Armed Emeth

Armed Emeth

Fun linear story driven metal max like game with golems instead of tanks.

Real player with 18.6 hrs in game


Read More: Best Robots Fantasy Games.


This plays a lot like an old SNES RPG called Metal Max Returns, but you have golems instead of tanks. It also has different options for the the golems like the items that grant access to certain skills. Instead of needing a more powerful engine, you need a more powerful core that can handle more energy (“Edea”) but the upgrades you apply come at a cost to the Edea levels (which also serve as your HP), so there’s a limit to how strong you can make your golem depending on the core you put into it.

Real player with 1.1 hrs in game

Armed Emeth on Steam

Ground Breakers

Ground Breakers

This is a really cool game with a bunch of issues, but still really worth the money. I think it really deserves more attention than its getting.

The Good.

  • cute graphics

  • the units you play with are really different and really encourage you to use different play styles

  • 3 games in one, and each game type lets you earn different types of resources (money, parts, and chips

  • the campaign mode is pretty much a full game all by itself, with both a strategy map and tactical maps whenever there is a fight

Real player with 45.2 hrs in game


Read More: Best Robots Strategy Games.


TL;DR: If you can overlook the unpolished UX, you’ll get a great game for your money.

This game is very “indie.” By that I mean it definitely lacks a lot of the polish that big-name funding provides. There are copious grammatical errors, although little typos, which leads me to believe it’s more of a translation issue than a proof-reading one. However, everything is understandable, it’s just occasionally a wonky read. Other than that and the unintuitive HUDs, the balance of the game and some of the mechanics feel a bit odd, especially with the multiplayer aspect. I don’t think this could ever have a robust competitive player-base, but it might be enjoyable to play with a friend from time to time.

Real player with 37.5 hrs in game

Ground Breakers on Steam

Metal Brigade Tactics

Metal Brigade Tactics

Reminds me of the old Super Robot Wars games and and a bit of the games for the ps1. A true old-school Tactical Strategic Turn-based RPG.

Real player with 6.6 hrs in game


Read More: Best Robots Strategy Games.


looked promising yet the game has no options that means also no full screen mode. You can only play on a 600x400? window. so yeah, kinda unplayable on a modern screen. Never managed to get a unit moving so that might be a bug too

Real player with 0.1 hrs in game

Metal Brigade Tactics on Steam

Tiny Force Deluxe

Tiny Force Deluxe

Played a couple hours and noticed a bit of a bug, all the characters were unlocked from the start, already i have the achievments for unlocking all the characters but not the one for my first new character. This I am assuming is making it a lot easier than it is supposed to be and also takes the fun out of it as there is nothing to work through the levels for.

Fun gameplay, but really not very challenging..

would reccomend when the bug gets fixed or if it goes for real cheap.

Real player with 2.0 hrs in game

Really easy to play and fun game! I love the idea of evolving my characters and the boss battles! And the art style is really awesome too!

Real player with 1.1 hrs in game

Tiny Force Deluxe on Steam

Army of Squirrels

Army of Squirrels

Super green!

Real player with 3.6 hrs in game

It’s pretty bad

Real player with 0.4 hrs in game

Army of Squirrels on Steam

Der Geisterturm / The Ghost Tower

Der Geisterturm / The Ghost Tower

Der Geisterturm is a game i could only describe as “hostile”.

It’s a grid-based, first person dungeon crawler not unlike say, Warhammer 40k’s Space Hulk, except you’re piloting a mecha - and i don’t mean the “protagonist” kinda mecha. You’re essentially stomping around in the kinda grunt suit that gets oneshot by the Gundam 5 seconds into a battle setpiece. You know, a Zaku I basically.

Now, while nothing in the game will actually oneshot you, what this means is that combat is often going to be an extremely risky endeavor, as to even have the slightest chance of survival you’re going to have to learn to:

Real player with 16.9 hrs in game

The spin-off sequel to the mecha dungeon crawler Das Geistersciff. Der Geisterturm improves on every aspect of the original title. Like the original game, an emphasis is placed on moving with purpose instead of slowly farming experience for levels. The player must manage limited resources such as ammo and the overall durability of your Robotic Combat Suit through the use of repair stations scattered around the tower. The player also has to worry about the health of the suit’s pilot as durability decreases, putting a heavier emphasis on avoiding enemies and damage whenever possible.

Real player with 16.9 hrs in game

Der Geisterturm / The Ghost Tower on Steam

Dead Hand

Dead Hand

pretty good game. really easy to get into the loop of trying, failing, learning and persevering. that being said, so far, after 12~ hours, i’ve found it to be pretty hard, and I consistently get flattened right at the beginning of the second area (easy difficulty), so be warned.

also, i really dig its dark industrial soundtrack. goes really well with the spooky and mysterious tunnels you explore. In general, the atmosphere draws me in, even considering how simple it is.

Real player with 22.2 hrs in game

THIS IS SO GOOD.

Basic gameplay overview: You are an AI weapons platform. Shit went south. You must complete your purpose and trigger the dead hand to launch the nukes. Enemy AI weapon platforms block you.

Aiming is location or pointer based. So each weapon has a spread (represented by the crosshairs) and the bullets will land somewhere in it. The bullets are all physical and follow a path from the barrel. Where they land is where they impact. Terrain is destructible so that is VERY important.

Real player with 16.1 hrs in game

Dead Hand on Steam

GORILLA TOWN

GORILLA TOWN

Fun game, stylish graphics and audio. Lots of action and lots of destruction.

Real player with 2.2 hrs in game

The game is trying to be like the Tanks of flashgame glory. Controls jsut don’t feel right in my bit of a play through, and the bizarre story isn’t enough to hook me either.

Real player with 0.1 hrs in game

GORILLA TOWN on Steam

Mainframe Defenders: Meltdown - Prologue

Mainframe Defenders: Meltdown - Prologue

this only the demo and ive already put 12 hours into this game. i really like it and am looking forward to buying the whole game. the only annoying part of the game that stands out to me is the crappy vision, but thats very minor and a personal peeve XD.

Real player with 27.7 hrs in game

A good strategy game with an interesting interface, I’ll think about buying the full version.

Real player with 4.2 hrs in game

Mainframe Defenders: Meltdown - Prologue on Steam

Barnard’s Star

Barnard’s Star

In the 25th century, humanity began to travel the stars. Barnard’s Star, a mere 6 light-years away and home to the closest habitable exoplanet, was first to be colonized. However, even with the blindingly fast velocity of half the speed of light, the trip takes 12 Earth years. So when the colonists ran into trouble, they were on their own.

The trouble they faced took two main forms. First, their robot companions who served as butlers and guardians staged a rebellion and broke free of their human masters. It got ugly quickly – blood and bolts covered many a space station floor. The second was the Critters: weird, otherworldly brutes from the other side of the galaxy who arrived on the scene shortly after the colonists from a nearby wormhole. The colonists were able to estalish contact them and even tried to enlist their help against the mechanical threat, but negotiations were cut short when the Critter ambassadors ate all the humans they were supposed to be talking to.

These three factions – Humans, Robots, and Critters – are locked in a vicious struggle for control of the galaxy. Now is the time to rise up, lead your faction, and fight for your life. The fate of the universe is in your hands.

Features

  • 3 factions (Humans, Robots, and Critters) with 7 character classes per faction

  • Each character has unique attacks and abilities

  • 2 maps, each with unique tactical opportunities such as teleporters and destructible cover

  • 3 layouts for each map, for a total of 6 different playable fields

  • Play offline vs. AI or a friend (or even pit two AI’s against each other, if you just want to watch)

  • Challenge friends and strangers with online multiplayer

For a comprehensive list of all the fighters in the game and their abilities, see the wiki .

Barnard's Star on Steam