Vectronom

Vectronom

August 2020 edit: By now the game has received an update to include a level editor, giving the game a whole lot more post-campaign content. If you were on the edge about this game before, now it is definitely worth your money!

Vectronom’s simplistic style might lead you to think that this game is poorly made, or overly simple, but you’d be wrong. While the game omits pretty much all of the wonders of modern game graphics, it’s exactly as detailed as it needs to be, focussing completely on gameplay and, obviously, music.

Real player with 150.3 hrs in game


Read More: Best Rhythm Casual Games.


As someone always scouting for interesting and fun music based games, Vectronom has hit my nerve.

This game makes great use of level design, incorporating level progression with the underlying music track. Some level are in an odd time signature, like a 7 or a 9 and most patterns can be solved by jumping right on the beat giving a special emphasis on the “puzzle” in “puzzle platformer”. Apart from that, the music is pretty rad as well giving the levels a nice variety in tone.

If you want to, you can even play this game simultaneously with your friends or, alternatively, play it alone with multiple players to take out your speed strats for that juicy All Pickups run.

Real player with 105.5 hrs in game

Vectronom on Steam

OCO

OCO

I highly recommend giving this game a try! The minimalistic style and addictive one-button gameplay creates a really fun experience. One of the best parts of this game is the mass amount of community levels. There are seemingly endless amounts of levels to play. The level editor is simple and easy to use, but really powerful and allows for lots of creativity to let you make your own levels. I’ve played the game for about a year now on mobile and I say it is worth your time.

Real player with 195.8 hrs in game


Read More: Best Rhythm Precision Platformer Games.


If you’re coming from games that expand their content from community-based creations like Geometry Dash, you might want to grab OCO!

In my opinion, this game’s biggest strength is the level editor, which is very simple, intuitive and wonderfully easy to use. From the 7 different blocks you can place in a level, the possibilities to make intricate and clever gameplay are large. Level sharing is just as straightforward, there’s a massive “explore” menu where you can browse creations from people all over the world.

Real player with 123.3 hrs in game

OCO on Steam

DEEMO -Reborn-

DEEMO -Reborn-

DEEMO -Reborn- is a musical, beautiful & charming experience, in which it combines

rhythmic arcade-ish gameplay (hitting keys at the right time, in the same essence as OSU!mania/DJMax etc)

& solving clever and semi-demanding riddles/puzzles, so that you can unlock more songs to play, more areas to explore

& to progress the story further.

The Story is quite mystical & very emotional, with many but short cutscenes and a few dialogues that explains what’s going on. Voice over is only in Japanese (with english subtitles ofc)

Real player with 77.5 hrs in game


Read More: Best Rhythm Music Games.


I’m honestly so split with this port of the game. I feel like it’s a lot easier to play with keyboard, which is both good and bad. I’m glad it makes it more accessible to others, but now this is just like the NS port all over again. If you play on this version people are more likely to think you aren’t as skilled because now you can just hold SPACE and don’t have to wiggle joysticks.

Plus the fact that VK songs, Cytus 1 & 2, Egoist, AND Rayark 3 packs aren’t available is extremely disappointing. Because of the loss of almost 20 songs, the game feels a lot more empty and I’m just more tempted to boot my PS4 up to play Alone with you or Parousia.

Real player with 55.1 hrs in game

DEEMO -Reborn- on Steam

Road to Ballhalla

Road to Ballhalla

Road to Ballhalla is a cheeky, occasionally cruel but ultimately satisfying experience, that I would highly recommend to anyone with a taste for arcade-style platformers and puzzle games. I say this having completed 100% of the game’s achievements.

Aesthetically, with regards to its delightfully colourful design and well-suited, unintrusive yet engaging soundtrack, I can’t really fault Road to Ballhalla. The puzzles are all very much based upon rhythm and visual patterns, meaning that the audio-visual elements of the game are critically important, and I am pleased to report that they do themselves absolute justice.

Real player with 14.6 hrs in game

Road to Ballhalla is a simple top-down arcade-style game. You control a ball, and your goal is to navigate your way through 20 levels, collecting little sparks (the game’s collectable) and avoiding dying as you go.

The game is very simple – there isn’t even a jump button. You can simply move in any direction, or speed up your rolling in a sort of dash move. The dash move makes it so you die instantly if you take damage, rather than simply… well, taking damage. This makes it risky to use at times, so it must be used judiciously.

Real player with 12.5 hrs in game

Road to Ballhalla on Steam

Songbird Symphony

Songbird Symphony

Songbird Symphony is a musical platformer which follows the adventures of little Birb. Its adorable pixel graphics and catchy songs make it an unmissable and unique title for fans of the genres and newcomers alike.

Pros

  • Adorable pixel graphics and animations.

  • Heart-warming story about acceptance, belonging and self-discovery.

  • Musical aspects are integrated into puzzles.

  • Many different cute and hilarious characters to interact with.

  • High quality, catchy and enjoyable songs.

  • All songs are replayable and are graded C,B,A,S which motivates players to achieve better scores.

Real player with 9.6 hrs in game


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Info Game:

This is such a beautiful rhythm platformer. Words can’t describe the feelings I got from this game. This game shows how powerful music is! There are songs that will make you happy and song that will feel you sad, just like the main character is feeling at those moments. Even more wonderful is that there is a song that you’ll hear a few times during the game, and it will give you a familiar feeling, which is exactly what it is supposed to do around the end of the game.

Real player with 9.4 hrs in game

Songbird Symphony on Steam

Sperm Runner

Sperm Runner

Very good game for its price. You can play with a spore character avoiding shit.

Real player with 10.2 hrs in game

Do yourself a favour and don’t play this “game” even if you get it for free or something.

It’s the worst game I played so far this whole year…

Real player with 0.8 hrs in game

Sperm Runner on Steam

Trancelation

Trancelation

This game’s best feature is the background sound. The game is simple, move around and get the words without getting nicked by one of the hazards.

https://www.hardcoregames.biz/trancelation/

Real player with 18.1 hrs in game

Read about this on r/languagelearninng on reddit, really enjoying it so far :) Love the ability to upload your own vocab lists. The music is great, although I’d like to see the option to use your own at some point in the future. I teach English and this is something I think a lot of my students would enjoy instead of using regular flashcard apps. Great idea!

Real player with 10.0 hrs in game

Trancelation on Steam

Cybershift

Cybershift

Doporučuji, skvělá jednoduchý neonová grafika

Real player with 0.2 hrs in game

Cybershift on Steam

Mouse Hero

Mouse Hero

Really exciting and addictive game. I liked the minimalism in the game and the cool design

Real player with 0.2 hrs in game

Mouse Hero on Steam

Octahedron: Transfixed Edition

Octahedron: Transfixed Edition

OCTAHEDRON is simply pure bliss from start to finish for anyone who’s a fan of challenging platformers. With its punchy neon aesthetics and fantastic soundtrack, once you’re past the short, intuitive tutorial you’re straight into the meat of the game with no hand-holding necessary. There are some unobtrusive story cutscenes at the start and end of the game, however everything in between can be played through with no barriers, or any text to read.

Practically every level has a unique mechanic that never gets exhausted, with new enemies, obstacles and platforms that are introduced and swiftly subverted, not to mention the surfing platforms you create yourself which give a great sense of freedom. Collectibles of varying difficulty are strewn across the level but rarely feel like a slog, particularly due to careful level design that allows you to backtrack and collect everything in one sitting regardless of later upgrades. They rarely gate progress, and the harder items simply unlock bonus levels that aren’t required to beat the game, thus allow for some extra challenge. Not to mention the medals for completing levels in as few platforms as possible, or with no deaths.

Real player with 498.9 hrs in game

This game’s unreal.

It’s stylish from the moment you start it up, and really easy to pick up and play. I was (pun intended) transfixed from the moment I started playing it, and have gotten amazing value out of the game so far (all achievements in just under 40 hours). The game encourages multiple playthroughs of each level, and each time you will be approaching the level differently to earn different medals for fast completion, collecting 100% of the items in the level, and efficient platforming.

Real player with 38.0 hrs in game

Octahedron: Transfixed Edition on Steam