Dancing Cube
About this game
You end up being trapped in the “Dancing Cube” which deforms to the rhythm of the music. View and feel the music, while doing your best to survive the sudden changes to the cube. Challenge your friends and see who handles the beat better.
Single or multiplayer
Play alone or with up to four players, locally or using Steam’s “Remote Play Together” feature.
Description of the game
The music will animate the “Dancing Cube” in which you are trapped with the other players.
But beware, some animations represented by the color red, will penalize the players who will come into contact with them.
You can move and jump to strategically position yourself in the cube to avoid obstacles or prevent another player from entering a safe area.
Your final score will be affected by your overall performance, so feel free to sabotage the other players.
Powers appear and allow to spice up interactions between players, such as a shock wave pushing all the players around you.
Level editor
Create custom levels using the level editor and let your friends test them.
Read More: Best Rhythm Colorful Games.
Ragnarock
Ragnarock has the best tracks of any rhythm game and I’ve played almost all of them. It takes time learning to hit the drums and booster shields accurately and getting the timings right. It’s a simple concept, but hard to master. Completely skill based. The multiplayer races are super fun and as far as I know, unique to Ragnarock.
– Real player with 173.5 hrs in game
Read More: Best Rhythm VR Games.
The best multiplayer VR Rhythm game hands down, easily accessible to new players while offering great features for veterans, awesome soundtrack with support to import additional custom tracks.
Details for rhythm veterans; a faithful translation of a 4-lane VSRG into VR with tight timing windows and extremely competitive leaderboards even on lower difficulty songs. Highly customizable controls (angle/length/offset type settings for hammers), custom scroll speeds, practice mode with variable playback speed up to 120%.
– Real player with 61.9 hrs in game
Vectronom
August 2020 edit: By now the game has received an update to include a level editor, giving the game a whole lot more post-campaign content. If you were on the edge about this game before, now it is definitely worth your money!
Vectronom’s simplistic style might lead you to think that this game is poorly made, or overly simple, but you’d be wrong. While the game omits pretty much all of the wonders of modern game graphics, it’s exactly as detailed as it needs to be, focussing completely on gameplay and, obviously, music.
– Real player with 150.3 hrs in game
Read More: Best Rhythm Puzzle Platformer Games.
As someone always scouting for interesting and fun music based games, Vectronom has hit my nerve.
This game makes great use of level design, incorporating level progression with the underlying music track. Some level are in an odd time signature, like a 7 or a 9 and most patterns can be solved by jumping right on the beat giving a special emphasis on the “puzzle” in “puzzle platformer”. Apart from that, the music is pretty rad as well giving the levels a nice variety in tone.
If you want to, you can even play this game simultaneously with your friends or, alternatively, play it alone with multiple players to take out your speed strats for that juicy All Pickups run.
– Real player with 105.5 hrs in game
Chimpology
Chimpology is a retro pixel button mashing game where you must hit the keys corresponding to “1” and “0” in sequence. Get the numbers right and you can progress. Enough mistakes and you lose. For some reason they decided that despite having “0” and “1” keys on your keyboard, they should be “z” and “m” because apparently these guys never saw a keyboard before.
There’s no other gameplay to speak of here. Graphics are ugly. The developers seem to have put more effort into explaining why their terrible game works the way it does (chimpanzees or something) than actually developing a game people might enjoy. Totally not worth $3.
– Real player with 43.6 hrs in game
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– Real player with 5.0 hrs in game
Happy Oshare Time
This game is dangerously kawaii. It’s like I’m inside of a denpa album. If you like stuff like PriPara this might be for you. However there isn’t much to the game with only 12 songs and not a very strong rhythm game. Get it on sale.
– Real player with 3.2 hrs in game
It’s honestly a very cute game. It’s got a surprising variety of songs and customization. They added new outfits for Halloween, so I hope they keep updating it for different holidays!
Had some issues with crashes earlier on, but those seem to have cleared up. The hands are a bit wonky, but it’s not a big deal. And yes, there’s no teleportation so if you don’t have a big room, you can’t really get close to the mirror. But it doesn’t affect the experience much.
If this seems like your thing, then it’s probably worth your money. There’s nothing really hidden about Happy Oshare Time. The description sums it up well. I find it quite entertaining in short sessions and I know I’ll keep coming back to play more!
– Real player with 2.5 hrs in game
Lynium
Not a game I play a lot of by any means, but it’s a nice game to play every once in a while to relax when I need a break from playing other games.
Lately I’ve found myself enjoying a lot of rhythm games like Muse Dash, Osu and a few others. I’ve found myself enjoying this game the most though, as I’ve been opening it up almost every day and playing a little bit here and there. I’m not good at rhythm games by any means but I still enjoy them.
Lynium has a Learning curve, and compared to other rhythm games, it’s a bit different considering it’s still new and in early access but very enjoyable. The initial controls for the game are a bit awkward at first but I was able to change them to be more comfortable for myself. I haven’t tried the multiplayer or making a beatmap yet but the game feels nice. Like a fully finished game!
– Real player with 21.9 hrs in game
I stumbled across lynium when i was looking for a new rhythm game to play. I was definitely sceptical at first, however i’m really glad i got it.
I find the game really throws you in at the deep end, it gives you a quick tutorial saying to just press buttons and then you start. The controls are quite challenging to get used to, however easy to pick up with practise. I’ve really enjoyed progressing from not being able to hit a double note to getting pretty good scores in the matter of hours and i’ve been hooked on it since download.
– Real player with 9.2 hrs in game
BlasterBeat
This is an outstanding game in its type - the world’s first online rhythm shooter.
Two different game genres have been combined in one game, resulting in a vibrant gameplay where music sets the rules. It’s an exciting shooter, really enjoyable to play alone or with your friends and practicing your sense of rhythm.
The DNA of the game is rhythm
- Damage can only be dealt in game markers that depend on the track
Fight in PvP mode
- Create or join the play session and show what you can do in battles against other players
Set records in PvE mode
- Play solo or with friends, trying to shoot maximum points on targets
Unique abilities and weapons
- Choose a combination of abilities and weapons to suit your style of play
A variety of music
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Choose songs with different genres, create your own playlist for the game
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Tracks of varying difficulty will allow to play both beginners and fans of rhythm games
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Import your tracks and customize music marker maps
Kawaii Deathu Desu
Kawaii Deathu Desu is basically the sum of its parts. It is about as straight foward as a game can get. If there is an enemy to the left, attack left. If there is an enemy to the right, attack right. It really is as simple as that. There has been a lot of comparisons to One Finger Death Punch and I can understand where people are coming from but there is one crucial difference: One Finger Death Punch (OFDP) insists that you don’t button mash. You won’t directly lose if you do, but you will be made vulnerable, and will likely die as a result. It will also damage your score at the end of the level. Kawaii Death Desu does not have such scruples. For this game you will have to break out the old crack hands and go to town as you mash left and right slaughtering thousands before you.
– Real player with 31.1 hrs in game
I was expecting something that required a bit of reaction and thinking, like One Finger Death Punch, but instead I found this game to be nothing but mashing. You can beat anything by just killing your fingers.
Then I figured “if it’s so mindless, I might as well put up a macro recording to play the game for me.” So I did. That was a lot more interesting. I actually got quite a kick out of figuring out some kinks that a macro recorder has.
So after one day and one night just letting this fancy screensaver play itself, I got every character unlocked and maxed, and I have zero interest in doing anything with them because the game has no challenge in it. If you have working fingers, you’ll beat it. This isn’t the same as simple being fun, One Finger Death Punch was simple and that was a lot of fun because it bothered to require at least some kind of brain chemistry and had variation. A small child might see the amusement in this thing on a cellphone, that’s who I’d recommend it to.
– Real player with 19.0 hrs in game
Undead Can Dance
Undead Can Dance is a dancing battle game in virtual reality where you compete against other sorcerers in taking control of the dead through rhythm, power and accuracy. Once an undead is in your possession, it will start dancing for you, sweating and jostling on the dancefloor while boosting your score. You can’t dance? Just pretend! It’s light-hearted yet intense and fun.
ONLINE BATTLES
Undead can Dance is built from the ground up to offer a tailored, solid and fun multiplayer experience along with a single-player mode. Never dance alone again.
EASY BEATMAPS MAKER
The game ships with music, but it also works flawlessly with your own mp3. Adjust a couple of settings in the notes Detector, tweak the dancing style in the Choreographer, and you are ready to go. Easy but powerful.
ALWAYS GROWING PLAYLIST
Her (Latin Remix) by Electromatic
Basason by Basason
You are so the shit - Oilboy’s aftersun
Don’t mean a thing by TeknoAXE
Memorias (M.A.L.A. Remix) by Galeria Disco
In control by Oilboy’s aftersun
From The Ocean by Lampé
Slide by Arcane
free copyright
At the Beginning by THE FREAK FANDANGO ORCHESTRA
This Party - stellar art wars 15
Lucifer Cannon by Wontolla
Wanna Make U Dance by Rave Raccoon
Filet Mignon by Bobby Marleni
Take On The Dancefloor by Redmann
Boiled Fantasies - Oilboy’s aftersun
ADDITIONAL CREDITS
Procedural dance animation and low-poly man model by Keijiro Takahashi
Rhythm Brawl
as of alpha build 2.2 here are the pros and cons of Rhythm Brawl.
cons:
the notes aren’t really synced to the music, pretty slow, no support for arrow keys when playing songs, and the AI is pitifully easy. I mean even on master mode I kicked there butts 23,000 to 6,000
pros:
songs have potential to be pretty good in a rhythm games, I find the voice clip for the character select to be absolutely hilarious and I want it to never be changed, and pixel art is pretty good.
bugs:
the sound waves on the title screen are not working right at all and could probably give someone a seizure.
– Real player with 1.3 hrs in game
this is a nice game and i love the idea behind it, kind of like the guitar battles in guitar hero 3.
not gonna lie at current time the game is a bit unplayable but has a bunch of potential to be great, the graphics are nice and i love the character designs, music is a little underwhelming but alright for the start of development (haven’t played all the songs yet so i will update this when i have), i do recommend people try this out if you are a fan of rhythm games as i can see a battling rhythm game being massively loved if giving a chance to grow and guided by the rhythm games community.
– Real player with 1.0 hrs in game