Hepta Beats

Hepta Beats

I really liked this game, it challenges me to improve my rhythm. I loved the musics! they make the experience more immersive ! Recommend!

Real player with 4.5 hrs in game


Read More: Best Rhythm Precision Platformer Games.


Hepta Beats looks like a fusion with Geometry Dash and Celeste, but it doesn’t make me want to destroy my keyboard.

Really cool levels, good soundtrack. the last level is awesome, make me want to jump from the chair all the time

have a lot of fun playing it, and is just 2,99, worth it alot

Real player with 1.9 hrs in game

Hepta Beats on Steam

AFTERGRINDER

AFTERGRINDER

AFTERGRINDER is an intense speedrunning platformer in which you need to avoid obstacles, collect stars and race to finish to beat a level.

Pros:

-Immensly fun, the speed of the game and the obstacles placed your way gradually increase as you progress, leaving you with an ever increasing challenge

-The colour scheme and music suit the game and flow of the game perfectly, adding great immersion to your experience

-Controls are easy to grasp, and responsive

-It has trading cards and Steam Achievements

Real player with 8.9 hrs in game


Read More: Best Rhythm Precision Platformer Games.


First impression: wow I dig the artstyle and music.

Then comes the “story” text that makes up a story about why the protagonist has to go to the end of the stages, the moment after it tells you that it says “what are you waiting for, no seriously there is no story the whole point of this game is to make you rage”… Sigh. Those are contradicting sentences and it’s not generally a good idea to tell your consumers that the point of your game is to make them rage when you pay for a video game.

So I go about the first 5 level and think alright this game has a few things that could be improved upon but so far it’s good enough for what I paid (got it in a bundle) then comes level 6 of world 1 and they introduce a pink line. The goal of the game is to gravity shift through obstacles and this pink line acts as a floor or ceilling depending on where you shift from. The thing is that you have to press up or down again on the line and it would have made sense to just pass through once you input that command but instead, you just flip on it and have to press it again to pass through. That is a design flaw in my oppinion because after like 5 minute of gameplay you changed the rules where I had to input 1 command to dodge and incomming obstacle (well from 0 to 1) and made it that it became 0-3 commands per obstacle. In a runner, this is too much information that has to be made every 2 seconds and makes the game unplayable, I would have to do the whole stage per section while dying endlessly to learn the layout of the stage and execute the commands accordingly. And that is within 5 minute of gameplay, if it would be the last mechanic to learn it would have been fair but the second mechanic? Nah. There is plenty of better game in the genre, that doesn’t use unfair or poorly designed mechanics to “make you rage”. Save your money.

Real player with 4.2 hrs in game

AFTERGRINDER on Steam

HyperCore : Rhythm Bullet Hell

HyperCore : Rhythm Bullet Hell

HyperCore is a “Rhythm bullet hell”, mixing the frenetic action of classic bullet hell shoot’em up with semi-procedurally generated encounters based on the music.

Survive by avoiding the countless obstacles sent towards them by the core in sync with the music.

  • Score attack: Earn more points by taking more risks! Hug obstacles to increase your score multiplier.

  • Time Attack: Get hit. Die. Repeat. Try to stay alive for as long as possible in this unforgiving game mode.

  • Custom Song: Play with your own songs!

  • Local 2 player versus: compete with a friend locally.


Read More: Best Rhythm Local Multiplayer Games.


HyperCore : Rhythm Bullet Hell on Steam

NERVE

NERVE

As an avid Thumper player, this game checks all of my boxes.

-dark atmosphere

-killer soundtrack, heavy drums

-high speed, high intensity

-high skill ceiling

The game makes use of all of its mechanics, all of the time. So even though you are encouraged to go fast, there are points where you can’t always be turbo-ing. USE THE BRAKES!

Solid game, and I’m only on world 4. 10/10

EDIT:

After completing the game, I have to recommend it even more.

And the devs are receptive to feedback and are improving the game! There were several unfun issues with a few objects and hitboxes, which have been patched, making this an even better speed game.

Real player with 42.0 hrs in game

RUS:

Плюсы и не только:

Игра мне понравилась. Прикольная графика и довольно хороший саундтрэк. Проходиться за часов 9 - 15, боссы прикольные и в почти каждой локации свои механики. Достижения получить довольно легко кроме трех последних, там нужно еще найти зону в которой это можно сделать (а их там 100+). А также есть режим от первого лица.

Минусы:

Сюжет - 2 предложения в начале и конце. (да, я знаю что игра не про сюжет, не бейте)

Хитбоксы - иногда можно задеть что-то и не умереть или не сбросить ‘дрон замедления’.

Real player with 13.9 hrs in game

NERVE on Steam

ACIIIIIIIIIIIIIIID

ACIIIIIIIIIIIIIIID

I came across this game when i was just scrolling through new Steam games. The game trailer looked cool and the price was good so i gave it a try.

I like the simplicity of the game and how it looks. There could be more levels, but i think the 30 levels is a good amount for a simple game like this. If you’re bored and have a few cents to use i see this as a fun game to go through. I think the price is perfect for a tiny quick fun game like this. The colors of this game look good too and the 3D effect (i hope it’s called that) looks nice. I also made an video of all the 30 levels in one just for fun on youtube.

Real player with 0.9 hrs in game

Short, sweet game. A friend gifted it to me and I have to say, it’s alright!

Real player with 0.2 hrs in game

ACIIIIIIIIIIIIIIID on Steam

Soul Climb

Soul Climb

i 100% recommend this game to people. its cheap but it takes a while to complete and is pretty good. i would say its a bit hollow but the lore potential is high. I wont spoil the game but if they updated it and made some changes (maby some more lore) it will feel way better to play. But its a good short experience that leaves you questioning what is going on at the end. GO FIND OUT THE END YOURSELF BTW :EDIT 1: i found out there is a secret achievement probably for beating the game without assist and probably has lore reveals. I also wish the game was more popular

Real player with 1.4 hrs in game

I really loved this game.

It’s not easy in the slightest and you’ll die countless times, but as you progress up the game, it feels really rewarding to die, die, die and then managing to go to the next map.

Real player with 0.5 hrs in game

Soul Climb on Steam

War Tank combat

War Tank combat

I really liked this game, the mechanics work very well, I recommend it.

Real player with 2.3 hrs in game

A good childhood memory, I loved to destroy my brothers in Tank games. multiplayer mode is missing

Real player with 2.0 hrs in game

War Tank combat on Steam

SATANIC PANIC 666

SATANIC PANIC 666

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⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀♫ MY TEDDY ♫⠀⠀⠀⠀

───────⚪───────────────────────────

⠀▐▐ ⠀►▏ ⠀⠀──○─ 🔊 ⠀₁:₂₅ / ₃:₅₀ ⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀⠀ |

https://www.youtube.com/watch?v=pj_wfuXnMEY

Real player with 666.5 hrs in game

Its a good game but also needs things like volume control and maybe one-time power-ups like slowing time or a Holy cross to push back the skull wall a small distance

Real player with 2.7 hrs in game

SATANIC PANIC 666 on Steam