ARRIVAL: ZERO EARTH
Aliens have invaded the earth and you have to assemble an army of local townspeople to fight them!
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Set in Finland during the Winter in the ’90s
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Roguelike gameplay
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Quick, about 20-minutes long sessions
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Control one large army thru different procedurally generated levels
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Collect items to gain new abilities
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Different Unit types to build your army from
DIFFERENT UNIT TYPES:
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ASSAULT RIFLE UNIT (Rynnäkkökiväärijoukkue) - A group of local army reserve enthusiasts
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PSYCHIC WIZARDS (Meediovelhot) - Psychics, great at tarot card readings, also able to shoot lightnings with 100% accuracy
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FIRE ARROW UNIT (Tulinuolijoukkue) - Members of the local archers sports club, able to shoot flaming arrows
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SNIPER UNIT (Tarkka-ampujajoukkue) - Don’t be surprised when the snow starts to speak
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BAZOOKA UNIT (Sinkojoukkue) - Ability to take down larger enemies with ease
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MINE UNIT (Ilmamiinoittajajoukkue) - Able to deploy deadly floating air mines
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KINETIC ROD UNIT (Puhelinpylväsjoukkue) - Secret Finnish army research technology to place hardened over-size telephone poles on orbit
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METEOROID STORM UNIT (Meteoriittimyrskyjoukkue) - Psychics able to command celestial objects and to turn them into deadly projectiles
NOTE: some of these unit types may be subject to change, also more will be available in the final game
Read More: Best Roguelite Shoot 'Em Up Games.
Dark Zone Defense
This game is amazon, good feedback , hit , sound. levels are challenge, boss are dangerous, every time I died and retry, different enemy combination appear, different weapon skill ability combination, make a lot of fun, many surprise! I would like a big yes!
– Real player with 14.0 hrs in game
Read More: Best Roguelite Clicker Games.
A difficult and addicting game!
I’ve been playing this game for about 5 hours now.
It’s really fun and it hooks you right away~
– Real player with 5.3 hrs in game
Razerwire:Nanowars
Razerwire: Nanowars is a retro (80’s) action-arcade game that progression addicts are certain to love. The game reminds me of the games that I would play for countless hours as a child. It is the result of a lunchtime, 30-minute a day, project developed by a dev who works on much larger projects. That makes this a bit of a passion project that has been programmed with love…. and that love shines through.
A Genuinely Pro-Gamer Developer
When Razerwire: Nanowars went on sale the developer posted the deal to Reddit’s r/Gamedeals and disclosed that the game was a part of an OtakuMaker bundle just as they went bankrupt. Unfortunately, he did not receive the ten thousand keys that he submitted back nor did he ever get paid for them. Other developers from the bundle who also never got paid had the keys revoked. However, knowing that legitimate purchases were made before the bundle was pulled, decided against revoking the keys. This resulted in a loss of hundreds of dollars from the loss of keys nor did he receive payment from OtakuMaker from the legitimate buyers.
– Real player with 11.8 hrs in game
Read More: Best Roguelite Shoot 'Em Up Games.
This one caught me by surprise.
I got it as a title in a trade, but it seems like it might be bundle filler also, because I have a ton of extra keys for it. Know what, though? It is totally worth the price of the game in full. If I had known how much fun I was going to have with this, I would’ve bought it.
I went into this blind.
If you can’t tell by looking at my account, I have a ton of games. Most of my indie game choices are random. I see something, install it, and see how I feel about it. I’m very pleasantly surprised!
– Real player with 6.6 hrs in game
SNKRX
What a fun game, really love it. It was the first auto-battler I played and I became a fan of the genre.
– Real player with 48.1 hrs in game
snake game go brrr, this is the first game in a while that i played for 7 hours straight. i would say this game is insanely under priced but i’m not complaining, each time you beat the game you unlock new difficulties and can make your snake a unit longer. i love the many different classes and units you can pick, things such as aoe or projectile attacks, or other things like the merchant which gives you interest on money and other stat booster and abilities you can get from beating elite enemies. buy this game. now.
– Real player with 27.8 hrs in game
Mist Hunter
Awesome crazy game!
No-bullsht frantic arena shooter with randomized upgrades and unlockable weapons. Cool visual style and fluid shooting and traversing mechanics. Good quality overall.
It’s a rely good game and it deserves more exposure, lots of fun in it’s current state, but has potential to be extended with more mid/long-term mechanics, a progression/upgrades system similar to Dead Cells or even procedurally generated levels.
– Real player with 7.9 hrs in game
At the time of writing this review I have only done a single run. The game is quite fun and different. The movement feels really nice and I personally love the art style. If you like FPS games but also like games where you get tons of different runs (i.e Binding of Isaac) then this is a nice blend of the two genres. 9/10 in my book easily.
– Real player with 2.5 hrs in game
Neon Dragons
Neon Dragons is a fast-paced roguelite spaceship action, with item collecting mechanics, and retrowave-style visuals. The player’s objective is to survive as long as possible in each stage and eliminate all bosses in the game.
Explore different universes full of danger, adventures and surprises, while eliminating enemies and collecting resources.
Play your way, creating your own strategies while surviving as long as possible.
Key Features
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Increasing difficulty
Plan your steps well within the universes as enemies will grow stronger as the waves pass, demanding more skill and attention
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Powerful items
With a wide variety of active items, you’ll be able to create different combinations of items to cause the greatest possible destruction.
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Constantly changing
The game universes are never the same, always with different challenges and unexpected dangers. With different items and attributes, no match will be the same
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Retrowave visuals
Destroy enemy ships and dodge missiles in the best Retrowave style, with neons and vibrant colors that bring the universe to life
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Powerful Bosses
Survive long enough to face powerful and challenging bosses who will put all your skills to the test
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Progressive evolutions
Play and unlock upgrades that accumulate as the game progresses, making the game more and more interesting as time goes on
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Unlimited play
Even after completing the game, you will still be able to continue playing to increase your highscore and compete for scores with other players.
In Game Adventure: Legend of Monsters
Usually you would look at the one dollar price and make an assumption of the bad quality of the game.
Well, this game can have a lot of more features. But the selling point is that it does good with what it has.
Story wise, you just blitz through the levels, upgrade your weapons, defeat the weak boss and save your sister. Nothing much there.
But you’ll see some attention to details -
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The monsters of this game are smarter than your usual top-down
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Your screen is your vision range. Enemies off-screen can fire at you, and you can attack them too (fire where the laser sight is coming from)
– Real player with 2.7 hrs in game
Just found this game by pure accident, and I am glad that I did!
These developers are way underselling this super fun little indie gem for just 99 cents when I feel it offers plenty of value and replay value to warrant a $10 price tag!
Watch my “First Play Impressions Video” right HERE:
https://www.youtube.com/watch?v=B4A2ABr6LxA&feature=youtu.be
While this game has a couple of minor little bugs, it still scored an impressive 95% score using my unique scoring system which grades indie games more on value and fun that it does graphics. Because of the high score and my recent discovery of this amazing little game, I started a whole new series on my YT channel called" Discovered Hidden Gem!" just for games like this one here!
– Real player with 2.5 hrs in game
Evil Heart Fever
Bear with me, this is my first long review. Overall I’m recommending this game, as it was decently entertaining and it’s only 1$ (and I got it on sale 40% off).
The gameplay is solid enough, basic twin-stick style shooting to take down waves of enemies coming at you from the sides of the screen. Your character shoots at crosshairs where your mouse is located, and can do a quick dash every 2-3 seconds depending on your stats until it reaches the crosshairs. The progression is fairly solid, staying relatively challenging without any real difficulty spikes aside from possibly the bosses, who are chosen at random; some bosses are pretty easy to downright unthreatening, while others can be incredibly difficult to deal with while still fighting the swarms of basic enemies. These bosses show up every so often (with health scaled to your level), and regular enemies stay spawning during your fight with them at no slowdown. You can even end up with multiple boss angels simultaneously if you don’t kill each one fast enough. As you kill angels you gain levels and earn perks, a choice of 1 from a random 3 possibilities, thus allowing you to get stronger to face the tougher stock enemies the game will flood you with. You can even get one of five special transformations, each with their own unique perk, by acquiring three specific perks related to the transformation. Pretty simple, but a decent enough gameplay loop for a dollar.
– Real player with 9.7 hrs in game
A really fun multidirectional-shooter-roguelike mashup thing, amazing product for a dollar. It’s theme feels nice and cohesive, between it’s mix of Lovecraftian and religious items, enemies, and the player itself if a nice touch, and works well. The game looks alright, nothing amazing, but it does the job and doesn’t hurt to look at. There are only a few flaws with the game, such as what I assume are bosses being really fucking hard to kill, meaning you need to get lucky and be beefed up or have a synergy by the time one comes. There’s also the kinda of small library of upgrade items, which is about 35-40, and while that isn’t too small of an amount, some more items would be pretty dope.
– Real player with 5.0 hrs in game
Nuke Zone
Take command of the virtual cyber-tank of your dreams as you blast through swarms of unrelenting enemies and massive bosses, on your path to the final showdown with the Arbiter, a corrupted military AI gone rogue! Tweak your tank power and overclock your systems for maximum efficiency and persistent destruction through thrilling adrenaline-fueled missions!
Upgrade your cybertank’s arsenal with a powerful combination of weapons, ultimates and mods. Each run is different, with randomized levels, loot, enemies and gameplay mutators. Restart your run with new challenges for better rewards!
Get in the flow with the musically reactive environments of the Nuke Zone. Even the landscape has its own electronic heartbeat, tuned to the pulsing rhythms of synthwave superstars Stilz and The Encounter.
Nuke Zone is still in development, which means your feedback can have direct influence! We’d love to hear your suggestions in the Nuke Zone Steam Community Hub, or join us on Discord to chat with the Devs! Last but definitely not least, a massive Thank You for your feedback, for playing the demo and for wishlisting Nuke Zone! We appreciate your ongoing support!
Antipaint
What’s Antipaint? It’s an intense & colorful roguelike shooter. Each enemy you pop becomes paint. Each level you beat becomes art. Become an abstract painter today!
Find a brush that fits your playstyle!
Choose a palette to match your mood. Begin coloring the canvas and earn that sweet, sweet exposure.
Blast through waves of colorful enemies!
The enemies are numerous - you’ll need to grab powerful items in order to survive! Each item has unique effects and will alter the way you play the game.
Once all the paint runs out - admire your creations. Then jump in for some more action!
That’s Antipaint in a nutshell. Does that sound like your kind of game? Make sure to wishlist!