Your Show Has Been Cancelled
This game just keeps going. At least as much content after “finishing” the game as before. Really well put together 3!
– Real player with 104.5 hrs in game
Read More: Best Roguelite Exploration Games.
I was not expecting to wholeheartedly enjoy this game as much as I did. From the amazing soundtrack to the laugh-out-loud humor (not even joking) to the real sense of growth in power as you progress, this game will remain near the top of my list for indie games for years. Best of all, you can feel the passion from the creator with every line of dialogue.
If the price is a bit daunting for you, I’d definitely recommend it on sale.
Overall I’d give this game a 8.5/10 - a game I would highly recommend, and I hope to see more from this developer in the future.
– Real player with 7.3 hrs in game
Leyline Knights
If you like Roguelikes like Hades, you’d enjoy this. A couple of patches can get it working well cause I did encounter a couple a couple of bugs (in fact I only stopped playing because of one). I didn’t quite understand what are the things you select before you start the “Dungeon Run” but its fun. Managed to fight (and not always defeat) a couple of bosses which from my experience in 1 hour of play were all different so that nice. Also I have no idea how you can get back with your gems, I wanted to buy some permanent buffs but when I died I always lost everthing (not sure if intentional but usually you get to keep a small percentage if you don’t make it till the end)
– Real player with 2.3 hrs in game
Read More: Best Roguelite Female Protagonist Games.
I’d recommend this game, it’s a nice action roguelike game with a nice replayability value through the possibilty of different builds.
Your goal is to climb the Great Tree to do so you’ll fight enemies through different areas and maps and fight your way against bosses.
You have access to numerous upgrades,items and combining various elements to help you through it and advance to the next level of an area.
You’ll encounter NPCs that will help you and tell you a bit more on the lore.
You can also tailor your playstyle with the purchase of upgrades and such.
– Real player with 1.2 hrs in game
WizardPunk
Had a good time, reminded me of Custom Robo quite a bit which I loved as a kid. I didn’t play with anybody, because it’s not online multi, which kinda sucks. But the single player had a lot to do. The guilds are a bit awkward to get through, but playing with a full build on day 6 was pretty sweet, lots of things to think about, pretty complex. Looking forward to future patches!
– Real player with 3.4 hrs in game
Read More: Best Roguelite Cartoony Games.
Fast, fun, satisfying fighting game that incorporates a nice blend of different character progression elements. It’s quick to learn but difficult to master and there’s plenty to experiment with. I’m partial to Ignissa but Vito is a close runner up. Looking forward to future updates!
– Real player with 2.2 hrs in game
Hearts of the Dungeon List
incredible art and monster design, fun gameplay, and tumby. 10/10
– Real player with 6.3 hrs in game
Simple and fun game. Very short, unless there is more stuff to do Im not aware of, but I found it enjoyable for how laid back the game is. The controls were hard to get used to, but once I did there wasn’t really any issue. Definitely an early access game as certain things don’t seem to be there or got weirdly cut off, but from what I see the dev updates the game often so Im sure it will be fun to keep up with. :)
– Real player with 5.2 hrs in game
Don’t Kill the King!
Someone tried to kill the king, but fortunately they failed! However, the would-be assassin will return to try again, and it’s your job to catch them.
As a medieval gate guard:
- Interrogate visitors and try to uncover any lies or inconsistencies in their stories.
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Search any visitors that seem suspicious. After all, they could be smuggling contraband or worse…
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If any hidden item is found, choose to confiscate it as illegal contraband, or discreetly take it for yourself.
- After deeming visitors as innocent or guilty, choose to allow them into the city, deny them entry, or even throw them in the dungeon.
Do all the above while:
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Trying to maintain the happiness of the visitors.
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Earning gold to pay your bills.
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Gaining reputation amongst the city guards in order to climb your way up to top.
Sometimes being a gate guard can be exhausting work, and quite frankly low-paying work at that. So a little bit of dishonest work to make some quick coin here and there wouldn’t hurt, right?
- Gamble and play some relaxing Contraband Bingo with the contraband you confiscated from the visitors (or bought from the black market).
- Invest in contraband stocks at the black market and check everyday to see if your stocks are climbing or dipping.
Features:
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Each visitor will have their own set of occupations and personality types that will be randomly chosen each day which will affect their dialogue and how they interact with you. For example, one visitor may be an honest blacksmith one day and the next day you see them they might be a lying carpenter.
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Special items can be bought at the black market which affect the number of visitors who are carrying items, decrease the likelihood of guilty visitors appearing, double the amount of reputation earned from your work, and more!
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Achievements to be unlocked through special interactions and your hard work!
A Void Contract
The hell, the void, or the freedom.
A Void Contract is a story-driven rogue-lite RPG about an unfortunate warlock who ends up in hell. Wash sins by fighting hordes of fiends while a Void at the bottom of the demonic city will slowly drain your soul. Meet the consequences of damned artifacts' thoughtless use. Explore 3 circles of the ancient demonic city each with its own architecture and dangers. Forge new contracts with the devils. Some of them might want to kill you, some of them might like you. Use them to your advantage and get out from the hell!
… Or embrace a new shape granted to you by a demon realm and start a new life.
Core features:
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Dynamic battles
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Legions of demons to fight
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Enemy champions will hunt you
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Damned artifacts shape your appearance
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Skills choice freedom
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Randomly generated locations
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The immersive hand-drawn art style
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3 unique designed city parts
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Protagonist gender choice
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4 romanceable characters to meet
Star Renegades
Bought the game for the style, stayed for the depth. TLDR: Overall great game, but the UI could use some polish.
The style really has the nostalgia of a classic RPG where you wander the map and get into fights. The animations and artistic design is very well polished.
Being a fan of MOBAs, like DOTA, I really like the process of thinking through party composition, skill progression, and level/gear priority. This game really forces you to make decisions about these changes in order to succeed at the higher difficulties. Just beat Entropy II at 76 hours of messing around. The game has just enough random chance that it is fun, but not so much that you feel like your success is strictly a result of chance.
– Real player with 82.2 hrs in game
I’ll be looking at this game from the perspective of an SRPG vet, including Fire Emblem, DD, XCOM, etc.
-VISUALS-
This game is a treat.
There really is no other way to say it, I’m not sure pixel art and pixel art animation has ever been done better. The subtle 3D effects on certain aspects just makes it all the better. The environments, both out of battle and in it, are stunning every time. The animations are overall very pleasant with some nice weight accentuated by the screen shake and camera movement.
– Real player with 57.6 hrs in game
Humans Took My Neighbors!
In the small town of Monsternett, monsters get ready to celebrate their biggest Holiday, halloween, as Anthony and friends prepare for the special night, strange portals start to appear all around town curious monsters went in only to never come back out as the portals disappeared…
Then the portals reapered bringing strange crazy creatures looking to destroy and capture the monsterkin, and only Anthony and friends can stand up to them on Halloween’s eve.
Humans took my neighbors is a 2D top down action game inspired by classics like Zombies ate my neighbors and other top downgames, you’ll go through the neighborhoods saving as many monsters as you can, fighting humans ready to take every monster they see, and as you progress through the levels maybe find the cause for this invasion.
Anthony Albescu
He is a friendly and protective vampire especially when talking about his sister. He is competitive and loyal, he started the monster squad with his best friend and neighbor Fenrietta and when they started school they met Elsheip and Frankie who became the new members. He dreams of becoming a Sentinel like his father and be part of the Monster Council.
Fenrietta Brunt
She is a young wolf who loves nighttime and the outdoors. Her family moved to Monsternett when she was a young cub, as her mother was transferred to the Elite Castle guard of Dracula, they moved next to Anthony’s house and they became friends. Her father works as a professor in MonsterCademy . She wants to be a great warrior like her mother to be ready for any menace.
The game is currently in development stay tuned for devlog updates and more!
Moon Hunters
Moonhunters
Moonhunters is an isometric action role-playing game that can be played with up to four people. There are several different characters to pick from with a limited amount of abilities that become more diverse as you progress through a session. The game itself is set in five different worlds, adorned with pixel graphics.
Your Progression
Moonhunters features a central hub whereby a collection of everything you have unlocked in single and multiplayer games is compiled. These are scenarios whereby you triggered certain events or met specific bosses. The idea of the game is to collect all of these trophies and fill up your hub. It is important to note that this is an extremely repetitive grind whereby you meet the majority of the same content over and over again. to put it into perspective; this is a game whereby it is impossible to unlock everything through skill but rather luck and figuring out which conversations lead to certain triggers. This, in turn, means that a lot of your time will be spent searching the wiki on how to get specific unlocks and then attempting to recreate these scenarios.
– Real player with 9.6 hrs in game
Let me explain this rating: I would recommend the experience of MH, not the game itself.
The value of MH is learning from its mistakes of trying to develop a narrative through mechanics. As someone who likes rogue-lite games yet craves for more storytelling, the idea of uncovering/shaping the story through replay-value is a novelty I can admire.
It’s no masterpiece nor a new benchmark for rogue-lites; it’s something of a failed experiment. That’s how I’d explain my apprecation for the game.
– Real player with 9.3 hrs in game
Thru
Thru is a modern day Oregon Trail.
Thru is a game about thru-hiking, which involves walking thousands of miles to get where you’re trying to go instead of taking a bus like a sensible person.
Thru allows you to virtually thru-hike the Pacific Crest Trail
-You start and work your way north or south evading the winter line.
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You begin with a generic hiker who you can customize and level up between sections and thrus.
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Every hiker generated is remembered, they remember all hikers they’ve interacted with.