CyberCorp

CyberCorp

OmniCity is an overpopulated Eastern European megalopolis where many social classes try to live—or at least survive. The poor districts are controlled by gangs that terrorize citizens and even corporations. Unable to put an end to the crime, the government contracts CyberCorp to eliminate its source—the gang leaders.

You’re an agent of CyberCorp, a megacorporation that owns a revolutionary system: the Synths, or bodies storing personalities of its employees. It’s the Synths that are deployed to the city’s hot spots to carry out missions.

Yours is to take care of the gangs and restore order on the streets of the city of tomorrow!

Level Variety

Complete missions in various locations and explore the futuristic city.

Level Difficulty

Pick your own difficulty level and controls.

Unique Progression System

Enhance your loot and improve your Synth through a card-based system of weapon and armor upgrades.

Deep Mechanics

Capture control points, defend important objects, hack into security systems, and more.

The game also features multiplayer.

Complete the game with your friends or random players.


Read More: Best Robots Character Customization Games.


CyberCorp on Steam

Scraper: Gauntlet

Scraper: Gauntlet

Disclosure: I received the game as a thank-you gift for being one of the top beta testers in the public beta period. I have not received nor will I receive any compensation for this review.

It is obviously a wave shooter, so let’s not fuss about that. You either like them or you don’t. Personally I think this game is a lot of fun, and it is very polished. The graphics, music, and sound effects are all excellent, and performance is fantastic.

You get three very different gun types attached to your hands which you can upgrade and transform with mods and a throwing stun dagger on your chest. You can reflect blaster shots back at enemies with shields on your arms. you can catch missiles out of the air and send them back, you can force-grab enemies and block blaster fire with them or slam them into each other or fling them off into the distance. You can slow down time, steal health, and dodge like you’re in the matrix.

Real player with 55.9 hrs in game


Read More: Best Robots Strategy Games.


Disclaimer: I received this game through participation in the Beta.

Scraper Gauntlet is an arcade shooter with elements of progression and story.

The game play itself is very smooth. Enemies come in the form of Humech bots; which come in enough variety to keep you on your toes. You can duck, dodge, weave, use your shield to block enemy fire AND you can even grab enemies, projectiles, explosive barrels and more with your force-like powers! You can even force grab enemies with one hand and shoot them with the other!

Real player with 31.0 hrs in game

Scraper: Gauntlet on Steam

Robot Fighting

Robot Fighting

Very basic robot combat game. Controls are WASD and left click to operate the weapon system. The basic tactics are evasive driving using terrain and other opponents to weaken other robots then going in for the kill.

As you gain Silver and gold you can unlock better Armour and weapons.

Strikes me as a very basic fun game that you either get bored with pretty quickly or get drawn into if you are interested in unlocking upgrades.

Only bugbear is the price, got my copy free and its close to what it should be when on sale.

Real player with 26.4 hrs in game


Read More: Best Robots PvP Games.


don’t touch this game. this has a always online feature and for a crappy single player game this is dumb. why, you may ask? when they close the server this will be unplayable and since it’s not very good i expect that to be sooner than later. the game also has a horrible grind. after a fight you can get about 100s points and maybe 4g points though S points are given at an ok rate G points are not and seem to be a left over from the app store to force you to buy them. then of all the good stuff want’s G point.

Real player with 0.9 hrs in game

Robot Fighting on Steam

Tower of Doom

Tower of Doom

Edit - There is a game-breaking bug where the game does not register that all the mobs have been killed so youree left standing in the middle of an open map with nothing going on. The game has no pause or menu button so the only way to fix this bug is to restart the game through the VR menu etc. This bug happens mostly on the first level but it happens on others rarely. I have encountered it roughly 25% of my runs.


These other reviews are full of poo. Buy this.

Tower of Doom is a great arcade game. It would appear these other reviewers dont understand the mechanics of the game. (scroll to the end for gameplay tips and observations)

Real player with 7.1 hrs in game

pretty sweet game! The guns kinda give me a borderlands vibe since they have rng stats/abilities. The enemies have a good amount of differences to them in appearance and types and there’s even more types of guns. I really like how you can keep upgrading your weapon to make it last longer and that you have 4 weapon turret spots to place guns you want to keep or to put a new gun while you’re working on upgrades for it. I think it has potential for lots more too! ( i’d love to see more boss or mini boss encounters.)

Real player with 6.9 hrs in game

Tower of Doom on Steam

M.A.S.S. Builder

M.A.S.S. Builder

Summary: MASS Builder is a fairly fun game that could keep you busy for a few hours if you have little interest in mecha/robot customization, but many more hours if you like creating custom designs and trying them out. While its customization is deep, it isn’t…broad, and a general lack of content keeps this from being a hard recommend in general. That said, it actually gets the basics done with a lot of quality and polish and is by no means bad…just very narrow in its scope. It has a lot of potential and I’m excited to see new features added to the game.

Real player with 62.6 hrs in game

Mass Builder is a customizable mecha game with great customization, but some of the worst gameplay I have ever had to slog through. The fact that the game is unfinished as of this review doesn’t excuse the game’s issues though. Let’s start with the pros, because there are some elements that are done well:

Pros:

  • Great character art. I won’t go into detail, but whoever did the 2d character sprites during story segments should be commended for a job well done.

  • Great customization for mechas. The parts all look great, and there’s obvious influence from several anime designs in certain parts. Colour switching is a bit awkward, but it’s functional.

Real player with 61.2 hrs in game

M.A.S.S. Builder on Steam

5089: The Action RPG

5089: The Action RPG

Quick note to anyone who hasn’t played the previous games, I mostly intended this review for people who’ve already played 3089. However, you do NOT need to have played any of the previous games to enjoy this one, and if you dont care about story I would actually suggest just skipping to this one (or 4089 if you prefer the look of the gameplay). I do have an old review of a previous game on my page that describes the style of gameplay, but I don’t no how helpful that would be when there are plenty of better reviews on this page. The grappling hook/hoverboard/other movement options are all REALLY fun to play around with while taking potshots at enemies, so if you want you could play it like Just Cause. Oh, and pro tip: If it ever does feel like it’s getting grindy, do something to progress the story, kill a Surveyor for surprises, or change the type of equipment/playstyle you use.

Real player with 299.1 hrs in game

5089 is an open world game, and as far as I can tell is effectively infinite. Regions are measured in levels and there’s always a higher-level area to rush into. Beyond that, the player is free to take any avenue they want to get the job done.

I’m a run’n’gun player. Get the long-range energy launcher, a low-velocity high-damage weapon, and have at the enemy. I spend a lot of my time running about and shooting. Or, just as often, I’m slipping across the landscape in a hoverboard, Floating on the surface and cruising at whichever direction I set. Only aircraft are able to keep up with me while I’m using the hoverboard, which is important when it’s time to turn tail. An important fundamental in the face of some dangerously explosive enemies.

Real player with 161.6 hrs in game

5089: The Action RPG on Steam

Raider Bots

Raider Bots

The Raiders are a lawless space fleet consisting of a handful of battle hardened operatives. In their quest for riches, they have scouted a planet that is home to an abundance of valuable resources. Unfortunately, it is already occupied by multiple factions, battling for control. Your mission is to conquer the planet and place it under Raiders control. Combined with a powerful Battle MECH, you will raise an army of Battle BOTs in order to take on the thriving native factions.

Key Features:

  • Two Main Modes, World Mode and Battle Mode - Plan your moves in the World Mode, then jump into Battle Mode to experience battles in real time.

  • Mechs - Dominate the battlefield with your very own Mech, with a plethora of unlockable weaponry.

  • Collect BOTs - Take control of a variety of Battle BOTs, each with their own unique characteristics.

  • Specialize BOTs - Specialize BOT effectiveness on the battlefield with a variety of collectible upgrade modules.

  • Conquest - Take control of Strongholds dotted across the planet. Strongholds will help fund multiple large scale armies necessary for total conquest.

  • Commander Drone - Command your BOTs and activate special abilities with the Commander Drone; which affords a top down view of the battle where you can issue orders, classic RTS style.

Raider Bots on Steam

Rogue Bots

Rogue Bots

Trash

Real player with 0.1 hrs in game

Rogue Bots on Steam

Stack Gun Heroes

Stack Gun Heroes

Stack Gun Heroes combines fast paced combat with addicting base building. Invent your own gun and take it on challenging missions to earn valuable resources. You process the loot back home in a factory of your own design.

Gun Building

The Stack Gun can be customized however you want. Will you make a gun that shoots sentry drones that chase and shoot enemies? A gun that abducts people into the upper stratosphere? Or maybe a gun that shoots yourself at the enemy, killing them with the impact damage.

These aren’t pre-made classes. Players invent their own strategies. Chances are you will come up with a playstyle the developer has never thought of.

Factories

Your base is a giant factory that you build with the Stack Gun. You will use it to process loot into items that make you more powerful. There are tons of base machines to build, you can unlock tech infinitely, and the factory has no maximum size.

Features

  • Make any gun. Want a gun that cuts off limbs? A gun that shoots guns at people? A gun that makes you fly? Why not all 3 in one? Combine any gun parts for whatever effects you want.

  • Get so much loot you need to design a factory to process it all. No boring menus, you interact with your machines by doing sick wall-jumps and wall-slides on them. Efficient production is radical!

  • Try out BILLIONS of procedural superpowers. Can you find a use for that power that teleports all nearby bullets wherever you point?

  • You can bring as many friends as you want into online co-op to beat very challenging maps, assuming you aren’t an incredible badass who has no friends.

  • Infinite endgame lets you advance in power forever. Start with “normal” FPS guns and before long you’ll be accidentally killing yourself with nukes 10x the size of the map and running into walls at supersponic speeds.

  • Test your most irritating guns on your friends in deathmatch. They can’t be mad. It’s for science!

  • Run through enemies, wall-slide down skyscrapers, dismember robots, collect superpowers, launch people into space. Every time there was a cool idea, it went in the game.

After 9 years and over 16,000 hours working on this project it’s almost ready. Stack Gun Heroes is my dream game. Hopefully it’s yours too!

-Unstackd

Stack Gun Heroes on Steam

BREAK ARTS II

BREAK ARTS II

Normally, I don’t go out of my way to do these kinds of things (and I mean that literally as this is my first ever review), but, because of a very very VERY recent small update known as Patch 1.41, I felt I HAD to get this off my chest and hope that the developers see this.

Before this one update, I loved the customization on the game but nothing I tried could really help me to improve my capacity to steer correctly in game. I was a literal mess and a half that felt like he was skating on ice with sponges for the most part. That was, however, before 1.41 hit. The patch added a few fixes as well as a new Side Booster part, but side boosting’s always been a difficult thing to understand; let alone use optimally, but unbeknownst to anyone who hadn’t already noticed, the turning in the game actually improved.

Real player with 256.1 hrs in game

The Good:

  • Mech customization allows for a large amount of variety

  • UI in Garage mode is very easy to work with

  • Pletny of options to customize mecha to focus on various strengths

  • Low Price

The Bad:

  • Weapons are rather weak compared to most mech games, I was expecting grenades, rockets, missles but you mainly get laser based weapons that barely feel any different from each other and things like a machine gun feels like a slow rifle from Armored Core

  • Homing weapons defeats the point of going lightweight as you lose the main advanatge of being nimble

Real player with 61.1 hrs in game

BREAK ARTS II on Steam