More: Best Roguelite Strategy Games.
⡴⠑⡄⠀⠀⠀⠀⠀⠀⠀ ⣀⣀⣤⣤⣤⣀⡀
⠸⡇⠀⠿⡀⠀⠀⠀⣀⡴⢿⣿⣿⣿⣿⣿⣿⣿⣷⣦⡀
⠀⠀⠀⠀⠑⢄⣠⠾⠁⣀⣄⡈⠙⣿⣿⣿⣿⣿⣿⣿⣿⣆ play it
⠀⠀⠀⠀⢀⡀⠁⠀⠀⠈⠙⠛⠂⠈⣿⣿⣿⣿⣿⠿⡿⢿⣆
⠀⠀⠀⢀⡾⣁⣀⠀⠴⠂⠙⣗⡀⠀⢻⣿⣿⠭⢤⣴⣦⣤⣹⠀⠀⠀⢀⢴⣶⣆
⠀⠀⢀⣾⣿⣿⣿⣷⣮⣽⣾⣿⣥⣴⣿⣿⡿⢂⠔⢚⡿⢿⣿⣦⣴⣾⠸⣼⡿
⠀⢀⡞⠁⠙⠻⠿⠟⠉⠀⠛⢹⣿⣿⣿⣿⣿⣌⢤⣼⣿⣾⣿⡟⠉
⠀⣾⣷⣶⠇⠀⠀⣤⣄⣀⡀⠈⠻⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⡇It’s good
⠀⠉⠈⠉⠀⠀⢦⡈⢻⣿⣿⣿⣶⣶⣶⣶⣤⣽⡹⣿⣿⣿⣿⡇
⠀⠀⠀⠀⠀⠀⠀⠉⠲⣽⡻⢿⣿⣿⣿⣿⣿⣿⣷⣜⣿⣿⣿⡇
⠀⠀ ⠀⠀⠀⠀⠀⢸⣿⣿⣷⣶⣮⣭⣽⣿⣿⣿⣿⣿⣿⣿⠇
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– Real player with 9.9 hrs in game
Gone Viral
If you want to make comparisons to other games, this is Enter The Binding of Smash TV, and if you understood that reference, this game is for you.
It doesn’t take itself seriously because it can’t, there’s just no way to sell this tone other than zany and over the top, so if you’re looking for gritty it ain’t here. I’m a big fan of twin stick roguelikes, but a common complaint I hear when I try to attract my friends to the genre is that they don’t want to take the time to slowly, painfully learn all the item effects and enemy patterns to be able to string together a good run. In your first few runs of Gone Viral, it doesn’t matter what the mutations do, pick them up, they’re fun. Are they good for your build? Who cares, they’re fun. Figuring out the cool interplay between different mutations can come later, and it will, through natural gameplay experimentation.
– Real player with 50.8 hrs in game
Read More: Best Roguelite Dungeon Crawler Games.
Im giving this game a thumps up cause im havin fun while playing it but im going to give an honest review hoping that the devs will see it. The game is actually a mele Isaac clone with better graphics and music BUT it lacks in relics big time (i know its still in early access) and you never get these “overpowered” runs you would get in Isaac.. It also lacks in enemies and you find the same ones (6-7 types of enemies) again and again.The bosses are actually fun and interesting.The events need a bit balance cause many times you get in rooms full of enemies and with the events together its super sure that you ll get damaged..The drops need a bit balance too cause there are many runs that you cant even find enough shields..The main character is fun with nice skills but the rest two characters are 99% unplayable.The second character needs to never get dmg or find extremely many shields (and this happens 1 in 50 runs) and the third character has the slowest attack in the history of videogames and if you miss it you get dmg so its unplayable too.. i feel that these 2 characters need a huge rework..A ranged character would be fun i think (i know that there are ranged weapons but still its not sure if you ll find one or not).. The game is nice and the whole idea too but the game needs balancing and reworks to be a super great game.. I hope we see more relics and more unique ones in the next updates so every runs is different than the last one. 7/10
– Real player with 20.0 hrs in game
Tetra Cube
Tetra Cube is a solo project by DDal, an Illustrator, known for art from gacha game Girls' Frontline. With small budget and zero marketing, Tetra Cube gets instantly into a pile of Steam games with near zero discoverability on the release day, but let it not deceive you.
So what is Tetra Cube? Basically, if you played Into the Breach and Invisible Inc, the game will give you those feels, except on a much smaller scale since the game isn’t that complex. It’s fast paced, fun, small puzzle battles in 8x8 tiles or 8x4 tile rooms, and you control only 2 characters + 1 hacked robot of your choice. You dungeon crawl through floors, manage your resources, upgrades, equipment and try to win battles without taking any damage if possible. Full run from start till the end is around ~2-3 hours. Music is probably one of my favorite things in Tetra Cube. And surprisingly, plenty of different tracks for such a small project.
– Real player with 98.5 hrs in game
Even though the price is deceptively low, this game received a lot of effort. It takes several hours to play until the ending, without feeling repetitive or watered down.
The strategic part is easy to understand, and feels fair and fun to play. Different equipment requires different strategies, which makes it fun to fight for another ending. Unlike many rouge-somethings this game follows the plot and doesn’t revolve around randomness and near infinite replays, finding good balance between procedural crawling parts, and story progression.
– Real player with 14.4 hrs in game
Airlock Arena
Become the ultimate cargo smuggler
Welcome to the thrilling and dangerous occupation of galactic cargo smuggling. In Airlock Arena, you are responsible for procuring, protecting, transporting, and ultimately delivering precious cargo to the far reaches of space. Avoid the Authorities, look for opportunities, and ultimately make a profit while bringing much needed supplies to colonies cut off by the ravages of galactic civil war. The chance to make a fortune is real, but the odds of dying are even higher. This is no game for the weak.
Game Features
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Highly strategic 2-D action “rogue-like-like” gameplay on spaceships and planets for endless hours of replayability.
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Simulated vacuum physics! Smugglers quickly learn that air can be their best friend or their worst enemy.
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Randomly generated destructible/repairable ships. Each playthrough requires different strategies to accommodate different ship layouts.
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Tons of random event combinations to challenge your skills and decision-making abilities while under pressure.
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Work together to restart broken ship systems such as engines, blast doors, and artificial gravity generators, when they inevitably fail.
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Single player and Cooperative contracts both locally and online, so you can play together on the couch, or across the net. Die alone, or die alongside your friends in a universe full of unknown terrors.
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Unique items, including the blaster, repair gun, grapple beam, and jet pack to help deal with the dangers of space in whatever way you see fit.
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Financial decision making. Do you use those credits to help make the mission more forgiving, or hold on to them to go for a high score?
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Unexpected cargo. Space is full of all kinds of trash and treasures. Sometimes the best cargo is what you find along the way! Take a perilous spacewalk and see if you can’t reel some of it in!
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Biomatter absorbing respawn platforms. Get the lifeless corpse of one of your friends back to a respawn platform, and see them spring back to life, ready to die once more!
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Increasingly difficult contracts to keep even skilled players on their toes. You’ll be yelling at Airlock Arena for hours to come.
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Competitive deathmatch and capture the cargo modes to test your mastery of the game mechanics against your friends.
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A super-secret ending that only the most observant players will find! Don’t tell anyone… it’s a secret!
Orpiment
Choose your knight, earn him the most beautiful and powerful equipment, but above all, surround yourself with the best supporters to encourage you during your fights! In Orpiment you don’t play the knight but the members of the audience who all have their own skills.
You don’t control your knight during the fights but you can intervene at any time by using the special abilities of your audience members. Throw a roast chicken, drop your panthers on the field or steal your opponent’s shield to tip the balance in your favor!
In this rogue-like game where the heroes are the shadowy characters, bring your knight into the story by using the best audience member combo possible.
Recruit new audience members through victories
Get new equipment to replace those destroyed in battle.
Repair your shields and armor at the blacksmith’s, upgrade your supporters at the inns, and buy rare equipment from the merchants.
Progress through your adventure via a procedurally generated map, choose your path amongst the various pitfalls that make up the map, surround yourself with the best supporters and equip yourself with the most powerful equipment to face the Golden Demon and his 4 demonic knights.
Features:
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4 knights with different characteristics
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Around 20 different audience members
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Over 60 special abilities
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Almost infinite team compositions
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Over 80 different weapons!
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Over 40 different shields!
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More than 40 different battle armors!
The Tower of Worth
A bit rough around the edges but still worth a try.
– Real player with 7.5 hrs in game
this was a whim buy. not really optimal for keyboard and mouse. game starts of with arrow keys to move and not working with aswd like most games. the cool downs for attacks feel too long i feel like im just using my basic attack most of the time. you do need to doge and block or you will get killed.
its alright for the price recommend getting on sale
– Real player with 0.3 hrs in game
Grim Tranquility
EARTH IS DEAD. THE STARS AWAIT.
After centuries of environmental exploitation, the Earth is all but destroyed… its resources depleted… its climate uninhabitable. Humankind has used the last available resources to search for a home in a new world that may be harsher than even Earth was.
Grim Tranquility is a sci-fi-themed roguelite, tactics-based RPG where you explore alien worlds and battle vicious enemies in your quest to establish the first human settlement in space. Will humanity finally learn from their past mistakes or are they doomed to repeat the avoidable tragedies of their ancestors?
Key Features
Master The Alien Battlefield: Leap into battle utilizing proven tactical RPG mechanics to strategize movement, capture map objectives, and unleash special attacks on hostile alien enemies.
Fight The Power: Rebel against a corrupt empire and take out selfish leaders in high-stakes boss fights - or replace them.
Build Your Own Team: Every run choose a team from 3 original classes.
Gain Political Benefits: Secure valuable buff effects for your party by bribing alien officials - or just take them by force in the roguelite cycle.
Experience A Different Battle Every Time: Procedurally generated levels deliver a different tactical challenge in every playthrough.
Take on Side Quests: Even heroes need side gigs! Take on Moonlight Missions to earn money, weapons, and to learn more about the people who need your help.
Enjoy Heroic Voices: Feel the diverse characters come to life through renowned vocal talents including Steve Blum (Shazam!, Mortal Kombat series), Ray Chase (Final Fantasy XIV, Evangelion, Nier: Automata), Misty Lee (Star Wars Jedi: Fallen Order, Just Cause 4), Darin De Paul (Mortal Kombat Legend: Scorpion’s Revenge, The Outer Worlds), and Alexandra Gray (Empire, Transparent).
Myriad: A Rogue Adventure
About This Game:
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Myriad is an Action-Adventure game with Roguelite elements. Play as a new character each run, loot tons of weapons, and fight hordes of enemies in a randomly generated world.
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Start each run with a randomly generated character with unique stats and build a loadout of powerful weapons and abilities that best suit the character.
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Select from over 1000+ procedurally generated weapons with unique stats and abilities to annihilate all your enemies.
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Create your own builds at the start of each run to take advantage of your characters' strengths and cover their weaknesses. Keep on improving your build as the run progresses to keep up with the rising difficulty!
Key Features
Infinite Possibilities: Randomly generated player characters along with procedurally generated weapons and levels means no two runs will ever be the same.
30+ Different Enemies: Fight against hordes of different enemies with varying abilities and difficulty. From Goblins to Mummies and everything in between!
Unique Procedurally Generated Weapons: Loot defeated enemies to find new and powerful weapons you can use. Each weapon has its own unique stats, perks, and drawbacks.
Skyward Descent
A really compelling game, I started it up to see what the deal was and immediately lost half an hour to it.
– Real player with 25.2 hrs in game
The game is very easy to pick up and play, and for the most part the gameplay is easy to understand. There are a few things that are frustrating to me playing this game, though.
After defeating a boss, if you haven’t taken any damage, you get an option to shuffle around some of your stats. I’ve gotten options like “+30 HP & -30 HP” multiple times, which is incredibly frustrating because it makes one of your options useless. There is another power up called “Lucky Items” that is supposed to give you more stat boosts in the game, but I never noticed any difference when I got it.
– Real player with 4.3 hrs in game