Hexagroove: Tactical DJ

Hexagroove: Tactical DJ

Hexagroove is probably the most interesting and exciting music game I’ve ever played. It’s a rhythm game made by people with a deep and obvious love of electronic music and the culture around it. It plays in a unique and intuitive way that makes it simple to make some kick ass music. Honestly, I never knew how much I needed something like this in my life.

Unlike other rhythm games which rely on quick reflexes and tapping along to the beat, most of Hexagroove’s gameplay centers around layering different instrumental loops. If you’re the kind of person who likes to play a game for the challenge, then it might not be for you. Most of the fun comes from putting together the different pieces and finding a solid groove, then adjusting it and playing with it on the fly. There’s room for a lot more experimentation and playfulness than in games that emphasize skill mastery, like Beatmania or Audiosurf. It offers some mini-games and an obligatory campaign, but you won’t find anything too taxing except on the highest difficulty. I’ve made my way through the whole game on each difficulty level, but most of my time is spent in free mode just jamming out. I’d hesitate to even call Hexagroove a game. It controls like a game, and it’s got levels, achievements and tricks to perform for style points, but it plays more like an instrument, something you can play to make cool music, without any of the hassle of having to learn to beatmatch or how to use an MPC.

Real player with 19.8 hrs in game


Read More: Best Rhythm Music Games.


Even with my short time in the game thus far I think it’s incredibly cool. I’ve not seen or played anything else like it. From the viewpoint of someone who doesn’t (yet) make music, it’s about the closest you can get to actually mixing and producing your own tracks while still also technically being a game.

It’s a lot of fun just to play around in, and I love that the game encourages that. More than once I’d be vibing with all the loops and samples in the practice mode, finding out my favorites and which ones work well together before remembering, oh yeah, I have a set to go play, maybe I should do that. It’s double cool that incorporating real life mixing and songwriting techniques and theory affect your performance and score. Also you can have a Psytrance rave deep in the forest.

Real player with 4.3 hrs in game

Hexagroove: Tactical DJ on Steam

Overpass

Overpass

Phew, what to even say about this game besides that it is amazing.

The art, the gameplay, the music. It all works together to create this concise but beautiful journey as you play through the original levels. Learning and mastering the game’s fundamental mechanics and the gameplay principle before inevitably showing up at the final level. (The game does a fairly good job of teaching you of this without any tutorials besides basic controls but this also mean that some people won’t pick up on certain things. It may be enough to ruin some people’s ride overall just cause the levels get too difficult for them. No there isn’t much to learn, it’s just the fact that

! the object’s position in lanes is correlated to their movement or positioning. This is taught in the Forest Region and used even more on the Plains Region. )

Real player with 1169.5 hrs in game


Read More: Best Rhythm Fast-Paced Games.


So I’ve been playing this game for a while now. Around 200 hours by the time I’m writing this review. Here are my thoughts

This is a casual rhythm game. If you’re a hardcore rhythm gamer like osu! Don’t expect this game to be hard as you think. Although you can make it hard as you wish.

The most common complaint I’ve heard is the obscured notes. And I actually see this as a good thing. It’s a rhythm game from a new perspective. Which the reason why it’s a casual rhythm game in the first place. It’s on the music, Not completely on the visuals. You have to have combine your sense of rhythm WITH visuals. Which most rhythm games often doesn’t do. It’s absolutely brilliant.

Real player with 269.3 hrs in game

Overpass on Steam

Agent Klutz

Agent Klutz

I love this! The rhythm/music aspect of this game, made it super fun to play, as was the story shared in the chat between the characters, which gave a lot of personality and dimension to a 2d pixel art stick figure and made me want to know more about the person and adventures of Agent Klutz. It has also quite a bit of humor which made everything even more fun.

Real player with 1.9 hrs in game


Read More: Best Rhythm Shooter Games.


Yes/no is pretty harsh for this game, but the game has downsides. Ultimately, I can’t recommend it, but it isn’t a bad game.

Reasons:

1. It’s only one song. For the whole game. It works, because it’s spy music (the music in the trailer), and the game is under two hours to beat. Probably under 1 hour except I wanted to get 100% everything.

2. The controls are a little clunky. Every level, you can move on the first “beat” of the game, but not the second, then play actually flows on the third. Additionally, using the same button to aim, shoot, collect, move, turn, and enter can be frustrating — it’s all the LMB and where it’s placed can use the wrong command, causing a fall.

Real player with 1.6 hrs in game

Agent Klutz on Steam

Vocal Space Shooter

Vocal Space Shooter

A game to feel and interact

A game where the player uses the musical notes and decibels of his voice to play

Vocal Space Shooter brings a deep feeling with the piano sound

An experimental way of using musical interact in games

We hope you enjoy

Features:

*Vocal Inputs

*Musical Interaction

*Piano Sounds

*Physics-based game

*Amazing effects and Colors

*Deep Space

Vocal Space Shooter on Steam

Soundodger 2

Soundodger 2

Already I can see how much work has been put into this game- and it is a major step up from the flash version. It works amazingly, plays good, and most importantly: shows some very promising music. I recommend you check this out, and play through it.

I’m so excited to see the future of this game.

Real player with 153.4 hrs in game

basically Soundodger+ but with a few very good changes:

  • it’s way smoother

  • additional tiny animations

  • 3 new cool bullets

  • more cool options for the bullet object

  • 10 different layers instead of one

  • prefabs

  • bpm snap

  • literally seven new effects

  • cool backgrounds and large theme creativity

  • player settings (which is cool for challenges)

  • overall less limits

and I like all of these additions!

Real player with 99.3 hrs in game

Soundodger 2 on Steam

Trombone Champ

Trombone Champ

Trombone Champ is the world’s first trombone-based rhythm music game. Unlike most music games, you can freely play any note at any time. You’re not just following along with the music, you’re actually playing the music!

  • Toot your way through over 20 tracks. The better you play, the more toots you earn!

  • Collect all 50 Tromboner Cards!

  • Baboons on nearly every screen!

  • Improvise and play whatever you want in Freeplay Mode!

  • Uncover the secrets of the Trombiverse and become the True Trombone Champ!

  • Absolutely zero microtransactions!

  • Playable with mouse and keyboard (recommended) or USB controllers!

  • Appropriate for all ages!

Music

Trombone Champ features over 20 tracks, which include anthems, marches, classical pieces, electronica, folk classics, and more. The game also includes tracks from exciting guest artists. Each track has a unique animated background that moves with the music!

Tromboner Cards

Use the “Toots” you earn from playing songs to purchase sacks of Tromboner Cards. These cards can be used to unlock new tromboners, new trombone colors, and other mysteries!

Controls

The game can be played with a controller, but a mouse is recommended. Move your arm forward and back, like a trombone, and the pitch of the note will slide up and down to match! Click or use the keyboard to blow! The sounds your trombone makes are completely controlled by you. The closer you are to the music track, the more points you will earn, but you have the freedom to play anything you want at any time!

Baboons

Nearly every screen in the game, beginning with the main menu, features one or more baboons. You won’t believe how many baboons there are in this game! As you discover the secrets of the Trombiverse, their purpose may become clear… but only a true Trombone Champ will uncover their full meaning.

Trombone Champ on Steam

Before the Echo

Before the Echo

Very unique spin on an otherwise commonly used rhythm game mechanic.

Anyone who has played rhythm games is all too familiar with the standard mechanic of having 4 columns of arrows falling in tune with the music. Sequence manages to make a very strong tactical/multi-tasking game out of it by having 3 seperate grids. One grid is the mana grid, which you use to get mana to cast spells - it’s very common to miss lots of beats here in preference to landing beats on the other 2 grids. This is also where the beats primarily follow the song. Another grid is the defensive grid - beats that fall here and you don’t hit will reduce your HP until you hit 0 and lose. The other grid is the spell grid. At any time you have the mana for it, you can choose to cast a spell - the effects vary from dealing damage to the enemy, healing, lifestealing, hitting the enemy with damage over time, giving yourself a mana boost, boosting the strength of the next spell you cast. Each individual spell has its own beat combination that doesn’t change with the exception of inverting a few presses, left instead of right, etc, and also significant changes between difficulties. All these different spells are balanced by difficulty of input, how much blank space is there in between beats (to allow for swapping to other grids), as well as cooldown before you can cast that same spell again. Anything less than 100% on a spell input results in it failing, going on cooldown, and using up mana.

Real player with 21.8 hrs in game

I received this game as part of one of the Humble Bundles, and I’m glad I did! I really enjoyed this game, and I would highly recommend it. :) I also think it is worth the $5 on Steam.

To give you a general idea of this game, it is similar to Step Mania only with an actual storyline. If you don’t know what Step Mania is, it’s basically DDR (dance dance revolution) for the PC. However, Sequence is kind of refreshing because it isn’t just arrows flying up the screen to music. In this game, you have three different sets of arrows that travel down the screen, and you have to switch between the sets. One is your defense, one is your attack/magic, and the other is your mana. This keeps things interesting and sometimes challenging (depending on the difficulty). Yes, you are battling enemies instead of “dancing” to music like you would in Step Mania.

Real player with 19.6 hrs in game

Before the Echo on Steam

RHYUP

RHYUP

RHYUP is a challenging, 5 button rhythm game with shmup elements. Defend your home planet as you take control of a spaceship and move and shoot to the beat of the music while weaving through an onslaught of eye catching, enemy fire and boss fights all set to an amazing sound track of 20 unique songs and levels, each with 2 difficulty settings.

Minimum requirements are for low settings 30+ FPS.

RHYUP on Steam

Starstruck: Hands of Time

Starstruck: Hands of Time

Play guitar in an interactive rock opera

Play guitar in musical story segments, with a catchy soundtrack featuring live instruments and singing by Elsie Lovelock (Hazbin Hotel). If you still have your Guitar Hero or Rock Band guitar controller, dust it off, because this game supports it!

Destroy the world as a giant human hand

Demolish houses, solve puzzles, and open new paths for other characters as a giant hand. Unleash your destructive potential using hammers, screwdrivers, and more.

A strange game set in a miniature world

Save the future by exploring the strange diorama world of 20XX. Meet weirdly cute characters and unravel the mystery of how their little lives are connected to the end of mankind.

No rhythm? No problem

If you want to experience the music and story without the stresses of rhythm gameplay, you can enable “Autoplay” in the options menu. When Autoplay is enabled, the rhythm gameplay sections will play themselves.

Features

  • Explore three intertwined adventures set in a charming diorama world, switching characters to solve puzzles and change the future.

  • Play guitar and dodge attacks to an original soundtrack in catchy musical story segments.

  • Destroy the world as a giant human hand in hectic action-puzzle gameplay. (By the way, you can also customize the hand’s size and skin color.)

  • Extensive controller support allows you to play with your keyboard, Xbox controller, PS4 controller, Switch Pro Controller, or even guitar controller! You can also remap controls as you wish for the rhythm gameplay.

  • Adjust the difficulty level between “Normal” and “Master” mode for the rhythm gameplay to suit your style, or just sit back and watch with “Autoplay” mode.

  • Original soundtrack by acclaimed composer Andrew Allanson features live instruments and vocals spanning many genres.

Starstruck: Hands of Time on Steam

Paralyzed

Paralyzed

This game just keeps pulling you back in, after I played some levels and failed even more it started growing on me. I kept wanting to reach the next level and when finally doing so it was really satisfying. It just got even more challenging with each new world and mechanic that got introduced. The design is clean, great use of colours and nice music you can dig while grinding. Really enjoy it!

Real player with 7.8 hrs in game

The music is a bop, the level design is awesome, the game feels fast and challenging. Overall a good buy and I cant wait to play more.

Real player with 2.0 hrs in game

Paralyzed on Steam