Moirs
It’s too short but too funny at the same time,
i liked everything in this game and i hope you guys continue updating it.
i know you’d say that you may not updating its contents but i think this kind of games would be so popular in the future :)
btw, the memes you’ve used in dev. diary was so hilarious xD. ESPECIALLY COFFIN DANCE.
– Real player with 2.6 hrs in game
Read More: Best Rhythm Action Games.
Pro tip: don’t be cheeky like me and remap the blue keys to left hand and red keys to right hand, forcing yourself to reset to default and relearn your entire muscle memory the instant linked notes appear.
The default key layout may look weird but it’s designed that way for a reason (that I failed to understand and then paid the price for).
– Real player with 1.6 hrs in game
Symphonic Rain
Do you believe in fairy tales?
Symphonic Rain is a really great visual novel. It’s mostly mundane and slice of life, at least on the surface. There is a lot going on behind the scenes and while there are some clues, it doesn’t really come together until the very end. One very big plot point requires a little suspension of disbelief, but this same reveal also relies on the concepts of love and faith.
Its bright and sweet, subtle and wholesome on the surface, but is truly quite dark beneath its unassuming cover.
– Real player with 83.6 hrs in game
Read More: Best Rhythm Music Games.
This is a bit strange for me to say… but I THINK I’m recommending this visual novel. The reason I’m so unsure is because it has a LOT of flaws, some of which I would say probably doesn’t make it worth the slog of playing it, but having persevered all the way through to the end, I did experience some things that I really enjoyed. But does it balance out? I’ll try to find that answer now.
Symphonic Rain’s premise is right up my street; the story plays out in a music school as the protagonist is attempting to graduate, working towards a musical ensemble between the player and the heroine of your choosing. I also really like how all of the background visuals have a hand drawn look to them - it’s a refreshing change from stock photo style pictures of schools and the like you see in a lot of VNs. The way the character sprites blink their eyes also adds something - it’s a small animation but it brings the characters to life more. The game’s themes on that basis are fantastic, and I was really looking forward to playing the game. However, from the first playthrough, of which I did many, as I wanted to experience all possible endings, it became apparent that there were some rough edges to the game, and with each route I took, the flaws got more and more major to the point where I wasn’t really enjoying myself - the only thing that pushed me through in the end was to find out what the truth behind the plot really was, feeling a bit like a morbid curiosity considering I was struggling to stay entertained at times. I’ll break down exactly what bothered me.
– Real player with 63.4 hrs in game
Double Kick Heroes
Intro
There have been so many rhythm games over the years varying in overall idea: dancing to music in time, playing plastic guitars in time, pressing keyboard buttons in time, and even racing to music in time. Double Kick Heroes may not seem any different from these other games but it is in one small and simple detail: you aren’t just keeping in time. Being solely based off of the drum beats and patterns, the game focuses on the overall groove of each song rather than just watching the screen and reacting to visual cues. Through my first playthrough of the story mode, I played it like I would any other rhythm game and relied on the visuals to guide me through the songs. The difficulty immediately ramps early in the story however (which i’ll talk about soon) and i found that it was difficult to complete songs, ultimately failing a lot. After practising a little more, I started to get into the groove and into the mindset of a drummer and found it 10x easier to complete every song and ultimately more enjoyable than any other rhythm game.
– Real player with 52.5 hrs in game
Read More: Best Rhythm Zombies Games.
I’ve tried and bought the game at Stunfest a few days ago. It’s a great game, I definely recommend it !
The songs are really nice and the graphics are pleasant too.
I’m not very familiar rythm games so I had a hard time on some levels (T-Rex for example) but I still managed to beat the game in Metal difficulty. There are currently no level with 3 tracks in that difficulty and you figure out quickly that the second track is optional (the main combo does not reset when you miss the cymbals) so I sometimes just ignored that second track to be a bit more focused on the main one (especially on the tank boss).
– Real player with 19.6 hrs in game
SpaceTone
I really love this game’s art and music~❤❤❤. But this game is a little bit hard for me, maybe I should practice it in full day.😂😂 If you guys like rhythm game or anime, give it a try! You won’t be disappointed!
– Real player with 96.5 hrs in game
it really feels like this game just got cut off? like there’s supposed to be a LOT more to it, but it just doesn’t exist. the achievements are glitchy and the timing for some notes is really awful…
– Real player with 8.8 hrs in game
Dreams of Fear
You and your father are leaving your lives behind to start anew in the small town of Agora, but upon arriving and unpacking, you discover some old photo albums containing pictures of your long lost brother!
Journey through the quaint town of Agora, the institution of Geloto, the ruined city of Geats, the vast desert of Nosto, and the snowy lab of Nycto, making friends, reliving memories, and having fun along the way. Discovering just what ‘Family’, ‘Love’, and ‘Memory’ truly mean.
Being able to choose what you want to do in a lot of situations is important in how players will experience the game. There aren’t any wrong choices, only your choices! What kind of life will you end up seeing based on those choices? You can only find out by playing!
Dreams of Fear includes the following features:
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Funny dialogue interactions!
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Fighting dangerous foes!
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Dancing in the middle of a fight!
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Visiting a dangerous woods!
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Breaking someone’s precious plate!
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Using your Dream to win over enemies!
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Fighting against your towering dad!
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Talking to a cat!
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Talking to another cat?
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Button mashing attacking!
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NPC’s who all look strangely like each other!
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and so much more!
NOISZ
It was about time I write a proper Review of one of my favorite Video Games in Existence.
‘Kay here I go.
NOISZ is a Masterpiece.
I love 99.99% of it.
But with the upcoming 2.5 Update, it shall be over 9000%, hahahah funny meme.
Alright more details.
Story is very well-written and engaging.
Though when you gather absolutely all the Events of both NOISZ and re:||VERSE and analyse, there can be some oddities in the Continuity.
NOT SPOILING !
The Origin of it are Plot Twists, obviously.
At least, we don’t reach Kingdom Hearts level of Absurdity.
– Real player with 1316.8 hrs in game
The description pretty much explains about this game: this is a mix of bullet hell and rhythm game. Now, a similar, much more popular game of “avoid these things that come out in sync with the music” is Just Shapes & Beats, but there’s a fundamental difference between NOISZ and Just Shapes & Beats. Just Shapes & Beats is just a plain bullet hell game that happens to have good music; you don’t need to have a sense of rhythm to excel in it. On the other hand, NOISZ is also a rhythm game. In NOISZ, you can only take an action every beat, which means despite all the bullets coming at you, you must maintain that rhythm in your head.
– Real player with 285.6 hrs in game
SIT DOWN, PLEASE
Game is a 1 out of 10 for the sheer fact it’s broken Video here (once it uploads) w/ time stamps to dialogue outside of the ending you can’t reach and the crashes: https://youtu.be/R_UDuAQKmQE
Disclaimer Unlike the other reviewers so far I actually played the full game (that you can play BEFORE making my review)
The first part of the game has the most redundant mechanic and takes sooooooooo long literally like 5-6 minutes a person to max the juice and you’re literally just managing 2 things. The story is really hard to follow the grammar is a bit off and you’re thrust into the world told A B and C and the story doesn’t really give you enough information about the world to draw you in and feel involved in the plot to be honest. I did enjoy the flashback with the grandpa that was probably the highlight of the game and story. (the story is probably the best part of the game by far). THE WORST PART IS you get all the way to the end and the heart crashes your game. I literally tried so many different ways to beat it the mechanic for even playing the ending is terribly hard because your chain move and your single light up move are on the same key and with the BACK TO BACK TO BACK COMBOS it’s almost impossible to get them without erasing your moves plus the heart heals when you make a mistake, so imagine my surprise when the game crashes after I FINALLY brought him to probably his last phase. Hopefully the crash situation will get fixed for future players. The game would have been a 6 out of 10 if it worked the story was interesting even though it’s not told particularly well told and it tries to do some neat things but the first part of the game drags because of redundancy.
– Real player with 8.5 hrs in game
I wasn’t expecting a game like this at first, but it drew me in pretty much immediately. The story is really intriguing and well done, so are the characters and the ending was a nice twist. But the spearhead of this game is the atmosphere, the mood that transmits is really powerful, giving me different emotions, from distress to sadness. In a word: dark.
The only flaw, if you’re looking for a game with fast-paced gameplay, fun and dynamic, this game is not for you. In fact, it’s a bit repetitive, but once you understand that the gameplay is functional to the narrative, a simple device to tell a story, it’s something you can live with easily. In addition, there is also a fast game mode that shortens the timing and does not make you lose anything in terms of plot, a mode that I sincerely recommend to anyone who wants to approach the story giving up a little immersiveness. Basically, a game that you do not see every day and that I fully recommend.
– Real player with 3.8 hrs in game
The HeartBeat
Despite being a really short game, I like this one.
Your artificial heart gives you just enough time to answer your secretary’s questions before it gives out, and depending on your answers, you can get a handful of different endings that either save or doom your city. The main goal is to stop the Coro- sorry, Prion virus from spreading, but you can get some interesting different final results based on your choices. Aside from answering questions, the gameplay is mostly rhythm-based, pumping your heart in time to the beat of the music to stay alive just a few more minutes. After a while this intensifies and the meter starts draining faster, and if you hit 0%, it’s game over and back to the beginning.
– Real player with 7.3 hrs in game
Okay this game is really intriguing… theres apparently so many endings too? wow…. it also kinda draws you in with all the underlying lore. i rly wish there was some guide online because i have no idea how to get the rest of the endings/achievements now tho :(
– Real player with 3.3 hrs in game
Color War
Long ago the rainbow relic was shattered, taking away all of the worlds colors with it. The shards of color found it’s way into some lucky hands and color factions were formed. And for some reason, it’s your job to help fix it. You play as a cat dude and fight your way through extremely difficult bullet hell style boss battles in an attempt to get back home and out of this strange world. In the process, you’ll make many friends and enemies.
The game switches between a lively top-down overworld to a straight on bullet-hell boss rush type game. You’ll fight many different bosses while attempting to bring together the color shards. There is different modes for varying levels of difficulty, so if you just want some casual play there are options, as well as a very difficult mode for those seeking a challenge.
DISHARMONY
Set in a world inspired by music, DISHARMONY takes you through an adventure filled with smiles, tears, and maybe a few scares along the way. Expect to see various towns and cities, quirky characters, mind-bending puzzles, and plenty of cats.
DISHARMONY allows the player to explore the dreams of some of the game’s characters. Can you help them overcome their nightmares…?
Going through these optional sequences will teach you more about the characters and their personalities, as well as allow you to uncover the deeper secrets hidden in the game’s world.
The game’s battle system is a mix of classic turn-based combat borrowed from old JRPGs and gameplay typically found in rhythm games. Defeat your enemies with the power of music!
DISHARMONY may be a fairly serious game at times, but it also has a lot of goofy and lighthearted humour. Did someone say “puns”…?
No…?
Oh.
Well, there’s loads of them.
The game features an aesthetic inspired by classic games from the 80s/90s, as well as segments featuring hand-drawn art, frame-by-frame animation, and claymation. There are loads of secrets and easter eggs to find, as well as references to various bands and musical artists. The game also features an original soundtrack!
The game’s world features elements of both fantasy and science fiction.
WARNING:
This game features flashing imagery that may cause discomfort or trigger seizures for people with photosensitive epilepsy.
It also features dark and potentially disturbing imagery.