MUSYNX

MUSYNX

TL;DR:

Pros:

  • + Base game is very cheap - still has decent song selection

  • + For novices and masters alike - People that say this game is easy do not understand the scoring system

  • + Awesome visuals, well placed notes and keysound system making for super satisfying gameplay

  • + All quality of life features and adjustments expected from a good rhythm game included (offset value, 3d and 2d visuals etc.)

  • + Vast amount of musical genres

Real player with 979.0 hrs in game


Read More: Best Rhythm Music Games.


If you’re looking for good rhythm games on steam, your options are pretty limited and this is a great addition to the current library of them.

This review is from the perspective of a Beatmania IIDX 10th Dan and experienced Pump It Up player (s24/d24), who also plays other rhythm games (SDVX/Taiko/Miku/Ouendan1&2/Rhythm Heaven/Groove Coaster, etc), so hopefully that will help somebody give it more perspective, if you don’t know what any of the things I wrote above means then don’t even worry, I’ll explain more below.

Real player with 36.2 hrs in game

MUSYNX on Steam

Ritum Bitum

Ritum Bitum

I like the aesthetic and visuals.But unfortunately cant really play the game being a slow typer (Which i wanted to improve with this game) and there being no difficult settings.

Real player with 0.3 hrs in game


Read More: Best Rhythm Casual Games.


This game has good core components. No songs to try on launch and in turn no “high scores” to care about. The game doesn’t do a good job of letting you know when you’ve hit for missing a note (think of guitar hero). The algorithm used to analyze the audio is fine, but some of them don’t make sense, and without a tracklist that has a curated ‘track’ that fits perfectly to the beat, just makes it feel a little less.

I like the core idea of the game as a very fast typer, but sometimes the letters are just random. Maybe converting them to words (as touch typing is really what people are doing) would make it easier to follow. That or moving away from the learning to type idea, and just sticking with home row or something for every letter.

Real player with 0.1 hrs in game

Ritum Bitum on Steam

The Metronomicon: Slay The Dance Floor

The Metronomicon: Slay The Dance Floor

This game… this game is just a work of art. A diamond in the rough. I’m so sad this game isn’t known, the word needs to be out to all lovers of Rythm-based games. Because this is my absolute #1 favorite Rythm matching game in the whole wide world. The gameplay is exiting. The story halfway takes itself seriously, the voice acting is enthusiactic,, the soundtrack BOPS and the cutscenes are incredibly cheesy, but looking past the cringe it really adds some charm to the game and its characters. I sum this game up to my friends as “Darkest Dungeon and Guitar Hero mixed together but with neon lights and electronic music” Puuba took the concept of an RPG / Rythm matching game and nailed it on the head.

Real player with 69.8 hrs in game


Read More: Best Rhythm Music Games.


In short, if you enjoy rythm games and are looking for a unique spin on the genre, buy this game. You won’t be disappointed.

In many more words, Metronomicon is, as advertised, a mix of rythm and rpg, and boy has it been executed well. It’s honestly amazing.

First of all, despite this game being an indie title developed by a small studio that simply doesn’t have the money to license big, well known songs, the song’s library of 50+ songs seriously won’t disappoint you. Just like the game, the songs in it are hidden gems in themselves. All of them are absolute bops and perfectly set the mood.

Real player with 40.8 hrs in game

The Metronomicon: Slay The Dance Floor on Steam

A Dance of Fire and Ice

A Dance of Fire and Ice

I’m not the best at rhythm games, and this has definitely helped improve my timing. Very fun 10/10

Real player with 40.8 hrs in game

6-X is pure evil and the person who made it is a sadistic bastard

Love the game 11/10

Real player with 30.6 hrs in game

A Dance of Fire and Ice on Steam

Before the Echo

Before the Echo

Very unique spin on an otherwise commonly used rhythm game mechanic.

Anyone who has played rhythm games is all too familiar with the standard mechanic of having 4 columns of arrows falling in tune with the music. Sequence manages to make a very strong tactical/multi-tasking game out of it by having 3 seperate grids. One grid is the mana grid, which you use to get mana to cast spells - it’s very common to miss lots of beats here in preference to landing beats on the other 2 grids. This is also where the beats primarily follow the song. Another grid is the defensive grid - beats that fall here and you don’t hit will reduce your HP until you hit 0 and lose. The other grid is the spell grid. At any time you have the mana for it, you can choose to cast a spell - the effects vary from dealing damage to the enemy, healing, lifestealing, hitting the enemy with damage over time, giving yourself a mana boost, boosting the strength of the next spell you cast. Each individual spell has its own beat combination that doesn’t change with the exception of inverting a few presses, left instead of right, etc, and also significant changes between difficulties. All these different spells are balanced by difficulty of input, how much blank space is there in between beats (to allow for swapping to other grids), as well as cooldown before you can cast that same spell again. Anything less than 100% on a spell input results in it failing, going on cooldown, and using up mana.

Real player with 21.8 hrs in game

I received this game as part of one of the Humble Bundles, and I’m glad I did! I really enjoyed this game, and I would highly recommend it. :) I also think it is worth the $5 on Steam.

To give you a general idea of this game, it is similar to Step Mania only with an actual storyline. If you don’t know what Step Mania is, it’s basically DDR (dance dance revolution) for the PC. However, Sequence is kind of refreshing because it isn’t just arrows flying up the screen to music. In this game, you have three different sets of arrows that travel down the screen, and you have to switch between the sets. One is your defense, one is your attack/magic, and the other is your mana. This keeps things interesting and sometimes challenging (depending on the difficulty). Yes, you are battling enemies instead of “dancing” to music like you would in Step Mania.

Real player with 19.6 hrs in game

Before the Echo on Steam

Club Girl

Club Girl

Accidentally stumbled upon this game and decided to buy it. It looks like an ordinary uncomplicated toy with its own features. In it you have to press the keys on the screen in time for your dance to move in the right direction. At first, it won’t be as difficult as it is unusual. After a few tries it will become easier to respond to the keys, even at high speeds. The game also has beautiful music, which you should enjoy. There isn’t much of it, but it’s enough to fully immerse yourself in this game and pass quite a few levels. Well, you should definitely play it.

Real player with 3.0 hrs in game

In general, not a bad toy, I recommend it.

Club Girl - You only need 4 keys (arrows), try to go through 10 levels, 10 different speeds, with each level the speed gets faster, one card (disco club), 10 different club soundtracks.

A classic game, you need to press the arrow keys on your keyboard in time to earn points. Explosive soundtracks, explosive arrows, explosive combinations.

Real player with 2.5 hrs in game

Club Girl on Steam

Dancing Cube

Dancing Cube

About this game

You end up being trapped in the “Dancing Cube” which deforms to the rhythm of the music. View and feel the music, while doing your best to survive the sudden changes to the cube. Challenge your friends and see who handles the beat better.

Single or multiplayer

Play alone or with up to four players, locally or using Steam’s “Remote Play Together” feature.

Description of the game

The music will animate the “Dancing Cube” in which you are trapped with the other players.

But beware, some animations represented by the color red, will penalize the players who will come into contact with them.

You can move and jump to strategically position yourself in the cube to avoid obstacles or prevent another player from entering a safe area.

Your final score will be affected by your overall performance, so feel free to sabotage the other players.

Powers appear and allow to spice up interactions between players, such as a shock wave pushing all the players around you.

Level editor

Create custom levels using the level editor and let your friends test them.

Dancing Cube on Steam

Hextech Mayhem: A League of Legends Story™

Hextech Mayhem: A League of Legends Story™

What a crazy game!

You really have to try the game with a controller in hand to really feel it!

Every level can be played casually, just by taping the marks, but there’re also multiple layers of gameplay hidden in each levels!

Mastering a level can be really really hard, but sooo satisfying! Every action to hit is always perfectly on beat and justified!

Understanding every patterns of each level is really fun, and trying to execute everything perfectly is even more!

In my opinion, normally finishing the 30+ more levels could take a few hours, but 100%ing every levels IS the real challenge!

Real player with 24.5 hrs in game

I’m a percussion player and League veteran, so when I heard Riot was co-producing a rhythm game, I was STOKED and HAD to preorder it.

And HOLY, SMOKES, did it LITERALLY AND FIGURATIVELY blow me away.

There’s an easy way and a hard way through each runner-based level through the use of the hidden prompts system, allowing the difficulty to be set to any level in between: if you don’t feel like going too hard, you don’t really need to worry about messing up because you can just jump back in, whereas if it’s too easy, perhaps consider weaving in some hidden inputs for extra style if you think you can handle it without compromising your groove, or maybe even go for the full combo!

Real player with 18.2 hrs in game

Hextech Mayhem: A League of Legends Story™ on Steam

Moirs

Moirs

It’s too short but too funny at the same time,

i liked everything in this game and i hope you guys continue updating it.

i know you’d say that you may not updating its contents but i think this kind of games would be so popular in the future :)

btw, the memes you’ve used in dev. diary was so hilarious xD. ESPECIALLY COFFIN DANCE.

Real player with 2.6 hrs in game

Pro tip: don’t be cheeky like me and remap the blue keys to left hand and red keys to right hand, forcing yourself to reset to default and relearn your entire muscle memory the instant linked notes appear.

The default key layout may look weird but it’s designed that way for a reason (that I failed to understand and then paid the price for).

Real player with 1.6 hrs in game

Moirs on Steam

Rhythmetallic

Rhythmetallic

i really like this game it has a really nice feel to it and all the songs are amazing

Real player with 32.5 hrs in game

Real player with 8.8 hrs in game

Rhythmetallic on Steam