LightBreak
Description
LightBreak is an art-focused, narrative-driven musical game. Discover the story of Ava, a young traveler who has undertaken numerous adventures and now wishes to return home to recount her tales to her mother. Ava, however, has lost her voice, and due to her mother’s blindness, she cannot rely on visual storytelling. Ava’s one form of communication with her mother is the powerful musical instrument she wields.
The game features a unique gameplay, blending puzzle elements and music to create a dynamic music creation environment. In LightBreak, you control the Magical instrument that Ava is playing - to help her connect with her emotions and communicate her journey to her mother.
Main Features
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A Novel Approach to Audio-driven Game Design
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Interactive audio design by an award-winning composer
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Storytelling game with themes of repair, family, communication, and good vs evil
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Visual representations of Ava’s adventures
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Stunning hand-drawn art
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3D modeling and animation
Gameplay
LightBreak’s main objective is to help Ava play the correct notes on her musical instrument so that she can describe her tales and reconnect with Mother after many years of separation.
The Gameplay is a novel narrative-driven fusion of Audio and puzzle elements. Each face of the magical instrument represents a “track” on the bigger mix. sometimes, your Instrument is out of tune, and you need to tune it to play the music correctly. Eventually, players will enter flow as they essentially create music by fixing up each track of the music. When they find the correct tune, the environment changes drastically as the instrument will render the music and show the visual representation of Ava’s memories connected to that song.
Read More: Best Rhythm Story Rich Games.
Video World
Disclaimer: Indie work is short and sweet. Don’t expect a lot.
This companion to the EP Video World by Monster Mansion also scored Excellence in Emerging Games at this year’s AGDAs (that’s Australian Game Developer Awards, just in case you’re unfamiliar). It’s a well known fact that Halloween is Christmas for the gays, and this rhythm game harnesses that energy with upbeat synth-pop and some excellent pun work. The bright primary colours and crisp character design make night shift at the video store a delight. This also is a continuation of Film Victoria’s fine work in gaming. Thumbs up from me.
– Real player with 2.0 hrs in game
Read More: Best Rhythm Comedy Games.
I really loved Video World! The text was witty and got plenty of laughs from me, the gameplay really fun and enjoyable, and the music is amazing! I felt like the human manifestation of catJAM bopping to the music while playing. It is a short game, but a lot of fun.
– Real player with 1.2 hrs in game
Draw Music
Dot rhythm game!
“draw music” is a rhythm game made up of Dots 800(px) x 600(px).
You can experience characters, musical instruments,
and classical music of each Dot through game play.
In the game?
In this game, not only rhythm games, but also fights between villains and mini-games.
It’s included, so just because you know music well doesn’t mean you can play games well!
In the game, three large musical instruments were the main focus and several musical instruments were added.
All musical instruments are acquired for “Mi U” through certain conditions.
If you get it, it’s up to you to use it for “draw” or “music”.
In gameplay, the more musical instruments you know, the less difficult the game is.
If you don’t, you’ll have to rely on what’s visible, so it’s very difficult.
There are two levels of difficulty in the game: “Normal Mode” and “Hard Mode”.
I would like to tell you that we don’t recommend “hard mode” in the game.
Story
Main character “Mi U”
The main character, “Mi U”, had musical genius and was no less talented in painting.
When “Mi U” played music, colorful paintings popped up and danced as if they were notes.
Everyone, adults and children alike, danced or shed tears in their emotions.
The two grandfathers, who thought that “Mi U” had tremendous power in the music that made everyone happy, thought.
The grandfather of the musician “White” is the genius of “Mi U” and the great power of music.
He said we should let everyone know. He said we should give her a “Baton”.
The grandfather of the artist “Black” said that the images of music that “Mi U” expresses
It is said that you should give a “brush” as a gift in admiration of what “Mi U” thinks it is shaped.
“White” opinion of wanting “Mi U” to be an idol to everyone around the world with music world.
The opinions of “The Darkness,” which is curious about the future of the various paintings that “Mi U” represents, rather than music, collide.
“Mi U” will receive gifts from two grandfathers on Christmas Day, December 25th birthday.
In the process, “Mi U” makes a choice, and the grandfather who is not chosen is hurt and plays tricks on “Mi U”.
“Mi U” hears that precious instruments have disappeared, so he goes looking for them!
Imitation
While producing the game, I thought a lot about what to put in this game.
It’s cute and lovely to see “Mi U” play a lot of instruments in the name of rhythm games.
“Mi U” fused with a character to make each “expression” created by “Dot” feel even more cute and lovely.
How on earth can any “character” and “Mi U” blend together to make the character feel better?
At the same time, can you feel the cuteness of the main character, “Mi U”? I lost track of time because I was worried about it a lot.
There are many ideas to show another cute side of Mi-woo even after making the game.
Please look forward to it!
Read More: Best Rhythm Pixel Graphics Games.
Happy Oshare Time
This game is dangerously kawaii. It’s like I’m inside of a denpa album. If you like stuff like PriPara this might be for you. However there isn’t much to the game with only 12 songs and not a very strong rhythm game. Get it on sale.
– Real player with 3.2 hrs in game
It’s honestly a very cute game. It’s got a surprising variety of songs and customization. They added new outfits for Halloween, so I hope they keep updating it for different holidays!
Had some issues with crashes earlier on, but those seem to have cleared up. The hands are a bit wonky, but it’s not a big deal. And yes, there’s no teleportation so if you don’t have a big room, you can’t really get close to the mirror. But it doesn’t affect the experience much.
If this seems like your thing, then it’s probably worth your money. There’s nothing really hidden about Happy Oshare Time. The description sums it up well. I find it quite entertaining in short sessions and I know I’ll keep coming back to play more!
– Real player with 2.5 hrs in game
Catarro
Catarro is as challenging as it is cute (in its very particular way).
A very interesting platformer without a jump button, where you have to time the protagonist’s snoozes just right to get around the levels and avoid dangers.
Recommended!
– Real player with 466.4 hrs in game
Even though I died more in this game than in Celeste, I loved it! You have to be aware of the time from one sneeze to the next. It has a great balance between calm level and very challenging level.
The character is working well, with great fluid animations.
Tip: It would be nice to have a kill counter to see how many times you had your head blown up in the spikes
– Real player with 9.1 hrs in game
Fech The Ferret - a colorful parkour adventure
Fech is a pink ferret who enjoys running around and discovering new places. Lead him in his first adventure in the region of Marmocle, he’ll meet friendly animals to help out.
Inspired by high speed platformers and EDM, this colorful game will captivate you with its unique soundtrack and sense of flow. The gameplay takes place in interconnected zones, kind of like big thematic levels, but naturally jointed to shape up a small but nuanced open world. Inside these zones the player can parkour to try reach the end as quickly as possible by discovering new high-skill routes, or rather choose to take on the nearby challenges, such as ones posed by other animals and rhythm arae: these are temple-like cave levels entirely focused on rhythmic challenges while still adhering to the racing and platforming roots of the game.
Fech The Ferret especially caters to those who gotta go fast and would rather climb walls than do precise platforming, but you can also enjoy it at your own pace and explore this rich world in search of secrets, or perhaps chat with some Marmocleans.
The story starts as Fech gets woken up from a peaceful sleep by an earthquake. He hasn’t gotten to Marmocle by accident, but he knows barely anything about this land. Bothered, clueless and with a runny nose, he runs away from the forest and its evil pollen in search for answers and other animals. He will soon find one who will not leave his side, but we have yet to decide whether this peculiar round bird is a bliss or a menace for him.
Muse Dash
This is a temporary WARNING review as the game is currently unplayable for many users. The last update introduced many bugs which make the game literary unplayable for many players and unpleasant to play for others. It came out on Friday and there was no fix nor any sort of communication from the devs since. The least they could do is to rollback to a previous version and at least apologize, but there is nothing.
The biggest issue being that you can’t play ANY levels, you just get stuck on purple screen with music in the background while no inputs register, you must force close the game to get out.
– Real player with 289.2 hrs in game
Great introduction to rhythm games, easy to start with but there’s a lot of challenge as well. Basically, just tap the keys to smash the enemies to the rhythm of the song.
At the base price, this game is a steal. If you like the basegame, get the DLC, you won’t be disappointed.
I definitely recommend unless the weeabooish graphics and music are totally not your thing. Personally I think the songs are mostly bangers and the girls are cute. And Rin is the best girl.
– Real player with 173.6 hrs in game
A Musical Story
A Musical Story is a rhythm game set against a 70s backdrop. Explore the memories of Gabriel, a young man trying to come to terms with his situation through the connections to his musical memory. Each correctly played melody opens a new chapter into Gabriel’s past, bringing him closer to the truth.
Key Features
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Rekindle Gabriel’s memories with rhythmic button presses in time with the music
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Storytelling without words – discover Gabriel’s journey through music and visuals alone
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Gabriel’s story comes to life through a beautifully crafted art style
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A unique original soundtrack featuring 26 songs
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Play every song perfectly to unlock a hidden chapter
A Musical Story is the debut game from independent French developer, Glee-Cheese Studio. They are: Charles Bardin (Game Design + Music), Maxime Constantinian (Programmer), Valentin Ducloux (Music + Integration), Alexandre Rey (Artistic Direction).
Giraffe and Annika
“Making happy memories with cat ears girl! ヽ(=´▽'=)ノ”
[1] Intro
Giraffe and Annika. This is a 3D rhythm puzzle adventure by atelier mimina. At the time of the first announcement, the publisher was UNTIES, but it appears that the publisher was later changed to PLAYISM. The background of this game is about Anika, the girl with cat ears. One day, she woke up and found herself on the mysterious starlight island(Spica). What adventure is waiting for her?
[2] Game Experience
– Real player with 16.3 hrs in game
It’s okay for a game about drowning. I died probably a thousand times playing through the story, and can remember almost every individual instance that didn’t involve drowning in shallow water because I couldn’t find an object or surface to climb onto. Most of the non-drowning deaths were memorable in how brutal they were as game concepts, like being immolated when straying too close to insta-kill volumes like fire or crushed to death by falling boulders. So…definitely not a kids game?
In fact, I really grapple with the question of who I would recommend this game to. Not to kids, it’s too difficult. Not to srs gamerz, it isn’t difficult enough. Not to rhythm gamers because there isn’t enough of that content. Not to adventure gamers because there are no requisite adventure features like quest logs, maps, or a compass. Not to achievement hunters because the achievements are actual (“beat the game within 4.5 hours”) burning (“cleared every hard rhythm game on S rank”) garbage (wait until Dec. 24 or 25 for a Christmas achievement!). There’s also no combat, which is a plus for me, but… not being able to fight back isn’t fun either?
– Real player with 12.2 hrs in game
Halloween Rhythm
Wow.. this gotta be the worst rhythm game I’ve played. The only reason I played it is cause I’m a weirdo with a need to play Halloween themed games on Halloween 🎃
It looks like it was drawn in paint, and there’s no penalty for mistakes.
Hard mode is way too hard and its much easier to just mash left and right.
And all 6 songs are public domain classical songs that you hear way too often.
Don’t play this.
– Real player with 0.5 hrs in game