Crypt of the NecroDancer
Over the past several months, I’ve had the pleasure of testing an alpha of Crypt of the NecroDancer , a retro styled rhythm based roguelike.
A what?
Crypt of the NecroDancer is a procedural dungeon crawler where the player and enemies movie on the beats of the game’s music tracks. That may sound like an eclectic mix, but it works. It works really well.
You play as Cadence, a firey young woman who, against the better judgement of her elders, descends into the NecoDancer’s crypt in search of answers. The intro cinematic shows Cadence prone, her head against a blood smeared rock whilst her narration says, “I don’t know how I survived that fall.”
– Real player with 415.3 hrs in game
Read More: Best Rhythm Mystery Dungeon Games.
Crypt of the Necrodancer is a timeless masterpiece of an Indie game that never seems to bore me. I have bought this game on 3 separate platforms, and I don’t believe that I wasted a single bit of time spent in it.
Crypt is a very interesting and fun fusion of both rhythm and puzzle, while presenting itself as a dungeon-crawler. The controls are simple, but the skill ceiling is so insanely high for something so surface-level in appearance. Missing a button press on a note resets a stacking “Coin Multiplier” which rewards you for treating this game with precision, taking damage also does this. There is no such thing as “Mandatory Damage” in this game, you are perfectly able to control yourself in order to avoid haphazard conditions, and every single enemy has a pattern or “Tell” that indicates their movements, attack patterns, and the sort.
– Real player with 191.6 hrs in game
Disco Ball
Addictive gameplay, great sound.
– Real player with 2.0 hrs in game
Read More: Best Rhythm Procedural Generation Games.
Slash or Die
I gotta say, I really like this game. You control one of three characters (warrior, berserker and mage, although you have to complete the first boss to unlock the berserker and the second and third to unlock the mage), each with different mechanics,
stats and upgrades. Using just the mouse you can maneuver your hero and perform an attack, which costs mana, to kill enemies that keep spawning. The enemy diversity is good, each one with different attack types and harder enemies appear as you progress through the story.
– Real player with 19.9 hrs in game
Read More: Best Rhythm Souls-like Games.
This is a very disappointing game, can’t say it’s THAT bad, you decide:
+The one and only plus - battle mechanics - 1st time I’ve seen it in indiegala minigame made by the same person I guess, and what can I say - there it was WAY better - to move around you click left MB, to dash and kill you click right MB - now about the problems of the game
-You can’t dash while moving - you have to release LMB if you want to click RMB - like, what’s the problem? When a lot of enemies around you even the slight stop can kill you.
– Real player with 17.6 hrs in game
Free Solo: One Life
It’s honestly impressive how such a (forgive this) boring concept can be so enamoring, i spent 35 minutes on a single level and it did NOT feel that long. Worth it, but wish it was possible to change the display colors as the very plain colors get somewhat painful after a while. Even just a slider would be nice but god that orange gets painful after around 15 minutes.
– Real player with 0.8 hrs in game
47474747474747474 akkkkkkkkkkkkkkkkkkk
– Real player with 0.5 hrs in game
One More Line
This nice game follows the known pattern - easy to learn, hard to master!
It presents a great colorful main screen and even at a first glance it seems all quite well-made for being a indie game.
It also features a customization section and multiplayer, which is always nice if they’re playable and well-realized.
The core of the game is a one-button, fast-paced action timing game: you’ll play in a vertical scenario as a colorful line and you’ll come across lots of different objects - you’ll have to hold space in order to link to them, and they’ll make you endlessly run into a circle orbit around them.
– Real player with 116.6 hrs in game
This is a fairly fun game which would normally get my positive recommendation if it wasn’t for some game breaking bug/issues
It’s a simple one-button game, an endless runner. where you keep moving forwards, try to avoid obstacles and stay in the main path by clinging on to these obstacles, rotating around them until you release the button which will propel you towards the desired direction.
The graphics are simplistic and charming with a few choices for the main “blob”, music is fitting if not a little repetitive after a while and the whole production/programming is spot on, but for the next couple of issues..
– Real player with 9.4 hrs in game
FBG Arcade Machine
I like this. It is a modern arcade game that non-gamers can even hop on and give it a try! but it is challenging enough to make me come back for more trying to one up that high score!
– Real player with 1.8 hrs in game
Fun and exciting arcade games that keep you on your toes! The games are fast paced and competitive with good achievements to work towards and a high score counter to continue to best yourself!
– Real player with 1.3 hrs in game
Run Dummy Run
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– Real player with 8.3 hrs in game
Run Dummy Run is a classic 2D side-scrolling runner. If you have nerves of steel, then check your reaction, make the doll jump in time and overcome obstacles and enemies.
And you think that’s all and it was not there it was in the game there are different perks that change the gameplay. For example (Boots that turn you upside down.
Chicken on which you can fly, etc.)
You probably shouldn’t expect super wow from such a game. But enough to kill the evening
– Real player with 8.2 hrs in game
Mouse Hero
Really exciting and addictive game. I liked the minimalism in the game and the cool design
– Real player with 0.2 hrs in game