Robocraft

Robocraft

As you can see by my time with this game I have plenty of experience with it and have been playing for years now.

I have to say what was once an amazing game has now been turned into an aggravating, annoying, shell of what it once was. What could have been a groundbreaking game is now just bland and uninteresting due to the lack of effort by Freejam.

Many questionable decisions by freejam has turned this once amazing game into tedious grind with no payoff.

The CRF:

When I first started playing the only weapon was the smg. I have seen every major update and change come and go. The first and most prominent thing wrong with this game is the CRF, or the Robot shop. Before the shop was added, every player had to build their own bot. For better or worse. Thats why the tagline for this game is “Build Drive Fight” with build being first. Since the start of this game it wasnt just about how well you did in battle but how well you built your bot. They went hand in hand. Those who took the time and effort to build a good bot, were rewarded by doing well in the battles. Now that they have the CRF players can buy any OP bot of the moment and never have to build a thing. Essentially doing away with half of the game and arguably the most interesting aspect of it.

Real player with 2416.1 hrs in game


Read More: Best Robots Free to Play Games.


TLDR I do not recommend this game, not even if you paid me to. Links in info, please look.

I recommended this game quite a while ago and honestly used to love it and support it. However, the game design has gone ways that are just unapealing, unchallanging and quite bothersome to me. I started playing this game because I like building robots, and at the time of me playing, it was the only game I knew about that was of this sort. However, as time went on, I saw other similar games, and I also saw good suggestions for robocraft, not get implemented in game, while bad suggestions and ideas did. Seb, one of the game devs seems to think our negative reviews are jokes, but this just shows you how seriously they take our criticism because its their game and they want to take it the way they want, the way that makes them the most money and scares off the most logical players and makes way for children who have fat wallets for GambleCraft 2.0 open your wallet addition. Well, now they are on damage control and posting fake apologies, but its a bit too little and a bit too late. Dont apologize, fix this game and revert far far back to when it was once a good game. I dont care about all the time you spent on it, you ruined it. You fix the game and you will fix the reviews by doing so. Until than, keep laughing freescam, but if you go out of buisness, dont expect me to not laugh because it was YOUR fault. I dont want you to fail, but you seem dead set on doing so. I could list all the things I hate about how the game went but seb will just say get used to it. https://twitter.com/sebify/status/726373014854615040 #Game dev, FreeScam games https://twitter.com/sebify/status/677895687548350465 https://twitter.com/TomCat__86/status/728177749706186753 oh and dont forget, they will ban you for talking about other games or having valid cricitism on bad updates. http://steamcommunity.com/id/Juvar23/recommended/301520/ What other company do you know of that is that insecure? Hell I cant think of any. Whoops, I talked about how the update is horrible. BAN, Whoops I talked about a game thats better than robocraft, BAN. http://steamcommunity.com/app/301520/discussions/2/364040166681997039/ it also appears the company freejam that puts out robocraft is owned by a mobile gambling game company and freejam owes them over 1 million dollars of debt due in september. http://robocraftgame.com/forums/topic/will-robocraft-be-adversely-affected-because-74-of-freejam-owned-by-hyperion/

Real player with 1113.8 hrs in game

Robocraft on Steam

Rover Builder

Rover Builder

(Oct 8)

A bunch of changes have been made. Generally building has improved greatly with symmetry working properly now, and the addition of namable crafts.

There could still be improvements like the ability to copy paste sections or copy paste part parameters, but id say this is easily worth your time if you like physics sandbox games now as you arent fighting the clunkiness as much.

–———————————————————–

(initial)

Its obviously very ea, but that doesnt change the review does it. I cant recommend it in its current state, but il update if that changes.

Real player with 36.0 hrs in game


Read More: Best Robots Sandbox Games.


I definitely enjoy playing this game; it lets me unleash my inner engineer. I have had a lot of fun building unnecessarily complicated rovers. Despite having only a handful of parts (or maybe because of it), Rover Builder is a deceptively challenging game.

However, there are a few bugs/issues that I have found rather detracting. Fixing these will greatly improve the game.

  • Bearings don’t always load correctly when the simulation starts. Sometimes they disappear and sometimes steel beams coming off of the bearings are in the wrong orientation. In order to fix this, I have to go back to the builder, delete the bearings, and reinsert them. Sometimes even that doesn’t work.

Real player with 30.8 hrs in game

Rover Builder on Steam

Scrap Games

Scrap Games

https://store.steampowered.com/app/1442450/Monsters_Domain/

https://store.steampowered.com/app/1505940/Orc_Warchief_Strategy_City_Builder/

In a world abandoned by humans, with nothing left but piles of rubbish, evolution took on a completely different dimension. Life is … but artificial. Evolution is still in force, but on opposed principles. Try a different life from scrap to ultimate hero!

Design, build and program machines to test them in the fight.

In your workshop you can put together pieces of junk and machinery. Plan new designs and improve its moves and functions. Power them, add shielding and attacks. You can build different shapes and kinds of robots with specific abilities. Each material has its strengths and weaknesses, can give more protection or offence and each machinery requires a specific amount of power. There are also different power sources - some can regenerate or drain power but can be easily destroyed while others rely on fuel or storage that can be heavily shielded.

Program your Robot for fight

Your program takes input from different sensors like distance meter, power management, damage receiver and diagnostics. Robots can fight as long as they are powered and have functioning central units. It’s up to you to design simple moves and entire fight styles. Combine moves into sequences. Add reactions to sensor’s input and behaviour for specific power levels. Plan ahead your counters and ways to use your advantages.

Win battles and prizes

You can test your robot and gain experience with fights with AI or start in tournaments. There are specific limits on certain arenas and tournaments put on size or weight of the robot so you need to be flexible and change your parts or entire frame if needed. You can also own multiple builds and play any of them or against each other to test new ideas and counters. You can collect scrap pieces from quests and tournament prizes or from challenges and missions. You can also buy some pieces if needed. There are multiple types of materials with different qualities. And remember that different builds require different energy strategies.

Fight your way to glory and become a winner of the Scrap Games!


Read More: Best Robots Strategy Games.


Scrap Games on Steam

EOS 27

EOS 27

CROW CANNOT FIGURE THIS GAME OUT CAW CAW

BUT I ALSO CAN’T FIGURE OUT WHY SOMEONE WOULD COLOR THEIR PUBIC HAIR GREEN CAW CAW

BUT SOME PEOPLE DO IT CAW CAW

Real player with 0.1 hrs in game

EOS 27 on Steam

Hostile Mars

Hostile Mars

Hostile Mars is a Tower-Defense Factory-Building game. You must create efficient supply chains, salvage destroyed enemies, and upgrade structures to support your gigantic cannons that defend your base against thousands of enemies.

UPGRADE GIGANTIC GUNS

Upgrade everything to a ridiculous degree. Laser turrets come in sizes 1, 2, 3, or 120.

BATTLE THOUSANDS OF ENEMIES

Enemy drones pour over the hills and tower above you. You will need every upgrade you can get to defend against them.

AUTOMATE YOUR SUPPLY CHAIN

You don’t have time to defend your base and acquire supplies!

Instead, create supply lines by automating hundreds of delivery bots to harvest ore and resupply your base.

FEATURES

  • Upgrade your traps to deal more damage, collect materials that fall from defeated enemies, and tons of other crazy stuff.

  • Upgrade your turrets to shoot farther and hit harder!

  • Upgrade your base to unlock new items.

  • Upgrade walls, guns, ammo, delivery bots, harvesters, machines, buildings, storage, and more!

  • Strategically place walls, traps, and turrets to create a defense strong enough to keep your home base energy core protected.

Hostile Mars on Steam

PitBots

PitBots

Physics based combat game where you design a robot and fight in the arena. Crush, flip, pierce, burn and cut your opponents till the last part. Create superior fighting machines and dominate the arena.

DESIGN YOUR BOT

  • Chassis Shaping is first step to create your robot. During combat chassis can be deformed and ripped apart exposing vital internal parts.

  • Component placement is next step. Part types are, but not limited to: structural beams, motors, pistons, wheels, blunt, sharp & other weapons, energy supplies, main-board and cosmetic parts.

  • Input Control Setup allows to bind various actuator actions using keyboard, mouse and game-pad controllers.

  • Bot Painting can be done both in-game and using your favorite painting software. Once your chassis shape is final, use implemented basic painting tools to paint bot. For more advanced designs just export & import bot texture using “.png” format.

COMBAT AGAINST OTHER BOTS

Participate in matches against other bots in various game modes.

Fight alone or with friends. Host or join your friends match.

Cripple enemy machines by destroying key components such as wheels, motors, energy supplies, and main-board.

Use your weapons to shred your opponents apart. You can completely destroy bots as all chassis sections and parts are destructible.

Fighting arenas have hazards that may affect outcome of combat. Use them to your advantage. And avoid the pit at all cost.

Arena environments are diverse. Each arena might contain different hazards or none at all. Prepare your bot accordingly.

GAME IS STILL IN DEVELOPMENT

More features are in the development. Current features are not final and are subject to change.

RELEASE DATE

Game is still in development and is not ready for release in 2021.

Demo version will be available before release.

PitBots on Steam

RoboCo

RoboCo

RoboCo is a wholesome sandbox game about designing and building robots to serve the needs of squishy, hapless humans in the world of tomorrow! Create any robot you can imagine in the creative sandbox mode or take on unique challenges.

Snap together an expansive variety of parts to bring the machines of your dreams to life. Hook up controls, customize how your robots move and operate, then add fun cosmetics like googly eyes and hats!

Put your engineering skills to the test in our tricky, open-ended challenges. Build custom robots to complete tasks like delivering sandwiches to hungry diners, preparing a romantic dinner, and showing off your robot dance moves!

Designed from the ground up to support both desktop and VR play, seamlessly switch between both modes with the click of a button!

RoboCo on Steam

Robot Arena III

Robot Arena III

Edit: THIS GAME SEEMS TO BE ABANDONED. The last post from the team promising an update was September 2016. Since then there has been no word from them and we can only assume theyve abandoned the game. Please do not buy this game unless they update. I said I’d rewrite this review if need be, shame all I have to do is add this.

I really didn’t want to write this review. I’d been one of the more vocal people in the discussions, offering advice on bugs that needed fixing, as well as features I feel should be added/restored. I even emailed these directly to the dev team’s preferred email address. I’ve been tough on the game, but I always hoped that the developers would prove me wrong, that they would update this game into something that humiliates Robot Arena 2.

Real player with 60.9 hrs in game

I made a review before this a few days into early access, and if you want a TL;DR I’ll paraphrase one of my previous lines - buy into it if you’re fine with being an alpha tester. I am. It’s flawed, but fun.

So as Robot Arena III rolls into a full release, it must be considered that the devs themselves say that it’s more of a tactical move to bring it out of early access, what with the Steam summer sale approaching fast. But I’m not here to knock their sales strategy.

Having a binary recommendation option is tough for some games; this is one of them. To recommend it right this moment as a full release title would be to grossly overrate it’s current quality and depth of content. The physics aren’t all there as a simulation game, with bad collision physics in certain circumstances and with certain components. Components can still be placed anywhere without any boundaries. The career mode does not reset when all of the tournaments have been finished. There’s a bug where the camera won’t stop moving up or down in the bot lab after battling some AI opponents that should have been swatted by now.

Real player with 47.7 hrs in game

Robot Arena III on Steam

Sokbots

Sokbots

SokBots may just be one of the the most fun, crazy, one-on-one multiplayer games out there. It has many charming characteristics to it that make it a joy to play. The game design of SokBots makes it effortless to spend hours upon hours playing the game.

The graphics of SokBots are perfect. It’s bright and colourful. They don’t overpower your computer with polygons or particles, but allow your computer to relax. Its low poly art style also allows you to take it all in. The detail in every model is present and noticeable, making for a game where you notice all the little things instantly.

Real player with 81.8 hrs in game

Nice basic little battle bots game. Functional for how slim of a game it is, had only one crash and it saved our money. We played co-op which was fun, and one PVP battle which worked as well. It was easy to get started. Building the battle bots themselves was the best part but the battles themselves were fun. Definitely worth the $2 on sale, $3 normal price.

Real player with 2.2 hrs in game

Sokbots on Steam

TerraTech

TerraTech

Any Early Access game that listens to its community is worth buying. This is one such game.

Since I’ve bought this game around 15 months ago, I’ve been in a love/hate relationship with it. I’ve gone from a positive review, to a negative review, back to a positive review, and now I’m hopefully putting my final word on this…

When I first found this game it was like the re-creation of childhood memories of playing with K’nex and legos, building starships and vehicles and battling it out. It was a concept I wanted to program into a game myself in my early adult life but still haven’t laid a finger on understanding 3D graphics. The hype was real. I look at the minimum requirements…crap. I seriously need to upgrade. I buy it anyway…it runs, choppily, and I play the hell of out for a few months and love it to pieces. I build a rather large tech I dubbed Juggernaut with an onboard scrapper, refineries, furnace generators, and delivery cannons. I clash titan to titan with twitter invasions. I’d almost say the 3 fps slideshow due to my outdated computer made it more cinematic. I studied flight for days to build a successful quadcopter. I merrily flew around the entire planet, stopping occasionally to collect loot pedestals before blasting off again.

Real player with 318.4 hrs in game

Edit:

I want to preface by thanking everyone who has taken time out of their day to read, rate, and respond to my personal hot take on a game I have stated I do thoroughly enjoy. It fills my heart knowing that while many of you could be doing literally anything more productive than taking the opinion of another voice in the vast internet noise with anything more than a grain of salt means that my time here has not been wasted. Honestly, I was not expecting to receive a whole lot of feedback, especially from a dev themselves!

Real player with 270.2 hrs in game

TerraTech on Steam