Think_

Think_

Think_ as a game is pretty mediocre. Although the game does have a few slightly relatable emotional moments, it lacks in it in lack of gameplay, it’s price (it should be worth a dollar or two or nothing at all), the abyssmal sprite work, glitches, and just in general play value or replayability. The game can be beaten in probably half an hour and is not worth the price it has. After being beaten, the game seems to leave you in a soft lock which leaves you with no way to play the game. The game lacks charm and all and all, the only thing I enjoyed in it was the music, when it wasn’t blasting my ears out of course. 2/10, would not recommend.

Real player with 1.9 hrs in game


Read More: Best Rhythm Emotional Games.


I’m a sucker for short games with bad graphics, what can I say? The music is pretty good too. Only complaint is that the game doesn’t allow you to play it for a second time. I wanna see what happens if I name my character Paul :(. I don’t see an issue with the price, I just wanted to get rid of some money ngl.

Real player with 0.8 hrs in game

Think_ on Steam

Nocturne: Prelude

Nocturne: Prelude

I rather enjoyed this game, for many reasons, and would recommend it to anyone who would enjoy the following:

-The character you play as, while it is a set character, is very androgynous, allowing you to play as any gender you want. You can also change the name of your character to whatever you want.

-The setup of the game (there’s a main storyline, but free exploration is encouraged), art, and catchy music reminded me of Legends of Zelda: A Link to the Past, which was a wonderful game.

-It’s free!

Real player with 8.4 hrs in game


Read More: Best Rhythm PvE Games.


I have never played a single rhythm game before, so I review this as an absolute beginner.

  • Gameplay

The easy mode is perfectly suited for those who’ve never played a rhythm game before. It’s pretty standard rhythm gameplay with some rpg elements mixed in to spruce it up a bit. I really like the fact that if you’re struggling with a fight, you can look around to see if there’s some better equipment laying around.

There’s random encounters which I’m usually not a big fan of, but it makes sense for an RPG. These random encounters though are great because they let you, you know, play the rhythm part of the game!

Real player with 4.5 hrs in game

Nocturne: Prelude on Steam

Rhythm Hero

Rhythm Hero

What.

Real player with 0.2 hrs in game


Read More: Best Rhythm God Game Games.


Rhythm Hero on Steam

Nocturne

Nocturne

Nocturne

The digital afterlife survived humanity’s extinction.

Nocturne completes the full story that began with Nocturne: Prelude.

  • Meet a cast of unique characters who’ll challenge what it means to be alive.

  • Explore a vast and beautiful pixel art world.

  • Master an entirely skill based rhythm combat system.

  • Fierce battles with unexpected twists.

  • Challenge your highscores in Arcade mode.

  • Multiple difficulty modes suitable for beginners and veterans of the rhythm genre.

  • Original soundtrack composed with a mix of digital and live performances.

  • Befriend a giant orange fish.

Nocturne on Steam

Against Ether

Against Ether

A fantasy RPG with music based battles?!

Dive into a wonderful universe with strange creatures, ancient legends, and… magic!

You’ll play as a boy looking for his past who wants to help a young girl to change the fate of the world.

Take control of your team to solve puzzles.

And be ready to defeat terrible enemies with music based battles.

Music is not just a simple background. The rhythm will be your ally and you will have to work together to win your fights!

Ready? :)

Against Ether on Steam

UNBEATABLE [white label]

UNBEATABLE [white label]

Initial impression after beating all the songs on Normal:

Game’s real stylish, but that can get in the way of playing it. Had several times I missed a beat either because there was so much going on screen I couldn’t even see it, or the camera was moving around so fast that the beat I needed to hit wasn’t shown until right before I had to hit it.

The blue enemies are obnoxious since you don’t know what the delay will be between the first and second hit until ~after~ the first hit, makin it kind of annoying to get right since some blue enemies need you to hit the second immediately after the first, while others have a noticeable delay between the two.

Real player with 9.2 hrs in game

I really wish there was a “Keep an eye on it” option for reviews.

This game looks great, has an excellent soundtrack, and the gameplay is there. There’s very little in regards to an actual one player mode - you start the game, it dumps you into a tutorial, then a single song, then it just lets you select songs without showing a story progression. It might be because it’s still a work in progress, I don’t know.

Edit 6/26/21: Please disregard the previous review I had posted; After playing the game a bit longer, I figured out that the counter is for the percentage of perfect hits that you score, based upon the amount of notes that have been played so far. THAT is why the value goes down severely when you miss something very early, and why it feels like you’re not gaining that much of a percentage back as the song plays on. It’s a very backwards/opposite way for the game to keep score of that, and considering a lot of other UI design choices, it might be intentional. I haven’t figured out the formula, but it assigns a different value to Great and Poor hits.

Real player with 5.0 hrs in game

UNBEATABLE [white label] on Steam

MonCon

MonCon

MonCon is the story of Joey, a young teenager struggling with social anxiety. Joey decides to attend one of the largest geek culture conventions in the world, in the hopes of meeting his hero - legendary game designer Mr. Miyashiro - and getting an autograph.

For Joey, a normal conversation feels like a fight to the death. Through his eyes, ordinary people transform into hideous monsters that must be verbally battled to survive. But with the help of his newfound friends, Joey will start to overcome his social hang-ups, and learn that not everyone you meet is a monster.

  • An epic eight-chapter story with seven playable characters!

  • Verbally spar with dozens of monstrous personalities in a psychedelic, rhythm-based battle system!

  • A soundtrack equal parts chill and funky, featuring legendary drummer G. Calvin Weston, as well as a host of other guest musicians

  • Trade your way to victory - swap items with other characters, get cool swag… profit?

  • Accessorize your characters with all sorts of crazy clothing and cosplay!

  • Hone your button-mashing skills with a variety of retro arcade mini-games!

MonCon on Steam