Velocity Vector

Velocity Vector

WMR user, controller binding available to the public

It is pretty fun. Very original never seen before VR mechanics.

It reminds me of a slower more technical Trackmania type of game with less tracks.

You will probably need a strong stomach

Real player with 3.1 hrs in game


Read More: Best Rhythm VR Games.


Five Stars! 🌟🌟🌟🌟🌟

This is an Amazing racer and platformer combined together creating a most unique VR experience! It feels as though you’re driving a mini hovercraft and you need to develop the feel for the drift.

On some parts of the track It’s like riding a bar of soap on a wet floor and on other parts it’s like flying a zeppelin or a space ship. It can also feel like riding a robotic donkey jumping over gaps in the platforms.

If you love driving and are able to imagine a unique combination of a racing and platformer game then just buy it, LOADS OF FUN! ( and worth the price in my opinion).

Real player with 2.4 hrs in game

Velocity Vector on Steam

Bird path

Bird path

I’m literally the best bird path player in my neighborhood.

Real player with 12.9 hrs in game


Read More: Best Rhythm Sports Games.


The flight is simple and the pacing is quick, I love to soar through the rings and I am glad to see the trails that lead me in the right direction. My only complaint is that I’d love to be able to see the bird from all angles!

Real player with 1.9 hrs in game

Bird path on Steam

Polynomial 2 - Universe of the Music

Polynomial 2 - Universe of the Music

Well that sure is a game that’s gonna scratch an itch long forgotten about by the industry at large.

Well has the industry ever considered this type of game with a great deal of respect to begin with ? That’s a question for another day.

Polynomail 2 might be only at the start of its existence and its adventure, but straight from the start we can see ourselves linking it to a long legacy of games made to get you “into the zone” .

If just like me you’ve cherished games such as Jeff Minter’s Tempest 2000 , Space Girafe, Gridrunner Revolution, or hell Tetsuya Mizuguchi’s Rez or Child of Eden or outside of the shooting game genre his feverfull Lumines series , The two Playstation 1 game oddities that were Internal Section and Vib Ribbon (a game that is still better experienced on its original hardware by the way) . Then if I tell you that Polynomial 2 is apparently setting itself for the very same kind of experience then you know what I am talking about.

Real player with 176.1 hrs in game


Read More: Best Rhythm Indie Games.


Released six years after the original game I was pretty excited to see how Polynomial 2 had changed from the original.

The first game, The Polynomial, I initially found quite confusing and unintuitive, but after a little while of trying to get used to it I found that there was some fun to be had. There was a lot of personalization when it came to what arenas you could play in (and therefore what aesthetic you had), what animator type you used (which could change the tone a fair bit) and what sound visualizer settings you had. It wasn’t something I was particularly drawn in by, and didn’t put much time into but it was a unique game, which was nice to look at and something fairly chill to play.

Real player with 13.5 hrs in game

Polynomial 2 - Universe of the Music on Steam

The Polynomial - Space of the music

The Polynomial - Space of the music

I do NOT recommend this game to discerning gamers. I HIGHLY recommend this game to someone who is looking for a cool thing to have on one’s LED Projector wallscreen while playing phat beats or haunting melodies from one’s “altered states of consciousness special music” folder.

I use Winamp’s milkdrop for the beginning of the party, and then when guests are looking to relax and play simple mindless no-consequence gaming in the smoking room we switch to the Polynomial and the music never skips a beat.

Real player with 16.8 hrs in game

  • ‘Be your own DJ.’ -

The Polynomial catapults you into a space arena, with colorful stars and lights illuminating your endless surroundings.

Controlling your own little spaceship, shooting ‘enemy’ objectives and gather power-up items makes it feel like an all classic space-shooter game.

It’s more a case of floating around, attacking anything that comes in your direction, exploring the intriguing and trippy world.

http://steamcommunity.com/sharedfiles/filedetails/?id=602627619

Customize your own playlists while navigating along gorgeous environments, tweaking the settings to the style of music, flying around and listening to your favorite songs.

Real player with 15.2 hrs in game

The Polynomial - Space of the music on Steam

Spin Rhythm XD

Spin Rhythm XD

Summary

This is an amazing Rhythm game. I can’t really stress enough how fun this game is, and how it feels to play to the music. The key word I think that describes this game best is flow. There is an incredible feeling as you move the wheel, hit notes, hit beats, and match the colors. I don’t play very many Rhythm games, but SRXD has gotten me to take a closer look at the genre. It takes some gameplay mechanics from Vertically Scrolling Rhythm games, and makes them its own. As well as introducing entirely new sets of gameplay systems and mechanics, which I will try to explain below.

Real player with 1922.7 hrs in game

Finally a fresh concept for a rhythm game, and it’s executed extremely well. Some of the most fun in a rhythm game you can have. Songs and charts are good, community is good, and the dev team actually does a good job to maintain and improve their game. There’s a good amount of in-game customization to suit the player’s needs, it also supports MIDI controllers.

I have a small issue though, my issue is the game is trying to be a hybrid of a casual and competitive game. The reason this is an issue is they’re limiting the skill cap with the hardest songs. In it’s current state, there are a couple people who have a perfect score on every chart. If the game wants to be competitive they should influence players to improve more and more. High level leaderboards is only an accuracy battle of who can get a perfect score on the most songs. Don’t get me wrong, the hardest songs are definitely challenging and very intimidating when you’re new or a casual player of the game. But why hold back players skills when there’s a global leaderboard? This won’t be much of an issue for the average player, but if you spend a lot of time in it you’ll find yourself slowly getting worn out only playing for accuracy.

Real player with 585.3 hrs in game

Spin Rhythm XD on Steam

CosmoDrive:Infinity

CosmoDrive:Infinity

Fun and challenging game to get all achievements in and get a better score than your friends.

There’s a few “beauty blemishes” but knowing the developer a revision will most likely be made at some point.

This game was build on top of its predecessor CosmoDrive:Zero and that may also be the reason for someone to buy the game, to support the developer and it may serve as a timeline piece of their skill improvements.

Real player with 1.7 hrs in game

CosmoDrive:Infinity on Steam

Flower

Flower

THE ONE-SENTENCE SUMMARY…

Flower is a charming, artistic, ambient game that is worth picking up during a Steam sale to enjoy (and find your calm) for around five hours.

[➕] THE POSITIVES

  • The ART. A cornerstone of the game is its art style! The game marvelously captures the feeling of gliding through warm, grassy fields and tight canyon corridors on the currents of the wind, and is a cacophony of color as you spread and bloom life into the world. It’s an unequivocally colorful and wonderfully beautiful game!

Real player with 6.3 hrs in game

Flower is a rather unique and relaxing experience! It’s a pretty short game, with 6 levels, each starting you off with a single petal. You essentially control the wind, blowing the petal into other flowers to make them bloom, collecting more petals to fly around the map with. As you make more flowers bloom, you bring more light and colour to the map.

The levels are much more varied than I was first expecting, and the environments, while starting pretty plain, generally turn into beautiful, vibrant scenes once you’ve flown through, making the flowers bloom. Even the credits in Flower are done in a unique and wonderful manner, essentially being an extra level for the player to fly through. From my playthrough, there’s one level that’s not as relaxing, particularly if you’re trying to get the achievements, but it’s still a great experience, and makes the following level extra special! They stunning world is truly complemented by the music and sounds too, greatly adding to the whole experience!

Real player with 5.7 hrs in game

Flower on Steam

Secure the Skies

Secure the Skies

100/100 RECOMMENDED!!!

PLAY IT ASAP!!!

Real player with 1030.3 hrs in game

Really fun game to enjoy with friends while creating some melody. The levels in the game are really beautiful, to say the least. Every level has a different vibe and different music to go with it. The level with a pink haze and Japanese-style bridges is my favorite.

Real player with 29.7 hrs in game

Secure the Skies on Steam