Entrapment
Entrapment is an Early Access Game where you play as a Robot named Quimic fighting off the hordes of enemy robots called BA-Units in your attempt to escape with a resource called Noracium. You start in the Noracium Mine where your objective is to steal a sample of the mineral to awaken other Robots to aid you in your fight! You can play with others/ to try and escape! Work together, unlock areas, upgrade weapons, and gain abilities to make it happen!
You will need to complete objectives in order to advance and complete the escape plan! Explore each map and evade waves of enemies who’s only goal is to dismantle you! Use weapon upgrades to give you the extra firepower you need in high rounds and fun abilities to get out of tight situations!
Each map is filled with life in very contrasting ways! Noracium Mine takes place in a cavern that has been partially transformed into a laboratory with lots of tight spaces! Noracium Mine also has several wonderful sceneries like a waterfall, underwater creek, massive crystals, and more that you will have to discover on your own!
Ania Temple takes place on temple grounds in a jungle that is more open ended and lots of brush! Ania Temple also possesses several wonderful sceneries such as a temple, abandoned shacks, a shrine building, and more for you to see in game!
Completing missions in game will award you with skins depending on what mission you take on! Everything can be earned in-game, everything in this game is earned not bought! We want to keep the integrity of this game above microtransactions while providing a fun experience where earning skins from missions match the difficulty level based on its uniqueness! In this Early Access we have the playable robot Quimic, a fun loving and easy-going character! Quimic will be joined by his robotic friends as updates to the game are made and as you make your way through the game!
We plan on adding more playable robot characters, more maps, and some lore for those who are interested! Join the fray in Summer 2021!
Read More: Best Robots Shoot 'Em Up Games.
Robots, Death & Venice
Please add some more advanced options. The lack of motion blur and mouse sensitivity settings make it almost unplayable for me. I can’t comment much on the gameplay as a result, but what i did play wasn’t bad, especially considering it’s free. But until more advanced options are added I have to not recommend.
Edit:
I was able to make it through the game by turning the overall settings to low. For some reason that turns off motion blur. The game is very short, however I think it’s pretty good for a school project. I think it’s worth playing, and I would recommend if the above settings were added.
– Real player with 0.5 hrs in game
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Robots, Death & Venice
fast game with modern day graphics with easy controls that moves from location A to B to C and so on,
good amount of action and special effects,
good game.
Personal Suggested Purchase Price: $0.49 Or Less During Sale
– Real player with 0.5 hrs in game
B-12
My son enjoys this game. He really likes the snowball gun.
– Real player with 19.8 hrs in game
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Cheap TPS/FPS hybrid with solid platforming and shooting. Randomized levels, clean visuals and fun arcade gameplay full of jumping, shooting and exploring. Even has full body awareness which shows attention to detail. Greatly polished and optimized experience that pays homage to megaman X series with more emphasis on movement. Maybe a bit lacking in scope, but dev clearly had vision and heart for it. Totally worth it.
– Real player with 7.6 hrs in game
EPOCH
Epoch tries to present a somewhat compelling story, but the game mechanics made it obvious this is a mobile port with laggy controls that are unforgivable on a PC action game.
You control an armed robot that must reclaim the legacy of a lost city inhabited by other hostile robots. The problem is you only have a gun, and very few missile, grenade, and other weapons (you can get those later). You are up against enemies that shoot, launch a mortar grenade at you, or shoot “rocket” at you. For regular rounds, you can duck into cover, but you can’t hide from grenades. And the big shots can destroy your cover. You can move between cover, and you can even do an acrobatic leap from one end of cover to another. But if you don’t shoot those enemies, eventually you will make mistakes, and after enough mistakes you die.
– Real player with 10.1 hrs in game
i’m not sure how to rate this but i’ll give it a positive because it’s fun in the beginning but the things i liked became glaring issues in endless and maybe late game.
first off this is whats considered an on rail-3rd person shooter and yes its an obvious mobile port. you’ll fight in the foreground having 3 spots (some have 6, 3 top, 3 bottom) to take cover in until you kill all the bots then you will transition foreword until you complete the level. there are only 10 story levels the 10th being a boss (+4 endless levels) but there are also 4 difficulties for each story level. sadly you HAVE to beat it on the lesser difficulties to unlock the latter one so beating easy only unlocks medium and not hard or ultra.
– Real player with 7.0 hrs in game
MechRunner
Strangely addictive. Fun blast ‘em up.
– Real player with 15.3 hrs in game
Imagine taking a Transformers type game, and then transforming it into an on-rails-shooter! What you’d soon find yourself immersed inside of is the action-packed sci-fi game I’m about to review now, aptly called MechRunner, which was recently developed & published by Spark Plug Games this past year.
Its storyline is admittedly a rather interesting one, in that it based on partially factual events from the past. And it plays out like this: alien technology fell into Russian hands during the Tunguska incident in Siberia which had caused an unexplained massive explosion in the area. But in fact, it was actually a crashed alien spaceship that was found to be the real cause, and soon the Russian KGB were building highly advanced weaponry from this other-wordly technology discovered on subsequent expeditions there in the following years. However, it somehow caused those in charge to go completely mad as a result, and a conquest of Europe soon ensued. But one of the engineers went AWOL from the program and soon created his own super mech to battle head-to-head against theirs, in order to halt the unfolding chaos. Fantastic stuff, and it soon had me excited to give this game a try as I wanted to see how impressive this alien technology really was. Suffice to say, I was not at all disappointed!
– Real player with 8.8 hrs in game
FIGHT BOTS
Game is very good. Reasonable level of difficulty that requires you to actually try new gear and upgrade
– Real player with 3.0 hrs in game
this is basically like that tv show robot wars and that game robo-pit
– Real player with 1.1 hrs in game
Freebot : Battle for FreeWeb
Best game possibly ever. Something that the developers are not used to, not being a hentai game. With its upsides this also may possibly be the most glitch filled game ever.
8/10
– Real player with 7.1 hrs in game
Not online in this game.
– Real player with 1.7 hrs in game
Mecha Knights: Nightmare
As someone who loves the mecha genre, I was excited for Mecha Knights: Nightmare’s release, and I was not disappointed. There is a lot of customization within the game, allowing for many different builds - though explosives are the current meta. The randomized drops foster experimentation with new equipment and weapons, often leading to discoveries you would not have found by relying on stats alone. The many types of weapons having a distinct feel and varying use making your choices feel like they actually matter, which is something often lacking in games, where every weapon has a very similar feel.
– Real player with 82.7 hrs in game
tl;dr: I really like this game. For $15 it isn’t bad at all.
I have some issues with it, related almost entirely to the story, not the game itself. I’ll grade it in a normal SPAG (Story, Performance, Aesthetics, Gameplay) method. It will be mostly my thoughts on the story element (IMO) issues, though.
=== Story ===
So the story in this game is bad, but in a manner that is so inoffensive I cannot tell if it wants to set itself up in the next game as being satire or serious. I’m assuming there will be a next game, if only to introduce swords and such.
– Real player with 21.5 hrs in game
METALWORKING
I genuinely have no idea what to do in this game due to a lack of in-game tutorial outside of the standard directions and so on. Even the first level I couldn’t figure out what to do with the power box above the door because it just expects you to figure out everything yourself. If there would be an instruction guide patched into the game, it would have potential, but as of its current state, I cannot see myself playing this again.
– Real player with 0.2 hrs in game
RoboVanRush
A simplistic walking sim with a bit of strategy involved. Easy mechanics to learn. Simple graphics with a chill soundtrack.
– Real player with 12.8 hrs in game
Your time would be better spent playing flash games instead of this. Glad I didn’t have to pay for it.
– Real player with 2.6 hrs in game