God of Riffs

God of Riffs

i would like to see thrash metal and death metal on this game one day

Real player with 13.4 hrs in game


Read More: Best Rhythm VR Games.


God of Riffs does seem to have a lot of potential. The recent 0.8.3 update brought many QoL updates, which significantly improved the quality of the game, and the developers are quite active on their discord server.

Real player with 7.6 hrs in game

God of Riffs on Steam

Kawaii Deathu Desu

Kawaii Deathu Desu

Kawaii Deathu Desu is basically the sum of its parts. It is about as straight foward as a game can get. If there is an enemy to the left, attack left. If there is an enemy to the right, attack right. It really is as simple as that. There has been a lot of comparisons to One Finger Death Punch and I can understand where people are coming from but there is one crucial difference: One Finger Death Punch (OFDP) insists that you don’t button mash. You won’t directly lose if you do, but you will be made vulnerable, and will likely die as a result. It will also damage your score at the end of the level. Kawaii Death Desu does not have such scruples. For this game you will have to break out the old crack hands and go to town as you mash left and right slaughtering thousands before you.

Real player with 31.1 hrs in game


Read More: Best Rhythm Casual Games.


I was expecting something that required a bit of reaction and thinking, like One Finger Death Punch, but instead I found this game to be nothing but mashing. You can beat anything by just killing your fingers.

Then I figured “if it’s so mindless, I might as well put up a macro recording to play the game for me.” So I did. That was a lot more interesting. I actually got quite a kick out of figuring out some kinks that a macro recorder has.

So after one day and one night just letting this fancy screensaver play itself, I got every character unlocked and maxed, and I have zero interest in doing anything with them because the game has no challenge in it. If you have working fingers, you’ll beat it. This isn’t the same as simple being fun, One Finger Death Punch was simple and that was a lot of fun because it bothered to require at least some kind of brain chemistry and had variation. A small child might see the amusement in this thing on a cellphone, that’s who I’d recommend it to.

Real player with 19.0 hrs in game

Kawaii Deathu Desu on Steam

Slash or Die

Slash or Die

I gotta say, I really like this game. You control one of three characters (warrior, berserker and mage, although you have to complete the first boss to unlock the berserker and the second and third to unlock the mage), each with different mechanics,

stats and upgrades. Using just the mouse you can maneuver your hero and perform an attack, which costs mana, to kill enemies that keep spawning. The enemy diversity is good, each one with different attack types and harder enemies appear as you progress through the story.

Real player with 19.9 hrs in game


Read More: Best Rhythm Souls-like Games.


This is a very disappointing game, can’t say it’s THAT bad, you decide:

+The one and only plus - battle mechanics - 1st time I’ve seen it in indiegala minigame made by the same person I guess, and what can I say - there it was WAY better - to move around you click left MB, to dash and kill you click right MB - now about the problems of the game

-You can’t dash while moving - you have to release LMB if you want to click RMB - like, what’s the problem? When a lot of enemies around you even the slight stop can kill you.

Real player with 17.6 hrs in game

Slash or Die on Steam

Beat Defender

Beat Defender

My review may be biased due to my connection with the creator, however I feel confident saying that this game has the potential to become a great and very popular rhythm game. The premise is simple, and the game is quite simple to start learning. Personally I think the learning curve for the first few levels is just about right, requiring a bit of time to learn the basics, and to polish until the final level. Overall I would recommend the game to people that are looking for a new and interesting rhythm game, and especially so if the game continues to be developed.

Real player with 4.0 hrs in game

Gaem gaem GAEMING!

The game follows a silent protagonist with no known name or history who slashes threats who try and invade homeless camps in the city. Other than that, the game has no real story (though I imagine that a story might be implemented later on.)

The game’s hybrid of rhythm and hack n slash makes the experience unique and enjoyable. However, there are times where the game felt cheap as there was a stun that didn’t allow me to move to another part of the map.

As for the final boss, he is 100% supa sick. However some of his indicators could be more visible as it took me a sew tries to understand what I was supposed to do.

Real player with 1.4 hrs in game

Beat Defender on Steam

Hailing from the Abyss

Hailing from the Abyss

“Hailing From the Abyss” Is a combat-based rhythm game with unique enemies and music per every stage. The game will feature a main story / campaign mode and extra-hard mode after you beat it with a S+ rating for every song (stage).

GAMEPLAY

Gameplay will include basic features from rhythm game and combat games, however, the game will include some of the original ideas as well, such as power ups during the game or a killing (“enemy killed”) system that will affect your overall score and more.

Using a bomb item and killing the enemy

  • Healing

  • Warning sign blocking your sight

  • Speed up

The “Hailing From the Abyss” will include a variety of items during gameplay such as “speed boosts”, “healing item”, “bomb” and more will spice up the gameplay unlike any other rhythm game out there.

The game will expand and be more creative with the game mechanics and the rhythm games itself. The game will be focusing on more casual-market of rhythm game, but the more experienced players can enjoy and have fun through hard mode and more.

Hailing from the Abyss on Steam

NKCell

NKCell

NKCell - Natural killer cell - is a cell that can react against and destroy another cell without prior sensitization to it.

They are part of our first line of defense against cancer cells and virus-infected cells.

An NK cell attaches to a target cell, releases chemicals that breach its cell wall, and causes it to lyse (break up).

You are one of a genetically modified NKCell that can destroy viruses and bacteria.

In the game, you will be standing in a blood vein and slash incoming diseases/infected cells to keep the infection rate low, and help the host to survive.

NKCell on Steam

Crypt of the NecroDancer

Crypt of the NecroDancer

Over the past several months, I’ve had the pleasure of testing an alpha of Crypt of the NecroDancer , a retro styled rhythm based roguelike.

A what?

Crypt of the NecroDancer is a procedural dungeon crawler where the player and enemies movie on the beats of the game’s music tracks. That may sound like an eclectic mix, but it works. It works really well.

You play as Cadence, a firey young woman who, against the better judgement of her elders, descends into the NecoDancer’s crypt in search of answers. The intro cinematic shows Cadence prone, her head against a blood smeared rock whilst her narration says, “I don’t know how I survived that fall.”

Real player with 415.3 hrs in game

Crypt of the Necrodancer is a timeless masterpiece of an Indie game that never seems to bore me. I have bought this game on 3 separate platforms, and I don’t believe that I wasted a single bit of time spent in it.

Crypt is a very interesting and fun fusion of both rhythm and puzzle, while presenting itself as a dungeon-crawler. The controls are simple, but the skill ceiling is so insanely high for something so surface-level in appearance. Missing a button press on a note resets a stacking “Coin Multiplier” which rewards you for treating this game with precision, taking damage also does this. There is no such thing as “Mandatory Damage” in this game, you are perfectly able to control yourself in order to avoid haphazard conditions, and every single enemy has a pattern or “Tell” that indicates their movements, attack patterns, and the sort.

Real player with 191.6 hrs in game

Crypt of the NecroDancer on Steam

The hardest game in the universe

The hardest game in the universe

this game is so hard you can’t beat it and I almost break my keyborad

Real player with 0.4 hrs in game

The hardest game in the universe is a 2D retro pixel platformer copied from a Construct 2/NW.JS platformer template. The developers added a monochrome theme and vivid strobing and colour clashing to make the game more “difficult”. It certainly makes the retro pixel “art” even uglier than usual.

The game displays in a 21:9 letterbox format which is popular for nobody. Resolution is locked so you can’t fix this problem. They chose to use obsolete retro pixel “art” as a substitute for contemporary PC graphics. It’s unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. Resolution and controls are locked. These flaws push this game far below minimum acceptable standards for PC.

Real player with 0.0 hrs in game

The hardest game in the universe on Steam

TERRORHYTHM (TRRT) - Rhythm driven action beat ‘em up!

TERRORHYTHM (TRRT) - Rhythm driven action beat ‘em up!

It pains me to write a negative review for this game, but in its current state, TERRORHYTHM is just not that enjoyable

Don’t get me wrong, being a fan of rhythm games, I like this game and see great potential for it, but there are a couple major issues that prevent me from truly enjoying the game

Messy calibration system

Other reviewers have covered how this feature breaks when you use controllers, but since I’ve never used a controller for this game, I’ll let you read those reviews for more accurate information. However, there is still something else that is rather done poorly.

Real player with 54.9 hrs in game

“Easy to Learn, Hard to Master” game.

First of all, I love the art style! 

There was a lot of cool design in the different backgrounds and animation. Also the weapons - (that you’ll get from enemies) - katanas, throwing discs and a giant reaper scythe that looks cool as hell as you slice down enemies). 

The music is also brilliant!

Every single track here is big and thumping and geared towards making you want to move. WIthin seconds of starting up the first level, I found myself bopping along in my seat, and that set the tone for every other level.  BTW, you also can add in your own songs.

Real player with 13.6 hrs in game

TERRORHYTHM (TRRT) - Rhythm driven action beat 'em up! on Steam

TORINTO

TORINTO

Torinto is a Run N ‘Gun game that can play up to two people simultaneously, with frantic levels and a chaotic environment, players need to beat all enemies and defeat all bosses.

  • Local CO-OP for up to 2 players!

  • A boss at the end of each stage!

  • Frantic and fun combat!

  • Detailed pixel art!

Torinto is a kingdom dominated by an oppressive wizard named “Malzer”, he stole the hearts of all the inhabitants of the kingdom, but some heroes have a very strong bond with each other preventing them from being affected by the wizard’s sorcery, and together they will fight to defeat this enemy and return hearts to the inhabitants of the kingdom.

TORINTO on Steam